Fixed creature hak name, added more quest persistence

Fixed creature hak name, added more quest persistence.

Co-Authored-By: Awetizmo <107700980+Awetizmo@users.noreply.github.com>
This commit is contained in:
Jaysyn904
2022-06-19 23:39:17 -04:00
parent 9e1780d1bc
commit 2105778d4c
1104 changed files with 72080 additions and 144506 deletions

View File

@@ -10,7 +10,7 @@
void main()
{
// Set the faction to hate the player, then attack the player
AdjustReputation(GetPCSpeaker(), OBJECT_SELF, -100);
DetermineCombatRound(GetPCSpeaker());
// Set the faction to hate the player, then attack the player
AdjustReputation(GetPCSpeaker(), OBJECT_SELF, -100);
DetermineCombatRound(GetPCSpeaker());
}