void main()
{
 object oUser = GetPCSpeaker();
 object oItem = GetItemPossessedBy(oUser, "dm_chat_control");
 if(oItem == OBJECT_INVALID)
 {
  FloatingTextStringOnCreature("You may only have one of the DM Chat Control Items, destroy the other copies first!", oUser, FALSE);
 }
 //Set the item to control the Shout Channel for a targeted player.
 else
 {
  SetLocalInt(oItem, "DM_CHAT_OPTION", 1);
 }

}