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USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6234 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6235 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6236 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6237 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6238 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6239 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6240 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6241 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6242 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6243 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6244 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6245 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6246 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6247 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6248 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6249 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6250 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6251 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6252 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6253 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6254 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6255 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6256 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6257 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6258 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6259 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6260 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6261 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6262 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6263 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6264 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6265 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6266 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6267 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6268 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6269 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6270 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6271 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6272 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6273 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6274 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** -6275 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** +5000 "CreatureVFX W: AF T: AG: Tiny* (Acaos)" **** Invis_VFX_FG invis_vfx_fg default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5001 "CreatureVFX W: AF T: AL: Tiny* (Acaos)" **** Invis_VFX_FL invis_vfx_fl default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5002 "CreatureVFX W: AF T: AM: Tiny* (Acaos)" **** Invis_VFX_FM invis_vfx_fm default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5003 "CreatureVFX W: AF T: AH: Tiny* (Acaos)" **** Invis_VFX_FH invis_vfx_fh default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5004 "CreatureVFX W: AG T: AG: Tiny* (Acaos)" **** Invis_VFX_GG invis_vfx_gg default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5005 "CreatureVFX W: AG T: AL: Tiny* (Acaos)" **** Invis_VFX_GL invis_vfx_gl default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5006 "CreatureVFX W: AG T: AM: Tiny* (Acaos)" **** Invis_VFX_GM invis_vfx_gm default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5007 "CreatureVFX W: AG T: AH: Tiny* (Acaos)" **** Invis_VFX_GH invis_vfx_gh default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5008 "CreatureVFX W: AL T: AG: Tiny* (Acaos)" **** Invis_VFX_LG invis_vfx_lg default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5009 "CreatureVFX W: AL T: AL: Tiny* (Acaos)" **** Invis_VFX_LL invis_vfx_ll default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5010 "CreatureVFX W: AL T: AM: Tiny* (Acaos)" **** Invis_VFX_LM invis_vfx_lm default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5011 "CreatureVFX W: AL T: AH: Tiny* (Acaos)" **** Invis_VFX_LH invis_vfx_lh default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5012 "CreatureVFX W: AM T: AG: Tiny* (Acaos)" **** Invis_VFX_MG invis_vfx_mg default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5013 "CreatureVFX W: AM T: AL: Tiny* (Acaos)" **** Invis_VFX_ML invis_vfx_ml default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5014 "CreatureVFX W: AM T: AM: Tiny* (Acaos)" **** Invis_VFX_MM invis_vfx_mm default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5015 "CreatureVFX W: AM T: AH: Tiny* (Acaos)" **** Invis_VFX_MH invis_vfx_mh default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5016 "CreatureVFX W: AH T: AG: Tiny* (Acaos)" **** Invis_VFX_HG invis_vfx_hg default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5017 "CreatureVFX W: AH T: AL: Tiny* (Acaos)" **** Invis_VFX_HL invis_vfx_hl default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5018 "CreatureVFX W: AH T: AM: Tiny* (Acaos)" **** Invis_VFX_HM invis_vfx_hm default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5019 "CreatureVFX W: AH T: AH: Tiny* (Acaos)" **** Invis_VFX_HH invis_vfx_hh default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5020 "NoGlow_VFX W: AF T: AG: Tiny* (Acaos)" **** Invis_VFX_FG invis_vfx_fg default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5021 "NoGlow_VFX W: AF T: AL: Tiny* (Acaos)" **** Invis_VFX_FL invis_vfx_fl default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5022 "NoGlow_VFX W: AF T: AM: Tiny* (Acaos)" **** Invis_VFX_FM invis_vfx_fm default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5023 "NoGlow_VFX W: AF T: AH: Tiny* (Acaos)" **** Invis_VFX_FH invis_vfx_fh default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5024 "NoGlow_VFX W: AG T: AG: Tiny* (Acaos)" **** Invis_VFX_GG invis_vfx_gg default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5025 "NoGlow_VFX W: AG T: AL: Tiny* (Acaos)" **** Invis_VFX_GL invis_vfx_gl default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5026 "NoGlow_VFX W: AG T: AM: Tiny* (Acaos)" **** Invis_VFX_GM invis_vfx_gm default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5027 "NoGlow_VFX W: AG T: AH: Tiny* (Acaos)" **** Invis_VFX_GH invis_vfx_gh default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5028 "NoGlow_VFX W: AL T: AG: Tiny* (Acaos)" **** Invis_VFX_LG invis_vfx_lg default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5029 "NoGlow_VFX W: AL T: AL: Tiny* (Acaos)" **** Invis_VFX_LL invis_vfx_ll default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5030 "NoGlow_VFX W: AL T: AM: Tiny* (Acaos)" **** Invis_VFX_LM invis_vfx_lm default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5031 "NoGlow_VFX W: AL T: AH: Tiny* (Acaos)" **** Invis_VFX_LH invis_vfx_lh default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5032 "NoGlow_VFX W: AM T: AG: Tiny* (Acaos)" **** Invis_VFX_MG invis_vfx_mg default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5033 "NoGlow_VFX W: AM T: AL: Tiny* (Acaos)" **** Invis_VFX_ML invis_vfx_ml default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5034 "NoGlow_VFX W: AM T: AM: Tiny* (Acaos)" **** Invis_VFX_MM invis_vfx_mm default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5035 "NoGlow_VFX W: AM T: AH: Tiny* (Acaos)" **** Invis_VFX_MH invis_vfx_mh default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5036 "NoGlow_VFX W: AH T: AG: Tiny* (Acaos)" **** Invis_VFX_HG invis_vfx_hg default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5037 "NoGlow_VFX W: AH T: AL: Tiny* (Acaos)" **** Invis_VFX_HL invis_vfx_hl default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5038 "NoGlow_VFX W: AH T: AM: Tiny* (Acaos)" **** Invis_VFX_HM invis_vfx_hm default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5039 "NoGlow_VFX W: AH T: AH: Tiny* (Acaos)" **** Invis_VFX_HH invis_vfx_hh default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5040 "CreatureVFX W: AF T: AG: Small* (Acaos)" **** Invis_VFX_FG invis_vfx_fg default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5041 "CreatureVFX W: AF T: AL: Small* (Acaos)" **** Invis_VFX_FL invis_vfx_fl default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5042 "CreatureVFX W: AF T: AM: Small* (Acaos)" **** Invis_VFX_FM invis_vfx_fm default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5043 "CreatureVFX W: AF T: AH: Small* (Acaos)" **** Invis_VFX_FH invis_vfx_fh default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5044 "CreatureVFX W: AG T: AG: Small* (Acaos)" **** Invis_VFX_GG invis_vfx_gg default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5045 "CreatureVFX W: AG T: AL: Small* (Acaos)" **** Invis_VFX_GL invis_vfx_gl default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5046 "CreatureVFX W: AG T: AM: Small* (Acaos)" **** Invis_VFX_GM invis_vfx_gm default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5047 "CreatureVFX W: AG T: AH: Small* (Acaos)" **** Invis_VFX_GH invis_vfx_gh default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5048 "CreatureVFX W: AL T: AG: Small* (Acaos)" **** Invis_VFX_LG invis_vfx_lg default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5049 "CreatureVFX W: AL T: AL: Small* (Acaos)" **** Invis_VFX_LL invis_vfx_ll default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5050 "CreatureVFX W: AL T: AM: Small* (Acaos)" **** Invis_VFX_LM invis_vfx_lm default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5051 "CreatureVFX W: AL T: AH: Small* (Acaos)" **** Invis_VFX_LH invis_vfx_lh default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5052 "CreatureVFX W: AM T: AG: Small* (Acaos)" **** Invis_VFX_MG invis_vfx_mg default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5053 "CreatureVFX W: AM T: AL: Small* (Acaos)" **** Invis_VFX_ML invis_vfx_ml default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5054 "CreatureVFX W: AM T: AM: Small* (Acaos)" **** Invis_VFX_MM invis_vfx_mm default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5055 "CreatureVFX W: AM T: AH: Small* (Acaos)" **** Invis_VFX_MH invis_vfx_mh default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5056 "CreatureVFX W: AH T: AG: Small* (Acaos)" **** Invis_VFX_HG invis_vfx_hg default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5057 "CreatureVFX W: AH T: AL: Small* (Acaos)" **** Invis_VFX_HL invis_vfx_hl default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5058 "CreatureVFX W: AH T: AM: Small* (Acaos)" **** Invis_VFX_HM invis_vfx_hm default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5059 "CreatureVFX W: AH T: AH: Small* (Acaos)" **** Invis_VFX_HH invis_vfx_hh default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5060 "NoGlow_VFX W: AF T: AG: Small* (Acaos)" **** Invis_VFX_FG invis_vfx_fg default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5061 "NoGlow_VFX W: AF T: AL: Small* (Acaos)" **** Invis_VFX_FL invis_vfx_fl default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5062 "NoGlow_VFX W: AF T: AM: Small* (Acaos)" **** Invis_VFX_FM invis_vfx_fm default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5063 "NoGlow_VFX W: AF T: AH: Small* (Acaos)" **** Invis_VFX_FH invis_vfx_fh default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5064 "NoGlow_VFX W: AG T: AG: Small* (Acaos)" **** Invis_VFX_GG invis_vfx_gg default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5065 "NoGlow_VFX W: AG T: AL: Small* (Acaos)" **** Invis_VFX_GL invis_vfx_gl default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5066 "NoGlow_VFX W: AG T: AM: Small* (Acaos)" **** Invis_VFX_GM invis_vfx_gm default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5067 "NoGlow_VFX W: AG T: AH: Small* (Acaos)" **** Invis_VFX_GH invis_vfx_gh default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5068 "NoGlow_VFX W: AL T: AG: Small* (Acaos)" **** Invis_VFX_LG invis_vfx_lg default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5069 "NoGlow_VFX W: AL T: AL: Small* (Acaos)" **** Invis_VFX_LL invis_vfx_ll default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5070 "NoGlow_VFX W: AL T: AM: Small* (Acaos)" **** Invis_VFX_LM invis_vfx_lm default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5071 "NoGlow_VFX W: AL T: AH: Small* (Acaos)" **** Invis_VFX_LH invis_vfx_lh default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5072 "NoGlow_VFX W: AM T: AG: Small* (Acaos)" **** Invis_VFX_MG invis_vfx_mg default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5073 "NoGlow_VFX W: AM T: AL: Small* (Acaos)" **** Invis_VFX_ML invis_vfx_ml default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5074 "NoGlow_VFX W: AM T: AM: Small* (Acaos)" **** Invis_VFX_MM invis_vfx_mm default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5075 "NoGlow_VFX W: AM T: AH: Small* (Acaos)" **** Invis_VFX_MH invis_vfx_mh default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5076 "NoGlow_VFX W: AH T: AG: Small* (Acaos)" **** Invis_VFX_HG invis_vfx_hg default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5077 "NoGlow_VFX W: AH T: AL: Small* (Acaos)" **** Invis_VFX_HL invis_vfx_hl default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5078 "NoGlow_VFX W: AH T: AM: Small* (Acaos)" **** Invis_VFX_HM invis_vfx_hm default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5079 "NoGlow_VFX W: AH T: AH: Small* (Acaos)" **** Invis_VFX_HH invis_vfx_hh default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5080 "CreatureVFX W: AF T: AG: Large* (Acaos)" **** Invis_VFX_FG invis_vfx_fg default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5081 "CreatureVFX W: AF T: AL: Large* (Acaos)" **** Invis_VFX_FL invis_vfx_fl default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5082 "CreatureVFX W: AF T: AM: Large* (Acaos)" **** Invis_VFX_FM invis_vfx_fm default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5083 "CreatureVFX W: AF T: AH: Large* (Acaos)" **** Invis_VFX_FH invis_vfx_fh default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5084 "CreatureVFX W: AG T: AG: Large* (Acaos)" **** Invis_VFX_GG invis_vfx_gg default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5085 "CreatureVFX W: AG T: AL: Large* (Acaos)" **** Invis_VFX_GL invis_vfx_gl default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5086 "CreatureVFX W: AG T: AM: Large* (Acaos)" **** Invis_VFX_GM invis_vfx_gm default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5087 "CreatureVFX W: AG T: AH: Large* (Acaos)" **** Invis_VFX_GH invis_vfx_gh default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5088 "CreatureVFX W: AL T: AG: Large* (Acaos)" **** Invis_VFX_LG invis_vfx_lg default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5089 "CreatureVFX W: AL T: AL: Large* (Acaos)" **** Invis_VFX_LL invis_vfx_ll default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5090 "CreatureVFX W: AL T: AM: Large* (Acaos)" **** Invis_VFX_LM invis_vfx_lm default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5091 "CreatureVFX W: AL T: AH: Large* (Acaos)" **** Invis_VFX_LH invis_vfx_lh default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5092 "CreatureVFX W: AM T: AG: Large* (Acaos)" **** Invis_VFX_MG invis_vfx_mg default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5093 "CreatureVFX W: AM T: AL: Large* (Acaos)" **** Invis_VFX_ML invis_vfx_ml default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5094 "CreatureVFX W: AM T: AM: Large* (Acaos)" **** Invis_VFX_MM invis_vfx_mm default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5095 "CreatureVFX W: AM T: AH: Large* (Acaos)" **** Invis_VFX_MH invis_vfx_mh default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5096 "CreatureVFX W: AH T: AG: Large* (Acaos)" **** Invis_VFX_HG invis_vfx_hg default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5097 "CreatureVFX W: AH T: AL: Large* (Acaos)" **** Invis_VFX_HL invis_vfx_hl default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5098 "CreatureVFX W: AH T: AM: Large* (Acaos)" **** Invis_VFX_HM invis_vfx_hm default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5099 "CreatureVFX W: AH T: AH: Large* (Acaos)" **** Invis_VFX_HH invis_vfx_hh default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5100 "NoGlow_VFX W: AF T: AG: Large* (Acaos)" **** Invis_VFX_FG invis_vfx_fg default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5101 "NoGlow_VFX W: AF T: AL: Large* (Acaos)" **** Invis_VFX_FL invis_vfx_fl default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5102 "NoGlow_VFX W: AF T: AM: Large* (Acaos)" **** Invis_VFX_FM invis_vfx_fm default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5103 "NoGlow_VFX W: AF T: AH: Large* (Acaos)" **** Invis_VFX_FH invis_vfx_fh default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5104 "NoGlow_VFX W: AG T: AG: Large* (Acaos)" **** Invis_VFX_GG invis_vfx_gg default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5105 "NoGlow_VFX W: AG T: AL: Large* (Acaos)" **** Invis_VFX_GL invis_vfx_gl default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5106 "NoGlow_VFX W: AG T: AM: Large* (Acaos)" **** Invis_VFX_GM invis_vfx_gm default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5107 "NoGlow_VFX W: AG T: AH: Large* (Acaos)" **** Invis_VFX_GH invis_vfx_gh default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5108 "NoGlow_VFX W: AL T: AG: Large* (Acaos)" **** Invis_VFX_LG invis_vfx_lg default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5109 "NoGlow_VFX W: AL T: AL: Large* (Acaos)" **** Invis_VFX_LL invis_vfx_ll default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5110 "NoGlow_VFX W: AL T: AM: Large* (Acaos)" **** Invis_VFX_LM invis_vfx_lm default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5111 "NoGlow_VFX W: AL T: AH: Large* (Acaos)" **** Invis_VFX_LH invis_vfx_lh default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5112 "NoGlow_VFX W: AM T: AG: Large* (Acaos)" **** Invis_VFX_MG invis_vfx_mg default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5113 "NoGlow_VFX W: AM T: AL: Large* (Acaos)" **** Invis_VFX_ML invis_vfx_ml default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5114 "NoGlow_VFX W: AM T: AM: Large* (Acaos)" **** Invis_VFX_MM invis_vfx_mm default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5115 "NoGlow_VFX W: AM T: AH: Large* (Acaos)" **** Invis_VFX_MH invis_vfx_mh default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5116 "NoGlow_VFX W: AH T: AG: Large* (Acaos)" **** Invis_VFX_HG invis_vfx_hg default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5117 "NoGlow_VFX W: AH T: AL: Large* (Acaos)" **** Invis_VFX_HL invis_vfx_hl default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5118 "NoGlow_VFX W: AH T: AM: Large* (Acaos)" **** Invis_VFX_HM invis_vfx_hm default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5119 "NoGlow_VFX W: AH T: AH: Large* (Acaos)" **** Invis_VFX_HH invis_vfx_hh default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5120 "CreatureVFX W: AF T: AG: Huge* (Acaos)" **** Invis_VFX_FG invis_vfx_fg default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5121 "CreatureVFX W: AF T: AL: Huge* (Acaos)" **** Invis_VFX_FL invis_vfx_fl default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5122 "CreatureVFX W: AF T: AM: Huge* (Acaos)" **** Invis_VFX_FM invis_vfx_fm default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5123 "CreatureVFX W: AF T: AH: Huge* (Acaos)" **** Invis_VFX_FH invis_vfx_fh default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5124 "CreatureVFX W: AG T: AG: Huge* (Acaos)" **** Invis_VFX_GG invis_vfx_gg default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5125 "CreatureVFX W: AG T: AL: Huge* (Acaos)" **** Invis_VFX_GL invis_vfx_gl default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5126 "CreatureVFX W: AG T: AM: Huge* (Acaos)" **** Invis_VFX_GM invis_vfx_gm default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5127 "CreatureVFX W: AG T: AH: Huge* (Acaos)" **** Invis_VFX_GH invis_vfx_gh default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5128 "CreatureVFX W: AL T: AG: Huge* (Acaos)" **** Invis_VFX_LG invis_vfx_lg default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5129 "CreatureVFX W: AL T: AL: Huge* (Acaos)" **** Invis_VFX_LL invis_vfx_ll default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5130 "CreatureVFX W: AL T: AM: Huge* (Acaos)" **** Invis_VFX_LM invis_vfx_lm default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5131 "CreatureVFX W: AL T: AH: Huge* (Acaos)" **** Invis_VFX_LH invis_vfx_lh default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5132 "CreatureVFX W: AM T: AG: Huge* (Acaos)" **** Invis_VFX_MG invis_vfx_mg default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5133 "CreatureVFX W: AM T: AL: Huge* (Acaos)" **** Invis_VFX_ML invis_vfx_ml default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5134 "CreatureVFX W: AM T: AM: Huge* (Acaos)" **** Invis_VFX_MM invis_vfx_mm default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5135 "CreatureVFX W: AM T: AH: Huge* (Acaos)" **** Invis_VFX_MH invis_vfx_mh default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5136 "CreatureVFX W: AH T: AG: Huge* (Acaos)" **** Invis_VFX_HG invis_vfx_hg default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5137 "CreatureVFX W: AH T: AL: Huge* (Acaos)" **** Invis_VFX_HL invis_vfx_hl default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5138 "CreatureVFX W: AH T: AM: Huge* (Acaos)" **** Invis_VFX_HM invis_vfx_hm default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5139 "CreatureVFX W: AH T: AH: Huge* (Acaos)" **** Invis_VFX_HH invis_vfx_hh default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5140 "NoGlow_VFX W: AF T: AG: Huge* (Acaos)" **** Invis_VFX_FG invis_vfx_fg default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5141 "NoGlow_VFX W: AF T: AL: Huge* (Acaos)" **** Invis_VFX_FL invis_vfx_fl default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5142 "NoGlow_VFX W: AF T: AM: Huge* (Acaos)" **** Invis_VFX_FM invis_vfx_fm default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5143 "NoGlow_VFX W: AF T: AH: Huge* (Acaos)" **** Invis_VFX_FH invis_vfx_fh default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5144 "NoGlow_VFX W: AG T: AG: Huge* (Acaos)" **** Invis_VFX_GG invis_vfx_gg default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5145 "NoGlow_VFX W: AG T: AL: Huge* (Acaos)" **** Invis_VFX_GL invis_vfx_gl default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5146 "NoGlow_VFX W: AG T: AM: Huge* (Acaos)" **** Invis_VFX_GM invis_vfx_gm default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5147 "NoGlow_VFX W: AG T: AH: Huge* (Acaos)" **** Invis_VFX_GH invis_vfx_gh default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5148 "NoGlow_VFX W: AL T: AG: Huge* (Acaos)" **** Invis_VFX_LG invis_vfx_lg default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5149 "NoGlow_VFX W: AL T: AL: Huge* (Acaos)" **** Invis_VFX_LL invis_vfx_ll default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5150 "NoGlow_VFX W: AL T: AM: Huge* (Acaos)" **** Invis_VFX_LM invis_vfx_lm default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5151 "NoGlow_VFX W: AL T: AH: Huge* (Acaos)" **** Invis_VFX_LH invis_vfx_lh default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5152 "NoGlow_VFX W: AM T: AG: Huge* (Acaos)" **** Invis_VFX_MG invis_vfx_mg default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5153 "NoGlow_VFX W: AM T: AL: Huge* (Acaos)" **** Invis_VFX_ML invis_vfx_ml default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5154 "NoGlow_VFX W: AM T: AM: Huge* (Acaos)" **** Invis_VFX_MM invis_vfx_mm default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5155 "NoGlow_VFX W: AM T: AH: Huge* (Acaos)" **** Invis_VFX_MH invis_vfx_mh default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5156 "NoGlow_VFX W: AH T: AG: Huge* (Acaos)" **** Invis_VFX_HG invis_vfx_hg default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5157 "NoGlow_VFX W: AH T: AL: Huge* (Acaos)" **** Invis_VFX_HL invis_vfx_hl default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5158 "NoGlow_VFX W: AH T: AM: Huge* (Acaos)" **** Invis_VFX_HM invis_vfx_hm default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5159 "NoGlow_VFX W: AH T: AH: Huge* (Acaos)" **** Invis_VFX_HH invis_vfx_hh default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5160 "CreatureL_010: Tiny* (Acaos)" **** Invis_CreatureL_010 invis_cr_010 default R LWT 0.1 0.1 0.1 0.1 NORM 0.16 0.32 0.03 0.05 0.2 0.03 0.17 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5161 "CreatureL_020: Tiny* (Acaos)" **** Invis_CreatureL_020 invis_cr_020 default R LWT 0.2 0.2 0.2 0.2 NORM 0.32 0.64 0.06 0.1 0.4 0.06 0.34 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5162 "CreatureL_030: Tiny* (Acaos)" **** Invis_CreatureL_030 invis_cr_030 default R LWT 0.3 0.3 0.3 0.3 NORM 0.48 0.96 0.09 0.15 0.6 0.09 0.51 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5163 "CreatureL_040: Tiny* (Acaos)" **** Invis_CreatureL_040 invis_cr_040 default R LWT 0.4 0.4 0.4 0.4 NORM 0.64 1.28 0.12 0.2 0.8 0.12 0.68 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5164 "CreatureL_050: Tiny* (Acaos)" **** Invis_CreatureL_050 invis_cr_050 default R LWT 0.5 0.5 0.5 0.5 NORM 0.8 1.6 0.15 0.25 1 0.15 0.85 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5165 "CreatureL_060: Tiny* (Acaos)" **** Invis_CreatureL_060 invis_cr_060 default R LWT 0.6 0.6 0.6 0.6 NORM 0.96 1.92 0.18 0.3 1.2 0.18 1.02 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5166 "CreatureL_070: Tiny* (Acaos)" **** Invis_CreatureL_070 invis_cr_070 default R LWT 0.7 0.7 0.7 0.7 NORM 1.12 2.24 0.21 0.35 1.4 0.21 1.19 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5167 "CreatureL_080: Tiny* (Acaos)" **** Invis_CreatureL_080 invis_cr_080 default R LWT 0.8 0.8 0.8 0.8 NORM 1.28 2.56 0.24 0.4 1.6 0.24 1.36 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5168 "CreatureL_090: Tiny* (Acaos)" **** Invis_CreatureL_090 invis_cr_090 default R LWT 0.9 0.9 0.9 0.9 NORM 1.44 2.88 0.27 0.45 1.8 0.27 1.53 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5169 "CreatureL_100: Tiny* (Acaos)" **** Invis_CreatureL_100 invis_cr_100 default R LWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 2 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5170 "CreatureL_110: Tiny* (Acaos)" **** Invis_CreatureL_110 invis_cr_110 default R LWT 1.1 1.1 1.1 1.1 NORM 1.76 3.52 0.33 0.55 2.2 0.33 1.87 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5171 "CreatureL_120: Tiny* (Acaos)" **** Invis_CreatureL_120 invis_cr_120 default R LWT 1.2 1.2 1.2 1.2 NORM 1.92 3.84 0.36 0.6 2.4 0.36 2.04 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5172 "CreatureL_130: Tiny* (Acaos)" **** Invis_CreatureL_130 invis_cr_130 default R LWT 1.3 1.3 1.3 1.3 NORM 2.08 4.16 0.39 0.65 2.6 0.39 2.21 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5173 "CreatureL_140: Tiny* (Acaos)" **** Invis_CreatureL_140 invis_cr_140 default R LWT 1.4 1.4 1.4 1.4 NORM 2.24 4.48 0.42 0.7 2.8 0.42 2.38 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5174 "CreatureL_150: Tiny* (Acaos)" **** Invis_CreatureL_150 invis_cr_150 default R LWT 1.5 1.5 1.5 1.5 NORM 2.4 4.8 0.45 0.75 3 0.45 2.55 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5175 "CreatureL_160: Tiny* (Acaos)" **** Invis_CreatureL_160 invis_cr_160 default R LWT 1.6 1.6 1.6 1.6 NORM 2.56 5.12 0.48 0.8 3.2 0.48 2.72 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5176 "CreatureL_170: Tiny* (Acaos)" **** Invis_CreatureL_170 invis_cr_170 default R LWT 1.7 1.7 1.7 1.7 NORM 2.72 5.44 0.51 0.85 3.4 0.51 2.89 