Added (2) Castle Interior overrides

Added (2) Castle Interior overrides, continued making static NPCs & stores dynamic. added more DMFI language tokens, started working on mod onEnter scripting, got NPCs to fire emotes while walking around.
This commit is contained in:
Jaysyn904
2021-09-06 22:02:47 -04:00
parent 4b6d20bbc2
commit 52d65cb598
1933 changed files with 2269912 additions and 88289 deletions

View File

@@ -23,6 +23,17 @@
"value": "barkeepgoblin"
}
},
{
"__struct_id": 0,
"NAME": {
"type": "cexostring",
"value": "Blank General Store"
},
"RESREF": {
"type": "resref",
"value": "generalstore"
}
},
{
"__struct_id": 0,
"NAME": {
@@ -45,17 +56,6 @@
"value": "store_dye"
}
},
{
"__struct_id": 0,
"NAME": {
"type": "cexostring",
"value": "General Store"
},
"RESREF": {
"type": "resref",
"value": "generalstore"
}
},
{
"__struct_id": 0,
"NAME": {
@@ -111,6 +111,28 @@
"value": "gobweapons"
}
},
{
"__struct_id": 0,
"NAME": {
"type": "cexostring",
"value": "Jack's General Store"
},
"RESREF": {
"type": "resref",
"value": "store_general"
}
},
{
"__struct_id": 0,
"NAME": {
"type": "cexostring",
"value": "Jane's Speciality Store"
},
"RESREF": {
"type": "resref",
"value": "store_special"
}
},
{
"__struct_id": 0,
"NAME": {
@@ -177,6 +199,17 @@
"value": "startingmerchant"
}
},
{
"__struct_id": 0,
"NAME": {
"type": "cexostring",
"value": "Temple Store"
},
"RESREF": {
"type": "resref",
"value": "store_temple"
}
},
{
"__struct_id": 0,
"RESREF": {