Finished Dragonmarsh Lowlands encounters
Finished Dragonmarsh Lowlands random encounters. Finished Forest of Hope random encounters. Added ProjectQ shambling mound model. Cleaned up & set up spawns in several smaller areas. Created new pnp UTCs for the following creatures: worg, wolf, willowisp, stirge, shambling mound, shadow druid, beholder, Droog the Ogre & Drusilla the Druid.
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@@ -175,7 +175,7 @@ void main()
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//SetAIInteger(AMOUNT_OF_HD_DIFFERENCE_TO_CHECK, -2);
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// If enemy is within this amount of HD, we do not check morale.
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//SetAIInteger(BASE_MORALE_SAVE, 20);
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SetAIInteger(BASE_MORALE_SAVE, 5);
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// Base DC of the will save. It is set to 20 + HD difference - Morale - Group morale mod.
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//SetAIInteger(HP_PERCENT_TO_CHECK_AT, 80);
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// %HP needed to be at to check morale. This doesn't affect "Never fight impossible odds"
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