Module update.

More NPCs & stores spawning instead of placed.  Door scripts added.  Change all random commoners & nobles over to X2 AI scripts.
This commit is contained in:
Jaysyn904
2021-09-06 01:12:39 -04:00
parent cdcc1c579c
commit 4b6d20bbc2
102 changed files with 35740 additions and 90134 deletions

View File

@@ -387,31 +387,31 @@
},
"ScriptAttacked": {
"type": "resref",
"value": "nw_c2_default5"
"value": "x2_def_attacked"
},
"ScriptDamaged": {
"type": "resref",
"value": "nw_c2_default6"
"value": "x2_def_ondamage"
},
"ScriptDeath": {
"type": "resref",
"value": "nw_c2_default7"
"value": "x2_def_ondeath"
},
"ScriptDialogue": {
"type": "resref",
"value": "nw_c2_default4"
"value": "x2_def_onconv"
},
"ScriptDisturbed": {
"type": "resref",
"value": "nw_c2_default8"
"value": "x2_def_ondisturb"
},
"ScriptEndRound": {
"type": "resref",
"value": "nw_c2_default3"
"value": "x2_def_endcombat"
},
"ScriptHeartbeat": {
"type": "resref",
"value": "nw_c2_default1"
"value": "x2_def_heartbeat"
},
"ScriptOnBlocked": {
"type": "resref",
@@ -419,11 +419,11 @@
},
"ScriptOnNotice": {
"type": "resref",
"value": "nw_c2_default2"
"value": "x2_def_percept"
},
"ScriptRested": {
"type": "resref",
"value": "nw_c2_defaulta"
"value": "x2_def_rested"
},
"ScriptSpawn": {
"type": "resref",
@@ -431,11 +431,11 @@
},
"ScriptSpellAt": {
"type": "resref",
"value": "nw_c2_defaultb"
"value": "x2_def_spellcast"
},
"ScriptUserDefine": {
"type": "resref",
"value": "nw_c2_defaultd"
"value": "x2_def_userdef"
},
"SkillList": {
"type": "list",