Added (2) Castle Interior overrides

Added (2) Castle Interior overrides, continued making static NPCs & stores dynamic. added more DMFI language tokens, started working on mod onEnter scripting, got NPCs to fire emotes while walking around.
This commit is contained in:
Jaysyn904
2021-09-06 22:02:47 -04:00
parent 4b6d20bbc2
commit 52d65cb598
1933 changed files with 2269912 additions and 88289 deletions

View File

@@ -0,0 +1,30 @@
#MAXWALKMESH ASCII
beginwalkmeshgeom tic01_O20_01
node aabb Plane1407
parent tic01_O20_01
position -7.13451e-006 -1.59175e-006 3.0
orientation 0.0 0.0 0.0 0.0
wirecolor 0.690196 0.101961 0.101961
verts 5
5.0 5.0 -3.12328e-007
-5.0 5.0 -3.12328e-007
5.0 -5.0 -9.08375e-007
-5.0 -5.0 -9.08375e-007
-4.42505e-006 -2.74658e-006 -6.10352e-007
faces 4
2 0 4 1 2 0 5 2
1 4 0 1 1 5 0 2
1 3 4 1 1 3 7 2
2 4 3 1 2 6 3 2
aabb -5.00 -5.00 -0.00 5.00 5.00 -0.00 -1
-5.00 -5.00 -0.00 5.00 5.00 -0.00 -1
-5.00 -5.00 -0.00 -0.00 5.00 -0.00 2
-5.00 -5.00 -0.00 5.00 -0.00 -0.00 3
-5.00 -5.00 -0.00 5.00 5.00 -0.00 -1
-5.00 -0.00 -0.00 5.00 5.00 -0.00 1
-0.00 -5.00 -0.00 5.00 5.00 -0.00 0
endnode
endwalkmeshgeom tic01_O20_01