34 lines
621 B
Plaintext
34 lines
621 B
Plaintext
//Put this script OnOpen
|
|
|
|
#include "prc_class_const"
|
|
|
|
void main()
|
|
{
|
|
object oPC = GetLastUnlocked();
|
|
|
|
int nClass;
|
|
|
|
nClass = GetLevelByClass(CLASS_TYPE_ROGUE, oPC)
|
|
+GetLevelByClass(CLASS_TYPE_NINJA, oPC)
|
|
+GetLevelByClass(CLASS_TYPE_SCOUT, oPC)
|
|
+GetLevelByClass(CLASS_TYPE_BEGUILER, oPC)
|
|
+GetLevelByClass(CLASS_TYPE_FACTOTUM, oPC)
|
|
+GetLevelByClass(CLASS_TYPE_PSYCHIC_ROGUE, oPC);
|
|
|
|
if (!GetIsPC(oPC)) return;
|
|
|
|
if (nClass <= 0)
|
|
{
|
|
SendMessageToPC(oPC, "You may not pass!");
|
|
|
|
ActionCloseDoor(OBJECT_SELF);
|
|
|
|
SetLocked(OBJECT_SELF, TRUE);
|
|
}
|
|
|
|
else
|
|
{
|
|
SendMessageToPC(oPC, "You may pass.");
|
|
}
|
|
|
|
} |