Fixed exploit
Fixed exploit. Added test Shield scroll. Tweaked a few creatures.
This commit is contained in:
29
_module/nss/sc_30dc_distrap.nss
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29
_module/nss/sc_30dc_distrap.nss
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@@ -0,0 +1,29 @@
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//::///////////////////////////////////////////////
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//::
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//:: sc_30dc_distrap.nss
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//::
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//:: Copyright (c) 2023 Project RATDOG
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//::
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//:://////////////////////////////////////////////
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/*
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Performs a 30DC Disable Trap check in
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conversation
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*/
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//:://////////////////////////////////////////////
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//::
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//:: Created By: Jaysyn
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//:: Created On: 20230101
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//::
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//:://////////////////////////////////////////////
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#include "nw_i0_tool"
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int StartingConditional()
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{
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//:: Declare major variables
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object oPC = GetPCSpeaker();
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if (!GetIsSkillSuccessful(oPC, SKILL_DISABLE_TRAP, 30)) return FALSE;
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return TRUE;
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}
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19
_module/nss/sc_dc30_dex_chk.nss
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19
_module/nss/sc_dc30_dex_chk.nss
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@@ -0,0 +1,19 @@
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//:://///////////////////////////////////////////////////////////////////////
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/*
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sc_dc30_dex_chk.nss
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Does a DC 30 Dexterity check in a conversation.
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*/
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//:://///////////////////////////////////////////////////////////////////////
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int StartingConditional()
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{
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//:: Declare major variables
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object oPC = GetPCSpeaker();
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int nDexCheck = d20() + GetAbilityScore(oPC, ABILITY_DEXTERITY, FALSE);
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if (nDexCheck <= 29) return FALSE;
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return TRUE;
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}
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