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5177 "CreatureL_180: Tiny* (Acaos)" **** Invis_CreatureL_180 invis_cr_180 default R LWT 1.8 1.8 1.8 1.8 NORM 2.88 5.76 0.54 0.9 3.6 0.54 3.06 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5178 "CreatureL_190: Tiny* (Acaos)" **** Invis_CreatureL_190 invis_cr_190 default R LWT 1.9 1.9 1.9 1.9 NORM 3.04 6.08 0.57 0.95 3.8 0.57 3.23 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5179 "CreatureL_200: Tiny* (Acaos)" **** Invis_CreatureL_200 invis_cr_200 default R LWT 2 2 2 2 NORM 3.2 6.4 0.6 1 4 0.6 3.4 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5180 "CreatureL_250: Tiny* (Acaos)" **** Invis_CreatureL_250 invis_cr_250 default R LWT 2.5 2.5 2.5 2.5 NORM 4 8 0.75 1.5 5 0.75 4.25 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5181 "CreatureL_300: Tiny* (Acaos)" **** Invis_CreatureL_300 invis_cr_300 default R LWT 3 3 3 3 NORM 4.8 9.6 0.9 2 6 0.9 5.1 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5182 "CreatureL_350: Tiny* (Acaos)" **** Invis_CreatureL_350 invis_cr_350 default R LWT 3.5 3.5 3.5 3.5 NORM 5.6 11.2 1.05 2.5 7 1.05 5.95 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5183 "CreatureL_400: Tiny* (Acaos)" **** Invis_CreatureL_400 invis_cr_400 default R LWT 4 4 4 4 NORM 6.4 12.8 1.2 3 8 1.2 6.8 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5184 "CreatureL_450: Tiny* (Acaos)" **** Invis_CreatureL_450 invis_cr_450 default R LWT 4.5 4.5 4.5 4.5 NORM 7.2 14.4 1.35 3.5 9 1.35 7.65 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5185 "CreatureL_500: Tiny* (Acaos)" **** Invis_CreatureL_500 invis_cr_500 default R LWT 5 5 5 5 NORM 8 16 1.5 4 10 1.5 8.5 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5186 "CreatureS_010: Tiny* (Acaos)" **** Invis_CreatureS_010 invis_cr_010 default R SWT 0.1 0.1 0.1 0.1 NORM 0.16 0.32 0.03 0.05 0.2 0.03 0.17 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5187 "CreatureS_020: Tiny* (Acaos)" **** Invis_CreatureS_020 invis_cr_020 default R SWT 0.2 0.2 0.2 0.2 NORM 0.32 0.64 0.06 0.1 0.4 0.06 0.34 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5188 "CreatureS_030: Tiny* (Acaos)" **** Invis_CreatureS_030 invis_cr_030 default R SWT 0.3 0.3 0.3 0.3 NORM 0.48 0.96 0.09 0.15 0.6 0.09 0.51 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5189 "CreatureS_040: Tiny* (Acaos)" **** Invis_CreatureS_040 invis_cr_040 default R SWT 0.4 0.4 0.4 0.4 NORM 0.64 1.28 0.12 0.2 0.8 0.12 0.68 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5190 "CreatureS_050: Tiny* (Acaos)" **** Invis_CreatureS_050 invis_cr_050 default R SWT 0.5 0.5 0.5 0.5 NORM 0.8 1.6 0.15 0.25 1 0.15 0.85 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5191 "CreatureS_060: Tiny* (Acaos)" **** Invis_CreatureS_060 invis_cr_060 default R SWT 0.6 0.6 0.6 0.6 NORM 0.96 1.92 0.18 0.3 1.2 0.18 1.02 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5192 "CreatureS_070: Tiny* (Acaos)" **** Invis_CreatureS_070 invis_cr_070 default R SWT 0.7 0.7 0.7 0.7 NORM 1.12 2.24 0.21 0.35 1.4 0.21 1.19 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5193 "CreatureS_080: Tiny* (Acaos)" **** Invis_CreatureS_080 invis_cr_080 default R SWT 0.8 0.8 0.8 0.8 NORM 1.28 2.56 0.24 0.4 1.6 0.24 1.36 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5194 "CreatureS_090: Tiny* (Acaos)" **** Invis_CreatureS_090 invis_cr_090 default R SWT 0.9 0.9 0.9 0.9 NORM 1.44 2.88 0.27 0.45 1.8 0.27 1.53 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5195 "CreatureS_100: Tiny* (Acaos)" **** Invis_CreatureS_100 invis_cr_100 default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 2 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5196 "CreatureS_110: Tiny* (Acaos)" **** Invis_CreatureS_110 invis_cr_110 default R SWT 1.1 1.1 1.1 1.1 NORM 1.76 3.52 0.33 0.55 2.2 0.33 1.87 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5197 "CreatureS_120: Tiny* (Acaos)" **** Invis_CreatureS_120 invis_cr_120 default R SWT 1.2 1.2 1.2 1.2 NORM 1.92 3.84 0.36 0.6 2.4 0.36 2.04 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5198 "CreatureS_130: Tiny* (Acaos)" **** Invis_CreatureS_130 invis_cr_130 default R SWT 1.3 1.3 1.3 1.3 NORM 2.08 4.16 0.39 0.65 2.6 0.39 2.21 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5199 "CreatureS_140: Tiny* (Acaos)" **** Invis_CreatureS_140 invis_cr_140 default R SWT 1.4 1.4 1.4 1.4 NORM 2.24 4.48 0.42 0.7 2.8 0.42 2.38 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5200 "CreatureS_150: Tiny* (Acaos)" **** Invis_CreatureS_150 invis_cr_150 default R SWT 1.5 1.5 1.5 1.5 NORM 2.4 4.8 0.45 0.75 3 0.45 2.55 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5201 "CreatureS_160: Tiny* (Acaos)" **** Invis_CreatureS_160 invis_cr_160 default R SWT 1.6 1.6 1.6 1.6 NORM 2.56 5.12 0.48 0.8 3.2 0.48 2.72 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5202 "CreatureS_170: Tiny* (Acaos)" **** Invis_CreatureS_170 invis_cr_170 default R SWT 1.7 1.7 1.7 1.7 NORM 2.72 5.44 0.51 0.85 3.4 0.51 2.89 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5203 "CreatureS_180: Tiny* (Acaos)" **** Invis_CreatureS_180 invis_cr_180 default R SWT 1.8 1.8 1.8 1.8 NORM 2.88 5.76 0.54 0.9 3.6 0.54 3.06 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5204 "CreatureS_190: Tiny* (Acaos)" **** Invis_CreatureS_190 invis_cr_190 default R SWT 1.9 1.9 1.9 1.9 NORM 3.04 6.08 0.57 0.95 3.8 0.57 3.23 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5205 "CreatureS_200: Tiny* (Acaos)" **** Invis_CreatureS_200 invis_cr_200 default R SWT 2 2 2 2 NORM 3.2 6.4 0.6 1 4 0.6 3.4 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5206 "CreatureS_250: Tiny* (Acaos)" **** Invis_CreatureS_250 invis_cr_250 default R SWT 2.5 2.5 2.5 2.5 NORM 4 8 0.75 1.5 5 0.75 4.25 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5207 "CreatureS_300: Tiny* (Acaos)" **** Invis_CreatureS_300 invis_cr_300 default R SWT 3 3 3 3 NORM 4.8 9.6 0.9 2 6 0.9 5.1 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5208 "CreatureS_350: Tiny* (Acaos)" **** Invis_CreatureS_350 invis_cr_350 default R SWT 3.5 3.5 3.5 3.5 NORM 5.6 11.2 1.05 2.5 7 1.05 5.95 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5209 "CreatureS_400: Tiny* (Acaos)" **** Invis_CreatureS_400 invis_cr_400 default R SWT 4 4 4 4 NORM 6.4 12.8 1.2 3 8 1.2 6.8 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5210 "CreatureS_450: Tiny* (Acaos)" **** Invis_CreatureS_450 invis_cr_450 default R SWT 4.5 4.5 4.5 4.5 NORM 7.2 14.4 1.35 3.5 9 1.35 7.65 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5211 "CreatureS_500: Tiny* (Acaos)" **** Invis_CreatureS_500 invis_cr_500 default R SWT 5 5 5 5 NORM 8 16 1.5 4 10 1.5 8.5 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5212 "NoGlow_CreatureL_010: Tiny* (Acaos)" **** Invis_CreatureL_010 invis_cr_010 default R LWT 0.1 0.1 0.1 0.1 NORM 0.16 0.32 0.03 0.05 0.2 0.03 0.17 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5213 "NoGlow_CreatureL_020: Tiny* (Acaos)" **** Invis_CreatureL_020 invis_cr_020 default R LWT 0.2 0.2 0.2 0.2 NORM 0.32 0.64 0.06 0.1 0.4 0.06 0.34 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5214 "NoGlow_CreatureL_030: Tiny* (Acaos)" **** Invis_CreatureL_030 invis_cr_030 default R LWT 0.3 0.3 0.3 0.3 NORM 0.48 0.96 0.09 0.15 0.6 0.09 0.51 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5215 "NoGlow_CreatureL_040: Tiny* (Acaos)" **** Invis_CreatureL_040 invis_cr_040 default R LWT 0.4 0.4 0.4 0.4 NORM 0.64 1.28 0.12 0.2 0.8 0.12 0.68 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5216 "NoGlow_CreatureL_050: Tiny* (Acaos)" **** Invis_CreatureL_050 invis_cr_050 default R LWT 0.5 0.5 0.5 0.5 NORM 0.8 1.6 0.15 0.25 1 0.15 0.85 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5217 "NoGlow_CreatureL_060: Tiny* (Acaos)" **** Invis_CreatureL_060 invis_cr_060 default R LWT 0.6 0.6 0.6 0.6 NORM 0.96 1.92 0.18 0.3 1.2 0.18 1.02 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5218 "NoGlow_CreatureL_070: Tiny* (Acaos)" **** Invis_CreatureL_070 invis_cr_070 default R LWT 0.7 0.7 0.7 0.7 NORM 1.12 2.24 0.21 0.35 1.4 0.21 1.19 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5219 "NoGlow_CreatureL_080: Tiny* (Acaos)" **** Invis_CreatureL_080 invis_cr_080 default R LWT 0.8 0.8 0.8 0.8 NORM 1.28 2.56 0.24 0.4 1.6 0.24 1.36 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5220 "NoGlow_CreatureL_090: Tiny* (Acaos)" **** Invis_CreatureL_090 invis_cr_090 default R LWT 0.9 0.9 0.9 0.9 NORM 1.44 2.88 0.27 0.45 1.8 0.27 1.53 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5221 "NoGlow_CreatureL_100: Tiny* (Acaos)" **** Invis_CreatureL_100 invis_cr_100 default R LWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 2 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5222 "NoGlow_CreatureL_110: Tiny* (Acaos)" **** Invis_CreatureL_110 invis_cr_110 default R LWT 1.1 1.1 1.1 1.1 NORM 1.76 3.52 0.33 0.55 2.2 0.33 1.87 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5223 "NoGlow_CreatureL_120: Tiny* (Acaos)" **** Invis_CreatureL_120 invis_cr_120 default R LWT 1.2 1.2 1.2 1.2 NORM 1.92 3.84 0.36 0.6 2.4 0.36 2.04 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5224 "NoGlow_CreatureL_130: Tiny* (Acaos)" **** Invis_CreatureL_130 invis_cr_130 default R LWT 1.3 1.3 1.3 1.3 NORM 2.08 4.16 0.39 0.65 2.6 0.39 2.21 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5225 "NoGlow_CreatureL_140: Tiny* (Acaos)" **** Invis_CreatureL_140 invis_cr_140 default R LWT 1.4 1.4 1.4 1.4 NORM 2.24 4.48 0.42 0.7 2.8 0.42 2.38 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5226 "NoGlow_CreatureL_150: Tiny* (Acaos)" **** Invis_CreatureL_150 invis_cr_150 default R LWT 1.5 1.5 1.5 1.5 NORM 2.4 4.8 0.45 0.75 3 0.45 2.55 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5227 "NoGlow_CreatureL_160: Tiny* (Acaos)" **** Invis_CreatureL_160 invis_cr_160 default R LWT 1.6 1.6 1.6 1.6 NORM 2.56 5.12 0.48 0.8 3.2 0.48 2.72 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5228 "NoGlow_CreatureL_170: Tiny* (Acaos)" **** Invis_CreatureL_170 invis_cr_170 default R LWT 1.7 1.7 1.7 1.7 NORM 2.72 5.44 0.51 0.85 3.4 0.51 2.89 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5229 "NoGlow_CreatureL_180: Tiny* (Acaos)" **** Invis_CreatureL_180 invis_cr_180 default R LWT 1.8 1.8 1.8 1.8 NORM 2.88 5.76 0.54 0.9 3.6 0.54 3.06 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5230 "NoGlow_CreatureL_190: Tiny* (Acaos)" **** Invis_CreatureL_190 invis_cr_190 default R LWT 1.9 1.9 1.9 1.9 NORM 3.04 6.08 0.57 0.95 3.8 0.57 3.23 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5231 "NoGlow_CreatureL_200: Tiny* (Acaos)" **** Invis_CreatureL_200 invis_cr_200 default R LWT 2 2 2 2 NORM 3.2 6.4 0.6 1 4 0.6 3.4 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5232 "NoGlow_CreatureL_250: Tiny* (Acaos)" **** Invis_CreatureL_250 invis_cr_250 default R LWT 2.5 2.5 2.5 2.5 NORM 4 8 0.75 1.5 5 0.75 4.25 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5233 "NoGlow_CreatureL_300: Tiny* (Acaos)" **** Invis_CreatureL_300 invis_cr_300 default R LWT 3 3 3 3 NORM 4.8 9.6 0.9 2 6 0.9 5.1 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5234 "NoGlow_CreatureL_350: Tiny* (Acaos)" **** Invis_CreatureL_350 invis_cr_350 default R LWT 3.5 3.5 3.5 3.5 NORM 5.6 11.2 1.05 2.5 7 1.05 5.95 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5235 "NoGlow_CreatureL_400: Tiny* (Acaos)" **** Invis_CreatureL_400 invis_cr_400 default R LWT 4 4 4 4 NORM 6.4 12.8 1.2 3 8 1.2 6.8 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5236 "NoGlow_CreatureL_450: Tiny* (Acaos)" **** Invis_CreatureL_450 invis_cr_450 default R LWT 4.5 4.5 4.5 4.5 NORM 7.2 14.4 1.35 3.5 9 1.35 7.65 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5237 "NoGlow_CreatureL_500: Tiny* (Acaos)" **** Invis_CreatureL_500 invis_cr_500 default R LWT 5 5 5 5 NORM 8 16 1.5 4 10 1.5 8.5 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5238 "NoGlow_CreatureS_010: Tiny* (Acaos)" **** Invis_CreatureS_010 invis_cr_010 default R SWT 0.1 0.1 0.1 0.1 NORM 0.16 0.32 0.03 0.05 0.2 0.03 0.17 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5239 "NoGlow_CreatureS_020: Tiny* (Acaos)" **** Invis_CreatureS_020 invis_cr_020 default R SWT 0.2 0.2 0.2 0.2 NORM 0.32 0.64 0.06 0.1 0.4 0.06 0.34 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5240 "NoGlow_CreatureS_030: Tiny* (Acaos)" **** Invis_CreatureS_030 invis_cr_030 default R SWT 0.3 0.3 0.3 0.3 NORM 0.48 0.96 0.09 0.15 0.6 0.09 0.51 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5241 "NoGlow_CreatureS_040: Tiny* (Acaos)" **** Invis_CreatureS_040 invis_cr_040 default R SWT 0.4 0.4 0.4 0.4 NORM 0.64 1.28 0.12 0.2 0.8 0.12 0.68 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5242 "NoGlow_CreatureS_050: Tiny* (Acaos)" **** Invis_CreatureS_050 invis_cr_050 default R SWT 0.5 0.5 0.5 0.5 NORM 0.8 1.6 0.15 0.25 1 0.15 0.85 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5243 "NoGlow_CreatureS_060: Tiny* (Acaos)" **** Invis_CreatureS_060 invis_cr_060 default R SWT 0.6 0.6 0.6 0.6 NORM 0.96 1.92 0.18 0.3 1.2 0.18 1.02 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5244 "NoGlow_CreatureS_070: Tiny* (Acaos)" **** Invis_CreatureS_070 invis_cr_070 default R SWT 0.7 0.7 0.7 0.7 NORM 1.12 2.24 0.21 0.35 1.4 0.21 1.19 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5245 "NoGlow_CreatureS_080: Tiny* (Acaos)" **** Invis_CreatureS_080 invis_cr_080 default R SWT 0.8 0.8 0.8 0.8 NORM 1.28 2.56 0.24 0.4 1.6 0.24 1.36 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5246 "NoGlow_CreatureS_090: Tiny* (Acaos)" **** Invis_CreatureS_090 invis_cr_090 default R SWT 0.9 0.9 0.9 0.9 NORM 1.44 2.88 0.27 0.45 1.8 0.27 1.53 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5247 "NoGlow_CreatureS_100: Tiny* (Acaos)" **** Invis_CreatureS_100 invis_cr_100 default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 2 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5248 "NoGlow_CreatureS_110: Tiny* (Acaos)" **** Invis_CreatureS_110 invis_cr_110 default R SWT 1.1 1.1 1.1 1.1 NORM 1.76 3.52 0.33 0.55 2.2 0.33 1.87 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5249 "NoGlow_CreatureS_120: Tiny* (Acaos)" **** Invis_CreatureS_120 invis_cr_120 default R SWT 1.2 1.2 1.2 1.2 NORM 1.92 3.84 0.36 0.6 2.4 0.36 2.04 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5250 "NoGlow_CreatureS_130: Tiny* (Acaos)" **** Invis_CreatureS_130 invis_cr_130 default R SWT 1.3 1.3 1.3 1.3 NORM 2.08 4.16 0.39 0.65 2.6 0.39 2.21 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5251 "NoGlow_CreatureS_140: Tiny* (Acaos)" **** Invis_CreatureS_140 invis_cr_140 default R SWT 1.4 1.4 1.4 1.4 NORM 2.24 4.48 0.42 0.7 2.8 0.42 2.38 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5252 "NoGlow_CreatureS_150: Tiny* (Acaos)" **** Invis_CreatureS_150 invis_cr_150 default R SWT 1.5 1.5 1.5 1.5 NORM 2.4 4.8 0.45 0.75 3 0.45 2.55 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5253 "NoGlow_CreatureS_160: Tiny* (Acaos)" **** Invis_CreatureS_160 invis_cr_160 default R SWT 1.6 1.6 1.6 1.6 NORM 2.56 5.12 0.48 0.8 3.2 0.48 2.72 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5254 "NoGlow_CreatureS_170: Tiny* (Acaos)" **** Invis_CreatureS_170 invis_cr_170 default R SWT 1.7 1.7 1.7 1.7 NORM 2.72 5.44 0.51 0.85 3.4 0.51 2.89 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5255 "NoGlow_CreatureS_180: Tiny* (Acaos)" **** Invis_CreatureS_180 invis_cr_180 default R SWT 1.8 1.8 1.8 1.8 NORM 2.88 5.76 0.54 0.9 3.6 0.54 3.06 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5256 "NoGlow_CreatureS_190: Tiny* (Acaos)" **** Invis_CreatureS_190 invis_cr_190 default R SWT 1.9 1.9 1.9 1.9 NORM 3.04 6.08 0.57 0.95 3.8 0.57 3.23 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5257 "NoGlow_CreatureS_200: Tiny* (Acaos)" **** Invis_CreatureS_200 invis_cr_200 default R SWT 2 2 2 2 NORM 3.2 6.4 0.6 1 4 0.6 3.4 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5258 "NoGlow_CreatureS_250: Tiny* (Acaos)" **** Invis_CreatureS_250 invis_cr_250 default R SWT 2.5 2.5 2.5 2.5 NORM 4 8 0.75 1.5 5 0.75 4.25 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5259 "NoGlow_CreatureS_300: Tiny* (Acaos)" **** Invis_CreatureS_300 invis_cr_300 default R SWT 3 3 3 3 NORM 4.8 9.6 0.9 2 6 0.9 5.1 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5260 "NoGlow_CreatureS_350: Tiny* (Acaos)" **** Invis_CreatureS_350 invis_cr_350 default R SWT 3.5 3.5 3.5 3.5 NORM 5.6 11.2 1.05 2.5 7 1.05 5.95 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5261 "NoGlow_CreatureS_400: Tiny* (Acaos)" **** Invis_CreatureS_400 invis_cr_400 default R SWT 4 4 4 4 NORM 6.4 12.8 1.2 3 8 1.2 6.8 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5262 "NoGlow_CreatureS_450: Tiny* (Acaos)" **** Invis_CreatureS_450 invis_cr_450 default R SWT 4.5 4.5 4.5 4.5 NORM 7.2 14.4 1.35 3.5 9 1.35 7.65 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5263 "NoGlow_CreatureS_500: Tiny* (Acaos)" **** Invis_CreatureS_500 invis_cr_500 default R SWT 5 5 5 5 NORM 8 16 1.5 4 10 1.5 8.5 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5264 "CreatureL_010: Small* (Acaos)" **** Invis_CreatureL_010 invis_cr_010 default R LWT 0.1 0.1 0.1 0.1 NORM 0.16 0.32 0.03 0.05 0.2 0.03 0.17 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5265 "CreatureL_020: Small* (Acaos)" **** Invis_CreatureL_020 invis_cr_020 default R LWT 0.2 0.2 0.2 0.2 NORM 0.32 0.64 0.06 0.1 0.4 0.06 0.34 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5266 "CreatureL_030: Small* (Acaos)" **** Invis_CreatureL_030 invis_cr_030 default R LWT 0.3 0.3 0.3 0.3 NORM 0.48 0.96 0.09 0.15 0.6 0.09 0.51 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5267 "CreatureL_040: Small* (Acaos)" **** Invis_CreatureL_040 invis_cr_040 default R LWT 0.4 0.4 0.4 0.4 NORM 0.64 1.28 0.12 0.2 0.8 0.12 0.68 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5268 "CreatureL_050: Small* (Acaos)" **** Invis_CreatureL_050 invis_cr_050 default R LWT 0.5 0.5 0.5 0.5 NORM 0.8 1.6 0.15 0.25 1 0.15 0.85 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5269 "CreatureL_060: Small* (Acaos)" **** Invis_CreatureL_060 invis_cr_060 default R LWT 0.6 0.6 0.6 0.6 NORM 0.96 1.92 0.18 0.3 1.2 0.18 1.02 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5270 "CreatureL_070: Small* (Acaos)" **** Invis_CreatureL_070 invis_cr_070 default R LWT 0.7 0.7 0.7 0.7 NORM 1.12 2.24 0.21 0.35 1.4 0.21 1.19 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5271 "CreatureL_080: Small* (Acaos)" **** Invis_CreatureL_080 invis_cr_080 default R LWT 0.8 0.8 0.8 0.8 NORM 1.28 2.56 0.24 0.4 1.6 0.24 1.36 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5272 "CreatureL_090: Small* (Acaos)" **** Invis_CreatureL_090 invis_cr_090 default R LWT 0.9 0.9 0.9 0.9 NORM 1.44 2.88 0.27 0.45 1.8 0.27 1.53 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5273 "CreatureL_100: Small* (Acaos)" **** Invis_CreatureL_100 invis_cr_100 default R LWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 2 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5274 "CreatureL_110: Small* (Acaos)" **** Invis_CreatureL_110 invis_cr_110 default R LWT 1.1 1.1 1.1 1.1 NORM 1.76 3.52 0.33 0.55 2.2 0.33 1.87 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5275 "CreatureL_120: Small* (Acaos)" **** Invis_CreatureL_120 invis_cr_120 default R LWT 1.2 1.2 1.2 1.2 NORM 1.92 3.84 0.36 0.6 2.4 0.36 2.04 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5276 "CreatureL_130: Small* (Acaos)" **** Invis_CreatureL_130 invis_cr_130 default R LWT 1.3 1.3 1.3 1.3 NORM 2.08 4.16 0.39 0.65 2.6 0.39 2.21 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5277 "CreatureL_140: Small* (Acaos)" **** Invis_CreatureL_140 invis_cr_140 default R LWT 1.4 1.4 1.4 1.4 NORM 2.24 4.48 0.42 0.7 2.8 0.42 2.38 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5278 "CreatureL_150: Small* (Acaos)" **** Invis_CreatureL_150 invis_cr_150 default R LWT 1.5 1.5 1.5 1.5 NORM 2.4 4.8 0.45 0.75 3 0.45 2.55 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5279 "CreatureL_160: Small* (Acaos)" **** Invis_CreatureL_160 invis_cr_160 default R LWT 1.6 1.6 1.6 1.6 NORM 2.56 5.12 0.48 0.8 3.2 0.48 2.72 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5280 "CreatureL_170: Small* (Acaos)" **** Invis_CreatureL_170 invis_cr_170 default R LWT 1.7 1.7 1.7 1.7 NORM 2.72 5.44 0.51 0.85 3.4 0.51 2.89 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5281 "CreatureL_180: Small* (Acaos)" **** Invis_CreatureL_180 invis_cr_180 default R LWT 1.8 1.8 1.8 1.8 NORM 2.88 5.76 0.54 0.9 3.6 0.54 3.06 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5282 "CreatureL_190: Small* (Acaos)" **** Invis_CreatureL_190 invis_cr_190 default R LWT 1.9 1.9 1.9 1.9 NORM 3.04 6.08 0.57 0.95 3.8 0.57 3.23 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5283 "CreatureL_200: Small* (Acaos)" **** Invis_CreatureL_200 invis_cr_200 default R LWT 2 2 2 2 NORM 3.2 6.4 0.6 1 4 0.6 3.4 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5284 "CreatureL_250: Small* (Acaos)" **** Invis_CreatureL_250 invis_cr_250 default R LWT 2.5 2.5 2.5 2.5 NORM 4 8 0.75 1.5 5 0.75 4.25 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5285 "CreatureL_300: Small* (Acaos)" **** Invis_CreatureL_300 invis_cr_300 default R LWT 3 3 3 3 NORM 4.8 9.6 0.9 2 6 0.9 5.1 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5286 "CreatureL_350: Small* (Acaos)" **** Invis_CreatureL_350 invis_cr_350 default R LWT 3.5 3.5 3.5 3.5 NORM 5.6 11.2 1.05 2.5 7 1.05 5.95 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5287 "CreatureL_400: Small* (Acaos)" **** Invis_CreatureL_400 invis_cr_400 default R LWT 4 4 4 4 NORM 6.4 12.8 1.2 3 8 1.2 6.8 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5288 "CreatureL_450: Small* (Acaos)" **** Invis_CreatureL_450 invis_cr_450 default R LWT 4.5 4.5 4.5 4.5 NORM 7.2 14.4 1.35 3.5 9 1.35 7.65 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5289 "CreatureL_500: Small* (Acaos)" **** Invis_CreatureL_500 invis_cr_500 default R LWT 5 5 5 5 NORM 8 16 1.5 4 10 1.5 8.5 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5290 "CreatureS_010: Small* (Acaos)" **** Invis_CreatureS_010 invis_cr_010 default R SWT 0.1 0.1 0.1 0.1 NORM 0.16 0.32 0.03 0.05 0.2 0.03 0.17 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5291 "CreatureS_020: Small* (Acaos)" **** Invis_CreatureS_020 invis_cr_020 default R SWT 0.2 0.2 0.2 0.2 NORM 0.32 0.64 0.06 0.1 0.4 0.06 0.34 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5292 "CreatureS_030: Small* (Acaos)" **** Invis_CreatureS_030 invis_cr_030 default R SWT 0.3 0.3 0.3 0.3 NORM 0.48 0.96 0.09 0.15 0.6 0.09 0.51 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5293 "CreatureS_040: Small* (Acaos)" **** Invis_CreatureS_040 invis_cr_040 default R SWT 0.4 0.4 0.4 0.4 NORM 0.64 1.28 0.12 0.2 0.8 0.12 0.68 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5294 "CreatureS_050: Small* (Acaos)" **** Invis_CreatureS_050 invis_cr_050 default R SWT 0.5 0.5 0.5 0.5 NORM 0.8 1.6 0.15 0.25 1 0.15 0.85 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5295 "CreatureS_060: Small* (Acaos)" **** Invis_CreatureS_060 invis_cr_060 default R SWT 0.6 0.6 0.6 0.6 NORM 0.96 1.92 0.18 0.3 1.2 0.18 1.02 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5296 "CreatureS_070: Small* (Acaos)" **** Invis_CreatureS_070 invis_cr_070 default R SWT 0.7 0.7 0.7 0.7 NORM 1.12 2.24 0.21 0.35 1.4 0.21 1.19 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5297 "CreatureS_080: Small* (Acaos)" **** Invis_CreatureS_080 invis_cr_080 default R SWT 0.8 0.8 0.8 0.8 NORM 1.28 2.56 0.24 0.4 1.6 0.24 1.36 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5298 "CreatureS_090: Small* (Acaos)" **** Invis_CreatureS_090 invis_cr_090 default R SWT 0.9 0.9 0.9 0.9 NORM 1.44 2.88 0.27 0.45 1.8 0.27 1.53 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5299 "CreatureS_100: Small* (Acaos)" **** Invis_CreatureS_100 invis_cr_100 default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 2 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5300 "CreatureS_110: Small* (Acaos)" **** Invis_CreatureS_110 invis_cr_110 default R SWT 1.1 1.1 1.1 1.1 NORM 1.76 3.52 0.33 0.55 2.2 0.33 1.87 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5301 "CreatureS_120: Small* (Acaos)" **** Invis_CreatureS_120 invis_cr_120 default R SWT 1.2 1.2 1.2 1.2 NORM 1.92 3.84 0.36 0.6 2.4 0.36 2.04 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5302 "CreatureS_130: Small* (Acaos)" **** Invis_CreatureS_130 invis_cr_130 default R SWT 1.3 1.3 1.3 1.3 NORM 2.08 4.16 0.39 0.65 2.6 0.39 2.21 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5303 "CreatureS_140: Small* (Acaos)" **** Invis_CreatureS_140 invis_cr_140 default R SWT 1.4 1.4 1.4 1.4 NORM 2.24 4.48 0.42 0.7 2.8 0.42 2.38 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5304 "CreatureS_150: Small* (Acaos)" **** Invis_CreatureS_150 invis_cr_150 default R SWT 1.5 1.5 1.5 1.5 NORM 2.4 4.8 0.45 0.75 3 0.45 2.55 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5305 "CreatureS_160: Small* (Acaos)" **** Invis_CreatureS_160 invis_cr_160 default R SWT 1.6 1.6 1.6 1.6 NORM 2.56 5.12 0.48 0.8 3.2 0.48 2.72 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5306 "CreatureS_170: Small* (Acaos)" **** Invis_CreatureS_170 invis_cr_170 default R SWT 1.7 1.7 1.7 1.7 NORM 2.72 5.44 0.51 0.85 3.4 0.51 2.89 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5307 "CreatureS_180: Small* (Acaos)" **** Invis_CreatureS_180 invis_cr_180 default R SWT 1.8 1.8 1.8 1.8 NORM 2.88 5.76 0.54 0.9 3.6 0.54 3.06 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5308 "CreatureS_190: Small* (Acaos)" **** Invis_CreatureS_190 invis_cr_190 default R SWT 1.9 1.9 1.9 1.9 NORM 3.04 6.08 0.57 0.95 3.8 0.57 3.23 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5309 "CreatureS_200: Small* (Acaos)" **** Invis_CreatureS_200 invis_cr_200 default R SWT 2 2 2 2 NORM 3.2 6.4 0.6 1 4 0.6 3.4 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5310 "CreatureS_250: Small* (Acaos)" **** Invis_CreatureS_250 invis_cr_250 default R SWT 2.5 2.5 2.5 2.5 NORM 4 8 0.75 1.5 5 0.75 4.25 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5311 "CreatureS_300: Small* (Acaos)" **** Invis_CreatureS_300 invis_cr_300 default R SWT 3 3 3 3 NORM 4.8 9.6 0.9 2 6 0.9 5.1 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5312 "CreatureS_350: Small* (Acaos)" **** Invis_CreatureS_350 invis_cr_350 default R SWT 3.5 3.5 3.5 3.5 NORM 5.6 11.2 1.05 2.5 7 1.05 5.95 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5313 "CreatureS_400: Small* (Acaos)" **** Invis_CreatureS_400 invis_cr_400 default R SWT 4 4 4 4 NORM 6.4 12.8 1.2 3 8 1.2 6.8 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5314 "CreatureS_450: Small* (Acaos)" **** Invis_CreatureS_450 invis_cr_450 default R SWT 4.5 4.5 4.5 4.5 NORM 7.2 14.4 1.35 3.5 9 1.35 7.65 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5315 "CreatureS_500: Small* (Acaos)" **** Invis_CreatureS_500 invis_cr_500 default R SWT 5 5 5 5 NORM 8 16 1.5 4 10 1.5 8.5 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5316 "NoGlow_CreatureL_010: Small* (Acaos)" **** Invis_CreatureL_010 invis_cr_010 default R LWT 0.1 0.1 0.1 0.1 NORM 0.16 0.32 0.03 0.05 0.2 0.03 0.17 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5317 "NoGlow_CreatureL_020: Small* (Acaos)" **** Invis_CreatureL_020 invis_cr_020 default R LWT 0.2 0.2 0.2 0.2 NORM 0.32 0.64 0.06 0.1 0.4 0.06 0.34 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5318 "NoGlow_CreatureL_030: Small* (Acaos)" **** Invis_CreatureL_030 invis_cr_030 default R LWT 0.3 0.3 0.3 0.3 NORM 0.48 0.96 0.09 0.15 0.6 0.09 0.51 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5319 "NoGlow_CreatureL_040: Small* (Acaos)" **** Invis_CreatureL_040 invis_cr_040 default R LWT 0.4 0.4 0.4 