Persistent Quest update
Persistent Quest update & bugfixes.
This commit is contained in:
@@ -14,13 +14,16 @@
|
||||
|
||||
int StartingConditional()
|
||||
{
|
||||
object oPC = GetPCSpeaker();
|
||||
//: Declare major variables
|
||||
object oPC = GetPCSpeaker();
|
||||
int nInt;
|
||||
|
||||
int nInt;
|
||||
//nInt=GetLocalInt(oPC, "NW_JOURNAL_ENTRYoutcasts");
|
||||
nInt = RetrieveQuestState("outcasts", oPC);
|
||||
if (nInt >= 3)
|
||||
return TRUE;
|
||||
//:: Inspect quest state
|
||||
nInt = RetrieveQuestState("outcasts", oPC);
|
||||
if (!nInt == 3)
|
||||
return FALSE;
|
||||
|
||||
return FALSE;
|
||||
//nInt=GetLocalInt(oPC, "NW_JOURNAL_ENTRYoutcasts");
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
Reference in New Issue
Block a user