Further PRC integration. Updated racial & class hooks. Updated NPC AI for PRC NPC events. Updated loot generation tables for PRC classes.
25 lines
336 B
Plaintext
25 lines
336 B
Plaintext
//Put this script OnOpen
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void main()
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{
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object oPC = GetLastUnlocked();
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if (!GetIsPC(oPC)) return;
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if ((GetLevelByClass(CLASS_TYPE_ROGUE, oPC)==0))
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{
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SendMessageToPC(oPC, "You may not pass!");
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ActionCloseDoor(OBJECT_SELF);
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SetLocked(OBJECT_SELF, TRUE);
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}
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else
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{
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SendMessageToPC(oPC, "You may pass.");
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}
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}
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