0.4 NORM 0.64 1.28 0.12 0.2 0.8 0.12 0.68 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5320 "NoGlow_CreatureL_050: Small* (Acaos)" **** Invis_CreatureL_050 invis_cr_050 default R LWT 0.5 0.5 0.5 0.5 NORM 0.8 1.6 0.15 0.25 1 0.15 0.85 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5321 "NoGlow_CreatureL_060: Small* (Acaos)" **** Invis_CreatureL_060 invis_cr_060 default R LWT 0.6 0.6 0.6 0.6 NORM 0.96 1.92 0.18 0.3 1.2 0.18 1.02 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5322 "NoGlow_CreatureL_070: Small* (Acaos)" **** Invis_CreatureL_070 invis_cr_070 default R LWT 0.7 0.7 0.7 0.7 NORM 1.12 2.24 0.21 0.35 1.4 0.21 1.19 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5323 "NoGlow_CreatureL_080: Small* (Acaos)" **** Invis_CreatureL_080 invis_cr_080 default R LWT 0.8 0.8 0.8 0.8 NORM 1.28 2.56 0.24 0.4 1.6 0.24 1.36 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5324 "NoGlow_CreatureL_090: Small* (Acaos)" **** Invis_CreatureL_090 invis_cr_090 default R LWT 0.9 0.9 0.9 0.9 NORM 1.44 2.88 0.27 0.45 1.8 0.27 1.53 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5325 "NoGlow_CreatureL_100: Small* (Acaos)" **** Invis_CreatureL_100 invis_cr_100 default R LWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 2 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5326 "NoGlow_CreatureL_110: Small* (Acaos)" **** Invis_CreatureL_110 invis_cr_110 default R LWT 1.1 1.1 1.1 1.1 NORM 1.76 3.52 0.33 0.55 2.2 0.33 1.87 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5327 "NoGlow_CreatureL_120: Small* (Acaos)" **** Invis_CreatureL_120 invis_cr_120 default R LWT 1.2 1.2 1.2 1.2 NORM 1.92 3.84 0.36 0.6 2.4 0.36 2.04 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5328 "NoGlow_CreatureL_130: Small* (Acaos)" **** Invis_CreatureL_130 invis_cr_130 default R LWT 1.3 1.3 1.3 1.3 NORM 2.08 4.16 0.39 0.65 2.6 0.39 2.21 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5329 "NoGlow_CreatureL_140: Small* (Acaos)" **** Invis_CreatureL_140 invis_cr_140 default R LWT 1.4 1.4 1.4 1.4 NORM 2.24 4.48 0.42 0.7 2.8 0.42 2.38 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5330 "NoGlow_CreatureL_150: Small* (Acaos)" **** Invis_CreatureL_150 invis_cr_150 default R LWT 1.5 1.5 1.5 1.5 NORM 2.4 4.8 0.45 0.75 3 0.45 2.55 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5331 "NoGlow_CreatureL_160: Small* (Acaos)" **** Invis_CreatureL_160 invis_cr_160 default R LWT 1.6 1.6 1.6 1.6 NORM 2.56 5.12 0.48 0.8 3.2 0.48 2.72 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5332 "NoGlow_CreatureL_170: Small* (Acaos)" **** Invis_CreatureL_170 invis_cr_170 default R LWT 1.7 1.7 1.7 1.7 NORM 2.72 5.44 0.51 0.85 3.4 0.51 2.89 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5333 "NoGlow_CreatureL_180: Small* (Acaos)" **** Invis_CreatureL_180 invis_cr_180 default R LWT 1.8 1.8 1.8 1.8 NORM 2.88 5.76 0.54 0.9 3.6 0.54 3.06 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5334 "NoGlow_CreatureL_190: Small* (Acaos)" **** Invis_CreatureL_190 invis_cr_190 default R LWT 1.9 1.9 1.9 1.9 NORM 3.04 6.08 0.57 0.95 3.8 0.57 3.23 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5335 "NoGlow_CreatureL_200: Small* (Acaos)" **** Invis_CreatureL_200 invis_cr_200 default R LWT 2 2 2 2 NORM 3.2 6.4 0.6 1 4 0.6 3.4 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5336 "NoGlow_CreatureL_250: Small* (Acaos)" **** Invis_CreatureL_250 invis_cr_250 default R LWT 2.5 2.5 2.5 2.5 NORM 4 8 0.75 1.5 5 0.75 4.25 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5337 "NoGlow_CreatureL_300: Small* (Acaos)" **** Invis_CreatureL_300 invis_cr_300 default R LWT 3 3 3 3 NORM 4.8 9.6 0.9 2 6 0.9 5.1 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5338 "NoGlow_CreatureL_350: Small* (Acaos)" **** Invis_CreatureL_350 invis_cr_350 default R LWT 3.5 3.5 3.5 3.5 NORM 5.6 11.2 1.05 2.5 7 1.05 5.95 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5339 "NoGlow_CreatureL_400: Small* (Acaos)" **** Invis_CreatureL_400 invis_cr_400 default R LWT 4 4 4 4 NORM 6.4 12.8 1.2 3 8 1.2 6.8 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5340 "NoGlow_CreatureL_450: Small* (Acaos)" **** Invis_CreatureL_450 invis_cr_450 default R LWT 4.5 4.5 4.5 4.5 NORM 7.2 14.4 1.35 3.5 9 1.35 7.65 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5341 "NoGlow_CreatureL_500: Small* (Acaos)" **** Invis_CreatureL_500 invis_cr_500 default R LWT 5 5 5 5 NORM 8 16 1.5 4 10 1.5 8.5 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5342 "NoGlow_CreatureS_010: Small* (Acaos)" **** Invis_CreatureS_010 invis_cr_010 default R SWT 0.1 0.1 0.1 0.1 NORM 0.16 0.32 0.03 0.05 0.2 0.03 0.17 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5343 "NoGlow_CreatureS_020: Small* (Acaos)" **** Invis_CreatureS_020 invis_cr_020 default R SWT 0.2 0.2 0.2 0.2 NORM 0.32 0.64 0.06 0.1 0.4 0.06 0.34 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5344 "NoGlow_CreatureS_030: Small* (Acaos)" **** Invis_CreatureS_030 invis_cr_030 default R SWT 0.3 0.3 0.3 0.3 NORM 0.48 0.96 0.09 0.15 0.6 0.09 0.51 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5345 "NoGlow_CreatureS_040: Small* (Acaos)" **** Invis_CreatureS_040 invis_cr_040 default R SWT 0.4 0.4 0.4 0.4 NORM 0.64 1.28 0.12 0.2 0.8 0.12 0.68 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5346 "NoGlow_CreatureS_050: Small* (Acaos)" **** Invis_CreatureS_050 invis_cr_050 default R SWT 0.5 0.5 0.5 0.5 NORM 0.8 1.6 0.15 0.25 1 0.15 0.85 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5347 "NoGlow_CreatureS_060: Small* (Acaos)" **** Invis_CreatureS_060 invis_cr_060 default R SWT 0.6 0.6 0.6 0.6 NORM 0.96 1.92 0.18 0.3 1.2 0.18 1.02 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5348 "NoGlow_CreatureS_070: Small* (Acaos)" **** Invis_CreatureS_070 invis_cr_070 default R SWT 0.7 0.7 0.7 0.7 NORM 1.12 2.24 0.21 0.35 1.4 0.21 1.19 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5349 "NoGlow_CreatureS_080: Small* (Acaos)" **** Invis_CreatureS_080 invis_cr_080 default R SWT 0.8 0.8 0.8 0.8 NORM 1.28 2.56 0.24 0.4 1.6 0.24 1.36 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5350 "NoGlow_CreatureS_090: Small* (Acaos)" **** Invis_CreatureS_090 invis_cr_090 default R SWT 0.9 0.9 0.9 0.9 NORM 1.44 2.88 0.27 0.45 1.8 0.27 1.53 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5351 "NoGlow_CreatureS_100: Small* (Acaos)" **** Invis_CreatureS_100 invis_cr_100 default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 2 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5352 "NoGlow_CreatureS_110: Small* (Acaos)" **** Invis_CreatureS_110 invis_cr_110 default R SWT 1.1 1.1 1.1 1.1 NORM 1.76 3.52 0.33 0.55 2.2 0.33 1.87 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5353 "NoGlow_CreatureS_120: Small* (Acaos)" **** Invis_CreatureS_120 invis_cr_120 default R SWT 1.2 1.2 1.2 1.2 NORM 1.92 3.84 0.36 0.6 2.4 0.36 2.04 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5354 "NoGlow_CreatureS_130: Small* (Acaos)" **** Invis_CreatureS_130 invis_cr_130 default R SWT 1.3 1.3 1.3 1.3 NORM 2.08 4.16 0.39 0.65 2.6 0.39 2.21 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5355 "NoGlow_CreatureS_140: Small* (Acaos)" **** Invis_CreatureS_140 invis_cr_140 default R SWT 1.4 1.4 1.4 1.4 NORM 2.24 4.48 0.42 0.7 2.8 0.42 2.38 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5356 "NoGlow_CreatureS_150: Small* (Acaos)" **** Invis_CreatureS_150 invis_cr_150 default R SWT 1.5 1.5 1.5 1.5 NORM 2.4 4.8 0.45 0.75 3 0.45 2.55 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5357 "NoGlow_CreatureS_160: Small* (Acaos)" **** Invis_CreatureS_160 invis_cr_160 default R SWT 1.6 1.6 1.6 1.6 NORM 2.56 5.12 0.48 0.8 3.2 0.48 2.72 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5358 "NoGlow_CreatureS_170: Small* (Acaos)" **** Invis_CreatureS_170 invis_cr_170 default R SWT 1.7 1.7 1.7 1.7 NORM 2.72 5.44 0.51 0.85 3.4 0.51 2.89 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5359 "NoGlow_CreatureS_180: Small* (Acaos)" **** Invis_CreatureS_180 invis_cr_180 default R SWT 1.8 1.8 1.8 1.8 NORM 2.88 5.76 0.54 0.9 3.6 0.54 3.06 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5360 "NoGlow_CreatureS_190: Small* (Acaos)" **** Invis_CreatureS_190 invis_cr_190 default R SWT 1.9 1.9 1.9 1.9 NORM 3.04 6.08 0.57 0.95 3.8 0.57 3.23 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5361 "NoGlow_CreatureS_200: Small* (Acaos)" **** Invis_CreatureS_200 invis_cr_200 default R SWT 2 2 2 2 NORM 3.2 6.4 0.6 1 4 0.6 3.4 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5362 "NoGlow_CreatureS_250: Small* (Acaos)" **** Invis_CreatureS_250 invis_cr_250 default R SWT 2.5 2.5 2.5 2.5 NORM 4 8 0.75 1.5 5 0.75 4.25 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5363 "NoGlow_CreatureS_300: Small* (Acaos)" **** Invis_CreatureS_300 invis_cr_300 default R SWT 3 3 3 3 NORM 4.8 9.6 0.9 2 6 0.9 5.1 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5364 "NoGlow_CreatureS_350: Small* (Acaos)" **** Invis_CreatureS_350 invis_cr_350 default R SWT 3.5 3.5 3.5 3.5 NORM 5.6 11.2 1.05 2.5 7 1.05 5.95 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5365 "NoGlow_CreatureS_400: Small* (Acaos)" **** Invis_CreatureS_400 invis_cr_400 default R SWT 4 4 4 4 NORM 6.4 12.8 1.2 3 8 1.2 6.8 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5366 "NoGlow_CreatureS_450: Small* (Acaos)" **** Invis_CreatureS_450 invis_cr_450 default R SWT 4.5 4.5 4.5 4.5 NORM 7.2 14.4 1.35 3.5 9 1.35 7.65 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5367 "NoGlow_CreatureS_500: Small* (Acaos)" **** Invis_CreatureS_500 invis_cr_500 default R SWT 5 5 5 5 NORM 8 16 1.5 4 10 1.5 8.5 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5368 "CreatureL_010: Large* (Acaos)" **** Invis_CreatureL_010 invis_cr_010 default R LWT 0.1 0.1 0.1 0.1 NORM 0.16 0.32 0.03 0.05 0.2 0.03 0.17 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5369 "CreatureL_020: Large* (Acaos)" **** Invis_CreatureL_020 invis_cr_020 default R LWT 0.2 0.2 0.2 0.2 NORM 0.32 0.64 0.06 0.1 0.4 0.06 0.34 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5370 "CreatureL_030: Large* (Acaos)" **** Invis_CreatureL_030 invis_cr_030 default R LWT 0.3 0.3 0.3 0.3 NORM 0.48 0.96 0.09 0.15 0.6 0.09 0.51 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5371 "CreatureL_040: Large* (Acaos)" **** Invis_CreatureL_040 invis_cr_040 default R LWT 0.4 0.4 0.4 0.4 NORM 0.64 1.28 0.12 0.2 0.8 0.12 0.68 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5372 "CreatureL_050: Large* (Acaos)" **** Invis_CreatureL_050 invis_cr_050 default R LWT 0.5 0.5 0.5 0.5 NORM 0.8 1.6 0.15 0.25 1 0.15 0.85 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5373 "CreatureL_060: Large* (Acaos)" **** Invis_CreatureL_060 invis_cr_060 default R LWT 0.6 0.6 0.6 0.6 NORM 0.96 1.92 0.18 0.3 1.2 0.18 1.02 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5374 "CreatureL_070: Large* (Acaos)" **** Invis_CreatureL_070 invis_cr_070 default R LWT 0.7 0.7 0.7 0.7 NORM 1.12 2.24 0.21 0.35 1.4 0.21 1.19 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5375 "CreatureL_080: Large* (Acaos)" **** Invis_CreatureL_080 invis_cr_080 default R LWT 0.8 0.8 0.8 0.8 NORM 1.28 2.56 0.24 0.4 1.6 0.24 1.36 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5376 "CreatureL_090: Large* (Acaos)" **** Invis_CreatureL_090 invis_cr_090 default R LWT 0.9 0.9 0.9 0.9 NORM 1.44 2.88 0.27 0.45 1.8 0.27 1.53 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5377 "CreatureL_100: Large* (Acaos)" **** Invis_CreatureL_100 invis_cr_100 default R LWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 2 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5378 "CreatureL_110: Large* (Acaos)" **** Invis_CreatureL_110 invis_cr_110 default R LWT 1.1 1.1 1.1 1.1 NORM 1.76 3.52 0.33 0.55 2.2 0.33 1.87 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5379 "CreatureL_120: Large* (Acaos)" **** Invis_CreatureL_120 invis_cr_120 default R LWT 1.2 1.2 1.2 1.2 NORM 1.92 3.84 0.36 0.6 2.4 0.36 2.04 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5380 "CreatureL_130: Large* (Acaos)" **** Invis_CreatureL_130 invis_cr_130 default R LWT 1.3 1.3 1.3 1.3 NORM 2.08 4.16 0.39 0.65 2.6 0.39 2.21 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5381 "CreatureL_140: Large* (Acaos)" **** Invis_CreatureL_140 invis_cr_140 default R LWT 1.4 1.4 1.4 1.4 NORM 2.24 4.48 0.42 0.7 2.8 0.42 2.38 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5382 "CreatureL_150: Large* (Acaos)" **** Invis_CreatureL_150 invis_cr_150 default R LWT 1.5 1.5 1.5 1.5 NORM 2.4 4.8 0.45 0.75 3 0.45 2.55 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5383 "CreatureL_160: Large* (Acaos)" **** Invis_CreatureL_160 invis_cr_160 default R LWT 1.6 1.6 1.6 1.6 NORM 2.56 5.12 0.48 0.8 3.2 0.48 2.72 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5384 "CreatureL_170: Large* (Acaos)" **** Invis_CreatureL_170 invis_cr_170 default R LWT 1.7 1.7 1.7 1.7 NORM 2.72 5.44 0.51 0.85 3.4 0.51 2.89 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5385 "CreatureL_180: Large* (Acaos)" **** Invis_CreatureL_180 invis_cr_180 default R LWT 1.8 1.8 1.8 1.8 NORM 2.88 5.76 0.54 0.9 3.6 0.54 3.06 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5386 "CreatureL_190: Large* (Acaos)" **** Invis_CreatureL_190 invis_cr_190 default R LWT 1.9 1.9 1.9 1.9 NORM 3.04 6.08 0.57 0.95 3.8 0.57 3.23 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5387 "CreatureL_200: Large* (Acaos)" **** Invis_CreatureL_200 invis_cr_200 default R LWT 2 2 2 2 NORM 3.2 6.4 0.6 1 4 0.6 3.4 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5388 "CreatureL_250: Large* (Acaos)" **** Invis_CreatureL_250 invis_cr_250 default R LWT 2.5 2.5 2.5 2.5 NORM 4 8 0.75 1.5 5 0.75 4.25 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5389 "CreatureL_300: Large* (Acaos)" **** Invis_CreatureL_300 invis_cr_300 default R LWT 3 3 3 3 NORM 4.8 9.6 0.9 2 6 0.9 5.1 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5390 "CreatureL_350: Large* (Acaos)" **** Invis_CreatureL_350 invis_cr_350 default R LWT 3.5 3.5 3.5 3.5 NORM 5.6 11.2 1.05 2.5 7 1.05 5.95 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5391 "CreatureL_400: Large* (Acaos)" **** Invis_CreatureL_400 invis_cr_400 default R LWT 4 4 4 4 NORM 6.4 12.8 1.2 3 8 1.2 6.8 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5392 "CreatureL_450: Large* (Acaos)" **** Invis_CreatureL_450 invis_cr_450 default R LWT 4.5 4.5 4.5 4.5 NORM 7.2 14.4 1.35 3.5 9 1.35 7.65 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5393 "CreatureL_500: Large* (Acaos)" **** Invis_CreatureL_500 invis_cr_500 default R LWT 5 5 5 5 NORM 8 16 1.5 4 10 1.5 8.5 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5394 "CreatureS_010: Large* (Acaos)" **** Invis_CreatureS_010 invis_cr_010 default R SWT 0.1 0.1 0.1 0.1 NORM 0.16 0.32 0.03 0.05 0.2 0.03 0.17 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5395 "CreatureS_020: Large* (Acaos)" **** Invis_CreatureS_020 invis_cr_020 default R SWT 0.2 0.2 0.2 0.2 NORM 0.32 0.64 0.06 0.1 0.4 0.06 0.34 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5396 "CreatureS_030: Large* (Acaos)" **** Invis_CreatureS_030 invis_cr_030 default R SWT 0.3 0.3 0.3 0.3 NORM 0.48 0.96 0.09 0.15 0.6 0.09 0.51 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5397 "CreatureS_040: Large* (Acaos)" **** Invis_CreatureS_040 invis_cr_040 default R SWT 0.4 0.4 0.4 0.4 NORM 0.64 1.28 0.12 0.2 0.8 0.12 0.68 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5398 "CreatureS_050: Large* (Acaos)" **** Invis_CreatureS_050 invis_cr_050 default R SWT 0.5 0.5 0.5 0.5 NORM 0.8 1.6 0.15 0.25 1 0.15 0.85 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5399 "CreatureS_060: Large* (Acaos)" **** Invis_CreatureS_060 invis_cr_060 default R SWT 0.6 0.6 0.6 0.6 NORM 0.96 1.92 0.18 0.3 1.2 0.18 1.02 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5400 "CreatureS_070: Large* (Acaos)" **** Invis_CreatureS_070 invis_cr_070 default R SWT 0.7 0.7 0.7 0.7 NORM 1.12 2.24 0.21 0.35 1.4 0.21 1.19 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5401 "CreatureS_080: Large* (Acaos)" **** Invis_CreatureS_080 invis_cr_080 default R SWT 0.8 0.8 0.8 0.8 NORM 1.28 2.56 0.24 0.4 1.6 0.24 1.36 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5402 "CreatureS_090: Large* (Acaos)" **** Invis_CreatureS_090 invis_cr_090 default R SWT 0.9 0.9 0.9 0.9 NORM 1.44 2.88 0.27 0.45 1.8 0.27 1.53 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5403 "CreatureS_100: Large* (Acaos)" **** Invis_CreatureS_100 invis_cr_100 default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 2 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5404 "CreatureS_110: Large* (Acaos)" **** Invis_CreatureS_110 invis_cr_110 default R SWT 1.1 1.1 1.1 1.1 NORM 1.76 3.52 0.33 0.55 2.2 0.33 1.87 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5405 "CreatureS_120: Large* (Acaos)" **** Invis_CreatureS_120 invis_cr_120 default R SWT 1.2 1.2 1.2 1.2 NORM 1.92 3.84 0.36 0.6 2.4 0.36 2.04 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5406 "CreatureS_130: Large* (Acaos)" **** Invis_CreatureS_130 invis_cr_130 default R SWT 1.3 1.3 1.3 1.3 NORM 2.08 4.16 0.39 0.65 2.6 0.39 2.21 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5407 "CreatureS_140: Large* (Acaos)" **** Invis_CreatureS_140 invis_cr_140 default R SWT 1.4 1.4 1.4 1.4 NORM 2.24 4.48 0.42 0.7 2.8 0.42 2.38 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5408 "CreatureS_150: Large* (Acaos)" **** Invis_CreatureS_150 invis_cr_150 default R SWT 1.5 1.5 1.5 1.5 NORM 2.4 4.8 0.45 0.75 3 0.45 2.55 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5409 "CreatureS_160: Large* (Acaos)" **** Invis_CreatureS_160 invis_cr_160 default R SWT 1.6 1.6 1.6 1.6 NORM 2.56 5.12 0.48 0.8 3.2 0.48 2.72 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5410 "CreatureS_170: Large* (Acaos)" **** Invis_CreatureS_170 invis_cr_170 default R SWT 1.7 1.7 1.7 1.7 NORM 2.72 5.44 0.51 0.85 3.4 0.51 2.89 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5411 "CreatureS_180: Large* (Acaos)" **** Invis_CreatureS_180 invis_cr_180 default R SWT 1.8 1.8 1.8 1.8 NORM 2.88 5.76 0.54 0.9 3.6 0.54 3.06 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5412 "CreatureS_190: Large* (Acaos)" **** Invis_CreatureS_190 invis_cr_190 default R SWT 1.9 1.9 1.9 1.9 NORM 3.04 6.08 0.57 0.95 3.8 0.57 3.23 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5413 "CreatureS_200: Large* (Acaos)" **** Invis_CreatureS_200 invis_cr_200 default R SWT 2 2 2 2 NORM 3.2 6.4 0.6 1 4 0.6 3.4 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5414 "CreatureS_250: Large* (Acaos)" **** Invis_CreatureS_250 invis_cr_250 default R SWT 2.5 2.5 2.5 2.5 NORM 4 8 0.75 1.5 5 0.75 4.25 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5415 "CreatureS_300: Large* (Acaos)" **** Invis_CreatureS_300 invis_cr_300 default R SWT 3 3 3 3 NORM 4.8 9.6 0.9 2 6 0.9 5.1 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5416 "CreatureS_350: Large* (Acaos)" **** Invis_CreatureS_350 invis_cr_350 default R SWT 3.5 3.5 3.5 3.5 NORM 5.6 11.2 1.05 2.5 7 1.05 5.95 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5417 "CreatureS_400: Large* (Acaos)" **** Invis_CreatureS_400 invis_cr_400 default R SWT 4 4 4 4 NORM 6.4 12.8 1.2 3 8 1.2 6.8 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5418 "CreatureS_450: Large* (Acaos)" **** Invis_CreatureS_450 invis_cr_450 default R SWT 4.5 4.5 4.5 4.5 NORM 7.2 14.4 1.35 3.5 9 1.35 7.65 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5419 "CreatureS_500: Large* (Acaos)" **** Invis_CreatureS_500 invis_cr_500 default R SWT 5 5 5 5 NORM 8 16 1.5 4 10 1.5 8.5 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5420 "NoGlow_CreatureL_010: Large* (Acaos)" **** Invis_CreatureL_010 invis_cr_010 default R LWT 0.1 0.1 0.1 0.1 NORM 0.16 0.32 0.03 0.05 0.2 0.03 0.17 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5421 "NoGlow_CreatureL_020: Large* (Acaos)" **** Invis_CreatureL_020 invis_cr_020 default R LWT 0.2 0.2 0.2 0.2 NORM 0.32 0.64 0.06 0.1 0.4 0.06 0.34 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5422 "NoGlow_CreatureL_030: Large* (Acaos)" **** Invis_CreatureL_030 invis_cr_030 default R LWT 0.3 0.3 0.3 0.3 NORM 0.48 0.96 0.09 0.15 0.6 0.09 0.51 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5423 "NoGlow_CreatureL_040: Large* (Acaos)" **** Invis_CreatureL_040 invis_cr_040 default R LWT 0.4 0.4 0.4 0.4 NORM 0.64 1.28 0.12 0.2 0.8 0.12 0.68 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5424 "NoGlow_CreatureL_050: Large* (Acaos)" **** Invis_CreatureL_050 invis_cr_050 default R LWT 0.5 0.5 0.5 0.5 NORM 0.8 1.6 0.15 0.25 1 0.15 0.85 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5425 "NoGlow_CreatureL_060: Large* (Acaos)" **** Invis_CreatureL_060 invis_cr_060 default R LWT 0.6 0.6 0.6 0.6 NORM 0.96 1.92 0.18 0.3 1.2 0.18 1.02 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5426 "NoGlow_CreatureL_070: Large* (Acaos)" **** Invis_CreatureL_070 invis_cr_070 default R LWT 0.7 0.7 0.7 0.7 NORM 1.12 2.24 0.21 0.35 1.4 0.21 1.19 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5427 "NoGlow_CreatureL_080: Large* (Acaos)" **** Invis_CreatureL_080 invis_cr_080 default R LWT 0.8 0.8 0.8 0.8 NORM 1.28 2.56 0.24 0.4 1.6 0.24 1.36 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5428 "NoGlow_CreatureL_090: Large* (Acaos)" **** Invis_CreatureL_090 invis_cr_090 default R LWT 0.9 0.9 0.9 0.9 NORM 1.44 2.88 0.27 0.45 1.8 0.27 1.53 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5429 "NoGlow_CreatureL_100: Large* (Acaos)" **** Invis_CreatureL_100 invis_cr_100 default R LWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 2 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5430 "NoGlow_CreatureL_110: Large* (Acaos)" **** Invis_CreatureL_110 invis_cr_110 default R LWT 1.1 1.1 1.1 1.1 NORM 1.76 3.52 0.33 0.55 2.2 0.33 1.87 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5431 "NoGlow_CreatureL_120: Large* (Acaos)" **** Invis_CreatureL_120 invis_cr_120 default R LWT 1.2 1.2 1.2 1.2 NORM 1.92 3.84 0.36 0.6 2.4 0.36 2.04 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5432 "NoGlow_CreatureL_130: Large* (Acaos)" **** Invis_CreatureL_130 invis_cr_130 default R LWT 1.3 1.3 1.3 1.3 NORM 2.08 4.16 0.39 0.65 2.6 0.39 2.21 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5433 "NoGlow_CreatureL_140: Large* (Acaos)" **** Invis_CreatureL_140 invis_cr_140 default R LWT 1.4 1.4 1.4 1.4 NORM 2.24 4.48 0.42 0.7 2.8 0.42 2.38 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5434 "NoGlow_CreatureL_150: Large* (Acaos)" **** Invis_CreatureL_150 invis_cr_150 default R LWT 1.5 1.5 1.5 1.5 NORM 2.4 4.8 0.45 0.75 3 0.45 2.55 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5435 "NoGlow_CreatureL_160: Large* (Acaos)" **** Invis_CreatureL_160 invis_cr_160 default R LWT 1.6 1.6 1.6 1.6 NORM 2.56 5.12 0.48 0.8 3.2 0.48 2.72 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5436 "NoGlow_CreatureL_170: Large* (Acaos)" **** Invis_CreatureL_170 invis_cr_170 default R LWT 1.7 1.7 1.7 1.7 NORM 2.72 5.44 0.51 0.85 3.4 0.51 2.89 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5437 "NoGlow_CreatureL_180: Large* (Acaos)" **** Invis_CreatureL_180 invis_cr_180 default R LWT 1.8 1.8 1.8 1.8 NORM 2.88 5.76 0.54 0.9 3.6 0.54 3.06 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5438 "NoGlow_CreatureL_190: Large* (Acaos)" **** Invis_CreatureL_190 invis_cr_190 default R LWT 1.9 1.9 1.9 1.9 NORM 3.04 6.08 0.57 0.95 3.8 0.57 3.23 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5439 "NoGlow_CreatureL_200: Large* (Acaos)" **** Invis_CreatureL_200 invis_cr_200 default R LWT 2 2 2 2 NORM 3.2 6.4 0.6 1 4 0.6 3.4 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5440 "NoGlow_CreatureL_250: Large* (Acaos)" **** Invis_CreatureL_250 invis_cr_250 default R LWT 2.5 2.5 2.5 2.5 NORM 4 8 0.75 1.5 5 0.75 4.25 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5441 "NoGlow_CreatureL_300: Large* (Acaos)" **** Invis_CreatureL_300 invis_cr_300 default R LWT 3 3 3 3 NORM 4.8 9.6 0.9 2 6 0.9 5.1 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5442 "NoGlow_CreatureL_350: Large* (Acaos)" **** Invis_CreatureL_350 invis_cr_350 default R LWT 3.5 3.5 3.5 3.5 NORM 5.6 11.2 1.05 2.5 7 1.05 5.95 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5443 "NoGlow_CreatureL_400: Large* (Acaos)" **** Invis_CreatureL_400 invis_cr_400 default R LWT 4 4 4 4 NORM 6.4 12.8 1.2 3 8 1.2 6.8 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5444 "NoGlow_CreatureL_450: Large* (Acaos)" **** Invis_CreatureL_450 invis_cr_450 default R LWT 4.5 4.5 4.5 4.5 NORM 7.2 14.4 1.35 3.5 9 1.35 7.65 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5445 "NoGlow_CreatureL_500: Large* (Acaos)" **** Invis_CreatureL_500 invis_cr_500 default R LWT 5 5 5 5 NORM 8 16 1.5 4 10 1.5 8.5 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5446 "NoGlow_CreatureS_010: Large* (Acaos)" **** Invis_CreatureS_010 invis_cr_010 default R SWT 0.1 0.1 0.1 0.1 NORM 0.16 0.32 0.03 0.05 0.2 0.03 0.17 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5447 "NoGlow_CreatureS_020: Large* (Acaos)" **** Invis_CreatureS_020 invis_cr_020 default R SWT 0.2 0.2 0.2 0.2 NORM 0.32 0.64 0.06 0.1 0.4 0.06 0.34 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5448 "NoGlow_CreatureS_030: Large* (Acaos)" **** Invis_CreatureS_030 invis_cr_030 default R SWT 0.3 0.3 0.3 0.3 NORM 0.48 0.96 0.09 0.15 0.6 0.09 0.51 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5449 "NoGlow_CreatureS_040: Large* (Acaos)" **** Invis_CreatureS_040 invis_cr_040 default R SWT 0.4 0.4 0.4 0.4 NORM 0.64 1.28 0.12 0.2 0.8 0.12 0.68 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5450 "NoGlow_CreatureS_050: Large* (Acaos)" **** Invis_CreatureS_050 invis_cr_050 default R SWT 0.5 0.5 0.5 0.5 NORM 0.8 1.6 0.15 0.25 1 0.15 0.85 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5451 "NoGlow_CreatureS_060: Large* (Acaos)" **** Invis_CreatureS_060 invis_cr_060 default R SWT 0.6 0.6 0.6 0.6 NORM 0.96 1.92 0.18 0.3 1.2 0.18 1.02 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5452 "NoGlow_CreatureS_070: Large* (Acaos)" **** Invis_CreatureS_070 invis_cr_070 default R SWT 0.7 0.7 0.7 0.7 NORM 1.12 2.24 0.21 0.35 1.4 0.21 1.19 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5453 "NoGlow_CreatureS_080: Large* (Acaos)" **** Invis_CreatureS_080 invis_cr_080 default R SWT 0.8 0.8 0.8 0.8 NORM 1.28 2.56 0.24 0.4 1.6 0.24 1.36 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5454 "NoGlow_CreatureS_090: Large* (Acaos)" **** Invis_CreatureS_090 invis_cr_090 default R SWT 0.9 0.9 0.9 0.9 NORM 1.44 2.88 0.27 0.45 1.8 0.27 1.53 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5455 "NoGlow_CreatureS_100: Large* (Acaos)" **** Invis_CreatureS_100 invis_cr_100 default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 2 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5456 "NoGlow_CreatureS_110: Large* (Acaos)" **** Invis_CreatureS_110 invis_cr_110 default R SWT 1.1 1.1 1.1 1.1 NORM 1.76 3.52 0.33 0.55 2.2 0.33 1.87 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5457 "NoGlow_CreatureS_120: Large* (Acaos)" **** Invis_CreatureS_120 invis_cr_120 default R SWT 1.2 1.2 1.2 1.2 NORM 1.92 3.84 0.36 0.6 2.4 0.36 2.04 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5458 "NoGlow_CreatureS_130: Large* (Acaos)" **** Invis_CreatureS_130 invis_cr_130 default R SWT 1.3 1.3 1.3 1.3 NORM 2.08 4.16 0.39 0.65 2.6 0.39 2.21 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5459 "NoGlow_CreatureS_140: Large* (Acaos)" **** Invis_CreatureS_140 invis_cr_140 default R SWT 1.4 1.4 1.4 1.4 NORM 2.24 4.48 0.42 0.7 2.8 0.42 2.38 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5460 "NoGlow_CreatureS_150: