PoA_PRC8/_module/nss/airlessaura2.nss
Jaysyn904 bfbbd2f1ac Major update
Added several new undead models & facelifted overrides for other models.  Added dozens of new undead creatures from Libris Mortis & the monster manuals.  Added CODI Core AI.  Added NESS spawner system.  Added randomized respawning trap system.  Added undead feeding system.  Greatly revamped Catacombs & Halls of the Dead.  Updated nimtools.  Full compile.  Updated release archive.
2024-04-07 01:06:57 -04:00

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#include "nw_i0_spells"
#include "inc_suffocate"
void main()
{
//Declare major variables
object oCaster = GetAreaOfEffectCreator();
object oTarget = GetFirstInPersistentObject();
while(GetIsObjectValid(oTarget))
{
if(GetIsEnemy(oTarget, oCaster))
{
Suffocate(oTarget);
}
oTarget = GetNextInPersistentObject();
}
}