//:://///////////////////////////////////////////// //:: FileName hasafixedalign //::////////////////////////////////////////////// //::////////////////////////////////////////////// //:: Created By: Script Wizard //:: Created On: 2/9/2008 5:09:16 PM //::////////////////////////////////////////////// int StartingConditional() { // Restrict based on the player's class int iPassed = 0; if(GetLevelByClass(CLASS_TYPE_ASSASSIN, GetPCSpeaker()) >= 1) iPassed = 1; if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_BARD, GetPCSpeaker()) >= 1)) iPassed = 1; if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_DIVINE_CHAMPION, GetPCSpeaker()) >= 1)) iPassed = 1; if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_MONK, GetPCSpeaker()) >= 1)) iPassed = 1; if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_PALADIN, GetPCSpeaker()) >= 1)) iPassed = 1; if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_PALE_MASTER, GetPCSpeaker()) >= 1)) iPassed = 1; if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_BLACKGUARD, GetPCSpeaker()) >= 1)) iPassed = 1; if(iPassed == 0) return FALSE; return TRUE; }