Expanded soundsets
Expanded soundsets. Removed transition from Bee Hive to Wasps' Nest. Adjusted XP system. Full compile.
This commit is contained in:
parent
f50b94afb1
commit
300e3252fb
@ -211,12 +211,12 @@
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207 DBrassF VS_NDBRASSF 53024 1 3
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207 DBrassF VS_NDBRASSF 53024 1 3
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208 DRedM VS_NDREDM 53025 0 3
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208 DRedM VS_NDREDM 53025 0 3
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209 LizardM VS_NLIZARDM 53027 0 3
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209 LizardM VS_NLIZARDM 53027 0 3
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210 AvHen1F VS_FAVHEN1F 53028 1 3
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210 AvHen1F VS_FAVHEN1F 53028 1 0
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211 AvHen2F VS_FAVHEN2F 53029 1 3
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211 AvHen2F VS_FAVHEN2F 53029 1 0
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212 AvHen3M VS_FAVHEN3M 53030 0 3
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212 AvHen3M VS_FAVHEN3M 53030 0 0
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213 AvHen4M VS_FAVHEN4M 53031 0 3
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213 AvHen4M VS_FAVHEN4M 53031 0 0
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214 AvHen5M VS_FAVHEN5M 53032 0 3
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214 AvHen5M VS_FAVHEN5M 53032 0 0
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215 AvHen6M VS_FAVHEN6M 53033 0 3
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215 AvHen6M VS_FAVHEN6M 53033 0 0
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216 AldoM_PCV vs_fAldoM 53034 0 0
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216 AldoM_PCV vs_fAldoM 53034 0 0
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217 CallahM_PCV vs_fCallahM 53035 0 0
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217 CallahM_PCV vs_fCallahM 53035 0 0
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218 ChristM_PCV vs_fChristM 53036 0 0
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218 ChristM_PCV vs_fChristM 53036 0 0
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@ -343,7 +343,7 @@
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339 User61 **** **** **** 4
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339 User61 **** **** **** 4
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340 User62 **** **** **** 4
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340 User62 **** **** **** 4
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341 User63 **** **** **** 4
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341 User63 **** **** **** 4
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342 Assam vs_nx0assmm 3810 0 3
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342 Assam vs_nx0assmm 3810 0 0
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343 Belpheron_Construct vs_nx0headm 3811 0 3
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343 Belpheron_Construct vs_nx0headm 3811 0 3
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344 Corith_Drammar vs_nx0cortm 3812 0 3
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344 Corith_Drammar vs_nx0cortm 3812 0 3
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345 Csskikil vs_nx0csskf 3813 1 3
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345 Csskikil vs_nx0csskf 3813 1 3
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@ -352,10 +352,10 @@
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348 Drogan_Droganson vs_nx0drogm 3816 0 3
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348 Drogan_Droganson vs_nx0drogm 3816 0 3
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349 Heurodis vs_nx0heurf 3819 1 3
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349 Heurodis vs_nx0heurf 3819 1 3
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350 JNah vs_nx0jnahf 3820 1 3
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350 JNah vs_nx0jnahf 3820 1 3
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351 Katriana vs_nx0katrf 3821 1 3
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351 Katriana vs_nx0katrf 3821 1 0
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352 Wizard vs_nx0leomm 3822 0 3
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352 Wizard vs_nx0leomm 3822 0 0
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353 Malthia_Drammar vs_nx0maltf 3817 1 3
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353 Malthia_Drammar vs_nx0maltf 3817 1 3
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354 Mischa_Waymeet vs_nx0mishf 3818 1 3
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354 Mischa_Waymeet vs_nx0mishf 3818 1 0
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355 Uppsala vs_nx0uppsf 3823 1 3
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355 Uppsala vs_nx0uppsf 3823 1 3
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356 Xanos vs_nx0xanom 3824 0 3
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356 Xanos vs_nx0xanom 3824 0 3
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357 Female_Berserker_PCV vs_fx0bersf 3825 1 0
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357 Female_Berserker_PCV vs_fx0bersf 3825 1 0
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@ -406,19 +406,19 @@
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402 Sleeping_Man vs_nx2sleem 84779 0 3
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402 Sleeping_Man vs_nx2sleem 84779 0 3
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403 Knower_of_Places_ vs_nx2placf 84780 1 3
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403 Knower_of_Places_ vs_nx2placf 84780 1 3
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404 Knower_of_Names_ vs_nx2namef 84781 1 3
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404 Knower_of_Names_ vs_nx2namef 84781 1 3
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405 Deekin_XP2 vs_nx2deekm 84782 0 1
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405 Deekin_XP2 vs_nx2deekm 84782 0 0
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406 Durnan vs_nx2durnm 84783 0 3
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406 Durnan vs_nx2durnm 84783 0 3
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407 The_GateKeeper vs_nx2gatem 84784 0 3
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407 The_GateKeeper vs_nx2gatem 84784 0 3
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408 Mephisopheles vs_nx2mephm 84785 0 3
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408 Mephisopheles vs_nx2mephm 84785 0 3
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409 Daelan_XP2 vs_nx2daelm 84786 0 1
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409 Daelan_XP2 vs_nx2daelm 84786 0 0
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410 Linu_XP2 vs_nx2linuf 84787 1 1
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410 Linu_XP2 vs_nx2linuf 84787 1 0
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411 Sharwyn_XP2 vs_nx2sharf 84788 1 1
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411 Sharwyn_XP2 vs_nx2sharf 84788 1 0
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412 Tomi_XP2 vs_nx2tomim 84789 0 1
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412 Tomi_XP2 vs_nx2tomim 84789 0 0
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413 Valen_Shadowbreath vs_nx2valem 84790 0 1
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413 Valen_Shadowbreath vs_nx2valem 84790 0 0
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414 Nathyrra vs_nx2nathf 84791 1 1
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414 Nathyrra vs_nx2nathf 84791 1 0
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415 The_Genie vs_nx2genim 84792 0 3
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415 The_Genie vs_nx2genim 84792 0 3
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416 Legendary_Weapon vs_nx2intlm 84793 0 3
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416 Legendary_Weapon vs_nx2intlm 84793 0 3
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417 Aribeth_XP2_PALADIN vs_nx2arigf 84794 1 1
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417 Aribeth_XP2_PALADIN vs_nx2arigf 84794 1 0
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418 The_Good_Wizard vs_fx2wizam 84796 0 0
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418 The_Good_Wizard vs_fx2wizam 84796 0 0
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419 The_Typical_Fighter vs_fx2fighm 84797 0 0
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419 The_Typical_Fighter vs_fx2fighm 84797 0 0
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420 The_Archer vs_fx2archm 84798 0 0
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420 The_Archer vs_fx2archm 84798 0 0
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@ -445,7 +445,7 @@
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441 Dragon_Shadow c_drgshad 85533 0 4
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441 Dragon_Shadow c_drgshad 85533 0 4
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442 Golem_Demon_Flesh c_goldem 85534 0 4
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442 Golem_Demon_Flesh c_goldem 85534 0 4
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443 Gelatinous_Cube c_jelly 85586 0 4
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443 Gelatinous_Cube c_jelly 85586 0 4
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444 Aribeth_XP2_BLACKGUARD vs_nx2arief 86232 1 1
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444 Aribeth_XP2_BLACKGUARD vs_nx2arief 86232 1 0
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445 Sea_Hag c_seahag 110534 1 4
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445 Sea_Hag c_seahag 110534 1 4
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446 Bulette c_bulette 110635 0 4
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446 Bulette c_bulette 110635 0 4
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447 Troglodyte c_trog 110636 0 4
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447 Troglodyte c_trog 110636 0 4
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@ -11169,7 +11169,7 @@
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},
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},
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"Version": {
