Fixed creature hak name, added more quest persistence

Fixed creature hak name, added more quest persistence.

Co-Authored-By: Awetizmo <107700980+Awetizmo@users.noreply.github.com>
This commit is contained in:
Jaysyn904
2022-06-19 23:39:17 -04:00
parent 9e1780d1bc
commit 2105778d4c
1104 changed files with 72080 additions and 144506 deletions

View File

@@ -0,0 +1,31 @@
//:://////////////////////////////////////////////
//:: qst_marthek_bad.nss
//:: Copyright (c) 2022 Project RATDOG
//:://////////////////////////////////////////////
/*
Ends & rewards the "Marthek the Madman" quest.
This is the bad ending.
*/
//:://////////////////////////////////////////////
//:: Created By: Jaysyn
//:: Created On: 20220619
//:://////////////////////////////////////////////
#include "nw_i0_tool"
#include "pqj_inc"
void main()
{
//:: Declare major variables
object oPC = GetPCSpeaker();
//:: Set quest stage & update DB.
AddPersistentJournalQuestEntry("marthek", 2, oPC);
//:: Give the PC some gold
GiveGoldToCreature(oPC, 1000);
//:: Give the PC's party some XP
RewardPartyXP(500, oPC);
}