Added (2) Castle Interior overrides
Added (2) Castle Interior overrides, continued making static NPCs & stores dynamic. added more DMFI language tokens, started working on mod onEnter scripting, got NPCs to fire emotes while walking around.
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@@ -407,7 +407,7 @@
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},
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"ScriptUserDefine": {
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"type": "resref",
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"value": "x2_def_userdef"
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"value": "re_com_userdef"
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},
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"SkillList": {
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"type": "list",
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@@ -745,7 +745,7 @@
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"__struct_id": 0,
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"Name": {
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"type": "cexostring",
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"value": "NAME_TYPE"
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"value": "X2_USERDEFINED_ONSPAWN_EVENTS"
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},
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"Type": {
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"type": "dword",
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@@ -753,7 +753,7 @@
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},
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"Value": {
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"type": "cexostring",
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"value": "1"
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"value": "2"
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}
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}
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]
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