{
  "__data_type": "UTP ",
  "AnimationState": {
    "type": "byte",
    "value": 0
  },
  "Appearance": {
    "type": "dword",
    "value": 7
  },
  "AutoRemoveKey": {
    "type": "byte",
    "value": 0
  },
  "BodyBag": {
    "type": "byte",
    "value": 0
  },
  "CloseLockDC": {
    "type": "byte",
    "value": 0
  },
  "Comment": {
    "type": "cexostring",
    "value": "Place down only in Willigan's Manor. You should place the three mapnotes for Willigan's items for each chest placed. Scripting will activate the proper ones. Don't change the tags on the chest or on the mapnotes. You can place as many chests as you like, the scripting is generic enough to adjust to any number.\r\n\r\nMake sure to leave the Plot flag on - if the player destroyed all the chests, we wouldn't be able to place any items."
  },
  "Conversation": {
    "type": "resref",
    "value": ""
  },
  "CurrentHP": {
    "type": "short",
    "value": 15
  },
  "Description": {
    "type": "cexolocstring",
    "value": {
      "id": 14594
    }
  },
  "DisarmDC": {
    "type": "byte",
    "value": 15
  },
  "Faction": {
    "type": "dword",
    "value": 1
  },
  "Fort": {
    "type": "byte",
    "value": 16
  },
  "Hardness": {
    "type": "byte",
    "value": 10
  },
  "HasInventory": {
    "type": "byte",
    "value": 1
  },
  "HP": {
    "type": "short",
    "value": 15
  },
  "Interruptable": {
    "type": "byte",
    "value": 0
  },
  "KeyName": {
    "type": "cexostring",
    "value": ""
  },
  "KeyRequired": {
    "type": "byte",
    "value": 0
  },
  "Lockable": {
    "type": "byte",
    "value": 0
  },
  "Locked": {
    "type": "byte",
    "value": 0
  },
  "LocName": {
    "type": "cexolocstring",
    "value": {
      "id": 5348
    }
  },
  "OnClosed": {
    "type": "resref",
    "value": ""
  },
  "OnDamaged": {
    "type": "resref",
    "value": ""
  },
  "OnDeath": {
    "type": "resref",
    "value": ""
  },
  "OnDisarm": {
    "type": "resref",
    "value": ""
  },
  "OnHeartbeat": {
    "type": "resref",
    "value": ""
  },
  "OnInvDisturbed": {
    "type": "resref",
    "value": "pds_a2_willchest"
  },
  "OnLock": {
    "type": "resref",
    "value": ""
  },
  "OnMeleeAttacked": {
    "type": "resref",
    "value": ""
  },
  "OnOpen": {
    "type": "resref",
    "value": ""
  },
  "OnSpellCastAt": {
    "type": "resref",
    "value": ""
  },
  "OnTrapTriggered": {
    "type": "resref",
    "value": ""
  },
  "OnUnlock": {
    "type": "resref",
    "value": ""
  },
  "OnUsed": {
    "type": "resref",
    "value": ""
  },
  "OnUserDefined": {
    "type": "resref",
    "value": ""
  },
  "OpenLockDC": {
    "type": "byte",
    "value": 18
  },
  "PaletteID": {
    "type": "byte",
    "value": 6
  },
  "Plot": {
    "type": "byte",
    "value": 1
  },
  "PortraitId": {
    "type": "word",
    "value": 365
  },
  "Ref": {
    "type": "byte",
    "value": 0
  },
  "Static": {
    "type": "byte",
    "value": 0
  },
  "Tag": {
    "type": "cexostring",
    "value": "a2_willychest"
  },
  "TemplateResRef": {
    "type": "resref",
    "value": "a2_willychest"
  },
  "TrapDetectable": {
    "type": "byte",
    "value": 1
  },
  "TrapDetectDC": {
    "type": "byte",
    "value": 0
  },
  "TrapDisarmable": {
    "type": "byte",
    "value": 1
  },
  "TrapFlag": {
    "type": "byte",
    "value": 0
  },
  "TrapOneShot": {
    "type": "byte",
    "value": 1
  },
  "TrapType": {
    "type": "byte",
    "value": 0
  },
  "Type": {
    "type": "byte",
    "value": 0
  },
  "Useable": {
    "type": "byte",
    "value": 1
  },
  "Will": {
    "type": "byte",
    "value": 0
  }
}
