Reorganized hak files & removed duplicates. Added @rafhot's PRC spell & ability level scaling expansion. Further script integration. Full compile.
38 lines
1.6 KiB
Plaintext
38 lines
1.6 KiB
Plaintext
#include "prc_inc_spells"
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#include "prc_spell_const"
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void main()
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{
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// If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
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if (!X2PreSpellCastCode()) return;
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PRCSetSchool(SPELL_SCHOOL_ENCHANTMENT);
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// Get the target and raise the spell cast event.
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object oTarget = PRCGetSpellTargetObject();
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PRCSignalSpellEvent(oTarget, FALSE);
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if(GetHasSpellEffect(SPELL_HEROISM, oTarget))
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{
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PRCRemoveSpellEffects(SPELL_HEROISM,OBJECT_SELF,OBJECT_SELF);
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}
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// Determine the spell's duration, taking metamagic feats into account.
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int nCasterlvl = PRCGetCasterLevel();
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float fDuration = PRCGetMetaMagicDuration(TenMinutesToSeconds(nCasterlvl));
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// Create the chain of buffs to apply, including the vfx.
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effect eBuff = EffectSavingThrowIncrease(SAVING_THROW_ALL, 4, SAVING_THROW_TYPE_ALL);
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eBuff = EffectLinkEffects (eBuff, EffectAttackIncrease(4, ATTACK_BONUS_MISC));
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eBuff = EffectLinkEffects (eBuff, EffectSkillIncrease(SKILL_ALL_SKILLS, 4));
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eBuff = EffectLinkEffects (eBuff, EffectImmunity(IMMUNITY_TYPE_FEAR));
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//improperly removing gheroism when temp hp expire; fix by unlinking temp hp from other effect ~ Lockindal
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effect eTempHP = EffectTemporaryHitpoints(nCasterlvl > 40 ? 40 : nCasterlvl);
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eBuff, oTarget, fDuration,TRUE,-1,nCasterlvl);
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eTempHP, oTarget, fDuration,TRUE,-1,nCasterlvl);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_RESTORATION), oTarget);
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PRCSetSchool(SPELL_SCHOOL_ENCHANTMENT);
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}
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