Large* (Acaos)" **** Invis_CreatureS_150 invis_cr_150 default R SWT 1.5 1.5 1.5 1.5 NORM 2.4 4.8 0.45 0.75 3 0.45 2.55 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5461 "NoGlow_CreatureS_160: Large* (Acaos)" **** Invis_CreatureS_160 invis_cr_160 default R SWT 1.6 1.6 1.6 1.6 NORM 2.56 5.12 0.48 0.8 3.2 0.48 2.72 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5462 "NoGlow_CreatureS_170: Large* (Acaos)" **** Invis_CreatureS_170 invis_cr_170 default R SWT 1.7 1.7 1.7 1.7 NORM 2.72 5.44 0.51 0.85 3.4 0.51 2.89 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5463 "NoGlow_CreatureS_180: Large* (Acaos)" **** Invis_CreatureS_180 invis_cr_180 default R SWT 1.8 1.8 1.8 1.8 NORM 2.88 5.76 0.54 0.9 3.6 0.54 3.06 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5464 "NoGlow_CreatureS_190: Large* (Acaos)" **** Invis_CreatureS_190 invis_cr_190 default R SWT 1.9 1.9 1.9 1.9 NORM 3.04 6.08 0.57 0.95 3.8 0.57 3.23 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5465 "NoGlow_CreatureS_200: Large* (Acaos)" **** Invis_CreatureS_200 invis_cr_200 default R SWT 2 2 2 2 NORM 3.2 6.4 0.6 1 4 0.6 3.4 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5466 "NoGlow_CreatureS_250: Large* (Acaos)" **** Invis_CreatureS_250 invis_cr_250 default R SWT 2.5 2.5 2.5 2.5 NORM 4 8 0.75 1.5 5 0.75 4.25 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5467 "NoGlow_CreatureS_300: Large* (Acaos)" **** Invis_CreatureS_300 invis_cr_300 default R SWT 3 3 3 3 NORM 4.8 9.6 0.9 2 6 0.9 5.1 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5468 "NoGlow_CreatureS_350: Large* (Acaos)" **** Invis_CreatureS_350 invis_cr_350 default R SWT 3.5 3.5 3.5 3.5 NORM 5.6 11.2 1.05 2.5 7 1.05 5.95 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5469 "NoGlow_CreatureS_400: Large* (Acaos)" **** Invis_CreatureS_400 invis_cr_400 default R SWT 4 4 4 4 NORM 6.4 12.8 1.2 3 8 1.2 6.8 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5470 "NoGlow_CreatureS_450: Large* (Acaos)" **** Invis_CreatureS_450 invis_cr_450 default R SWT 4.5 4.5 4.5 4.5 NORM 7.2 14.4 1.35 3.5 9 1.35 7.65 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5471 "NoGlow_CreatureS_500: Large* (Acaos)" **** Invis_CreatureS_500 invis_cr_500 default R SWT 5 5 5 5 NORM 8 16 1.5 4 10 1.5 8.5 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5472 "CreatureL_010: Huge* (Acaos)" **** Invis_CreatureL_010 invis_cr_010 default R LWT 0.1 0.1 0.1 0.1 NORM 0.16 0.32 0.03 0.05 0.2 0.03 0.17 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5473 "CreatureL_020: Huge* (Acaos)" **** Invis_CreatureL_020 invis_cr_020 default R LWT 0.2 0.2 0.2 0.2 NORM 0.32 0.64 0.06 0.1 0.4 0.06 0.34 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5474 "CreatureL_030: Huge* (Acaos)" **** Invis_CreatureL_030 invis_cr_030 default R LWT 0.3 0.3 0.3 0.3 NORM 0.48 0.96 0.09 0.15 0.6 0.09 0.51 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5475 "CreatureL_040: Huge* (Acaos)" **** Invis_CreatureL_040 invis_cr_040 default R LWT 0.4 0.4 0.4 0.4 NORM 0.64 1.28 0.12 0.2 0.8 0.12 0.68 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5476 "CreatureL_050: Huge* (Acaos)" **** Invis_CreatureL_050 invis_cr_050 default R LWT 0.5 0.5 0.5 0.5 NORM 0.8 1.6 0.15 0.25 1 0.15 0.85 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5477 "CreatureL_060: Huge* (Acaos)" **** Invis_CreatureL_060 invis_cr_060 default R LWT 0.6 0.6 0.6 0.6 NORM 0.96 1.92 0.18 0.3 1.2 0.18 1.02 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5478 "CreatureL_070: Huge* (Acaos)" **** Invis_CreatureL_070 invis_cr_070 default R LWT 0.7 0.7 0.7 0.7 NORM 1.12 2.24 0.21 0.35 1.4 0.21 1.19 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5479 "CreatureL_080: Huge* (Acaos)" **** Invis_CreatureL_080 invis_cr_080 default R LWT 0.8 0.8 0.8 0.8 NORM 1.28 2.56 0.24 0.4 1.6 0.24 1.36 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5480 "CreatureL_090: Huge* (Acaos)" **** Invis_CreatureL_090 invis_cr_090 default R LWT 0.9 0.9 0.9 0.9 NORM 1.44 2.88 0.27 0.45 1.8 0.27 1.53 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5481 "CreatureL_100: Huge* (Acaos)" **** Invis_CreatureL_100 invis_cr_100 default R LWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 2 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5482 "CreatureL_110: Huge* (Acaos)" **** Invis_CreatureL_110 invis_cr_110 default R LWT 1.1 1.1 1.1 1.1 NORM 1.76 3.52 0.33 0.55 2.2 0.33 1.87 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5483 "CreatureL_120: Huge* (Acaos)" **** Invis_CreatureL_120 invis_cr_120 default R LWT 1.2 1.2 1.2 1.2 NORM 1.92 3.84 0.36 0.6 2.4 0.36 2.04 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5484 "CreatureL_130: Huge* (Acaos)" **** Invis_CreatureL_130 invis_cr_130 default R LWT 1.3 1.3 1.3 1.3 NORM 2.08 4.16 0.39 0.65 2.6 0.39 2.21 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5485 "CreatureL_140: Huge* (Acaos)" **** Invis_CreatureL_140 invis_cr_140 default R LWT 1.4 1.4 1.4 1.4 NORM 2.24 4.48 0.42 0.7 2.8 0.42 2.38 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5486 "CreatureL_150: Huge* (Acaos)" **** Invis_CreatureL_150 invis_cr_150 default R LWT 1.5 1.5 1.5 1.5 NORM 2.4 4.8 0.45 0.75 3 0.45 2.55 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5487 "CreatureL_160: Huge* (Acaos)" **** Invis_CreatureL_160 invis_cr_160 default R LWT 1.6 1.6 1.6 1.6 NORM 2.56 5.12 0.48 0.8 3.2 0.48 2.72 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5488 "CreatureL_170: Huge* (Acaos)" **** Invis_CreatureL_170 invis_cr_170 default R LWT 1.7 1.7 1.7 1.7 NORM 2.72 5.44 0.51 0.85 3.4 0.51 2.89 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5489 "CreatureL_180: Huge* (Acaos)" **** Invis_CreatureL_180 invis_cr_180 default R LWT 1.8 1.8 1.8 1.8 NORM 2.88 5.76 0.54 0.9 3.6 0.54 3.06 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5490 "CreatureL_190: Huge* (Acaos)" **** Invis_CreatureL_190 invis_cr_190 default R LWT 1.9 1.9 1.9 1.9 NORM 3.04 6.08 0.57 0.95 3.8 0.57 3.23 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5491 "CreatureL_200: Huge* (Acaos)" **** Invis_CreatureL_200 invis_cr_200 default R LWT 2 2 2 2 NORM 3.2 6.4 0.6 1 4 0.6 3.4 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5492 "CreatureL_250: Huge* (Acaos)" **** Invis_CreatureL_250 invis_cr_250 default R LWT 2.5 2.5 2.5 2.5 NORM 4 8 0.75 1.5 5 0.75 4.25 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5493 "CreatureL_300: Huge* (Acaos)" **** Invis_CreatureL_300 invis_cr_300 default R LWT 3 3 3 3 NORM 4.8 9.6 0.9 2 6 0.9 5.1 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5494 "CreatureL_350: Huge* (Acaos)" **** Invis_CreatureL_350 invis_cr_350 default R LWT 3.5 3.5 3.5 3.5 NORM 5.6 11.2 1.05 2.5 7 1.05 5.95 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5495 "CreatureL_400: Huge* (Acaos)" **** Invis_CreatureL_400 invis_cr_400 default R LWT 4 4 4 4 NORM 6.4 12.8 1.2 3 8 1.2 6.8 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5496 "CreatureL_450: Huge* (Acaos)" **** Invis_CreatureL_450 invis_cr_450 default R LWT 4.5 4.5 4.5 4.5 NORM 7.2 14.4 1.35 3.5 9 1.35 7.65 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5497 "CreatureL_500: Huge* (Acaos)" **** Invis_CreatureL_500 invis_cr_500 default R LWT 5 5 5 5 NORM 8 16 1.5 4 10 1.5 8.5 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5498 "CreatureS_010: Huge* (Acaos)" **** Invis_CreatureS_010 invis_cr_010 default R SWT 0.1 0.1 0.1 0.1 NORM 0.16 0.32 0.03 0.05 0.2 0.03 0.17 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5499 "CreatureS_020: Huge* (Acaos)" **** Invis_CreatureS_020 invis_cr_020 default R SWT 0.2 0.2 0.2 0.2 NORM 0.32 0.64 0.06 0.1 0.4 0.06 0.34 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5500 "CreatureS_030: Huge* (Acaos)" **** Invis_CreatureS_030 invis_cr_030 default R SWT 0.3 0.3 0.3 0.3 NORM 0.48 0.96 0.09 0.15 0.6 0.09 0.51 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5501 "CreatureS_040: Huge* (Acaos)" **** Invis_CreatureS_040 invis_cr_040 default R SWT 0.4 0.4 0.4 0.4 NORM 0.64 1.28 0.12 0.2 0.8 0.12 0.68 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5502 "CreatureS_050: Huge* (Acaos)" **** Invis_CreatureS_050 invis_cr_050 default R SWT 0.5 0.5 0.5 0.5 NORM 0.8 1.6 0.15 0.25 1 0.15 0.85 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5503 "CreatureS_060: Huge* (Acaos)" **** Invis_CreatureS_060 invis_cr_060 default R SWT 0.6 0.6 0.6 0.6 NORM 0.96 1.92 0.18 0.3 1.2 0.18 1.02 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5504 "CreatureS_070: Huge* (Acaos)" **** Invis_CreatureS_070 invis_cr_070 default R SWT 0.7 0.7 0.7 0.7 NORM 1.12 2.24 0.21 0.35 1.4 0.21 1.19 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5505 "CreatureS_080: Huge* (Acaos)" **** Invis_CreatureS_080 invis_cr_080 default R SWT 0.8 0.8 0.8 0.8 NORM 1.28 2.56 0.24 0.4 1.6 0.24 1.36 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5506 "CreatureS_090: Huge* (Acaos)" **** Invis_CreatureS_090 invis_cr_090 default R SWT 0.9 0.9 0.9 0.9 NORM 1.44 2.88 0.27 0.45 1.8 0.27 1.53 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5507 "CreatureS_100: Huge* (Acaos)" **** Invis_CreatureS_100 invis_cr_100 default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 2 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5508 "CreatureS_110: Huge* (Acaos)" **** Invis_CreatureS_110 invis_cr_110 default R SWT 1.1 1.1 1.1 1.1 NORM 1.76 3.52 0.33 0.55 2.2 0.33 1.87 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5509 "CreatureS_120: Huge* (Acaos)" **** Invis_CreatureS_120 invis_cr_120 default R SWT 1.2 1.2 1.2 1.2 NORM 1.92 3.84 0.36 0.6 2.4 0.36 2.04 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5510 "CreatureS_130: Huge* (Acaos)" **** Invis_CreatureS_130 invis_cr_130 default R SWT 1.3 1.3 1.3 1.3 NORM 2.08 4.16 0.39 0.65 2.6 0.39 2.21 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5511 "CreatureS_140: Huge* (Acaos)" **** Invis_CreatureS_140 invis_cr_140 default R SWT 1.4 1.4 1.4 1.4 NORM 2.24 4.48 0.42 0.7 2.8 0.42 2.38 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5512 "CreatureS_150: Huge* (Acaos)" **** Invis_CreatureS_150 invis_cr_150 default R SWT 1.5 1.5 1.5 1.5 NORM 2.4 4.8 0.45 0.75 3 0.45 2.55 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5513 "CreatureS_160: Huge* (Acaos)" **** Invis_CreatureS_160 invis_cr_160 default R SWT 1.6 1.6 1.6 1.6 NORM 2.56 5.12 0.48 0.8 3.2 0.48 2.72 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5514 "CreatureS_170: Huge* (Acaos)" **** Invis_CreatureS_170 invis_cr_170 default R SWT 1.7 1.7 1.7 1.7 NORM 2.72 5.44 0.51 0.85 3.4 0.51 2.89 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5515 "CreatureS_180: Huge* (Acaos)" **** Invis_CreatureS_180 invis_cr_180 default R SWT 1.8 1.8 1.8 1.8 NORM 2.88 5.76 0.54 0.9 3.6 0.54 3.06 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5516 "CreatureS_190: Huge* (Acaos)" **** Invis_CreatureS_190 invis_cr_190 default R SWT 1.9 1.9 1.9 1.9 NORM 3.04 6.08 0.57 0.95 3.8 0.57 3.23 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5517 "CreatureS_200: Huge* (Acaos)" **** Invis_CreatureS_200 invis_cr_200 default R SWT 2 2 2 2 NORM 3.2 6.4 0.6 1 4 0.6 3.4 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5518 "CreatureS_250: Huge* (Acaos)" **** Invis_CreatureS_250 invis_cr_250 default R SWT 2.5 2.5 2.5 2.5 NORM 4 8 0.75 1.5 5 0.75 4.25 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5519 "CreatureS_300: Huge* (Acaos)" **** Invis_CreatureS_300 invis_cr_300 default R SWT 3 3 3 3 NORM 4.8 9.6 0.9 2 6 0.9 5.1 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5520 "CreatureS_350: Huge* (Acaos)" **** Invis_CreatureS_350 invis_cr_350 default R SWT 3.5 3.5 3.5 3.5 NORM 5.6 11.2 1.05 2.5 7 1.05 5.95 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5521 "CreatureS_400: Huge* (Acaos)" **** Invis_CreatureS_400 invis_cr_400 default R SWT 4 4 4 4 NORM 6.4 12.8 1.2 3 8 1.2 6.8 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5522 "CreatureS_450: Huge* (Acaos)" **** Invis_CreatureS_450 invis_cr_450 default R SWT 4.5 4.5 4.5 4.5 NORM 7.2 14.4 1.35 3.5 9 1.35 7.65 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5523 "CreatureS_500: Huge* (Acaos)" **** Invis_CreatureS_500 invis_cr_500 default R SWT 5 5 5 5 NORM 8 16 1.5 4 10 1.5 8.5 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5524 "NoGlow_CreatureL_010: Huge* (Acaos)" **** Invis_CreatureL_010 invis_cr_010 default R LWT 0.1 0.1 0.1 0.1 NORM 0.16 0.32 0.03 0.05 0.2 0.03 0.17 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5525 "NoGlow_CreatureL_020: Huge* (Acaos)" **** Invis_CreatureL_020 invis_cr_020 default R LWT 0.2 0.2 0.2 0.2 NORM 0.32 0.64 0.06 0.1 0.4 0.06 0.34 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5526 "NoGlow_CreatureL_030: Huge* (Acaos)" **** Invis_CreatureL_030 invis_cr_030 default R LWT 0.3 0.3 0.3 0.3 NORM 0.48 0.96 0.09 0.15 0.6 0.09 0.51 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5527 "NoGlow_CreatureL_040: Huge* (Acaos)" **** Invis_CreatureL_040 invis_cr_040 default R LWT 0.4 0.4 0.4 0.4 NORM 0.64 1.28 0.12 0.2 0.8 0.12 0.68 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5528 "NoGlow_CreatureL_050: Huge* (Acaos)" **** Invis_CreatureL_050 invis_cr_050 default R LWT 0.5 0.5 0.5 0.5 NORM 0.8 1.6 0.15 0.25 1 0.15 0.85 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5529 "NoGlow_CreatureL_060: Huge* (Acaos)" **** Invis_CreatureL_060 invis_cr_060 default R LWT 0.6 0.6 0.6 0.6 NORM 0.96 1.92 0.18 0.3 1.2 0.18 1.02 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5530 "NoGlow_CreatureL_070: Huge* (Acaos)" **** Invis_CreatureL_070 invis_cr_070 default R LWT 0.7 0.7 0.7 0.7 NORM 1.12 2.24 0.21 0.35 1.4 0.21 1.19 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5531 "NoGlow_CreatureL_080: Huge* (Acaos)" **** Invis_CreatureL_080 invis_cr_080 default R LWT 0.8 0.8 0.8 0.8 NORM 1.28 2.56 0.24 0.4 1.6 0.24 1.36 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5532 "NoGlow_CreatureL_090: Huge* (Acaos)" **** Invis_CreatureL_090 invis_cr_090 default R LWT 0.9 0.9 0.9 0.9 NORM 1.44 2.88 0.27 0.45 1.8 0.27 1.53 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5533 "NoGlow_CreatureL_100: Huge* (Acaos)" **** Invis_CreatureL_100 invis_cr_100 default R LWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 2 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5534 "NoGlow_CreatureL_110: Huge* (Acaos)" **** Invis_CreatureL_110 invis_cr_110 default R LWT 1.1 1.1 1.1 1.1 NORM 1.76 3.52 0.33 0.55 2.2 0.33 1.87 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5535 "NoGlow_CreatureL_120: Huge* (Acaos)" **** Invis_CreatureL_120 invis_cr_120 default R LWT 1.2 1.2 1.2 1.2 NORM 1.92 3.84 0.36 0.6 2.4 0.36 2.04 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5536 "NoGlow_CreatureL_130: Huge* (Acaos)" **** Invis_CreatureL_130 invis_cr_130 default R LWT 1.3 1.3 1.3 1.3 NORM 2.08 4.16 0.39 0.65 2.6 0.39 2.21 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5537 "NoGlow_CreatureL_140: Huge* (Acaos)" **** Invis_CreatureL_140 invis_cr_140 default R LWT 1.4 1.4 1.4 1.4 NORM 2.24 4.48 0.42 0.7 2.8 0.42 2.38 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5538 "NoGlow_CreatureL_150: Huge* (Acaos)" **** Invis_CreatureL_150 invis_cr_150 default R LWT 1.5 1.5 1.5 1.5 NORM 2.4 4.8 0.45 0.75 3 0.45 2.55 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5539 "NoGlow_CreatureL_160: Huge* (Acaos)" **** Invis_CreatureL_160 invis_cr_160 default R LWT 1.6 1.6 1.6 1.6 NORM 2.56 5.12 0.48 0.8 3.2 0.48 2.72 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5540 "NoGlow_CreatureL_170: Huge* (Acaos)" **** Invis_CreatureL_170 invis_cr_170 default R LWT 1.7 1.7 1.7 1.7 NORM 2.72 5.44 0.51 0.85 3.4 0.51 2.89 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5541 "NoGlow_CreatureL_180: Huge* (Acaos)" **** Invis_CreatureL_180 invis_cr_180 default R LWT 1.8 1.8 1.8 1.8 NORM 2.88 5.76 0.54 0.9 3.6 0.54 3.06 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5542 "NoGlow_CreatureL_190: Huge* (Acaos)" **** Invis_CreatureL_190 invis_cr_190 default R LWT 1.9 1.9 1.9 1.9 NORM 3.04 6.08 0.57 0.95 3.8 0.57 3.23 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5543 "NoGlow_CreatureL_200: Huge* (Acaos)" **** Invis_CreatureL_200 invis_cr_200 default R LWT 2 2 2 2 NORM 3.2 6.4 0.6 1 4 0.6 3.4 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5544 "NoGlow_CreatureL_250: Huge* (Acaos)" **** Invis_CreatureL_250 invis_cr_250 default R LWT 2.5 2.5 2.5 2.5 NORM 4 8 0.75 1.5 5 0.75 4.25 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5545 "NoGlow_CreatureL_300: Huge* (Acaos)" **** Invis_CreatureL_300 invis_cr_300 default R LWT 3 3 3 3 NORM 4.8 9.6 0.9 2 6 0.9 5.1 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5546 "NoGlow_CreatureL_350: Huge* (Acaos)" **** Invis_CreatureL_350 invis_cr_350 default R LWT 3.5 3.5 3.5 3.5 NORM 5.6 11.2 1.05 2.5 7 1.05 5.95 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5547 "NoGlow_CreatureL_400: Huge* (Acaos)" **** Invis_CreatureL_400 invis_cr_400 default R LWT 4 4 4 4 NORM 6.4 12.8 1.2 3 8 1.2 6.8 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5548 "NoGlow_CreatureL_450: Huge* (Acaos)" **** Invis_CreatureL_450 invis_cr_450 default R LWT 4.5 4.5 4.5 4.5 NORM 7.2 14.4 1.35 3.5 9 1.35 7.65 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5549 "NoGlow_CreatureL_500: Huge* (Acaos)" **** Invis_CreatureL_500 invis_cr_500 default R LWT 5 5 5 5 NORM 8 16 1.5 4 10 1.5 8.5 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5550 "NoGlow_CreatureS_010: Huge* (Acaos)" **** Invis_CreatureS_010 invis_cr_010 default R SWT 0.1 0.1 0.1 0.1 NORM 0.16 0.32 0.03 0.05 0.2 0.03 0.17 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5551 "NoGlow_CreatureS_020: Huge* (Acaos)" **** Invis_CreatureS_020 invis_cr_020 default R SWT 0.2 0.2 0.2 0.2 NORM 0.32 0.64 0.06 0.1 0.4 0.06 0.34 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5552 "NoGlow_CreatureS_030: Huge* (Acaos)" **** Invis_CreatureS_030 invis_cr_030 default R SWT 0.3 0.3 0.3 0.3 NORM 0.48 0.96 0.09 0.15 0.6 0.09 0.51 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5553 "NoGlow_CreatureS_040: Huge* (Acaos)" **** Invis_CreatureS_040 invis_cr_040 default R SWT 0.4 0.4 0.4 0.4 NORM 0.64 1.28 0.12 0.2 0.8 0.12 0.68 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5554 "NoGlow_CreatureS_050: Huge* (Acaos)" **** Invis_CreatureS_050 invis_cr_050 default R SWT 0.5 0.5 0.5 0.5 NORM 0.8 1.6 0.15 0.25 1 0.15 0.85 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5555 "NoGlow_CreatureS_060: Huge* (Acaos)" **** Invis_CreatureS_060 invis_cr_060 default R SWT 0.6 0.6 0.6 0.6 NORM 0.96 1.92 0.18 0.3 1.2 0.18 1.02 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5556 "NoGlow_CreatureS_070: Huge* (Acaos)" **** Invis_CreatureS_070 invis_cr_070 default R SWT 0.7 0.7 0.7 0.7 NORM 1.12 2.24 0.21 0.35 1.4 0.21 1.19 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5557 "NoGlow_CreatureS_080: Huge* (Acaos)" **** Invis_CreatureS_080 invis_cr_080 default R SWT 0.8 0.8 0.8 0.8 NORM 1.28 2.56 0.24 0.4 1.6 0.24 1.36 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5558 "NoGlow_CreatureS_090: Huge* (Acaos)" **** Invis_CreatureS_090 invis_cr_090 default R SWT 0.9 0.9 0.9 0.9 NORM 1.44 2.88 0.27 0.45 1.8 0.27 1.53 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5559 "NoGlow_CreatureS_100: Huge* (Acaos)" **** Invis_CreatureS_100 invis_cr_100 default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 2 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5560 "NoGlow_CreatureS_110: Huge* (Acaos)" **** Invis_CreatureS_110 invis_cr_110 default R SWT 1.1 1.1 1.1 1.1 NORM 1.76 3.52 0.33 0.55 2.2 0.33 1.87 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5561 "NoGlow_CreatureS_120: Huge* (Acaos)" **** Invis_CreatureS_120 invis_cr_120 default R SWT 1.2 1.2 1.2 1.2 NORM 1.92 3.84 0.36 0.6 2.4 0.36 2.04 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5562 "NoGlow_CreatureS_130: Huge* (Acaos)" **** Invis_CreatureS_130 invis_cr_130 default R SWT 1.3 1.3 1.3 1.3 NORM 2.08 4.16 0.39 0.65 2.6 0.39 2.21 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5563 "NoGlow_CreatureS_140: Huge* (Acaos)" **** Invis_CreatureS_140 invis_cr_140 default R SWT 1.4 1.4 1.4 1.4 NORM 2.24 4.48 0.42 0.7 2.8 0.42 2.38 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5564 "NoGlow_CreatureS_150: Huge* (Acaos)" **** Invis_CreatureS_150 invis_cr_150 default R SWT 1.5 1.5 1.5 1.5 NORM 2.4 4.8 0.45 0.75 3 0.45 2.55 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5565 "NoGlow_CreatureS_160: Huge* (Acaos)" **** Invis_CreatureS_160 invis_cr_160 default R SWT 1.6 1.6 1.6 1.6 NORM 2.56 5.12 0.48 0.8 3.2 0.48 2.72 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5566 "NoGlow_CreatureS_170: Huge* (Acaos)" **** Invis_CreatureS_170 invis_cr_170 default R SWT 1.7 1.7 1.7 1.7 NORM 2.72 5.44 0.51 0.85 3.4 0.51 2.89 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5567 "NoGlow_CreatureS_180: Huge* (Acaos)" **** Invis_CreatureS_180 invis_cr_180 default R SWT 1.8 1.8 1.8 1.8 NORM 2.88 5.76 0.54 0.9 3.6 0.54 3.06 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5568 "NoGlow_CreatureS_190: Huge* (Acaos)" **** Invis_CreatureS_190 invis_cr_190 default R SWT 1.9 1.9 1.9 1.9 NORM 3.04 6.08 0.57 0.95 3.8 0.57 3.23 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5569 "NoGlow_CreatureS_200: Huge* (Acaos)" **** Invis_CreatureS_200 invis_cr_200 default R SWT 2 2 2 2 NORM 3.2 6.4 0.6 1 4 0.6 3.4 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5570 "NoGlow_CreatureS_250: Huge* (Acaos)" **** Invis_CreatureS_250 invis_cr_250 default R SWT 2.5 2.5 2.5 2.5 NORM 4 8 0.75 1.5 5 0.75 4.25 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5571 "NoGlow_CreatureS_300: Huge* (Acaos)" **** Invis_CreatureS_300 invis_cr_300 default R SWT 3 3 3 3 NORM 4.8 9.6 0.9 2 6 0.9 5.1 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5572 "NoGlow_CreatureS_350: Huge* (Acaos)" **** Invis_CreatureS_350 invis_cr_350 default R SWT 3.5 3.5 3.5 3.5 NORM 5.6 11.2 1.05 2.5 7 1.05 5.95 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5573 "NoGlow_CreatureS_400: Huge* (Acaos)" **** Invis_CreatureS_400 invis_cr_400 default R SWT 4 4 4 4 NORM 6.4 12.8 1.2 3 8 1.2 6.8 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5574 "NoGlow_CreatureS_450: Huge* (Acaos)" **** Invis_CreatureS_450 invis_cr_450 default R SWT 4.5 4.5 4.5 4.5 NORM 7.2 14.4 1.35 3.5 9 1.35 7.65 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5575 "NoGlow_CreatureS_500: Huge* (Acaos)" **** Invis_CreatureS_500 invis_cr_500 default R SWT 5 5 5 5 NORM 8 16 1.5 4 10 1.5 8.5 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5576 "NoName_VFX W: AF T: AG: Huge* (Acaos)" **** Invis_VFX_FG invis_vfz_fg default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5577 "NoName_VFX W: AF T: AG: Large* (Acaos)" **** Invis_VFX_FG invis_vfz_fg default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5578 "NoName_VFX W: AF T: AG: Medium* (Acaos)" **** Invis_VFX_FG invis_vfz_fg default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5579 "NoName_VFX W: AF T: AG: Small* (Acaos)" **** Invis_VFX_FG invis_vfz_fg default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5580 "NoName_VFX W: AF T: AG: Tiny* (Acaos)" **** Invis_VFX_FG invis_vfz_fg default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5581 "NoName_VFX W: AF T: AH: Huge* (Acaos)" **** Invis_VFX_FH invis_vfz_fh default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5582 "NoName_VFX W: AF T: AH: Large* (Acaos)" **** Invis_VFX_FH invis_vfz_fh default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5583 "NoName_VFX W: AF T: AH: Medium* (Acaos)" **** Invis_VFX_FH invis_vfz_fh default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5584 "NoName_VFX W: AF T: AH: Small* (Acaos)" **** Invis_VFX_FH invis_vfz_fh default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5585 "NoName_VFX W: AF T: AH: Tiny* (Acaos)" **** Invis_VFX_FH invis_vfz_fh default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5586 "NoName_VFX W: AF T: AL: Huge* (Acaos)" **** Invis_VFX_FL invis_vfz_fl default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5587 "NoName_VFX W: AF T: AL: Large* (Acaos)" **** Invis_VFX_FL invis_vfz_fl default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5588 "NoName_VFX W: AF T: AL: Medium* (Acaos)" **** Invis_VFX_FL invis_vfz_fl default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5589 "NoName_VFX W: AF T: AL: Small* (Acaos)" **** Invis_VFX_FL invis_vfz_fl default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5590 "NoName_VFX W: AF T: AL: Tiny* (Acaos)" **** Invis_VFX_FL invis_vfz_fl default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5591 "NoName_VFX W: AF T: AM: Huge* (Acaos)" **** Invis_VFX_FM invis_vfz_fm default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5592 "NoName_VFX W: AF T: AM: Large* (Acaos)" **** Invis_VFX_FM invis_vfz_fm default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5593 "NoName_VFX W: AF T: AM: Medium* (Acaos)" **** Invis_VFX_FM invis_vfz_fm default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5594 "NoName_VFX W: AF T: AM: Small* (Acaos)" **** Invis_VFX_FM invis_vfz_fm default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5595 "NoName_VFX W: AF T: AM: Tiny* (Acaos)" **** Invis_VFX_FM invis_vfz_fm default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5596 "NoName_VFX W: AG T: AG: Huge* (Acaos)" **** Invis_VFX_GG invis_vfz_gg default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5597 "NoName_VFX W: AG T: AG: Large* (Acaos)" **** Invis_VFX_GG invis_vfz_gg default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5598 "NoName_VFX W: AG T: AG: Medium* (Acaos)" **** Invis_VFX_GG invis_vfz_gg default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5599 "NoName_VFX W: AG T: AG: Small* (Acaos)" **** Invis_VFX_GG invis_vfz_gg default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5600 "NoName_VFX W: AG T: AG: Tiny* (Acaos)" **** Invis_VFX_GG invis_vfz_gg default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5601 "NoName_VFX W: AG T: AH: Huge* (Acaos)" **** Invis_VFX_GH invis_vfz_gh default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5602 "NoName_VFX W: AG T: AH: Large* (Acaos)" **** Invis_VFX_GH invis_vfz_gh default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5603 "NoName_VFX W: AG T: AH: Medium* (Acaos)" **** Invis_VFX_GH invis_vfz_gh default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5604 "NoName_VFX W: AG T: AH: Small* (Acaos)" **** Invis_VFX_GH invis_vfz_gh default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5605 "NoName_VFX W: AG T: AH: Tiny* (Acaos)" **** Invis_VFX_GH invis_vfz_gh default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5606 "NoName_VFX W: AG T: AL: Huge* (Acaos)" **** Invis_VFX_GL invis_vfz_gl default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5607 "NoName_VFX W: AG T: AL: Large* (Acaos)" **** Invis_VFX_GL invis_vfz_gl default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5608 "NoName_VFX W: AG T: AL: Medium* (Acaos)" **** Invis_VFX_GL invis_vfz_gl default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5609 "NoName_VFX W: AG T: AL: Small* (Acaos)" **** Invis_VFX_GL invis_vfz_gl default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5610 "NoName_VFX W: AG T: AL: Tiny* (Acaos)" **** Invis_VFX_GL invis_vfz_gl default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5611 "NoName_VFX W: AG T: AM: Huge* (Acaos)" **** Invis_VFX_GM invis_vfz_gm default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5612 "NoName_VFX W: AG T: AM: Large* (Acaos)" **** Invis_VFX_GM invis_vfz_gm default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5613 "NoName_VFX W: AG T: AM: Medium* (Acaos)" **** Invis_VFX_GM