PoA_PRC8/module/nss/immortalattack.nss
Jaysyn904 128e7e59a4 Initial upload
Initial upload
2022-10-07 14:20:31 -04:00

22 lines
684 B
Plaintext

void main()
{
object speaker = GetPCSpeaker();
object immortal = GetObjectByTag("immortal2");
effect eEffect;
eEffect = EffectConcealment(60);
eEffect = SupernaturalEffect(eEffect);
ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, OBJECT_SELF);
eEffect = EffectDamageShield(10, DAMAGE_BONUS_2d6, DAMAGE_TYPE_DIVINE);
eEffect = SupernaturalEffect(eEffect);
ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, OBJECT_SELF);
SetPlotFlag( immortal, FALSE);
ChangeToStandardFaction(immortal, STANDARD_FACTION_HOSTILE);
AssignCommand(immortal, ChangeToStandardFaction(immortal, STANDARD_FACTION_HOSTILE));
DelayCommand(1.5, AssignCommand(immortal, ActionAttack(speaker)));
}