Added (2) Castle Interior overrides

Added (2) Castle Interior overrides, continued making static NPCs & stores dynamic. added more DMFI language tokens, started working on mod onEnter scripting, got NPCs to fire emotes while walking around.
This commit is contained in:
Jaysyn904
2021-09-06 22:02:47 -04:00
parent 4b6d20bbc2
commit 52d65cb598
1933 changed files with 2269912 additions and 88289 deletions

View File

@@ -435,7 +435,7 @@
},
"ScriptUserDefine": {
"type": "resref",
"value": "x2_def_userdef"
"value": "re_com_userdef"
},
"SkillList": {
"type": "list",
@@ -733,7 +733,7 @@
},
"Subrace": {
"type": "cexostring",
"value": ""
"value": "Dwarf"
},
"Tag": {
"type": "cexostring",
@@ -768,6 +768,21 @@
"type": "cexostring",
"value": "RANDOM"
}
},
{
"__struct_id": 0,
"Name": {
"type": "cexostring",
"value": "X2_USERDEFINED_ONSPAWN_EVENTS"
},
"Type": {
"type": "dword",
"value": 1
},
"Value": {
"type": "int",
"value": 2
}
}
]
},