invis_vfz_gm default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5614 "NoName_VFX W: AG T: AM: Small* (Acaos)" **** Invis_VFX_GM invis_vfz_gm default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5615 "NoName_VFX W: AG T: AM: Tiny* (Acaos)" **** Invis_VFX_GM invis_vfz_gm default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5616 "NoName_VFX W: AH T: AG: Huge* (Acaos)" **** Invis_VFX_HG invis_vfz_hg default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5617 "NoName_VFX W: AH T: AG: Large* (Acaos)" **** Invis_VFX_HG invis_vfz_hg default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5618 "NoName_VFX W: AH T: AG: Medium* (Acaos)" **** Invis_VFX_HG invis_vfz_hg default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5619 "NoName_VFX W: AH T: AG: Small* (Acaos)" **** Invis_VFX_HG invis_vfz_hg default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5620 "NoName_VFX W: AH T: AG: Tiny* (Acaos)" **** Invis_VFX_HG invis_vfz_hg default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5621 "NoName_VFX W: AH T: AH: Huge* (Acaos)" **** Invis_VFX_HH invis_vfz_hh default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5622 "NoName_VFX W: AH T: AH: Large* (Acaos)" **** Invis_VFX_HH invis_vfz_hh default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5623 "NoName_VFX W: AH T: AH: Medium* (Acaos)" **** Invis_VFX_HH invis_vfz_hh default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5624 "NoName_VFX W: AH T: AH: Small* (Acaos)" **** Invis_VFX_HH invis_vfz_hh default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5625 "NoName_VFX W: AH T: AH: Tiny* (Acaos)" **** Invis_VFX_HH invis_vfz_hh default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5626 "NoName_VFX W: AH T: AL: Huge* (Acaos)" **** Invis_VFX_HL invis_vfz_hl default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5627 "NoName_VFX W: AH T: AL: Large* (Acaos)" **** Invis_VFX_HL invis_vfz_hl default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5628 "NoName_VFX W: AH T: AL: Medium* (Acaos)" **** Invis_VFX_HL invis_vfz_hl default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5629 "NoName_VFX W: AH T: AL: Small* (Acaos)" **** Invis_VFX_HL invis_vfz_hl default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5630 "NoName_VFX W: AH T: AL: Tiny* (Acaos)" **** Invis_VFX_HL invis_vfz_hl default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5631 "NoName_VFX W: AH T: AM: Huge* (Acaos)" **** Invis_VFX_HM invis_vfz_hm default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5632 "NoName_VFX W: AH T: AM: Large* (Acaos)" **** Invis_VFX_HM invis_vfz_hm default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5633 "NoName_VFX W: AH T: AM: Medium* (Acaos)" **** Invis_VFX_HM invis_vfz_hm default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5634 "NoName_VFX W: AH T: AM: Small* (Acaos)" **** Invis_VFX_HM invis_vfz_hm default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5635 "NoName_VFX W: AH T: AM: Tiny* (Acaos)" **** Invis_VFX_HM invis_vfz_hm default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5636 "NoName_VFX W: AL T: AG: Huge* (Acaos)" **** Invis_VFX_LG invis_vfz_lg default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5637 "NoName_VFX W: AL T: AG: Large* (Acaos)" **** Invis_VFX_LG invis_vfz_lg default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5638 "NoName_VFX W: AL T: AG: Medium* (Acaos)" **** Invis_VFX_LG invis_vfz_lg default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5639 "NoName_VFX W: AL T: AG: Small* (Acaos)" **** Invis_VFX_LG invis_vfz_lg default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5640 "NoName_VFX W: AL T: AG: Tiny* (Acaos)" **** Invis_VFX_LG invis_vfz_lg default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5641 "NoName_VFX W: AL T: AH: Huge* (Acaos)" **** Invis_VFX_LH invis_vfz_lh default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5642 "NoName_VFX W: AL T: AH: Large* (Acaos)" **** Invis_VFX_LH invis_vfz_lh default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5643 "NoName_VFX W: AL T: AH: Medium* (Acaos)" **** Invis_VFX_LH invis_vfz_lh default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5644 "NoName_VFX W: AL T: AH: Small* (Acaos)" **** Invis_VFX_LH invis_vfz_lh default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5645 "NoName_VFX W: AL T: AH: Tiny* (Acaos)" **** Invis_VFX_LH invis_vfz_lh default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5646 "NoName_VFX W: AL T: AL: Huge* (Acaos)" **** Invis_VFX_LL invis_vfz_ll default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5647 "NoName_VFX W: AL T: AL: Large* (Acaos)" **** Invis_VFX_LL invis_vfz_ll default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5648 "NoName_VFX W: AL T: AL: Medium* (Acaos)" **** Invis_VFX_LL invis_vfz_ll default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5649 "NoName_VFX W: AL T: AL: Small* (Acaos)" **** Invis_VFX_LL invis_vfz_ll default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5650 "NoName_VFX W: AL T: AL: Tiny* (Acaos)" **** Invis_VFX_LL invis_vfz_ll default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5651 "NoName_VFX W: AL T: AM: Huge* (Acaos)" **** Invis_VFX_LM invis_vfz_lm default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5652 "NoName_VFX W: AL T: AM: Large* (Acaos)" **** Invis_VFX_LM invis_vfz_lm default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5653 "NoName_VFX W: AL T: AM: Medium* (Acaos)" **** Invis_VFX_LM invis_vfz_lm default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5654 "NoName_VFX W: AL T: AM: Small* (Acaos)" **** Invis_VFX_LM invis_vfz_lm default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5655 "NoName_VFX W: AL T: AM: Tiny* (Acaos)" **** Invis_VFX_LM invis_vfz_lm default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5656 "NoName_VFX W: AM T: AG: Huge* (Acaos)" **** Invis_VFX_MG invis_vfz_mg default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5657 "NoName_VFX W: AM T: AG: Large* (Acaos)" **** Invis_VFX_MG invis_vfz_mg default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5658 "NoName_VFX W: AM T: AG: Medium* (Acaos)" **** Invis_VFX_MG invis_vfz_mg default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5659 "NoName_VFX W: AM T: AG: Small* (Acaos)" **** Invis_VFX_MG invis_vfz_mg default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5660 "NoName_VFX W: AM T: AG: Tiny* (Acaos)" **** Invis_VFX_MG invis_vfz_mg default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5661 "NoName_VFX W: AM T: AH: Huge* (Acaos)" **** Invis_VFX_MH invis_vfz_mh default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5662 "NoName_VFX W: AM T: AH: Large* (Acaos)" **** Invis_VFX_MH invis_vfz_mh default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5663 "NoName_VFX W: AM T: AH: Medium* (Acaos)" **** Invis_VFX_MH invis_vfz_mh default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5664 "NoName_VFX W: AM T: AH: Small* (Acaos)" **** Invis_VFX_MH invis_vfz_mh default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5665 "NoName_VFX W: AM T: AH: Tiny* (Acaos)" **** Invis_VFX_MH invis_vfz_mh default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5666 "NoName_VFX W: AM T: AL: Huge* (Acaos)" **** Invis_VFX_ML invis_vfz_ml default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5667 "NoName_VFX W: AM T: AL: Large* (Acaos)" **** Invis_VFX_ML invis_vfz_ml default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5668 "NoName_VFX W: AM T: AL: Medium* (Acaos)" **** Invis_VFX_ML invis_vfz_ml default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5669 "NoName_VFX W: AM T: AL: Small* (Acaos)" **** Invis_VFX_ML invis_vfz_ml default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5670 "NoName_VFX W: AM T: AL: Tiny* (Acaos)" **** Invis_VFX_ML invis_vfz_ml default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5671 "NoName_VFX W: AM T: AM: Huge* (Acaos)" **** Invis_VFX_MM invis_vfz_mm default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5672 "NoName_VFX W: AM T: AM: Large* (Acaos)" **** Invis_VFX_MM invis_vfz_mm default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5673 "NoName_VFX W: AM T: AM: Medium* (Acaos)" **** Invis_VFX_MM invis_vfz_mm default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5674 "NoName_VFX W: AM T: AM: Small* (Acaos)" **** Invis_VFX_MM invis_vfz_mm default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5675 "NoName_VFX W: AM T: AM: Tiny* (Acaos)" **** Invis_VFX_MM invis_vfz_mm default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5676 "CreatureVFX W: UF T: AG: Huge* (Acaos)" **** Invis_VFX_FG invis_vfx_ufag default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5677 "CreatureVFX W: UF T: AG: Large* (Acaos)" **** Invis_VFX_FG invis_vfx_ufag default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5678 "CreatureVFX W: UF T: AG: Medium* (Acaos)" **** Invis_VFX_FG invis_vfx_ufag default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +5679 "CreatureVFX W: UF T: AG: Small* (Acaos)" **** Invis_VFX_FG invis_vfx_ufag default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5680 "CreatureVFX W: UF T: AG: Tiny* (Acaos)" **** Invis_VFX_FG invis_vfx_ufag default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5681 "CreatureVFX W: UF T: AH: Huge* (Acaos)" **** Invis_VFX_FH invis_vfx_ufah default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5682 "CreatureVFX W: UF T: AH: Large* (Acaos)" **** Invis_VFX_FH invis_vfx_ufah default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5683 "CreatureVFX W: UF T: AH: Medium* (Acaos)" **** Invis_VFX_FH invis_vfx_ufah default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +5684 "CreatureVFX W: UF T: AH: Small* (Acaos)" **** Invis_VFX_FH invis_vfx_ufah default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5685 "CreatureVFX W: UF T: AH: Tiny* (Acaos)" **** Invis_VFX_FH invis_vfx_ufah default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5686 "CreatureVFX W: UF T: AL: Huge* (Acaos)" **** Invis_VFX_FL invis_vfx_ufal default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5687 "CreatureVFX W: UF T: AL: Large* (Acaos)" **** Invis_VFX_FL invis_vfx_ufal default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5688 "CreatureVFX W: UF T: AL: Medium* (Acaos)" **** Invis_VFX_FL invis_vfx_ufal default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +5689 "CreatureVFX W: UF T: AL: Small* (Acaos)" **** Invis_VFX_FL invis_vfx_ufal default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5690 "CreatureVFX W: UF T: AL: Tiny* (Acaos)" **** Invis_VFX_FL invis_vfx_ufal default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5691 "CreatureVFX W: UF T: AM: Huge* (Acaos)" **** Invis_VFX_FM invis_vfx_ufam default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5692 "CreatureVFX W: UF T: AM: Large* (Acaos)" **** Invis_VFX_FM invis_vfx_ufam default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5693 "CreatureVFX W: UF T: AM: Medium* (Acaos)" **** Invis_VFX_FM invis_vfx_ufam default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +5694 "CreatureVFX W: UF T: AM: Small* (Acaos)" **** Invis_VFX_FM invis_vfx_ufam default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5695 "CreatureVFX W: UF T: AM: Tiny* (Acaos)" **** Invis_VFX_FM invis_vfx_ufam default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5696 "CreatureVFX W: UG T: AG: Huge* (Acaos)" **** Invis_VFX_GG invis_vfx_ugag default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5697 "CreatureVFX W: UG T: AG: Large* (Acaos)" **** Invis_VFX_GG invis_vfx_ugag default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5698 "CreatureVFX W: UG T: AG: Medium* (Acaos)" **** Invis_VFX_GG invis_vfx_ugag default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +5699 "CreatureVFX W: UG T: AG: Small* (Acaos)" **** Invis_VFX_GG invis_vfx_ugag default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5700 "CreatureVFX W: UG T: AG: Tiny* (Acaos)" **** Invis_VFX_GG invis_vfx_ugag default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5701 "CreatureVFX W: UG T: AH: Huge* (Acaos)" **** Invis_VFX_GH invis_vfx_ugah default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5702 "CreatureVFX W: UG T: AH: Large* (Acaos)" **** Invis_VFX_GH invis_vfx_ugah default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5703 "CreatureVFX W: UG T: AH: Medium* (Acaos)" **** Invis_VFX_GH invis_vfx_ugah default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +5704 "CreatureVFX W: UG T: AH: Small* (Acaos)" **** Invis_VFX_GH invis_vfx_ugah default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5705 "CreatureVFX W: UG T: AH: Tiny* (Acaos)" **** Invis_VFX_GH invis_vfx_ugah default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5706 "CreatureVFX W: UG T: AL: Huge* (Acaos)" **** Invis_VFX_GL invis_vfx_ugal default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5707 "CreatureVFX W: UG T: AL: Large* (Acaos)" **** Invis_VFX_GL invis_vfx_ugal default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5708 "CreatureVFX W: UG T: AL: Medium* (Acaos)" **** Invis_VFX_GL invis_vfx_ugal default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +5709 "CreatureVFX W: UG T: AL: Small* (Acaos)" **** Invis_VFX_GL invis_vfx_ugal default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5710 "CreatureVFX W: UG T: AL: Tiny* (Acaos)" **** Invis_VFX_GL invis_vfx_ugal default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5711 "CreatureVFX W: UG T: AM: Huge* (Acaos)" **** Invis_VFX_GM invis_vfx_ugam default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5712 "CreatureVFX W: UG T: AM: Large* (Acaos)" **** Invis_VFX_GM invis_vfx_ugam default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5713 "CreatureVFX W: UG T: AM: Medium* (Acaos)" **** Invis_VFX_GM invis_vfx_ugam default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +5714 "CreatureVFX W: UG T: AM: Small* (Acaos)" **** Invis_VFX_GM invis_vfx_ugam default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5715 "CreatureVFX W: UG T: AM: Tiny* (Acaos)" **** Invis_VFX_GM invis_vfx_ugam default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5716 "CreatureVFX W: UH T: AG: Huge* (Acaos)" **** Invis_VFX_HG invis_vfx_uhag default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5717 "CreatureVFX W: UH T: AG: Large* (Acaos)" **** Invis_VFX_HG invis_vfx_uhag default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5718 "CreatureVFX W: UH T: AG: Medium* (Acaos)" **** Invis_VFX_HG invis_vfx_uhag default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +5719 "CreatureVFX W: UH T: AG: Small* (Acaos)" **** Invis_VFX_HG invis_vfx_uhag default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5720 "CreatureVFX W: UH T: AG: Tiny* (Acaos)" **** Invis_VFX_HG invis_vfx_uhag default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5721 "CreatureVFX W: UH T: AH: Huge* (Acaos)" **** Invis_VFX_HH invis_vfx_uhah default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5722 "CreatureVFX W: UH T: AH: Large* (Acaos)" **** Invis_VFX_HH invis_vfx_uhah default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5723 "CreatureVFX W: UH T: AH: Medium* (Acaos)" **** Invis_VFX_HH invis_vfx_uhah default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +5724 "CreatureVFX W: UH T: AH: Small* (Acaos)" **** Invis_VFX_HH invis_vfx_uhah default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5725 "CreatureVFX W: UH T: AH: Tiny* (Acaos)" **** Invis_VFX_HH invis_vfx_uhah default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5726 "CreatureVFX W: UH T: AL: Huge* (Acaos)" **** Invis_VFX_HL invis_vfx_uhal default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5727 "CreatureVFX W: UH T: AL: Large* (Acaos)" **** Invis_VFX_HL invis_vfx_uhal default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5728 "CreatureVFX W: UH T: AL: Medium* (Acaos)" **** Invis_VFX_HL invis_vfx_uhal default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +5729 "CreatureVFX W: UH T: AL: Small* (Acaos)" **** Invis_VFX_HL invis_vfx_uhal default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5730 "CreatureVFX W: UH T: AL: Tiny* (Acaos)" **** Invis_VFX_HL invis_vfx_uhal default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5731 "CreatureVFX W: UH T: AM: Huge* (Acaos)" **** Invis_VFX_HM invis_vfx_uham default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5732 "CreatureVFX W: UH T: AM: Large* (Acaos)" **** Invis_VFX_HM invis_vfx_uham default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5733 "CreatureVFX W: UH T: AM: Medium* (Acaos)" **** Invis_VFX_HM invis_vfx_uham default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +5734 "CreatureVFX W: UH T: AM: Small* (Acaos)" **** Invis_VFX_HM invis_vfx_uham default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5735 "CreatureVFX W: UH T: AM: Tiny* (Acaos)" **** Invis_VFX_HM invis_vfx_uham default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5736 "CreatureVFX W: UL T: AG: Huge* (Acaos)" **** Invis_VFX_LG invis_vfx_ulag default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5737 "CreatureVFX W: UL T: AG: Large* (Acaos)" **** Invis_VFX_LG invis_vfx_ulag default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5738 "CreatureVFX W: UL T: AG: Medium* (Acaos)" **** Invis_VFX_LG invis_vfx_ulag default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +5739 "CreatureVFX W: UL T: AG: Small* (Acaos)" **** Invis_VFX_LG invis_vfx_ulag default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5740 "CreatureVFX W: UL T: AG: Tiny* (Acaos)" **** Invis_VFX_LG invis_vfx_ulag default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5741 "CreatureVFX W: UL T: AH: Huge* (Acaos)" **** Invis_VFX_LH invis_vfx_ulah default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5742 "CreatureVFX W: UL T: AH: Large* (Acaos)" **** Invis_VFX_LH invis_vfx_ulah default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5743 "CreatureVFX W: UL T: AH: Medium* (Acaos)" **** Invis_VFX_LH invis_vfx_ulah default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +5744 "CreatureVFX W: UL T: AH: Small* (Acaos)" **** Invis_VFX_LH invis_vfx_ulah default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5745 "CreatureVFX W: UL T: AH: Tiny* (Acaos)" **** Invis_VFX_LH invis_vfx_ulah default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5746 "CreatureVFX W: UL T: AL: Huge* (Acaos)" **** Invis_VFX_LL invis_vfx_ulal default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5747 "CreatureVFX W: UL T: AL: Large* (Acaos)" **** Invis_VFX_LL invis_vfx_ulal default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5748 "CreatureVFX W: UL T: AL: Medium* (Acaos)" **** Invis_VFX_LL invis_vfx_ulal default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +5749 "CreatureVFX W: UL T: AL: Small* (Acaos)" **** Invis_VFX_LL invis_vfx_ulal default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5750 "CreatureVFX W: UL T: AL: Tiny* (Acaos)" **** Invis_VFX_LL invis_vfx_ulal default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5751 "CreatureVFX W: UL T: AM: Huge* (Acaos)" **** Invis_VFX_LM invis_vfx_ulam default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5752 "CreatureVFX W: UL T: AM: Large* (Acaos)" **** Invis_VFX_LM invis_vfx_ulam default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5753 "CreatureVFX W: UL T: AM: Medium* (Acaos)" **** Invis_VFX_LM invis_vfx_ulam default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +5754 "CreatureVFX W: UL T: AM: Small* (Acaos)" **** Invis_VFX_LM invis_vfx_ulam default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5755 "CreatureVFX W: UL T: AM: Tiny* (Acaos)" **** Invis_VFX_LM invis_vfx_ulam default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5756 "CreatureVFX W: UM T: AG: Huge* (Acaos)" **** Invis_VFX_MG invis_vfx_umag default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5757 "CreatureVFX W: UM T: AG: Large* (Acaos)" **** Invis_VFX_MG invis_vfx_umag default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5758 "CreatureVFX W: UM T: AG: Medium* (Acaos)" **** Invis_VFX_MG invis_vfx_umag default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +5759 "CreatureVFX W: UM T: AG: Small* (Acaos)" **** Invis_VFX_MG invis_vfx_umag default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5760 "CreatureVFX W: UM T: AG: Tiny* (Acaos)" **** Invis_VFX_MG invis_vfx_umag default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5761 "CreatureVFX W: UM T: AH: Huge* (Acaos)" **** Invis_VFX_MH invis_vfx_umah default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5762 "CreatureVFX W: UM T: AH: Large* (Acaos)" **** Invis_VFX_MH invis_vfx_umah default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5763 "CreatureVFX W: UM T: AH: Medium* (Acaos)" **** Invis_VFX_MH invis_vfx_umah default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +5764 "CreatureVFX W: UM T: AH: Small* (Acaos)" **** Invis_VFX_MH invis_vfx_umah default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5765 "CreatureVFX W: UM T: AH: Tiny* (Acaos)" **** Invis_VFX_MH invis_vfx_umah default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5766 "CreatureVFX W: UM T: AL: Huge* (Acaos)" **** Invis_VFX_ML invis_vfx_umal default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5767 "CreatureVFX W: UM T: AL: Large* (Acaos)" **** Invis_VFX_ML invis_vfx_umal default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5768 "CreatureVFX W: UM T: AL: Medium* (Acaos)" **** Invis_VFX_ML invis_vfx_umal default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +5769 "CreatureVFX W: UM T: AL: Small* (Acaos)" **** Invis_VFX_ML invis_vfx_umal default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5770 "CreatureVFX W: UM T: AL: Tiny* (Acaos)" **** Invis_VFX_ML invis_vfx_umal default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5771 "CreatureVFX W: UM T: AM: Huge* (Acaos)" **** Invis_VFX_MM invis_vfx_umam default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5772 "CreatureVFX W: UM T: AM: Large* (Acaos)" **** Invis_VFX_MM invis_vfx_umam default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5773 "CreatureVFX W: UM T: AM: Medium* (Acaos)" **** Invis_VFX_MM invis_vfx_umam default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +5774 "CreatureVFX W: UM T: AM: Small* (Acaos)" **** Invis_VFX_MM invis_vfx_umam default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5775 "CreatureVFX W: UM T: AM: Tiny* (Acaos)" **** Invis_VFX_MM invis_vfx_umam default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5776 "NoGlow_VFX W: UF T: AG: Huge* (Acaos)" **** Invis_VFX_FG invis_vfx_ufag default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5777 "NoGlow_VFX W: UF T: AG: Large* (Acaos)" **** Invis_VFX_FG invis_vfx_ufag default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5778 "NoGlow_VFX W: UF T: AG: Medium* (Acaos)" **** Invis_VFX_FG invis_vfx_ufag default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5779 "NoGlow_VFX W: UF T: AG: Small* (Acaos)" **** Invis_VFX_FG invis_vfx_ufag default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5780 "NoGlow_VFX W: UF T: AG: Tiny* (Acaos)" **** Invis_VFX_FG invis_vfx_ufag default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5781 "NoGlow_VFX W: UF T: AH: Huge* (Acaos)" **** Invis_VFX_FH invis_vfx_ufah default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5782 "NoGlow_VFX W: UF T: AH: Large* (Acaos)" **** Invis_VFX_FH invis_vfx_ufah default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5783 "NoGlow_VFX W: UF T: AH: Medium* (Acaos)" **** Invis_VFX_FH invis_vfx_ufah default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5784 "NoGlow_VFX W: UF T: AH: Small* (Acaos)" **** Invis_VFX_FH invis_vfx_ufah default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5785 "NoGlow_VFX W: UF T: AH: Tiny* (Acaos)" **** Invis_VFX_FH invis_vfx_ufah default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5786 "NoGlow_VFX W: UF T: AL: Huge* (Acaos)" **** Invis_VFX_FL invis_vfx_ufal default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5787 "NoGlow_VFX W: UF T: AL: Large* (Acaos)" **** Invis_VFX_FL invis_vfx_ufal default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5788 "NoGlow_VFX W: UF T: AL: Medium* (Acaos)" **** Invis_VFX_FL invis_vfx_ufal default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5789 "NoGlow_VFX W: UF T: AL: Small* (Acaos)" **** Invis_VFX_FL invis_vfx_ufal default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5790 "NoGlow_VFX W: UF T: AL: Tiny* (Acaos)" **** Invis_VFX_FL invis_vfx_ufal default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5791 "NoGlow_VFX W: UF T: AM: Huge* (Acaos)" **** Invis_VFX_FM invis_vfx_ufam default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5792 "NoGlow_VFX W: UF T: AM: Large* (Acaos)" **** Invis_VFX_FM invis_vfx_ufam default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5793 "NoGlow_VFX W: UF T: AM: Medium* (Acaos)" **** Invis_VFX_FM invis_vfx_ufam default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5794 "NoGlow_VFX W: UF T: AM: Small* (Acaos)" **** Invis_VFX_FM invis_vfx_ufam default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5795 "NoGlow_VFX W: UF T: AM: Tiny* (Acaos)" **** Invis_VFX_FM invis_vfx_ufam default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5796 "NoGlow_VFX W: UG T: AG: Huge* (Acaos)" **** Invis_VFX_GG invis_vfx_ugag default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5797 "NoGlow_VFX W: UG T: AG: Large* (Acaos)" **** Invis_VFX_GG invis_vfx_ugag default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5798 "NoGlow_VFX W: UG T: AG: Medium* (Acaos)" **** Invis_VFX_GG invis_vfx_ugag default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5799 "NoGlow_VFX W: UG T: AG: Small* (Acaos)" **** Invis_VFX_GG invis_vfx_ugag default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5800 "NoGlow_VFX W: UG T: AG: Tiny* (Acaos)" **** Invis_VFX_GG invis_vfx_ugag default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5801 "NoGlow_VFX W: UG T: AH: Huge* (Acaos)" **** Invis_VFX_GH invis_vfx_ugah default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5802 "NoGlow_VFX W: UG T: AH: Large* (Acaos)" **** Invis_VFX_GH invis_vfx_ugah default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5803 "NoGlow_VFX W: UG T: AH: Medium* (Acaos)" **** Invis_VFX_GH invis_vfx_ugah default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5804 "NoGlow_VFX W: UG T: AH: Small* (Acaos)" **** Invis_VFX_GH invis_vfx_ugah default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5805 "NoGlow_VFX W: UG T: AH: Tiny* (Acaos)" **** Invis_VFX_GH invis_vfx_ugah default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5806 "NoGlow_VFX W: UG T: AL: Huge* (Acaos)" **** Invis_VFX_GL invis_vfx_ugal default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5807 "NoGlow_VFX W: UG T: AL: Large* (Acaos)" **** Invis_VFX_GL invis_vfx_ugal default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5808 "NoGlow_VFX W: UG T: AL: Medium* (Acaos)" **** Invis_VFX_GL invis_vfx_ugal default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5809 "NoGlow_VFX W: UG T: AL: Small* (Acaos)" **** Invis_VFX_GL invis_vfx_ugal default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5810 "NoGlow_VFX W: UG T: AL: Tiny* (Acaos)" **** Invis_VFX_GL invis_vfx_ugal default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5811 "NoGlow_VFX W: UG T: AM: Huge* (Acaos)" **** Invis_VFX_GM invis_vfx_ugam default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5812 "NoGlow_VFX W: UG T: AM: Large* (Acaos)" **** Invis_VFX_GM invis_vfx_ugam default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5813 "NoGlow_VFX W: UG T: AM: Medium* (Acaos)" **** Invis_VFX_GM invis_vfx_ugam