location lTarget;
object oTarget;
//The DM door in town will either port the DM or talk to the PC.

//Put this script OnClick or OnFailToOpen
void main()
{

object oPC = GetClickingObject();

if (!GetIsPC(oPC)) return;


if (GetIsDM(oPC))
   {
   oTarget = GetWaypointByTag("dmwaypt");

   lTarget = GetLocation(oTarget);


   if (GetAreaFromLocation(lTarget)==OBJECT_INVALID) return;

   SetLocalLocation(oPC, "ls_stored_loc", GetLocation(oPC));

   AssignCommand(oPC, ClearAllActions());

   AssignCommand(oPC, ActionJumpToLocation(lTarget));

   }
else
   {
   ActionStartConversation(oPC, "", TRUE);
   }
}