void main()
{
object oSelf = GetObjectByTag("partyroomexitb");
object oArea = GetArea(oSelf);
object oObject = GetFirstObjectInArea(oArea);

 //Cycle through the area to make sure their are no PC's in the area
 while(GetIsObjectValid(oObject))
 {
 if(!GetIsPC(oObject))
 {
 DeleteLocalInt(GetModule(), "PartyB");
 }
 else if(GetIsPC(oObject))
 {
 SetLocalInt(GetModule(), "PartyB", 1);
 return;
 }
  oObject = GetNextObjectInArea(oArea);
 }
}