Fixed creature hak name, added more quest persistence
Fixed creature hak name, added more quest persistence. Co-Authored-By: Awetizmo <107700980+Awetizmo@users.noreply.github.com>
This commit is contained in:
28
_module/nss/qst_husband_end.nss
Normal file
28
_module/nss/qst_husband_end.nss
Normal file
@@ -0,0 +1,28 @@
|
||||
//::///////////////////////////////////////////////
|
||||
//:: qst_huband_end.nss
|
||||
//:: Copyright (c) 2022 Project RATDOG
|
||||
//:://////////////////////////////////////////////
|
||||
/*
|
||||
Ends & rewards the "Lost Husband" quest.
|
||||
*/
|
||||
//:://////////////////////////////////////////////
|
||||
//:: Created By: Jaysyn
|
||||
//:: Created On: 20220619
|
||||
//:://////////////////////////////////////////////
|
||||
|
||||
#include "pqj_inc"
|
||||
#include "nw_i0_tool"
|
||||
|
||||
void main()
|
||||
{
|
||||
//:: Give the PC's party some XP
|
||||
RewardPartyXP(2000, GetPCSpeaker());
|
||||
|
||||
//:: Give the PC a diamond.
|
||||
CreateItemOnObject("nw_it_gem005", GetPCSpeaker(), 1);
|
||||
|
||||
//:: Set Quest stage & update DB.
|
||||
AddPersistentJournalQuestEntry("husband", 3, GetPCSpeaker());
|
||||
|
||||
|
||||
}
|
Reference in New Issue
Block a user