Level One rework
Revamped Level One: North & Level One: Central to be as close to PnP as possible. Added Level One: Latrene 3 area. Added efreeti appearance from CEP3. Revamped efreeti bottle to be like PnP (no wishes, yet)
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@@ -466,7 +466,7 @@ void main()
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//:: Dung Monster texture override
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if (sResRef == "ra_dungmonster01")
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{
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ReplaceObjectTexture(OBJECT_SELF,"yochlol_eye", "black");
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ReplaceObjectTexture(OBJECT_SELF,"yochlol_eye", "poop01");
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ReplaceObjectTexture(OBJECT_SELF,"yochlol_skin", "poop01");
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}
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