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"Version": {
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"type": "dword",
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"type": "dword",
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"value": 20
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"value": 21
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},
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},
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"Width": {
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"Width": {
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"type": "int",
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"type": "int",
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@ -11169,7 +11169,7 @@
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},
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},
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"Version": {
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"Version": {
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"type": "dword",
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"type": "dword",
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"value": 19
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"value": 20
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},
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},
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"Width": {
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"Width": {
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"type": "int",
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"type": "int",
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@ -11169,7 +11169,7 @@
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},
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},
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"Version": {
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"Version": {
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"type": "dword",
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"type": "dword",
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"value": 17
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"value": 18
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},
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},
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"Width": {
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"Width": {
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"type": "int",
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"type": "int",
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@ -388,7 +388,7 @@
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},
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},
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"Tile_ID": {
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"Tile_ID": {
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"type": "int",
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"type": "int",
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"value": 10
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"value": 9
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},
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},
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"Tile_MainLight1": {
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"Tile_MainLight1": {
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"type": "byte",
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"type": "byte",
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@ -431,7 +431,7 @@
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},
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},
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"Tile_ID": {
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"Tile_ID": {
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"type": "int",
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"type": "int",
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"value": 9
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"value": 2
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},
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},
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"Tile_MainLight1": {
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"Tile_MainLight1": {
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"type": "byte",
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"type": "byte",
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@ -443,7 +443,7 @@
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},
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},
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"Tile_Orientation": {
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"Tile_Orientation": {
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"type": "int",
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"type": "int",
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"value": 1
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"value": 3
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},
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},
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"Tile_SrcLight1": {
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"Tile_SrcLight1": {
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"type": "byte",
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"type": "byte",
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@ -474,11 +474,11 @@
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},
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},
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"Tile_ID": {
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"Tile_ID": {
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"type": "int",
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"type": "int",
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"value": 8
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"value": 2
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},
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},
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"Tile_MainLight1": {
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"Tile_MainLight1": {
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"type": "byte",
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"type": "byte",
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"value": 10
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"value": 0
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},
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},
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"Tile_MainLight2": {
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"Tile_MainLight2": {
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"type": "byte",
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"type": "byte",
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@ -775,7 +775,7 @@
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},
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},
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"Tile_ID": {
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"Tile_ID": {
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"type": "int",
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"type": "int",
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"value": 9
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"value": 2
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},
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},
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"Tile_MainLight1": {
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"Tile_MainLight1": {
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"type": "byte",
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"type": "byte",
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@ -783,19 +783,19 @@
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},
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},
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"Tile_MainLight2": {
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"Tile_MainLight2": {
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"type": "byte",
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"type": "byte",
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"value": 11
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"value": 0
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},
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},
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"Tile_Orientation": {
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"Tile_Orientation": {
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"type": "int",
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"type": "int",
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"value": 3
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"value": 1
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},
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},
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"Tile_SrcLight1": {
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"Tile_SrcLight1": {
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"type": "byte",
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"type": "byte",
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"value": 0
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"value": 2
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},
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},
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"Tile_SrcLight2": {
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"Tile_SrcLight2": {
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"type": "byte",
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"type": "byte",
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"value": 0
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"value": 2
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}
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}
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},
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},
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{
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{
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},
