Bugfix pass.
Fixed onRespawn & onDying scripts. Fixed XP awards. Added temple hospital & library.
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@@ -21,7 +21,7 @@
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//
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// you can further scale the leveling progress more precisely with the PWFXP_LEVEL_MODIFIERS constant
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// just continue to read my comments...
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const float PWFXP_GLOBAL_MODIFIER = 10.0;
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const float PWFXP_GLOBAL_MODIFIER = 15.0;
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// displays one-line XP status info after each kill
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// useful while you fine tune the system.
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@@ -239,11 +239,11 @@ const float PWFXP_GROUPBONUS_MODIFIER = 0.1;
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// groub members need to be within this distance to the dead creature
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// if they want to get any XP during fights
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const float PWFXP_MAXIMUM_DISTANCE_TO_GROUP = 30.0; // meters
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const float PWFXP_MAXIMUM_DISTANCE_TO_GROUP = 70.0; // meters
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// safety mechanism
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// minimum XP for a kill
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const int PWFXP_MINIMUM_XP = 0;
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const int PWFXP_MINIMUM_XP = 1;
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// safety mechanism
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// maximum XP for a kill
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