Added random dialog & dungeon rumor system.

Added random dialog & dungeon rumor system.
This commit is contained in:
Jaysyn904
2022-12-05 19:05:00 -05:00
parent 6c78e38de8
commit 1cbe12fdda
17 changed files with 9719 additions and 34 deletions

View File

@@ -102,6 +102,8 @@ void main()
SetLocalInt(OBJECT_SELF, "iDialogue", Random(10) + 1);
SetLocalInt(OBJECT_SELF, "iRumor", Random(10) + 1);
SetListeningPatterns(); // Goes through and sets up which shouts the NPC will listen to.
//WalkWayPoints(); // Optional Parameter: void WalkWayPoints(int nRun = FALSE, float fPause = 1.0)
// 1. Looks to see if any Way Points in the module have the tag "WP_" + NPC TAG + "_0X", if so walk them