Fixed creature hak name, added more quest persistence
Fixed creature hak name, added more quest persistence. Co-Authored-By: Awetizmo <107700980+Awetizmo@users.noreply.github.com>
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@@ -8,7 +8,7 @@
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int StartingConditional()
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{
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// Restrict based on the player's class
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// 10th lvl+ Paladin's only
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int iPassed = 0;
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if(GetLevelByClass(CLASS_TYPE_PALADIN, GetPCSpeaker()) >= 10)
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iPassed = 1;
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