Bugfix pass.
Fixed onRespawn & onDying scripts. Fixed XP awards. Added temple hospital & library.
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6
_module/nss/temple_has200gp.nss
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6
_module/nss/temple_has200gp.nss
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@@ -0,0 +1,6 @@
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int StartingConditional()
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{
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if(GetGold(GetPCSpeaker()) >= 200)
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return TRUE;
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return FALSE;
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}
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