Finished Dragonmarsh Lowlands encounters

Finished Dragonmarsh Lowlands random encounters.  Finished Forest of Hope random encounters.  Added ProjectQ shambling mound model.  Cleaned up & set up spawns in several smaller areas.  Created new pnp UTCs for the following creatures: worg, wolf, willowisp, stirge, shambling mound, shadow druid, beholder, Droog the Ogre & Drusilla the Druid.
This commit is contained in:
Jaysyn904
2022-01-16 22:04:34 -05:00
parent f7e2db6008
commit 37192b4b98
64 changed files with 61888 additions and 57623 deletions

View File

@@ -175,7 +175,7 @@ void main()
//SetAIInteger(AMOUNT_OF_HD_DIFFERENCE_TO_CHECK, -2);
// If enemy is within this amount of HD, we do not check morale.
//SetAIInteger(BASE_MORALE_SAVE, 20);
SetAIInteger(BASE_MORALE_SAVE, 5);
// Base DC of the will save. It is set to 20 + HD difference - Morale - Group morale mod.
//SetAIInteger(HP_PERCENT_TO_CHECK_AT, 80);
// %HP needed to be at to check morale. This doesn't affect "Never fight impossible odds"