Quest persistence work
Quest persistence work. Added new salamander model.
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30
_module/nss/qst_slayer_end.nss
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30
_module/nss/qst_slayer_end.nss
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//::///////////////////////////////////////////////
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//:: qst_slayer_end.nss
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//:: Copyright (c) 2022 Project RATDOG
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//:://////////////////////////////////////////////
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/*
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Ends "The Orcus-Slayer" quest.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Tolen
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//:: Created On: 9/2/2005 11:31:01 PM
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//:://////////////////////////////////////////////
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#include "pqj_inc"
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#include "nw_i0_tool"
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void main()
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{
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//:: Declare major variables
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object oPC = GetPCSpeaker();
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//:: Set quest stage & update DB.
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AddPersistentJournalQuestEntry("blood", 2, oPC);
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// Give the PC's party XP
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RewardPartyXP(2000, oPC);
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//:: Give the PC Deamonbane
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CreateItemOnObject("demonbane", oPC, 1);
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}
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