//Created by Genisys / Guile 5/22/08

//Basically this prevents any PCs from sitting in the chair.
void main()
{
object oPC = GetLastUsedBy();
if(!GetIsDM(oPC)) return;

  object oChair = OBJECT_SELF;
  if(!GetIsObjectValid(GetSittingCreature(oChair)))
  {
    AssignCommand(GetLastUsedBy(), ActionSit(oChair));
  }

}