PoA_PRC8/_haks/poa_exp_spells/nw_s0_regen.nss
Jaysyn904 7dd83ad168 Spell & Ability Upgrade
Reorganized hak files & removed duplicates.  Added @rafhot's PRC spell & ability level scaling expansion.  Further script integration.  Full compile.
2023-08-19 21:08:35 -04:00

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/*
nw_s0_regen
Grants the selected target 6 HP of regeneration
every round.
By: Preston Watamaniuk
Created: Oct 22, 2001
Modified: Jun 16, 2006
*/
#include "prc_sp_func"
//Implements the spell impact, put code here
// if called in many places, return TRUE if
// stored charges should be decreased
// eg. touch attack hits
//
// Variables passed may be changed if necessary
int DoSpell(object oCaster, object oTarget, int nCasterLevel, int nEvent)
{
int nDur = PRCGetCasterLevel(OBJECT_SELF);
effect eRegen = EffectRegenerate(6 + (nDur/2), 6.0);
effect eVis = EffectVisualEffect(VFX_IMP_HEAD_NATURE);
effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
effect eLink = EffectLinkEffects(eRegen, eDur);
int nMeta = PRCGetMetaMagicFeat();
//Meta-Magic Checks
if (nMeta & METAMAGIC_EXTEND)
nDur *= 2;
PRCRemoveEffectsFromSpell(oTarget, SPELL_REGENERATE);
SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_REGENERATE, FALSE));
//Apply effects and VFX
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, RoundsToSeconds(nDur),TRUE,-1,nCasterLevel);
ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
//Regrow fingers
if(GetPersistantLocalInt(OBJECT_SELF, "FINGERS_LEFT_HAND"))
{
SetPersistantLocalInt(OBJECT_SELF, "FINGERS_LEFT_HAND", 6);
SetPersistantLocalInt(OBJECT_SELF, "FINGERS_RIGHT_HAND", 6);
DeletePersistantLocalInt(OBJECT_SELF, "LEFT_HAND_USELESS");
DeletePersistantLocalInt(OBJECT_SELF, "RIGHT_HAND_USELESS");
}
return TRUE; //return TRUE if spell charges should be decremented
}
void main()
{
object oCaster = OBJECT_SELF;
int nCasterLevel = PRCGetCasterLevel(oCaster);
PRCSetSchool(GetSpellSchool(PRCGetSpellId()));
if (!X2PreSpellCastCode()) return;
object oTarget = PRCGetSpellTargetObject();
int nEvent = GetLocalInt(oCaster, PRC_SPELL_EVENT); //use bitwise & to extract flags
if(!nEvent) //normal cast
{
if(GetLocalInt(oCaster, PRC_SPELL_HOLD) && oCaster == oTarget)
{ //holding the charge, casting spell on self
SetLocalSpellVariables(oCaster, 1); //change 1 to number of charges
return;
}
DoSpell(oCaster, oTarget, nCasterLevel, nEvent);
}
else
{
if(nEvent & PRC_SPELL_EVENT_ATTACK)
{
if(DoSpell(oCaster, oTarget, nCasterLevel, nEvent))
DecrementSpellCharges(oCaster);
}
}
PRCSetSchool();
}