Expanded soundsets
Expanded soundsets. Removed transition from Bee Hive to Wasps' Nest. Adjusted XP system. Full compile.
This commit is contained in:
		| @@ -130,7 +130,7 @@ const int PWFXP_USE_TOTAL_XP_TO_COMPUTE_PCLEVEL = TRUE; | ||||
| const string PWFXP_LEVEL_MODIFIERS = "11.000|06.000|04.000|01.000|01.000|01.000|01.000|01.000|01.000|01.000|00.850|00.850|00.800|00.800|00.750|00.750|00.700|00.700|00.650|00.650|00.600|00.550|00.500|00.450|00.400|00.350|00.300|00.200|00.100|00.090|00.090|00.080|00.080|00.070|00.070|00.060|00.060|00.050|00.040|00.040"; | ||||
|  | ||||
| // small bonus for killing blow dealer | ||||
| const float PWFXP_KILLINGBLOW_MODIFIER = 1.5; // 0% | ||||
| const float PWFXP_KILLINGBLOW_MODIFIER = 1.1; // 0% | ||||
|  | ||||
| // PC level gets compared to the average party level. | ||||
| // APL = Average Party Level | ||||
| @@ -259,13 +259,13 @@ const int PWFXP_MAXIMUM_XP = 1000; | ||||
| // gets a total XP divisor of 2.5 (using default values). | ||||
| // if they kill a 1000XP mob, both PCs only receive 400 XP | ||||
| const float PWFXP_XP_DIVISOR_PC  = 1.0; | ||||
| const float PWFXP_XP_DIVISOR_DOMINATED = 0.5; | ||||
| const float PWFXP_XP_DIVISOR_DOMINATED = 0.25; | ||||
| const float PWFXP_XP_DIVISOR_HENCHMAN = 0.5; | ||||
| const float PWFXP_XP_DIVISOR_SUMMONED = 0.3; | ||||
| const float PWFXP_XP_DIVISOR_SUMMONED = 0.0; | ||||
| const float PWFXP_XP_DIVISOR_ANIMALCOMPANION = 0.1; | ||||
| const float PWFXP_XP_DIVISOR_FAMILIAR = 0.1; | ||||
| // used in case i can't determine the associate type | ||||
| const float PWFXP_XP_DIVISOR_UNKNOWN = 0.5; | ||||
| // used in case I can't determine the associate type | ||||
| const float PWFXP_XP_DIVISOR_UNKNOWN = 0.25; | ||||
|  | ||||
| // don't change these | ||||
| float PWFXP_APL_MODIFIER = PWFXP_SCALAR / (PWFXP_APL_NOXP - PWFXP_APL_REDUCTION); | ||||
|   | ||||
		Reference in New Issue
	
	Block a user