//::///////////////////////////////////////////////
//:: FileName ischaotic
//:://////////////////////////////////////////////
//:://////////////////////////////////////////////
//:: Created By: Script Wizard
//:: Created On: 4/24/2008 3:43:53 PM
//:://////////////////////////////////////////////

#include "prc_class_const"

int StartingConditional()
{
	object oPC = GetPCSpeaker();
		
	int nClass;
	
	nClass = GetLevelByClass(CLASS_TYPE_PYROKINETICIST, oPC)
			+GetLevelByClass(CLASS_TYPE_WILD_MAGE, oPC)
			+GetLevelByClass(CLASS_TYPE_BARBARIAN, oPC)
			+GetLevelByClass(CLASS_TYPE_BARD, oPC)
			+GetLevelByClass(CLASS_TYPE_BATTLERAGER, oPC)
			+GetLevelByClass(CLASS_TYPE_TEMPUS, oPC)
			+GetLevelByClass(CLASS_TYPE_RUNESCARRED, oPC)
			+GetLevelByClass(CLASS_TYPE_ARCTRICK, oPC)
			+GetLevelByClass(CLASS_TYPE_WEREWOLF, oPC)
			+GetLevelByClass(CLASS_TYPE_FRE_BERSERKER, oPC)
			+GetLevelByClass(CLASS_TYPE_RAGE_MAGE, oPC);			
	
//:: Restrict based on the player's class	
	if(nClass <= 0)
		return FALSE;

	return TRUE;
}