Finished Dragonmarsh Lowlands encounters

Finished Dragonmarsh Lowlands random encounters.  Finished Forest of Hope random encounters.  Added ProjectQ shambling mound model.  Cleaned up & set up spawns in several smaller areas.  Created new pnp UTCs for the following creatures: worg, wolf, willowisp, stirge, shambling mound, shadow druid, beholder, Droog the Ogre & Drusilla the Druid.
This commit is contained in:
Jaysyn904
2022-01-16 22:04:34 -05:00
parent f7e2db6008
commit 37192b4b98
64 changed files with 61888 additions and 57623 deletions

View File

@@ -60,12 +60,20 @@ switch (nTable)
SetLocalString(oArea, "group_ogrebugs_03", "creature, NW_BUGBEARB, 1-2, last, 5.0, 1, 1");
break;
case 7: // Sheriff's Patrol
case 7: // Sheriff's Patrol (Dragonmarsh Lowlands)
SetLocalString(oArea, sEncNum, "v2, day, 6, group, sheriff_patrol");
SetLocalString(oArea, "group_sheriff_patrol_01", "creature, ra_m_sheriff001, 1, random, 30.0, 1, 1");
SetLocalString(oArea, "group_sheriff_patrol_02", "creature, ra_m_knight001, 2, last, 0, 1, 1");
SetLocalString(oArea, "group_sheriff_patrol_03", "creature, ra_m_footmn001, 6, last, 0, 1, 1");
SetLocalString(oArea, "group_sheriff_patrol_04", "creature, ra_f_footmn001, 2, last, 0, 1, 1");
case 8: // Sheriff's Patrol (Forest of Hope)
SetLocalString(oArea, sEncNum, "v2, always, 13, group, sheriff_patrol");
SetLocalString(oArea, "group_sheriff_patrol_01", "creature, ra_m_sheriff001, 1, random, 30.0, 1, 1");
SetLocalString(oArea, "group_sheriff_patrol_02", "creature, ra_m_knight001, 2, last, 0, 1, 1");
SetLocalString(oArea, "group_sheriff_patrol_03", "creature, ra_m_footmn001, 6, last, 0, 1, 1");
SetLocalString(oArea, "group_sheriff_patrol_04", "creature, ra_f_footmn001, 2, last, 0, 1, 1");
}
}
//void main(){}