default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5814 "NoGlow_VFX W: UG T: AM: Small* (Acaos)" **** Invis_VFX_GM invis_vfx_ugam default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5815 "NoGlow_VFX W: UG T: AM: Tiny* (Acaos)" **** Invis_VFX_GM invis_vfx_ugam default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5816 "NoGlow_VFX W: UH T: AG: Huge* (Acaos)" **** Invis_VFX_HG invis_vfx_uhag default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5817 "NoGlow_VFX W: UH T: AG: Large* (Acaos)" **** Invis_VFX_HG invis_vfx_uhag default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5818 "NoGlow_VFX W: UH T: AG: Medium* (Acaos)" **** Invis_VFX_HG invis_vfx_uhag default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5819 "NoGlow_VFX W: UH T: AG: Small* (Acaos)" **** Invis_VFX_HG invis_vfx_uhag default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5820 "NoGlow_VFX W: UH T: AG: Tiny* (Acaos)" **** Invis_VFX_HG invis_vfx_uhag default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5821 "NoGlow_VFX W: UH T: AH: Huge* (Acaos)" **** Invis_VFX_HH invis_vfx_uhah default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5822 "NoGlow_VFX W: UH T: AH: Large* (Acaos)" **** Invis_VFX_HH invis_vfx_uhah default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5823 "NoGlow_VFX W: UH T: AH: Medium* (Acaos)" **** Invis_VFX_HH invis_vfx_uhah default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5824 "NoGlow_VFX W: UH T: AH: Small* (Acaos)" **** Invis_VFX_HH invis_vfx_uhah default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5825 "NoGlow_VFX W: UH T: AH: Tiny* (Acaos)" **** Invis_VFX_HH invis_vfx_uhah default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5826 "NoGlow_VFX W: UH T: AL: Huge* (Acaos)" **** Invis_VFX_HL invis_vfx_uhal default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5827 "NoGlow_VFX W: UH T: AL: Large* (Acaos)" **** Invis_VFX_HL invis_vfx_uhal default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5828 "NoGlow_VFX W: UH T: AL: Medium* (Acaos)" **** Invis_VFX_HL invis_vfx_uhal default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5829 "NoGlow_VFX W: UH T: AL: Small* (Acaos)" **** Invis_VFX_HL invis_vfx_uhal default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5830 "NoGlow_VFX W: UH T: AL: Tiny* (Acaos)" **** Invis_VFX_HL invis_vfx_uhal default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5831 "NoGlow_VFX W: UH T: AM: Huge* (Acaos)" **** Invis_VFX_HM invis_vfx_uham default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5832 "NoGlow_VFX W: UH T: AM: Large* (Acaos)" **** Invis_VFX_HM invis_vfx_uham default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5833 "NoGlow_VFX W: UH T: AM: Medium* (Acaos)" **** Invis_VFX_HM invis_vfx_uham default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5834 "NoGlow_VFX W: UH T: AM: Small* (Acaos)" **** Invis_VFX_HM invis_vfx_uham default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5835 "NoGlow_VFX W: UH T: AM: Tiny* (Acaos)" **** Invis_VFX_HM invis_vfx_uham default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5836 "NoGlow_VFX W: UL T: AG: Huge* (Acaos)" **** Invis_VFX_LG invis_vfx_ulag default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5837 "NoGlow_VFX W: UL T: AG: Large* (Acaos)" **** Invis_VFX_LG invis_vfx_ulag default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5838 "NoGlow_VFX W: UL T: AG: Medium* (Acaos)" **** Invis_VFX_LG invis_vfx_ulag default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5839 "NoGlow_VFX W: UL T: AG: Small* (Acaos)" **** Invis_VFX_LG invis_vfx_ulag default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5840 "NoGlow_VFX W: UL T: AG: Tiny* (Acaos)" **** Invis_VFX_LG invis_vfx_ulag default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5841 "NoGlow_VFX W: UL T: AH: Huge* (Acaos)" **** Invis_VFX_LH invis_vfx_ulah default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5842 "NoGlow_VFX W: UL T: AH: Large* (Acaos)" **** Invis_VFX_LH invis_vfx_ulah default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5843 "NoGlow_VFX W: UL T: AH: Medium* (Acaos)" **** Invis_VFX_LH invis_vfx_ulah default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5844 "NoGlow_VFX W: UL T: AH: Small* (Acaos)" **** Invis_VFX_LH invis_vfx_ulah default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5845 "NoGlow_VFX W: UL T: AH: Tiny* (Acaos)" **** Invis_VFX_LH invis_vfx_ulah default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5846 "NoGlow_VFX W: UL T: AL: Huge* (Acaos)" **** Invis_VFX_LL invis_vfx_ulal default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5847 "NoGlow_VFX W: UL T: AL: Large* (Acaos)" **** Invis_VFX_LL invis_vfx_ulal default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5848 "NoGlow_VFX W: UL T: AL: Medium* (Acaos)" **** Invis_VFX_LL invis_vfx_ulal default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5849 "NoGlow_VFX W: UL T: AL: Small* (Acaos)" **** Invis_VFX_LL invis_vfx_ulal default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5850 "NoGlow_VFX W: UL T: AL: Tiny* (Acaos)" **** Invis_VFX_LL invis_vfx_ulal default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5851 "NoGlow_VFX W: UL T: AM: Huge* (Acaos)" **** Invis_VFX_LM invis_vfx_ulam default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5852 "NoGlow_VFX W: UL T: AM: Large* (Acaos)" **** Invis_VFX_LM invis_vfx_ulam default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5853 "NoGlow_VFX W: UL T: AM: Medium* (Acaos)" **** Invis_VFX_LM invis_vfx_ulam default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5854 "NoGlow_VFX W: UL T: AM: Small* (Acaos)" **** Invis_VFX_LM invis_vfx_ulam default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5855 "NoGlow_VFX W: UL T: AM: Tiny* (Acaos)" **** Invis_VFX_LM invis_vfx_ulam default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5856 "NoGlow_VFX W: UM T: AG: Huge* (Acaos)" **** Invis_VFX_MG invis_vfx_umag default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5857 "NoGlow_VFX W: UM T: AG: Large* (Acaos)" **** Invis_VFX_MG invis_vfx_umag default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5858 "NoGlow_VFX W: UM T: AG: Medium* (Acaos)" **** Invis_VFX_MG invis_vfx_umag default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5859 "NoGlow_VFX W: UM T: AG: Small* (Acaos)" **** Invis_VFX_MG invis_vfx_umag default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5860 "NoGlow_VFX W: UM T: AG: Tiny* (Acaos)" **** Invis_VFX_MG invis_vfx_umag default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5861 "NoGlow_VFX W: UM T: AH: Huge* (Acaos)" **** Invis_VFX_MH invis_vfx_umah default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5862 "NoGlow_VFX W: UM T: AH: Large* (Acaos)" **** Invis_VFX_MH invis_vfx_umah default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5863 "NoGlow_VFX W: UM T: AH: Medium* (Acaos)" **** Invis_VFX_MH invis_vfx_umah default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5864 "NoGlow_VFX W: UM T: AH: Small* (Acaos)" **** Invis_VFX_MH invis_vfx_umah default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5865 "NoGlow_VFX W: UM T: AH: Tiny* (Acaos)" **** Invis_VFX_MH invis_vfx_umah default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5866 "NoGlow_VFX W: UM T: AL: Huge* (Acaos)" **** Invis_VFX_ML invis_vfx_umal default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5867 "NoGlow_VFX W: UM T: AL: Large* (Acaos)" **** Invis_VFX_ML invis_vfx_umal default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5868 "NoGlow_VFX W: UM T: AL: Medium* (Acaos)" **** Invis_VFX_ML invis_vfx_umal default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5869 "NoGlow_VFX W: UM T: AL: Small* (Acaos)" **** Invis_VFX_ML invis_vfx_umal default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5870 "NoGlow_VFX W: UM T: AL: Tiny* (Acaos)" **** Invis_VFX_ML invis_vfx_umal default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5871 "NoGlow_VFX W: UM T: AM: Huge* (Acaos)" **** Invis_VFX_MM invis_vfx_umam default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5872 "NoGlow_VFX W: UM T: AM: Large* (Acaos)" **** Invis_VFX_MM invis_vfx_umam default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5873 "NoGlow_VFX W: UM T: AM: Medium* (Acaos)" **** Invis_VFX_MM invis_vfx_umam default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5874 "NoGlow_VFX W: UM T: AM: Small* (Acaos)" **** Invis_VFX_MM invis_vfx_umam default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5875 "NoGlow_VFX W: UM T: AM: Tiny* (Acaos)" **** Invis_VFX_MM invis_vfx_umam default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5876 "NoName_VFX W: UF T: AG: Huge* (Acaos)" **** Invis_VFX_FG invis_vfz_ufag default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5877 "NoName_VFX W: UF T: AG: Large* (Acaos)" **** Invis_VFX_FG invis_vfz_ufag default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5878 "NoName_VFX W: UF T: AG: Medium* (Acaos)" **** Invis_VFX_FG invis_vfz_ufag default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5879 "NoName_VFX W: UF T: AG: Small* (Acaos)" **** Invis_VFX_FG invis_vfz_ufag default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5880 "NoName_VFX W: UF T: AG: Tiny* (Acaos)" **** Invis_VFX_FG invis_vfz_ufag default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5881 "NoName_VFX W: UF T: AH: Huge* (Acaos)" **** Invis_VFX_FH invis_vfz_ufah default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5882 "NoName_VFX W: UF T: AH: Large* (Acaos)" **** Invis_VFX_FH invis_vfz_ufah default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5883 "NoName_VFX W: UF T: AH: Medium* (Acaos)" **** Invis_VFX_FH invis_vfz_ufah default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5884 "NoName_VFX W: UF T: AH: Small* (Acaos)" **** Invis_VFX_FH invis_vfz_ufah default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5885 "NoName_VFX W: UF T: AH: Tiny* (Acaos)" **** Invis_VFX_FH invis_vfz_ufah default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5886 "NoName_VFX W: UF T: AL: Huge* (Acaos)" **** Invis_VFX_FL invis_vfz_ufal default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5887 "NoName_VFX W: UF T: AL: Large* (Acaos)" **** Invis_VFX_FL invis_vfz_ufal default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5888 "NoName_VFX W: UF T: AL: Medium* (Acaos)" **** Invis_VFX_FL invis_vfz_ufal default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5889 "NoName_VFX W: UF T: AL: Small* (Acaos)" **** Invis_VFX_FL invis_vfz_ufal default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5890 "NoName_VFX W: UF T: AL: Tiny* (Acaos)" **** Invis_VFX_FL invis_vfz_ufal default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5891 "NoName_VFX W: UF T: AM: Huge* (Acaos)" **** Invis_VFX_FM invis_vfz_ufam default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5892 "NoName_VFX W: UF T: AM: Large* (Acaos)" **** Invis_VFX_FM invis_vfz_ufam default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5893 "NoName_VFX W: UF T: AM: Medium* (Acaos)" **** Invis_VFX_FM invis_vfz_ufam default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5894 "NoName_VFX W: UF T: AM: Small* (Acaos)" **** Invis_VFX_FM invis_vfz_ufam default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5895 "NoName_VFX W: UF T: AM: Tiny* (Acaos)" **** Invis_VFX_FM invis_vfz_ufam default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5896 "NoName_VFX W: UG T: AG: Huge* (Acaos)" **** Invis_VFX_GG invis_vfz_ugag default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5897 "NoName_VFX W: UG T: AG: Large* (Acaos)" **** Invis_VFX_GG invis_vfz_ugag default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5898 "NoName_VFX W: UG T: AG: Medium* (Acaos)" **** Invis_VFX_GG invis_vfz_ugag default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5899 "NoName_VFX W: UG T: AG: Small* (Acaos)" **** Invis_VFX_GG invis_vfz_ugag default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5900 "NoName_VFX W: UG T: AG: Tiny* (Acaos)" **** Invis_VFX_GG invis_vfz_ugag default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5901 "NoName_VFX W: UG T: AH: Huge* (Acaos)" **** Invis_VFX_GH invis_vfz_ugah default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5902 "NoName_VFX W: UG T: AH: Large* (Acaos)" **** Invis_VFX_GH invis_vfz_ugah default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5903 "NoName_VFX W: UG T: AH: Medium* (Acaos)" **** Invis_VFX_GH invis_vfz_ugah default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5904 "NoName_VFX W: UG T: AH: Small* (Acaos)" **** Invis_VFX_GH invis_vfz_ugah default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5905 "NoName_VFX W: UG T: AH: Tiny* (Acaos)" **** Invis_VFX_GH invis_vfz_ugah default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5906 "NoName_VFX W: UG T: AL: Huge* (Acaos)" **** Invis_VFX_GL invis_vfz_ugal default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5907 "NoName_VFX W: UG T: AL: Large* (Acaos)" **** Invis_VFX_GL invis_vfz_ugal default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5908 "NoName_VFX W: UG T: AL: Medium* (Acaos)" **** Invis_VFX_GL invis_vfz_ugal default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5909 "NoName_VFX W: UG T: AL: Small* (Acaos)" **** Invis_VFX_GL invis_vfz_ugal default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5910 "NoName_VFX W: UG T: AL: Tiny* (Acaos)" **** Invis_VFX_GL invis_vfz_ugal default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5911 "NoName_VFX W: UG T: AM: Huge* (Acaos)" **** Invis_VFX_GM invis_vfz_ugam default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5912 "NoName_VFX W: UG T: AM: Large* (Acaos)" **** Invis_VFX_GM invis_vfz_ugam default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5913 "NoName_VFX W: UG T: AM: Medium* (Acaos)" **** Invis_VFX_GM invis_vfz_ugam default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5914 "NoName_VFX W: UG T: AM: Small* (Acaos)" **** Invis_VFX_GM invis_vfz_ugam default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5915 "NoName_VFX W: UG T: AM: Tiny* (Acaos)" **** Invis_VFX_GM invis_vfz_ugam default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5916 "NoName_VFX W: UH T: AG: Huge* (Acaos)" **** Invis_VFX_HG invis_vfz_uhag default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5917 "NoName_VFX W: UH T: AG: Large* (Acaos)" **** Invis_VFX_HG invis_vfz_uhag default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5918 "NoName_VFX W: UH T: AG: Medium* (Acaos)" **** Invis_VFX_HG invis_vfz_uhag default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5919 "NoName_VFX W: UH T: AG: Small* (Acaos)" **** Invis_VFX_HG invis_vfz_uhag default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5920 "NoName_VFX W: UH T: AG: Tiny* (Acaos)" **** Invis_VFX_HG invis_vfz_uhag default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5921 "NoName_VFX W: UH T: AH: Huge* (Acaos)" **** Invis_VFX_HH invis_vfz_uhah default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5922 "NoName_VFX W: UH T: AH: Large* (Acaos)" **** Invis_VFX_HH invis_vfz_uhah default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5923 "NoName_VFX W: UH T: AH: Medium* (Acaos)" **** Invis_VFX_HH invis_vfz_uhah default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5924 "NoName_VFX W: UH T: AH: Small* (Acaos)" **** Invis_VFX_HH invis_vfz_uhah default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5925 "NoName_VFX W: UH T: AH: Tiny* (Acaos)" **** Invis_VFX_HH invis_vfz_uhah default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5926 "NoName_VFX W: UH T: AL: Huge* (Acaos)" **** Invis_VFX_HL invis_vfz_uhal default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5927 "NoName_VFX W: UH T: AL: Large* (Acaos)" **** Invis_VFX_HL invis_vfz_uhal default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5928 "NoName_VFX W: UH T: AL: Medium* (Acaos)" **** Invis_VFX_HL invis_vfz_uhal default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5929 "NoName_VFX W: UH T: AL: Small* (Acaos)" **** Invis_VFX_HL invis_vfz_uhal default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5930 "NoName_VFX W: UH T: AL: Tiny* (Acaos)" **** Invis_VFX_HL invis_vfz_uhal default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5931 "NoName_VFX W: UH T: AM: Huge* (Acaos)" **** Invis_VFX_HM invis_vfz_uham default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5932 "NoName_VFX W: UH T: AM: Large* (Acaos)" **** Invis_VFX_HM invis_vfz_uham default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5933 "NoName_VFX W: UH T: AM: Medium* (Acaos)" **** Invis_VFX_HM invis_vfz_uham default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5934 "NoName_VFX W: UH T: AM: Small* (Acaos)" **** Invis_VFX_HM invis_vfz_uham default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5935 "NoName_VFX W: UH T: AM: Tiny* (Acaos)" **** Invis_VFX_HM invis_vfz_uham default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5936 "NoName_VFX W: UL T: AG: Huge* (Acaos)" **** Invis_VFX_LG invis_vfz_ulag default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5937 "NoName_VFX W: UL T: AG: Large* (Acaos)" **** Invis_VFX_LG invis_vfz_ulag default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5938 "NoName_VFX W: UL T: AG: Medium* (Acaos)" **** Invis_VFX_LG invis_vfz_ulag default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5939 "NoName_VFX W: UL T: AG: Small* (Acaos)" **** Invis_VFX_LG invis_vfz_ulag default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5940 "NoName_VFX W: UL T: AG: Tiny* (Acaos)" **** Invis_VFX_LG invis_vfz_ulag default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5941 "NoName_VFX W: UL T: AH: Huge* (Acaos)" **** Invis_VFX_LH invis_vfz_ulah default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5942 "NoName_VFX W: UL T: AH: Large* (Acaos)" **** Invis_VFX_LH invis_vfz_ulah default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5943 "NoName_VFX W: UL T: AH: Medium* (Acaos)" **** Invis_VFX_LH invis_vfz_ulah default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5944 "NoName_VFX W: UL T: AH: Small* (Acaos)" **** Invis_VFX_LH invis_vfz_ulah default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5945 "NoName_VFX W: UL T: AH: Tiny* (Acaos)" **** Invis_VFX_LH invis_vfz_ulah default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5946 "NoName_VFX W: UL T: AL: Huge* (Acaos)" **** Invis_VFX_LL invis_vfz_ulal default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5947 "NoName_VFX W: UL T: AL: Large* (Acaos)" **** Invis_VFX_LL invis_vfz_ulal default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5948 "NoName_VFX W: UL T: AL: Medium* (Acaos)" **** Invis_VFX_LL invis_vfz_ulal default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5949 "NoName_VFX W: UL T: AL: Small* (Acaos)" **** Invis_VFX_LL invis_vfz_ulal default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5950 "NoName_VFX W: UL T: AL: Tiny* (Acaos)" **** Invis_VFX_LL invis_vfz_ulal default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5951 "NoName_VFX W: UL T: AM: Huge* (Acaos)" **** Invis_VFX_LM invis_vfz_ulam default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5952 "NoName_VFX W: UL T: AM: Large* (Acaos)" **** Invis_VFX_LM invis_vfz_ulam default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5953 "NoName_VFX W: UL T: AM: Medium* (Acaos)" **** Invis_VFX_LM invis_vfz_ulam default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5954 "NoName_VFX W: UL T: AM: Small* (Acaos)" **** Invis_VFX_LM invis_vfz_ulam default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5955 "NoName_VFX W: UL T: AM: Tiny* (Acaos)" **** Invis_VFX_LM invis_vfz_ulam default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5956 "NoName_VFX W: UM T: AG: Huge* (Acaos)" **** Invis_VFX_MG invis_vfz_umag default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5957 "NoName_VFX W: UM T: AG: Large* (Acaos)" **** Invis_VFX_MG invis_vfz_umag default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5958 "NoName_VFX W: UM T: AG: Medium* (Acaos)" **** Invis_VFX_MG invis_vfz_umag default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5959 "NoName_VFX W: UM T: AG: Small* (Acaos)" **** Invis_VFX_MG invis_vfz_umag default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5960 "NoName_VFX W: UM T: AG: Tiny* (Acaos)" **** Invis_VFX_MG invis_vfz_umag default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5961 "NoName_VFX W: UM T: AH: Huge* (Acaos)" **** Invis_VFX_MH invis_vfz_umah default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5962 "NoName_VFX W: UM T: AH: Large* (Acaos)" **** Invis_VFX_MH invis_vfz_umah default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5963 "NoName_VFX W: UM T: AH: Medium* (Acaos)" **** Invis_VFX_MH invis_vfz_umah default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5964 "NoName_VFX W: UM T: AH: Small* (Acaos)" **** Invis_VFX_MH invis_vfz_umah default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5965 "NoName_VFX W: UM T: AH: Tiny* (Acaos)" **** Invis_VFX_MH invis_vfz_umah default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5966 "NoName_VFX W: UM T: AL: Huge* (Acaos)" **** Invis_VFX_ML invis_vfz_umal default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5967 "NoName_VFX W: UM T: AL: Large* (Acaos)" **** Invis_VFX_ML invis_vfz_umal default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5968 "NoName_VFX W: UM T: AL: Medium* (Acaos)" **** Invis_VFX_ML invis_vfz_umal default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5969 "NoName_VFX W: UM T: AL: Small* (Acaos)" **** Invis_VFX_ML invis_vfz_umal default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5970 "NoName_VFX W: UM T: AL: Tiny* (Acaos)" **** Invis_VFX_ML invis_vfz_umal default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5971 "NoName_VFX W: UM T: AM: Huge* (Acaos)" **** Invis_VFX_MM invis_vfz_umam default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +5972 "NoName_VFX W: UM T: AM: Large* (Acaos)" **** Invis_VFX_MM invis_vfz_umam default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +5973 "NoName_VFX W: UM T: AM: Medium* (Acaos)" **** Invis_VFX_MM invis_vfz_umam default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +5974 "NoName_VFX W: UM T: AM: Small* (Acaos)" **** Invis_VFX_MM invis_vfz_umam default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +5975 "NoName_VFX W: UM T: AM: Tiny* (Acaos)" **** Invis_VFX_MM invis_vfz_umam default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +5976 "CreatureVFX W: DF T: AG: Huge* (Acaos)" **** Invis_VFX_FG invis_vfx_dfag default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5977 "CreatureVFX W: DF T: AG: Large* (Acaos)" **** Invis_VFX_FG invis_vfx_dfag default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5978 "CreatureVFX W: DF T: AG: Medium* (Acaos)" **** Invis_VFX_FG invis_vfx_dfag default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +5979 "CreatureVFX W: DF T: AG: Small* (Acaos)" **** Invis_VFX_FG invis_vfx_dfag default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5980 "CreatureVFX W: DF T: AG: Tiny* (Acaos)" **** Invis_VFX_FG invis_vfx_dfag default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5981 "CreatureVFX W: DF T: AH: Huge* (Acaos)" **** Invis_VFX_FH invis_vfx_dfah default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5982 "CreatureVFX W: DF T: AH: Large* (Acaos)" **** Invis_VFX_FH invis_vfx_dfah default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5983 "CreatureVFX W: DF T: AH: Medium* (Acaos)" **** Invis_VFX_FH invis_vfx_dfah default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +5984 "CreatureVFX W: DF T: AH: Small* (Acaos)" **** Invis_VFX_FH invis_vfx_dfah default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5985 "CreatureVFX W: DF T: AH: Tiny* (Acaos)" **** Invis_VFX_FH invis_vfx_dfah default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5986 "CreatureVFX W: DF T: AL: Huge* (Acaos)" **** Invis_VFX_FL invis_vfx_dfal default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5987 "CreatureVFX W: DF T: AL: Large* (Acaos)" **** Invis_VFX_FL invis_vfx_dfal default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5988 "CreatureVFX W: DF T: AL: Medium* (Acaos)" **** Invis_VFX_FL invis_vfx_dfal default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +5989 "CreatureVFX W: DF T: AL: Small* (Acaos)" **** Invis_VFX_FL invis_vfx_dfal default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5990 "CreatureVFX W: DF T: AL: Tiny* (Acaos)" **** Invis_VFX_FL invis_vfx_dfal default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5991 "CreatureVFX W: DF T: AM: Huge* (Acaos)" **** Invis_VFX_FM invis_vfx_dfam default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5992 "CreatureVFX W: DF T: AM: Large* (Acaos)" **** Invis_VFX_FM invis_vfx_dfam default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5993 "CreatureVFX W: DF T: AM: Medium* (Acaos)" **** Invis_VFX_FM invis_vfx_dfam default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +5994 "CreatureVFX W: DF T: AM: Small* (Acaos)" **** Invis_VFX_FM invis_vfx_dfam default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +5995 "CreatureVFX W: DF T: AM: Tiny* (Acaos)" **** Invis_VFX_FM invis_vfx_dfam default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +5996 "CreatureVFX W: DG T: AG: Huge* (Acaos)" **** Invis_VFX_GG invis_vfx_dgag default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +5997 "CreatureVFX W: DG T: AG: Large* (Acaos)" **** Invis_VFX_GG invis_vfx_dgag default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +5998 "CreatureVFX W: DG T: AG: Medium* (Acaos)" **** Invis_VFX_GG invis_vfx_dgag default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +5999 "CreatureVFX W: DG T: AG: Small* (Acaos)" **** Invis_VFX_GG invis_vfx_dgag default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +6000 "CreatureVFX W: DG T: AG: Tiny* (Acaos)" **** Invis_VFX_GG invis_vfx_dgag default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +6001 "CreatureVFX W: DG T: AH: Huge* (Acaos)" **** Invis_VFX_GH invis_vfx_dgah default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +6002 "CreatureVFX W: DG T: AH: Large* (Acaos)" **** Invis_VFX_GH invis_vfx_dgah default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +6003 "CreatureVFX W: DG T: AH: Medium* (Acaos)" **** Invis_VFX_GH invis_vfx_dgah default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +6004 "CreatureVFX W: DG T: AH: Small* (Acaos)" **** Invis_VFX_GH invis_vfx_dgah default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +6005 "CreatureVFX W: DG T: AH: Tiny* (Acaos)" **** Invis_VFX_GH invis_vfx_dgah default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +6006 "CreatureVFX W: DG T: AL: Huge* (Acaos)" **** Invis_VFX_GL invis_vfx_dgal default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +6007 "CreatureVFX W: DG T: AL: Large* (Acaos)" **** Invis_VFX_GL invis_vfx_dgal default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +6008 "CreatureVFX W: DG T: AL: Medium* (Acaos)" **** Invis_VFX_GL invis_vfx_dgal default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +6009 "CreatureVFX W: DG T: AL: Small* (Acaos)" **** Invis_VFX_GL invis_vfx_dgal default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +6010 "CreatureVFX W: DG T: AL: Tiny* (Acaos)" **** Invis_VFX_GL invis_vfx_dgal default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +6011 "CreatureVFX W: DG T: AM: Huge* (Acaos)" **** Invis_VFX_GM invis_vfx_dgam default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +6012 "CreatureVFX W: DG T: AM: Large* (Acaos)" **** Invis_VFX_GM invis_vfx_dgam default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +6013 "CreatureVFX