/////:://///////////////////////////////////////////// /////:: forge_guildcheck script - check to make sure not splitting a guild item /////:: Written by Winterknight on 2/17/06 /////::////////////////////////////////////////////// #include "nw_i0_tool" int StartingConditional() { object oForge = GetNearestObjectByTag("forge_custom",OBJECT_SELF,1); object oItem = GetFirstItemInInventory(oForge); string sCheck = GetStringLeft(GetTag(oItem), 5); if (sCheck == "HELM_" || sCheck == "ARMR_" || sCheck == "SHLD_" || sCheck == "ammy_" || sCheck == "ring_" || sCheck == "WEAP_" || sCheck == "BOOT_" || sCheck == "BELT_") { return TRUE; } return FALSE; }