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},
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"Tile_ID": {
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"Tile_ID": {
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"type": "int",
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"type": "int",
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"value": 0
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"value": 2
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},
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},
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"Tile_MainLight1": {
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"Tile_MainLight1": {
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"type": "byte",
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},
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},
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"Tile_MainLight2": {
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"Tile_MainLight2": {
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"type": "byte",
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"type": "byte",
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"value": 0
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"value": 11
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},
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},
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"Tile_Orientation": {
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"Tile_Orientation": {
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"type": "int",
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"type": "int",
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"value": 0
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"value": 2
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},
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},
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"Tile_SrcLight1": {
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"Tile_SrcLight1": {
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"type": "byte",
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},
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},
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"Version": {
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"Version": {
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"type": "dword",
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"type": "dword",
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"value": 8
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"value": 9
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},
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},
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"Width": {
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"Width": {
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"type": "int",
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},
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},
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"TriggerList": {
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"TriggerList": {
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"type": "list",
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"type": "list",
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"value": [
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"value": []
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{
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"__struct_id": 1,
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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{
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"__struct_id": 1,
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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{
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"__struct_id": 1,
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"Comment": {
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"type": "cexostring",
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"value": ""
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}
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}
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]
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},
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},
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"WaypointList": {
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"WaypointList": {
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"type": "list",
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"type": "list",
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"value": [
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"value": [
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{
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"__struct_id": 5,
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"Comment": {
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"type": "cexostring",
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"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
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}
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},
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{
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"__struct_id": 5,
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"Comment": {
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"type": "cexostring",
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"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
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}
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},
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{
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"__struct_id": 5,
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"Comment": {
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"type": "cexostring",
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"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
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}
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},
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{
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"__struct_id": 5,
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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{
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"__struct_id": 5,
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"Comment": {
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"type": "cexostring",
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"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
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}
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},
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{
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{
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"__struct_id": 5,
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"__struct_id": 5,
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"Comment": {
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"Comment": {
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},
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},
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"XPosition": {
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"XPosition": {
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"type": "float",
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"type": "float",
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"value": 40.20282745361328
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"YOrientation": {
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"YOrientation": {
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"type": "float",
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},
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},
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"YPosition": {
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"YPosition": {
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"type": "float",
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"type": "float",
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"value": 120.2622222900391
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"value": 120.3378219604492
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},
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},
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"ZPosition": {
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"ZPosition": {
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"type": "float",
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"type": "float",
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"value": -5.7220458984375e-006
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"value": -5.222045729169622e-006
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},
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},
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{
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{
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Load Diff
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"type": "int",
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"value": 0
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}
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}
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},
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{
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"__struct_id": 0,
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"Name": {
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"type": "cexostring",
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"value": "PRC_NO_PETRIFY_GUI"
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},
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"Type": {
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"type": "dword",
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"value": 1
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||||||
|
},
|
||||||
|
"Value": {
|
||||||
|
"type": "int",
|
||||||
|
"value": 0
|
||||||
|
}
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
|
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