W: DG T: AM: Medium* (Acaos)" **** Invis_VFX_GM invis_vfx_dgam default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +6014 "CreatureVFX W: DG T: AM: Small* (Acaos)" **** Invis_VFX_GM invis_vfx_dgam default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +6015 "CreatureVFX W: DG T: AM: Tiny* (Acaos)" **** Invis_VFX_GM invis_vfx_dgam default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +6016 "CreatureVFX W: DH T: AG: Huge* (Acaos)" **** Invis_VFX_HG invis_vfx_dhag default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +6017 "CreatureVFX W: DH T: AG: Large* (Acaos)" **** Invis_VFX_HG invis_vfx_dhag default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +6018 "CreatureVFX W: DH T: AG: Medium* (Acaos)" **** Invis_VFX_HG invis_vfx_dhag default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +6019 "CreatureVFX W: DH T: AG: Small* (Acaos)" **** Invis_VFX_HG invis_vfx_dhag default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +6020 "CreatureVFX W: DH T: AG: Tiny* (Acaos)" **** Invis_VFX_HG invis_vfx_dhag default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +6021 "CreatureVFX W: DH T: AH: Huge* (Acaos)" **** Invis_VFX_HH invis_vfx_dhah default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +6022 "CreatureVFX W: DH T: AH: Large* (Acaos)" **** Invis_VFX_HH invis_vfx_dhah default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +6023 "CreatureVFX W: DH T: AH: Medium* (Acaos)" **** Invis_VFX_HH invis_vfx_dhah default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +6024 "CreatureVFX W: DH T: AH: Small* (Acaos)" **** Invis_VFX_HH invis_vfx_dhah default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +6025 "CreatureVFX W: DH T: AH: Tiny* (Acaos)" **** Invis_VFX_HH invis_vfx_dhah default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +6026 "CreatureVFX W: DH T: AL: Huge* (Acaos)" **** Invis_VFX_HL invis_vfx_dhal default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +6027 "CreatureVFX W: DH T: AL: Large* (Acaos)" **** Invis_VFX_HL invis_vfx_dhal default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +6028 "CreatureVFX W: DH T: AL: Medium* (Acaos)" **** Invis_VFX_HL invis_vfx_dhal default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +6029 "CreatureVFX W: DH T: AL: Small* (Acaos)" **** Invis_VFX_HL invis_vfx_dhal default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +6030 "CreatureVFX W: DH T: AL: Tiny* (Acaos)" **** Invis_VFX_HL invis_vfx_dhal default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +6031 "CreatureVFX W: DH T: AM: Huge* (Acaos)" **** Invis_VFX_HM invis_vfx_dham default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +6032 "CreatureVFX W: DH T: AM: Large* (Acaos)" **** Invis_VFX_HM invis_vfx_dham default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +6033 "CreatureVFX W: DH T: AM: Medium* (Acaos)" **** Invis_VFX_HM invis_vfx_dham default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +6034 "CreatureVFX W: DH T: AM: Small* (Acaos)" **** Invis_VFX_HM invis_vfx_dham default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +6035 "CreatureVFX W: DH T: AM: Tiny* (Acaos)" **** Invis_VFX_HM invis_vfx_dham default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +6036 "CreatureVFX W: DL T: AG: Huge* (Acaos)" **** Invis_VFX_LG invis_vfx_dlag default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +6037 "CreatureVFX W: DL T: AG: Large* (Acaos)" **** Invis_VFX_LG invis_vfx_dlag default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +6038 "CreatureVFX W: DL T: AG: Medium* (Acaos)" **** Invis_VFX_LG invis_vfx_dlag default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +6039 "CreatureVFX W: DL T: AG: Small* (Acaos)" **** Invis_VFX_LG invis_vfx_dlag default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +6040 "CreatureVFX W: DL T: AG: Tiny* (Acaos)" **** Invis_VFX_LG invis_vfx_dlag default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +6041 "CreatureVFX W: DL T: AH: Huge* (Acaos)" **** Invis_VFX_LH invis_vfx_dlah default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +6042 "CreatureVFX W: DL T: AH: Large* (Acaos)" **** Invis_VFX_LH invis_vfx_dlah default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +6043 "CreatureVFX W: DL T: AH: Medium* (Acaos)" **** Invis_VFX_LH invis_vfx_dlah default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +6044 "CreatureVFX W: DL T: AH: Small* (Acaos)" **** Invis_VFX_LH invis_vfx_dlah default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +6045 "CreatureVFX W: DL T: AH: Tiny* (Acaos)" **** Invis_VFX_LH invis_vfx_dlah default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +6046 "CreatureVFX W: DL T: AL: Huge* (Acaos)" **** Invis_VFX_LL invis_vfx_dlal default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +6047 "CreatureVFX W: DL T: AL: Large* (Acaos)" **** Invis_VFX_LL invis_vfx_dlal default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +6048 "CreatureVFX W: DL T: AL: Medium* (Acaos)" **** Invis_VFX_LL invis_vfx_dlal default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +6049 "CreatureVFX W: DL T: AL: Small* (Acaos)" **** Invis_VFX_LL invis_vfx_dlal default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +6050 "CreatureVFX W: DL T: AL: Tiny* (Acaos)" **** Invis_VFX_LL invis_vfx_dlal default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +6051 "CreatureVFX W: DL T: AM: Huge* (Acaos)" **** Invis_VFX_LM invis_vfx_dlam default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +6052 "CreatureVFX W: DL T: AM: Large* (Acaos)" **** Invis_VFX_LM invis_vfx_dlam default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +6053 "CreatureVFX W: DL T: AM: Medium* (Acaos)" **** Invis_VFX_LM invis_vfx_dlam default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +6054 "CreatureVFX W: DL T: AM: Small* (Acaos)" **** Invis_VFX_LM invis_vfx_dlam default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +6055 "CreatureVFX W: DL T: AM: Tiny* (Acaos)" **** Invis_VFX_LM invis_vfx_dlam default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +6056 "CreatureVFX W: DM T: AG: Huge* (Acaos)" **** Invis_VFX_MG invis_vfx_dmag default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +6057 "CreatureVFX W: DM T: AG: Large* (Acaos)" **** Invis_VFX_MG invis_vfx_dmag default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +6058 "CreatureVFX W: DM T: AG: Medium* (Acaos)" **** Invis_VFX_MG invis_vfx_dmag default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +6059 "CreatureVFX W: DM T: AG: Small* (Acaos)" **** Invis_VFX_MG invis_vfx_dmag default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +6060 "CreatureVFX W: DM T: AG: Tiny* (Acaos)" **** Invis_VFX_MG invis_vfx_dmag default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +6061 "CreatureVFX W: DM T: AH: Huge* (Acaos)" **** Invis_VFX_MH invis_vfx_dmah default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +6062 "CreatureVFX W: DM T: AH: Large* (Acaos)" **** Invis_VFX_MH invis_vfx_dmah default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +6063 "CreatureVFX W: DM T: AH: Medium* (Acaos)" **** Invis_VFX_MH invis_vfx_dmah default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +6064 "CreatureVFX W: DM T: AH: Small* (Acaos)" **** Invis_VFX_MH invis_vfx_dmah default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +6065 "CreatureVFX W: DM T: AH: Tiny* (Acaos)" **** Invis_VFX_MH invis_vfx_dmah default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +6066 "CreatureVFX W: DM T: AL: Huge* (Acaos)" **** Invis_VFX_ML invis_vfx_dmal default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +6067 "CreatureVFX W: DM T: AL: Large* (Acaos)" **** Invis_VFX_ML invis_vfx_dmal default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +6068 "CreatureVFX W: DM T: AL: Medium* (Acaos)" **** Invis_VFX_ML invis_vfx_dmal default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +6069 "CreatureVFX W: DM T: AL: Small* (Acaos)" **** Invis_VFX_ML invis_vfx_dmal default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +6070 "CreatureVFX W: DM T: AL: Tiny* (Acaos)" **** Invis_VFX_ML invis_vfx_dmal default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +6071 "CreatureVFX W: DM T: AM: Huge* (Acaos)" **** Invis_VFX_MM invis_vfx_dmam default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 1 +6072 "CreatureVFX W: DM T: AM: Large* (Acaos)" **** Invis_VFX_MM invis_vfx_dmam default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 1 +6073 "CreatureVFX W: DM T: AM: Medium* (Acaos)" **** Invis_VFX_MM invis_vfx_dmam default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 1 +6074 "CreatureVFX W: DM T: AM: Small* (Acaos)" **** Invis_VFX_MM invis_vfx_dmam default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 1 +6075 "CreatureVFX W: DM T: AM: Tiny* (Acaos)" **** Invis_VFX_MM invis_vfx_dmam default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 1 +6076 "NoGlow_VFX W: DF T: AG: Huge* (Acaos)" **** Invis_VFX_FG invis_vfx_dfag default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6077 "NoGlow_VFX W: DF T: AG: Large* (Acaos)" **** Invis_VFX_FG invis_vfx_dfag default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6078 "NoGlow_VFX W: DF T: AG: Medium* (Acaos)" **** Invis_VFX_FG invis_vfx_dfag default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6079 "NoGlow_VFX W: DF T: AG: Small* (Acaos)" **** Invis_VFX_FG invis_vfx_dfag default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6080 "NoGlow_VFX W: DF T: AG: Tiny* (Acaos)" **** Invis_VFX_FG invis_vfx_dfag default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6081 "NoGlow_VFX W: DF T: AH: Huge* (Acaos)" **** Invis_VFX_FH invis_vfx_dfah default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6082 "NoGlow_VFX W: DF T: AH: Large* (Acaos)" **** Invis_VFX_FH invis_vfx_dfah default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6083 "NoGlow_VFX W: DF T: AH: Medium* (Acaos)" **** Invis_VFX_FH invis_vfx_dfah default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6084 "NoGlow_VFX W: DF T: AH: Small* (Acaos)" **** Invis_VFX_FH invis_vfx_dfah default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6085 "NoGlow_VFX W: DF T: AH: Tiny* (Acaos)" **** Invis_VFX_FH invis_vfx_dfah default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6086 "NoGlow_VFX W: DF T: AL: Huge* (Acaos)" **** Invis_VFX_FL invis_vfx_dfal default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6087 "NoGlow_VFX W: DF T: AL: Large* (Acaos)" **** Invis_VFX_FL invis_vfx_dfal default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6088 "NoGlow_VFX W: DF T: AL: Medium* (Acaos)" **** Invis_VFX_FL invis_vfx_dfal default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6089 "NoGlow_VFX W: DF T: AL: Small* (Acaos)" **** Invis_VFX_FL invis_vfx_dfal default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6090 "NoGlow_VFX W: DF T: AL: Tiny* (Acaos)" **** Invis_VFX_FL invis_vfx_dfal default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6091 "NoGlow_VFX W: DF T: AM: Huge* (Acaos)" **** Invis_VFX_FM invis_vfx_dfam default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6092 "NoGlow_VFX W: DF T: AM: Large* (Acaos)" **** Invis_VFX_FM invis_vfx_dfam default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6093 "NoGlow_VFX W: DF T: AM: Medium* (Acaos)" **** Invis_VFX_FM invis_vfx_dfam default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6094 "NoGlow_VFX W: DF T: AM: Small* (Acaos)" **** Invis_VFX_FM invis_vfx_dfam default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6095 "NoGlow_VFX W: DF T: AM: Tiny* (Acaos)" **** Invis_VFX_FM invis_vfx_dfam default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6096 "NoGlow_VFX W: DG T: AG: Huge* (Acaos)" **** Invis_VFX_GG invis_vfx_dgag default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6097 "NoGlow_VFX W: DG T: AG: Large* (Acaos)" **** Invis_VFX_GG invis_vfx_dgag default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6098 "NoGlow_VFX W: DG T: AG: Medium* (Acaos)" **** Invis_VFX_GG invis_vfx_dgag default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6099 "NoGlow_VFX W: DG T: AG: Small* (Acaos)" **** Invis_VFX_GG invis_vfx_dgag default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6100 "NoGlow_VFX W: DG T: AG: Tiny* (Acaos)" **** Invis_VFX_GG invis_vfx_dgag default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6101 "NoGlow_VFX W: DG T: AH: Huge* (Acaos)" **** Invis_VFX_GH invis_vfx_dgah default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6102 "NoGlow_VFX W: DG T: AH: Large* (Acaos)" **** Invis_VFX_GH invis_vfx_dgah default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6103 "NoGlow_VFX W: DG T: AH: Medium* (Acaos)" **** Invis_VFX_GH invis_vfx_dgah default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6104 "NoGlow_VFX W: DG T: AH: Small* (Acaos)" **** Invis_VFX_GH invis_vfx_dgah default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6105 "NoGlow_VFX W: DG T: AH: Tiny* (Acaos)" **** Invis_VFX_GH invis_vfx_dgah default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6106 "NoGlow_VFX W: DG T: AL: Huge* (Acaos)" **** Invis_VFX_GL invis_vfx_dgal default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6107 "NoGlow_VFX W: DG T: AL: Large* (Acaos)" **** Invis_VFX_GL invis_vfx_dgal default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6108 "NoGlow_VFX W: DG T: AL: Medium* (Acaos)" **** Invis_VFX_GL invis_vfx_dgal default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6109 "NoGlow_VFX W: DG T: AL: Small* (Acaos)" **** Invis_VFX_GL invis_vfx_dgal default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6110 "NoGlow_VFX W: DG T: AL: Tiny* (Acaos)" **** Invis_VFX_GL invis_vfx_dgal default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6111 "NoGlow_VFX W: DG T: AM: Huge* (Acaos)" **** Invis_VFX_GM invis_vfx_dgam default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6112 "NoGlow_VFX W: DG T: AM: Large* (Acaos)" **** Invis_VFX_GM invis_vfx_dgam default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6113 "NoGlow_VFX W: DG T: AM: Medium* (Acaos)" **** Invis_VFX_GM invis_vfx_dgam default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6114 "NoGlow_VFX W: DG T: AM: Small* (Acaos)" **** Invis_VFX_GM invis_vfx_dgam default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6115 "NoGlow_VFX W: DG T: AM: Tiny* (Acaos)" **** Invis_VFX_GM invis_vfx_dgam default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6116 "NoGlow_VFX W: DH T: AG: Huge* (Acaos)" **** Invis_VFX_HG invis_vfx_dhag default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6117 "NoGlow_VFX W: DH T: AG: Large* (Acaos)" **** Invis_VFX_HG invis_vfx_dhag default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6118 "NoGlow_VFX W: DH T: AG: Medium* (Acaos)" **** Invis_VFX_HG invis_vfx_dhag default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6119 "NoGlow_VFX W: DH T: AG: Small* (Acaos)" **** Invis_VFX_HG invis_vfx_dhag default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6120 "NoGlow_VFX W: DH T: AG: Tiny* (Acaos)" **** Invis_VFX_HG invis_vfx_dhag default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6121 "NoGlow_VFX W: DH T: AH: Huge* (Acaos)" **** Invis_VFX_HH invis_vfx_dhah default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6122 "NoGlow_VFX W: DH T: AH: Large* (Acaos)" **** Invis_VFX_HH invis_vfx_dhah default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6123 "NoGlow_VFX W: DH T: AH: Medium* (Acaos)" **** Invis_VFX_HH invis_vfx_dhah default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6124 "NoGlow_VFX W: DH T: AH: Small* (Acaos)" **** Invis_VFX_HH invis_vfx_dhah default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6125 "NoGlow_VFX W: DH T: AH: Tiny* (Acaos)" **** Invis_VFX_HH invis_vfx_dhah default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6126 "NoGlow_VFX W: DH T: AL: Huge* (Acaos)" **** Invis_VFX_HL invis_vfx_dhal default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6127 "NoGlow_VFX W: DH T: AL: Large* (Acaos)" **** Invis_VFX_HL invis_vfx_dhal default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6128 "NoGlow_VFX W: DH T: AL: Medium* (Acaos)" **** Invis_VFX_HL invis_vfx_dhal default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6129 "NoGlow_VFX W: DH T: AL: Small* (Acaos)" **** Invis_VFX_HL invis_vfx_dhal default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6130 "NoGlow_VFX W: DH T: AL: Tiny* (Acaos)" **** Invis_VFX_HL invis_vfx_dhal default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6131 "NoGlow_VFX W: DH T: AM: Huge* (Acaos)" **** Invis_VFX_HM invis_vfx_dham default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6132 "NoGlow_VFX W: DH T: AM: Large* (Acaos)" **** Invis_VFX_HM invis_vfx_dham default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6133 "NoGlow_VFX W: DH T: AM: Medium* (Acaos)" **** Invis_VFX_HM invis_vfx_dham default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6134 "NoGlow_VFX W: DH T: AM: Small* (Acaos)" **** Invis_VFX_HM invis_vfx_dham default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6135 "NoGlow_VFX W: DH T: AM: Tiny* (Acaos)" **** Invis_VFX_HM invis_vfx_dham default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6136 "NoGlow_VFX W: DL T: AG: Huge* (Acaos)" **** Invis_VFX_LG invis_vfx_dlag default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6137 "NoGlow_VFX W: DL T: AG: Large* (Acaos)" **** Invis_VFX_LG invis_vfx_dlag default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6138 "NoGlow_VFX W: DL T: AG: Medium* (Acaos)" **** Invis_VFX_LG invis_vfx_dlag default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6139 "NoGlow_VFX W: DL T: AG: Small* (Acaos)" **** Invis_VFX_LG invis_vfx_dlag default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6140 "NoGlow_VFX W: DL T: AG: Tiny* (Acaos)" **** Invis_VFX_LG invis_vfx_dlag default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6141 "NoGlow_VFX W: DL T: AH: Huge* (Acaos)" **** Invis_VFX_LH invis_vfx_dlah default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6142 "NoGlow_VFX W: DL T: AH: Large* (Acaos)" **** Invis_VFX_LH invis_vfx_dlah default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6143 "NoGlow_VFX W: DL T: AH: Medium* (Acaos)" **** Invis_VFX_LH invis_vfx_dlah default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6144 "NoGlow_VFX W: DL T: AH: Small* (Acaos)" **** Invis_VFX_LH invis_vfx_dlah default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6145 "NoGlow_VFX W: DL T: AH: Tiny* (Acaos)" **** Invis_VFX_LH invis_vfx_dlah default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6146 "NoGlow_VFX W: DL T: AL: Huge* (Acaos)" **** Invis_VFX_LL invis_vfx_dlal default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6147 "NoGlow_VFX W: DL T: AL: Large* (Acaos)" **** Invis_VFX_LL invis_vfx_dlal default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6148 "NoGlow_VFX W: DL T: AL: Medium* (Acaos)" **** Invis_VFX_LL invis_vfx_dlal default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6149 "NoGlow_VFX W: DL T: AL: Small* (Acaos)" **** Invis_VFX_LL invis_vfx_dlal default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6150 "NoGlow_VFX W: DL T: AL: Tiny* (Acaos)" **** Invis_VFX_LL invis_vfx_dlal default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6151 "NoGlow_VFX W: DL T: AM: Huge* (Acaos)" **** Invis_VFX_LM invis_vfx_dlam default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6152 "NoGlow_VFX W: DL T: AM: Large* (Acaos)" **** Invis_VFX_LM invis_vfx_dlam default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6153 "NoGlow_VFX W: DL T: AM: Medium* (Acaos)" **** Invis_VFX_LM invis_vfx_dlam default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6154 "NoGlow_VFX W: DL T: AM: Small* (Acaos)" **** Invis_VFX_LM invis_vfx_dlam default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6155 "NoGlow_VFX W: DL T: AM: Tiny* (Acaos)" **** Invis_VFX_LM invis_vfx_dlam default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6156 "NoGlow_VFX W: DM T: AG: Huge* (Acaos)" **** Invis_VFX_MG invis_vfx_dmag default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6157 "NoGlow_VFX W: DM T: AG: Large* (Acaos)" **** Invis_VFX_MG invis_vfx_dmag default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6158 "NoGlow_VFX W: DM T: AG: Medium* (Acaos)" **** Invis_VFX_MG invis_vfx_dmag default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6159 "NoGlow_VFX W: DM T: AG: Small* (Acaos)" **** Invis_VFX_MG invis_vfx_dmag default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6160 "NoGlow_VFX W: DM T: AG: Tiny* (Acaos)" **** Invis_VFX_MG invis_vfx_dmag default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6161 "NoGlow_VFX W: DM T: AH: Huge* (Acaos)" **** Invis_VFX_MH invis_vfx_dmah default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6162 "NoGlow_VFX W: DM T: AH: Large* (Acaos)" **** Invis_VFX_MH invis_vfx_dmah default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6163 "NoGlow_VFX W: DM T: AH: Medium* (Acaos)" **** Invis_VFX_MH invis_vfx_dmah default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6164 "NoGlow_VFX W: DM T: AH: Small* (Acaos)" **** Invis_VFX_MH invis_vfx_dmah default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6165 "NoGlow_VFX W: DM T: AH: Tiny* (Acaos)" **** Invis_VFX_MH invis_vfx_dmah default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6166 "NoGlow_VFX W: DM T: AL: Huge* (Acaos)" **** Invis_VFX_ML invis_vfx_dmal default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6167 "NoGlow_VFX W: DM T: AL: Large* (Acaos)" **** Invis_VFX_ML invis_vfx_dmal default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6168 "NoGlow_VFX W: DM T: AL: Medium* (Acaos)" **** Invis_VFX_ML invis_vfx_dmal default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6169 "NoGlow_VFX W: DM T: AL: Small* (Acaos)" **** Invis_VFX_ML invis_vfx_dmal default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6170 "NoGlow_VFX W: DM T: AL: Tiny* (Acaos)" **** Invis_VFX_ML invis_vfx_dmal default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6171 "NoGlow_VFX W: DM T: AM: Huge* (Acaos)" **** Invis_VFX_MM invis_vfx_dmam default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6172 "NoGlow_VFX W: DM T: AM: Large* (Acaos)" **** Invis_VFX_MM invis_vfx_dmam default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6173 "NoGlow_VFX W: DM T: AM: Medium* (Acaos)" **** Invis_VFX_MM invis_vfx_dmam default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6174 "NoGlow_VFX W: DM T: AM: Small* (Acaos)" **** Invis_VFX_MM invis_vfx_dmam default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6175 "NoGlow_VFX W: DM T: AM: Tiny* (Acaos)" **** Invis_VFX_MM invis_vfx_dmam default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6176 "NoName_VFX W: DF T: AG: Huge* (Acaos)" **** Invis_VFX_FG invis_vfz_dfag default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6177 "NoName_VFX W: DF T: AG: Large* (Acaos)" **** Invis_VFX_FG invis_vfz_dfag default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6178 "NoName_VFX W: DF T: AG: Medium* (Acaos)" **** Invis_VFX_FG invis_vfz_dfag default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6179 "NoName_VFX W: DF T: AG: Small* (Acaos)" **** Invis_VFX_FG invis_vfz_dfag default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6180 "NoName_VFX W: DF T: AG: Tiny* (Acaos)" **** Invis_VFX_FG invis_vfz_dfag default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6181 "NoName_VFX W: DF T: AH: Huge* (Acaos)" **** Invis_VFX_FH invis_vfz_dfah default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6182 "NoName_VFX W: DF T: AH: Large* (Acaos)" **** Invis_VFX_FH invis_vfz_dfah default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6183 "NoName_VFX W: DF T: AH: Medium* (Acaos)" **** Invis_VFX_FH invis_vfz_dfah default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6184 "NoName_VFX W: DF T: AH: Small* (Acaos)" **** Invis_VFX_FH invis_vfz_dfah default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6185 "NoName_VFX W: DF T: AH: Tiny* (Acaos)" **** Invis_VFX_FH invis_vfz_dfah default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6186 "NoName_VFX W: DF T: AL: Huge* (Acaos)" **** Invis_VFX_FL invis_vfz_dfal default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6187 "NoName_VFX W: DF T: AL: Large* (Acaos)" **** Invis_VFX_FL invis_vfz_dfal default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6188 "NoName_VFX W: DF T: AL: Medium* (Acaos)" **** Invis_VFX_FL invis_vfz_dfal default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6189 "NoName_VFX W: DF T: AL: Small* (Acaos)" **** Invis_VFX_FL invis_vfz_dfal default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6190 "NoName_VFX W: DF T: AL: Tiny* (Acaos)" **** Invis_VFX_FL invis_vfz_dfal default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6191 "NoName_VFX W: DF T: AM: Huge* (Acaos)" **** Invis_VFX_FM invis_vfz_dfam default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6192 "NoName_VFX W: DF T: AM: Large* (Acaos)" **** Invis_VFX_FM invis_vfz_dfam default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6193 "NoName_VFX W: DF T: AM: Medium* (Acaos)" **** Invis_VFX_FM invis_vfz_dfam default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6194 "NoName_VFX W: DF T: AM: Small* (Acaos)" **** Invis_VFX_FM invis_vfz_dfam default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6195 "NoName_VFX W: DF T: AM: Tiny* (Acaos)" **** Invis_VFX_FM invis_vfz_dfam default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6196 "NoName_VFX W: DG T: AG: Huge* (Acaos)" **** Invis_VFX_GG invis_vfz_dgag default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6197 "NoName_VFX W: DG T: AG: Large* (Acaos)" **** Invis_VFX_GG invis_vfz_dgag default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6198 "NoName_VFX W: DG T: AG: Medium* (Acaos)" **** Invis_VFX_GG invis_vfz_dgag default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6199 "NoName_VFX W: DG T: AG: Small* (Acaos)" **** Invis_VFX_GG invis_vfz_dgag default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6200 "NoName_VFX W: DG T: AG: Tiny* (Acaos)" **** Invis_VFX_GG invis_vfz_dgag default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6201 "NoName_VFX W: DG T: AH: Huge* (Acaos)" **** Invis_VFX_GH invis_vfz_dgah default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6202 "NoName_VFX W: DG T: AH: Large* (Acaos)" **** Invis_VFX_GH invis_vfz_dgah default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6203 "NoName_VFX W: DG T: AH: Medium* (Acaos)" **** Invis_VFX_GH invis_vfz_dgah default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6204 "NoName_VFX W: DG T: AH: Small* (Acaos)" **** Invis_VFX_GH invis_vfz_dgah default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6205 "NoName_VFX W: DG T: AH: Tiny* (Acaos)" **** Invis_VFX_GH invis_vfz_dgah default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6206 "NoName_VFX W: DG T: AL: Huge* (Acaos)" **** Invis_VFX_GL invis_vfz_dgal default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6207 "NoName_VFX W: DG T: AL: Large* (Acaos)" **** Invis_VFX_GL invis_vfz_dgal default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6208 "NoName_VFX W: DG T: AL: Medium* (Acaos)" **** Invis_VFX_GL invis_vfz_dgal default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6209 "NoName_VFX W: DG T: AL: Small* (Acaos)" **** Invis_VFX_GL invis_vfz_dgal default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6210 "NoName_VFX W: DG T: AL: Tiny* (Acaos)" **** Invis_VFX_GL invis_vfz_dgal default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6211 "NoName_VFX W: DG T: AM: Huge* (Acaos)" **** Invis_VFX_GM invis_vfz_dgam default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6212 "NoName_VFX