#include "nw_i0_plot" #include "sd_set_item_inc" void main() { object oRespawner = GetLastRespawnButtonPresser(); ApplyEffectToObject(DURATION_TYPE_INSTANT,EffectResurrection(),oRespawner); ApplyEffectToObject(DURATION_TYPE_INSTANT,EffectHeal(GetMaxHitPoints(oRespawner)), oRespawner); RemoveEffects(oRespawner); ApplySetBonus(oRespawner); }