Added several new undead models & facelifted overrides for other models. Added dozens of new undead creatures from Libris Mortis & the monster manuals. Added CODI Core AI. Added NESS spawner system. Added randomized respawning trap system. Added undead feeding system. Greatly revamped Catacombs & Halls of the Dead. Updated nimtools. Full compile. Updated release archive.
14 lines
294 B
Plaintext
14 lines
294 B
Plaintext
void main()
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{
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object oL = GetItemInSlot( INVENTORY_SLOT_LEFTHAND );
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object oR = GetItemInSlot( INVENTORY_SLOT_RIGHTHAND );
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if ( GetIsObjectValid( oL ) )
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{
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SetLocalObject( OBJECT_SELF, "LHAND", oL );
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}
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if ( GetIsObjectValid( oR ) )
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{
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SetLocalObject( OBJECT_SELF, "RHAND", oR );
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}
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} |