Added (2) Castle Interior overrides

Added (2) Castle Interior overrides, continued making static NPCs & stores dynamic. added more DMFI language tokens, started working on mod onEnter scripting, got NPCs to fire emotes while walking around.
This commit is contained in:
Jaysyn904
2021-09-06 22:02:47 -04:00
parent 4b6d20bbc2
commit 52d65cb598
1933 changed files with 2269912 additions and 88289 deletions

View File

@@ -1827,6 +1827,13 @@
"value": "bio_plc_override"
}
},
{
"__struct_id": 8,
"Mod_Hak": {
"type": "cexostring",
"value": "biocastles_ee"
}
},
{
"__struct_id": 8,
"Mod_Hak": {
@@ -1994,7 +2001,7 @@
},
"Mod_OnClientEntr": {
"type": "resref",
"value": "prc_onenter"
"value": "hif_onenter"
},
"Mod_OnClientLeav": {
"type": "resref",