Added (2) Castle Interior overrides
Added (2) Castle Interior overrides, continued making static NPCs & stores dynamic. added more DMFI language tokens, started working on mod onEnter scripting, got NPCs to fire emotes while walking around.
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19
_module/nss/cv_is_neuter.nss
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19
_module/nss/cv_is_neuter.nss
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//:://////////////////////////////////////////////
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//:: FileName cv_is_neuter
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//:://////////////////////////////////////////////
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//::
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//:: Returns if speaker is generderless
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//::
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//:://////////////////////////////////////////////
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//:://////////////////////////////////////////////
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int StartingConditional()
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{
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// Add the gender restrictions
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if(GetGender(GetPCSpeaker()) != GENDER_NONE)
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return FALSE;
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return TRUE;
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}
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