W: DG T: AM: Large* (Acaos)" **** Invis_VFX_GM invis_vfz_dgam default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6213 "NoName_VFX W: DG T: AM: Medium* (Acaos)" **** Invis_VFX_GM invis_vfz_dgam default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6214 "NoName_VFX W: DG T: AM: Small* (Acaos)" **** Invis_VFX_GM invis_vfz_dgam default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6215 "NoName_VFX W: DG T: AM: Tiny* (Acaos)" **** Invis_VFX_GM invis_vfz_dgam default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6216 "NoName_VFX W: DH T: AG: Huge* (Acaos)" **** Invis_VFX_HG invis_vfz_dhag default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6217 "NoName_VFX W: DH T: AG: Large* (Acaos)" **** Invis_VFX_HG invis_vfz_dhag default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6218 "NoName_VFX W: DH T: AG: Medium* (Acaos)" **** Invis_VFX_HG invis_vfz_dhag default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6219 "NoName_VFX W: DH T: AG: Small* (Acaos)" **** Invis_VFX_HG invis_vfz_dhag default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6220 "NoName_VFX W: DH T: AG: Tiny* (Acaos)" **** Invis_VFX_HG invis_vfz_dhag default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6221 "NoName_VFX W: DH T: AH: Huge* (Acaos)" **** Invis_VFX_HH invis_vfz_dhah default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6222 "NoName_VFX W: DH T: AH: Large* (Acaos)" **** Invis_VFX_HH invis_vfz_dhah default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6223 "NoName_VFX W: DH T: AH: Medium* (Acaos)" **** Invis_VFX_HH invis_vfz_dhah default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6224 "NoName_VFX W: DH T: AH: Small* (Acaos)" **** Invis_VFX_HH invis_vfz_dhah default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6225 "NoName_VFX W: DH T: AH: Tiny* (Acaos)" **** Invis_VFX_HH invis_vfz_dhah default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6226 "NoName_VFX W: DH T: AL: Huge* (Acaos)" **** Invis_VFX_HL invis_vfz_dhal default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6227 "NoName_VFX W: DH T: AL: Large* (Acaos)" **** Invis_VFX_HL invis_vfz_dhal default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6228 "NoName_VFX W: DH T: AL: Medium* (Acaos)" **** Invis_VFX_HL invis_vfz_dhal default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6229 "NoName_VFX W: DH T: AL: Small* (Acaos)" **** Invis_VFX_HL invis_vfz_dhal default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6230 "NoName_VFX W: DH T: AL: Tiny* (Acaos)" **** Invis_VFX_HL invis_vfz_dhal default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6231 "NoName_VFX W: DH T: AM: Huge* (Acaos)" **** Invis_VFX_HM invis_vfz_dham default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6232 "NoName_VFX W: DH T: AM: Large* (Acaos)" **** Invis_VFX_HM invis_vfz_dham default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6233 "NoName_VFX W: DH T: AM: Medium* (Acaos)" **** Invis_VFX_HM invis_vfz_dham default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6234 "NoName_VFX W: DH T: AM: Small* (Acaos)" **** Invis_VFX_HM invis_vfz_dham default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6235 "NoName_VFX W: DH T: AM: Tiny* (Acaos)" **** Invis_VFX_HM invis_vfz_dham default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6236 "NoName_VFX W: DL T: AG: Huge* (Acaos)" **** Invis_VFX_LG invis_vfz_dlag default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6237 "NoName_VFX W: DL T: AG: Large* (Acaos)" **** Invis_VFX_LG invis_vfz_dlag default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6238 "NoName_VFX W: DL T: AG: Medium* (Acaos)" **** Invis_VFX_LG invis_vfz_dlag default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6239 "NoName_VFX W: DL T: AG: Small* (Acaos)" **** Invis_VFX_LG invis_vfz_dlag default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6240 "NoName_VFX W: DL T: AG: Tiny* (Acaos)" **** Invis_VFX_LG invis_vfz_dlag default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6241 "NoName_VFX W: DL T: AH: Huge* (Acaos)" **** Invis_VFX_LH invis_vfz_dlah default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6242 "NoName_VFX W: DL T: AH: Large* (Acaos)" **** Invis_VFX_LH invis_vfz_dlah default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6243 "NoName_VFX W: DL T: AH: Medium* (Acaos)" **** Invis_VFX_LH invis_vfz_dlah default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6244 "NoName_VFX W: DL T: AH: Small* (Acaos)" **** Invis_VFX_LH invis_vfz_dlah default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6245 "NoName_VFX W: DL T: AH: Tiny* (Acaos)" **** Invis_VFX_LH invis_vfz_dlah default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6246 "NoName_VFX W: DL T: AL: Huge* (Acaos)" **** Invis_VFX_LL invis_vfz_dlal default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6247 "NoName_VFX W: DL T: AL: Large* (Acaos)" **** Invis_VFX_LL invis_vfz_dlal default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6248 "NoName_VFX W: DL T: AL: Medium* (Acaos)" **** Invis_VFX_LL invis_vfz_dlal default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6249 "NoName_VFX W: DL T: AL: Small* (Acaos)" **** Invis_VFX_LL invis_vfz_dlal default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6250 "NoName_VFX W: DL T: AL: Tiny* (Acaos)" **** Invis_VFX_LL invis_vfz_dlal default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6251 "NoName_VFX W: DL T: AM: Huge* (Acaos)" **** Invis_VFX_LM invis_vfz_dlam default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6252 "NoName_VFX W: DL T: AM: Large* (Acaos)" **** Invis_VFX_LM invis_vfz_dlam default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6253 "NoName_VFX W: DL T: AM: Medium* (Acaos)" **** Invis_VFX_LM invis_vfz_dlam default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6254 "NoName_VFX W: DL T: AM: Small* (Acaos)" **** Invis_VFX_LM invis_vfz_dlam default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6255 "NoName_VFX W: DL T: AM: Tiny* (Acaos)" **** Invis_VFX_LM invis_vfz_dlam default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6256 "NoName_VFX W: DM T: AG: Huge* (Acaos)" **** Invis_VFX_MG invis_vfz_dmag default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6257 "NoName_VFX W: DM T: AG: Large* (Acaos)" **** Invis_VFX_MG invis_vfz_dmag default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6258 "NoName_VFX W: DM T: AG: Medium* (Acaos)" **** Invis_VFX_MG invis_vfz_dmag default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6259 "NoName_VFX W: DM T: AG: Small* (Acaos)" **** Invis_VFX_MG invis_vfz_dmag default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6260 "NoName_VFX W: DM T: AG: Tiny* (Acaos)" **** Invis_VFX_MG invis_vfz_dmag default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6261 "NoName_VFX W: DM T: AH: Huge* (Acaos)" **** Invis_VFX_MH invis_vfz_dmah default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6262 "NoName_VFX W: DM T: AH: Large* (Acaos)" **** Invis_VFX_MH invis_vfz_dmah default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6263 "NoName_VFX W: DM T: AH: Medium* (Acaos)" **** Invis_VFX_MH invis_vfz_dmah default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6264 "NoName_VFX W: DM T: AH: Small* (Acaos)" **** Invis_VFX_MH invis_vfz_dmah default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6265 "NoName_VFX W: DM T: AH: Tiny* (Acaos)" **** Invis_VFX_MH invis_vfz_dmah default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6266 "NoName_VFX W: DM T: AL: Huge* (Acaos)" **** Invis_VFX_ML invis_vfz_dmal default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6267 "NoName_VFX W: DM T: AL: Large* (Acaos)" **** Invis_VFX_ML invis_vfz_dmal default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6268 "NoName_VFX W: DM T: AL: Medium* (Acaos)" **** Invis_VFX_ML invis_vfz_dmal default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6269 "NoName_VFX W: DM T: AL: Small* (Acaos)" **** Invis_VFX_ML invis_vfz_dmal default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6270 "NoName_VFX W: DM T: AL: Tiny* (Acaos)" **** Invis_VFX_ML invis_vfz_dmal default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 +6271 "NoName_VFX W: DM T: AM: Huge* (Acaos)" **** Invis_VFX_MM invis_vfz_dmam default R SWT 1 2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 5 9 0 0 1 60 30 head_g 6 0 +6272 "NoName_VFX W: DM T: AM: Large* (Acaos)" **** Invis_VFX_MM invis_vfz_dmam default R SWT 1 1.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 4 9 0 0 1 60 30 head_g 6 0 +6273 "NoName_VFX W: DM T: AM: Medium* (Acaos)" **** Invis_VFX_MM invis_vfz_dmam default R SWT 1 1 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 3 9 0 0 1 60 30 head_g 6 0 +6274 "NoName_VFX W: DM T: AM: Small* (Acaos)" **** Invis_VFX_MM invis_vfz_dmam default R SWT 1 0.5 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 2 9 0 0 1 60 30 head_g 6 0 +6275 "NoName_VFX W: DM T: AM: Tiny* (Acaos)" **** Invis_VFX_MM invis_vfz_dmam default R SWT 1 0.2 1 1 NORM 1.6 3.2 0.3 0.5 1 0.3 1.7 H 1 6 1 1 **** 1 9 0 0 1 60 30 head_g 6 0 6276 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6277 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 6278 **** **** USER_RESERVED **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** diff --git a/_content/ratdot_creatures/c_retriever.mdl b/_content/ratdot_creatures/c_retriever.mdl new file mode 100644 index 00000000..e1d46892 Binary files /dev/null and b/_content/ratdot_creatures/c_retriever.mdl differ diff --git a/_content/ratdot_creatures/invis_cr_010.mdl b/_content/ratdot_creatures/invis_cr_010.mdl new file mode 100644 index 00000000..8ee3835d Binary files /dev/null and b/_content/ratdot_creatures/invis_cr_010.mdl differ diff --git a/_content/ratdot_creatures/invis_cr_020.mdl b/_content/ratdot_creatures/invis_cr_020.mdl new file mode 100644 index 00000000..9db5656f Binary files /dev/null and b/_content/ratdot_creatures/invis_cr_020.mdl differ diff --git a/_content/ratdot_creatures/invis_cr_030.mdl b/_content/ratdot_creatures/invis_cr_030.mdl new file mode 100644 index 00000000..df7da300 Binary files /dev/null and b/_content/ratdot_creatures/invis_cr_030.mdl differ diff --git a/_content/ratdot_creatures/invis_cr_040.mdl b/_content/ratdot_creatures/invis_cr_040.mdl new file mode 100644 index 00000000..dc669053 Binary files /dev/null and b/_content/ratdot_creatures/invis_cr_040.mdl differ diff --git a/_content/ratdot_creatures/invis_cr_050.mdl b/_content/ratdot_creatures/invis_cr_050.mdl new file mode 100644 index 00000000..848d3b93 Binary files /dev/null and b/_content/ratdot_creatures/invis_cr_050.mdl differ diff --git a/_content/ratdot_creatures/invis_cr_060.mdl b/_content/ratdot_creatures/invis_cr_060.mdl new 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a/_content/ratdot_creatures/retriever_eye.dds b/_content/ratdot_creatures/retriever_eye.dds new file mode 100644 index 00000000..5c7f1dc4 Binary files /dev/null and b/_content/ratdot_creatures/retriever_eye.dds differ diff --git a/_module/are/area017.are.json b/_module/are/area017.are.json index 629bf51c..54d85ca8 100644 --- a/_module/are/area017.are.json +++ b/_module/are/area017.are.json @@ -14,7 +14,7 @@ }, "Comments": { "type": "cexostring", - "value": "" + "value": "Boris' Cave" }, "Creator_ID": { "type": "int", @@ -96,7 +96,7 @@ }, "OnEnter": { "type": "resref", - "value": "" + "value": "spawn_smpl_onen2" }, "OnExit": { "type": "resref", @@ -148,7 +148,7 @@ }, "Tag": { "type": "cexostring", - "value": "BorisCave" + "value": "BORIS_CAVE" }, "Tile_List": { "type": "list", @@ -849,7 +849,7 @@ }, "Version": { "type": "dword", - "value": 7 + "value": 12 }, "Width": { "type": "int", diff --git a/_module/are/area047.are.json b/_module/are/area047.are.json index d0cda8ce..a4282bac 100644 --- a/_module/are/area047.are.json +++ b/_module/are/area047.are.json @@ -11169,7 +11169,7 @@ }, "Version": { "type": "dword", - "value": 8 + "value": 9 }, "Width": { "type": "int", diff --git a/_module/are/area048.are.json b/_module/are/area048.are.json index db833c03..91e7a14e 100644 --- a/_module/are/area048.are.json +++ b/_module/are/area048.are.json @@ -14,7 +14,7 @@ }, "Comments": { "type": "cexostring", - "value": "" + "value": "Beholder Pit" }, "Creator_ID": { "type": "int", @@ -30,7 +30,7 @@ }, "Flags": { "type": "dword", - "value": 6 + "value": 7 }, "FogClipDist": { "type": "float", @@ -96,7 +96,7 @@ }, "OnEnter": { "type": "resref", - "value": "" + "value": "spawn_smpl_onen2" }, "OnExit": { "type": "resref", @@ -148,7 +148,7 @@ }, "Tag": { "type": "cexostring", - "value": "Area001" + "value": "BEHOLDER_PIT" }, "Tile_List": { "type": "list", @@ -849,7 +849,7 @@ }, "Version": { "type": "dword", - "value": 4 + "value": 5 }, "Width": { "type": "int", diff --git a/_module/are/area109.are.json b/_module/are/area109.are.json index 8ab7df11..d8bd71c4 100644 --- a/_module/are/area109.are.json +++ b/_module/are/area109.are.json @@ -4461,7 +4461,7 @@ }, "Version": { "type": "dword", - "value": 10 + "value": 11 }, "Width": { "type": "int", diff --git a/_module/are/area500sparky.are.json b/_module/are/area500sparky.are.json index ae0108bb..16d816b3 100644 --- a/_module/are/area500sparky.are.json +++ b/_module/are/area500sparky.are.json @@ -11169,7 +11169,7 @@ }, "Version": { "type": "dword", - "value": 9 + "value": 10 }, "Width": { "type": "int", diff --git a/_module/are/beholdercave.are.json b/_module/are/beholdercave.are.json index f88d3a9c..48e4efd1 100644 --- a/_module/are/beholdercave.are.json +++ b/_module/are/beholdercave.are.json @@ -2913,7 +2913,7 @@ }, "Version": { "type": "dword", - "value": 6 + "value": 9 }, "Width": { "type": "int", diff --git a/_module/are/cliffcave.are.json b/_module/are/cliffcave.are.json index 134863b4..9e177301 100644 --- a/_module/are/cliffcave.are.json +++ b/_module/are/cliffcave.are.json @@ -14,7 +14,7 @@ }, "Comments": { "type": "cexostring", - "value": "" + "value": "Cliff Cave" }, "Creator_ID": { "type": "int", @@ -96,7 +96,7 @@ }, "OnEnter": { "type": "resref", - "value": "" + "value": "spawn_smpl_onen2" }, "OnExit": { "type": "resref", @@ -148,7 +148,7 @@ }, "Tag": { "type": "cexostring", - "value": "CliffCave" + "value": "CLIFF_CAVE" }, "Tile_List": { "type": "list", @@ -1635,7 +1635,7 @@ }, "Tile_ID": { "type": "int", - "value": 151 + "value": 0 }, "Tile_MainLight1": { "type": "byte", @@ -1643,7 +1643,7 @@ }, "Tile_MainLight2": { "type": "byte", - "value": 11 + "value": 0 }, "Tile_Orientation": { "type": "int", @@ -1651,11 +1651,11 @@ }, "Tile_SrcLight1": { "type": "byte", - "value": 0 + "value": 2 }, "Tile_SrcLight2": { "type": "byte", - "value": 0 + "value": 2 } }, { @@ -2913,7 +2913,7 @@ }, "Version": { "type": "dword", - "value": 4 + "value": 8 }, "Width": { "type": "int", diff --git a/_module/are/craterlakeunderw.are.json b/_module/are/craterlakeunderw.are.json index 7934031d..8c6e9440 100644 --- a/_module/are/craterlakeunderw.are.json +++ b/_module/are/craterlakeunderw.are.json @@ -14,7 +14,7 @@ }, "Comments": { "type": "cexostring", - "value": "" + "value": "Crater Lake - Underwater" }, "Creator_ID": { "type": "int", @@ -87,7 +87,7 @@ "Name": { "type": "cexolocstring", "value": { - "0": "Crater Lake Underwater" + "0": "Crater Lake - Underwater" } }, "NoRest": { @@ -96,7 +96,7 @@ }, "OnEnter": { "type": "resref", - "value": "" + "value": "spawn_smpl_onen2" }, "OnExit": { "type": "resref", @@ -2913,7 +2913,7 @@ }, "Version": { "type": "dword", - "value": 7 + "value": 9 }, "Width": { "type": "int", diff --git a/_module/gic/area017.gic.json b/_module/gic/area017.gic.json index 71a3edee..95e4bcf3 100644 --- a/_module/gic/area017.gic.json +++ b/_module/gic/area017.gic.json @@ -2,15 +2,7 @@ "__data_type": "GIC ", "Creature List": { "type": "list", - "value": [ - { - "__struct_id": 4, - "Comment": { - "type": "cexostring", - "value": "" - } - } - ] + "value": [] }, "Door List": { "type": "list", @@ -114,6 +106,13 @@ "type": "cexostring", "value": "" } + }, + { + "__struct_id": 5, + "Comment": { + "type": "cexostring", + "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive." + } } ] } diff --git a/_module/gic/area048.gic.json b/_module/gic/area048.gic.json index e977105d..325ee837 100644 --- a/_module/gic/area048.gic.json +++ b/_module/gic/area048.gic.json @@ -2,15 +2,7 @@ "__data_type": "GIC ", "Creature List": { "type": "list", - "value": [ - { - "__struct_id": 4, - "Comment": { - "type": "cexostring", - "value": "\r\nComment: \r\n\r\nThere is a string variable called X2_SPECIAL_COMBAT_AI_SCRIPT set on this creature, pointing to \"x2_ai_behold\"\r\n\r\nThis causes the beholder to run a custom AI script. If you want the beholder to use the standard AI, delete that variable." - } - } - ] + "value": [] }, "Door List": { "type": "list", @@ -27,13 +19,6 @@ "Placeable List": { "type": "list", "value": [ - { - "__struct_id": 9, - "Comment": { - "type": "cexostring", - "value": "Plot container" - } - }, { "__struct_id": 9, "Comment": { @@ -53,11 +38,33 @@ }, "TriggerList": { "type": "list", - "value": [] + "value": [ + { + "__struct_id": 1, + "Comment": { + "type": "cexostring", + "value": "" + } + } + ] }, "WaypointList": { "type": "list", "value": [ + { + "__struct_id": 5, + "Comment": { + "type": "cexostring", + "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive." + } + }, + { + "__struct_id": 5, + "Comment": { + "type": "cexostring", + "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive." + } + }, { "__struct_id": 5, "Comment": { diff --git a/_module/gic/cliffcave.gic.json b/_module/gic/cliffcave.gic.json index f6d5d68f..af7e83d2 100644 --- a/_module/gic/cliffcave.gic.json +++ b/_module/gic/cliffcave.gic.json @@ -18,14 +18,7 @@ }, "Encounter List": { "type": "list", - "value": [ - { - "__struct_id": 7 - }, - { - "__struct_id": 7 - } - ] + "value": [] }, "List": { "type": "list", @@ -234,6 +227,20 @@ "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive." } }, + { + "__struct_id": 5, + "Comment": { + "type": "cexostring", + "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive." + } + }, + { + "__struct_id": 5, + "Comment": { + "type": "cexostring", + "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive." + } + }, { "__struct_id": 5, "Comment": { diff --git a/_module/gic/craterlakeunderw.gic.json b/_module/gic/craterlakeunderw.gic.json index 1a4e830f..3f79d852 100644 --- a/_module/gic/craterlakeunderw.gic.json +++ b/_module/gic/craterlakeunderw.gic.json @@ -2,15 +2,7 @@ "__data_type": "GIC ", "Creature List": { "type": "list", - "value": [ - { - "__struct_id": 4, - "Comment": { - "type": "cexostring", - "value": "" - } - } - ] + "value": [] }, "Door List": { "type": "list", @@ -41,13 +33,6 @@ "value": "Boulder" } }, - { - "__struct_id": 9, - "Comment": { - "type": "cexostring", - "value": "Boulder" - } - }, { "__struct_id": 9, "Comment": { @@ -79,6 +64,13 @@ "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive." } }, + { + "__struct_id": 5, + "Comment": { + "type": "cexostring", + "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive." + } + }, { "__struct_id": 5, "Comment": { diff --git a/_module/git/area017.git.json b/_module/git/area017.git.json index 48c3151d..a19401ce 100644 --- a/_module/git/area017.git.json +++ b/_module/git/area017.git.json @@ -45,1016 +45,7 @@ }, "Creature List": { "type": "list", - "value": [ - { - "__struct_id": 4, - "Appearance_Type": { - "type": "word", - "value": 1253 - }, - "BodyBag": { - "type": "byte", - "value": 0 - }, - "Cha": { - "type": "byte", - "value": 3 - }, - "ChallengeRating": { - "type": "float", - "value": 10.0 - }, - "ClassList": { - "type": "list", - "value": [ - { - "__struct_id": 2, - "Class": { - "type": "int", - "value": 13 - }, - "ClassLevel": { - "type": "short", - "value": 10 - } - } - ] - }, - "Con": { - "type": "byte", - "value": 10 - }, - "Conversation": { - "type": "resref", - "value": "" - }, - "CRAdjust": { - "type": "int", - "value": 0 - }, - "CurrentHitPoints": { - "type": "short", - "value": 60 - }, - "DecayTime": { - "type": "dword", - "value": 5000 - }, - "Deity": { - "type": "cexostring", - "value": "" - }, - "Description": { - "type": "cexolocstring", - "value": {} - }, - "Dex": { - "type": "byte", - "value": 13 - }, - "Disarmable": { - "type": "byte", - "value": 0 - }, - "Equip_ItemList": { - "type": "list", - "value": [ - { - "__struct_id": 131072, - "AddCost": { - "type": "dword", - "value": 0 - }, - "BaseItem": { - "type": "int", - "value": 73 - }, - "Charges": { - "type": "byte", - "value": 0 - }, - "Cost": { - "type": "dword", - "value": 0 - }, - "Cursed": { - "type": "byte", - "value": 0 - }, - "DescIdentified": { - "type": "cexolocstring", - "value": {} - }, - "Description": { - "type": "cexolocstring", - "value": { - "0": "" - } - }, - "Identified": { - "type": "byte", - "value": 0 - }, - "LocalizedName": { - "id": 13156, - "type": "cexolocstring", - "value": { - "0": "Retrieverproperties" - } - }, - "ModelPart1": { - "type": "byte", - "value": 1 - }, - "Plot": { - "type": "byte", - "value": 0 - }, - "PropertiesList": { - "type": "list", - "value": [ - { - "__struct_id": 0, - "ChanceAppear": { - "type": "byte", - "value": 100 - }, - "CostTable": { - "type": "byte", - "value": 3 - }, - "CostValue": { - "type": "word", - "value": 10 - }, - "Param1": { - "type": "byte", - "value": 255 - }, - "Param1Value": { - "type": "byte", - "value": 0 - }, - "PropertyName": { - "type": "word", - "value": 15 - }, - "Subtype": { - "type": "word", - "value": 108 - } - }, - { - "__struct_id": 0, - "ChanceAppear": { - "type": "byte", - "value": 100 - }, - "CostTable": { - "type": "byte", - "value": 3 - }, - "CostValue": { - "type": "word", - "value": 10 - }, - "Param1": { - "type": "byte", - "value": 255 - }, - "Param1Value": { - "type": "byte", - "value": 0 - }, - "PropertyName": { - "type": "word", - "value": 15 - }, - "Subtype": { - "type": "word", - "value": 164 - } - }, - { - "__struct_id": 0, - "ChanceAppear": { - "type": "byte", - "value": 100 - }, - "CostTable": { - "type": "byte", - "value": 0 - }, - "CostValue": { - "type": "word", - "value": 0 - }, - "Param1": { - "type": "byte", - "value": 255 - }, - "Param1Value": { - "type": "byte", - "value": 255 - }, - "PropertyName": { - "type": "word", - "value": 37 - }, - "Subtype": { - "type": "word", - "value": 8 - } - }, - { - "__struct_id": 0, - "ChanceAppear": { - "type": "byte", - "value": 100 - }, - "CostTable": { - "type": "byte", - "value": 0 - }, - "CostValue": { - "type": "word", - "value": 0 - }, - "Param1": { - "type": "byte", - "value": 255 - }, - "Param1Value": { - "type": "byte", - "value": 255 - }, - "PropertyName": { - "type": "word", - "value": 37 - }, - "Subtype": { - "type": "word", - "value": 9 - } - }, - { - "__struct_id": 0, - "ChanceAppear": { - "type": "byte", - "value": 100 - }, - "CostTable": { - "type": "byte", - "value": 0 - }, - "CostValue": { - "type": "word", - "value": 0 - }, - "Param1": { - "type": "byte", - "value": 255 - }, - "Param1Value": { - "type": "byte", - "value": 255 - }, - "PropertyName": { - "type": "word", - "value": 37 - }, - "Subtype": { - "type": "word", - "value": 4 - } - }, - { - "__struct_id": 0, - "ChanceAppear": { - "type": "byte", - "value": 100 - }, - "CostTable": { - "type": "byte", - "value": 0 - }, - "CostValue": { - "type": "word", - "value": 0 - }, - "Param1": { - "type": "byte", - "value": 255 - }, - "Param1Value": { - "type": "byte", - "value": 255 - }, - "PropertyName": { - "type": "word", - "value": 37 - }, - "Subtype": { - "type": "word", - "value": 1 - } - }, - { - "__struct_id": 0, - "ChanceAppear": { - "type": "byte", - "value": 100 - }, - "CostTable": { - "type": "byte", - "value": 0 - }, - "CostValue": { - "type": "word", - "value": 0 - }, - "Param1": { - "type": "byte", - "value": 255 - }, - "Param1Value": { - "type": "byte", - "value": 255 - }, - "PropertyName": { - "type": "word", - "value": 37 - }, - "Subtype": { - "type": "word", - "value": 2 - } - }, - { - "__struct_id": 0, - "ChanceAppear": { - "type": "byte", - "value": 100 - }, - "CostTable": { - 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"TrapDetectable": { - "type": "byte", - "value": 1 - }, - "TrapDetectDC": { - "type": "byte", - "value": 0 - }, - "TrapDisarmable": { - "type": "byte", - "value": 1 - }, - "TrapFlag": { - "type": "byte", - "value": 0 - }, - "TrapOneShot": { - "type": "byte", - "value": 1 - }, - "TrapType": { - "type": "byte", - "value": 0 - }, - "Type": { - "type": "byte", - "value": 0 - }, - "Useable": { - "type": "byte", - "value": 0 - }, - "Will": { - "type": "byte", - "value": 0 - }, "X": { "type": "float", "value": 28.32308578491211 @@ -2000,7 +861,7 @@ }, "XPosition": { "type": "float", - "value": 38.89556884765625 + "value": 38.85492324829102 }, "YOrientation": { "type": "float", @@ -2008,11 +869,73 @@ }, "YPosition": { "type": "float", - "value": 38.91359710693359 + "value": 38.86846160888672 }, "ZPosition": { + "type": "float", + "value": -5.7220458984375e-006 + } + }, + { + "__struct_id": 5, + "Appearance": { + "type": "byte", + "value": 1 + }, + "Description": { + "type": "cexolocstring", + "value": {} + }, + "HasMapNote": { + "type": "byte", + "value": 0 + }, + "LinkedTo": { + "type": "cexostring", + "value": "" + }, + "LocalizedName": { + "id": 14817, + "type": "cexolocstring", + "value": { + "0": "SP_SN01_SR40M20P_SD60_RW_PC05_DS2" + } + }, + "MapNote": { + "type": "cexolocstring", + "value": {} + }, + "MapNoteEnabled": { + "type": "byte", + "value": 1 + }, + "Tag": { + "type": "cexostring", + "value": "ZOMB_DIRE_SHARK" + }, + "TemplateResRef": { + "type": "resref", + "value": "sp_waypoint" + }, + "XOrientation": { "type": "float", "value": 0.0 + }, + "XPosition": { + "type": "float", + "value": 41.20519638061523 + }, + "YOrientation": { + "type": "float", + "value": 1.0 + }, + "YPosition": { + "type": "float", + "value": 40.58372116088867 + }, + "ZPosition": { + "type": "float", + "value": 1.192092895507813e-007 } } ] diff --git a/_module/ifo/module.ifo.json b/_module/ifo/module.ifo.json index a47d39ba..5ea4cc4d 100644 --- a/_module/ifo/module.ifo.json +++ b/_module/ifo/module.ifo.json @@ -1820,6 +1820,13 @@ "value": "cep3_vfx" } }, + { + "__struct_id": 8, + "Mod_Hak": { + "type": "cexostring", + "value": "cep3_skies" + } + }, { "__struct_id": 8, "Mod_Hak": { diff --git a/_module/itp/creaturepalcus.itp.json b/_module/itp/creaturepalcus.itp.json index b1f79ae6..7c85f5bf 100644 --- a/_module/itp/creaturepalcus.itp.json +++ b/_module/itp/creaturepalcus.itp.json @@ -78,26 +78,7 @@ "__struct_id": 0, "CR": { "type": "float", - "value": 11.0 - }, - "FACTION": { - "type": "cexostring", - "value": "Hostile" - }, - "NAME": { - "type": "cexostring", - "value": "Cazrak" - }, - "RESREF": { - "type": "resref", - "value": "beholder005" - } - }, - { - "__struct_id": 0, - "CR": { - "type": "float", - "value": 13.0 + "value": 15.0 }, "FACTION": { "type": "cexostring", @@ -352,7 +333,7 @@ }, "NAME": { "type": "cexostring", - "value": "Gundar" + "value": "Gundar the Beholder" }, "RESREF": { "type": "resref", @@ -743,7 +724,7 @@ "__struct_id": 0, "CR": { "type": "float", - "value": 15.0 + "value": 19.0 }, "FACTION": { "type": "cexostring", @@ -751,11 +732,11 @@ }, "NAME": { "type": "cexostring", - "value": "Villix" + "value": "Villix the Eye Tyrant" }, "RESREF": { "type": "resref", - "value": "beholder003" + "value": "behold_villix" } }, { @@ -789,7 +770,7 @@ }, "NAME": { "type": "cexostring", - "value": "Zaggothma" + "value": "Zaggothma the Beholder" }, "RESREF": { "type": "resref", @@ -3641,25 +3622,6 @@ "value": 16808752 } }, - { - "__struct_id": 0, - "CR": { - "type": "float", - "value": 10.0 - }, - "FACTION": { - "type": "cexostring", - "value": "Aldeth" - }, - "NAME": { - "type": "cexostring", - "value": "Boris the Retriever" - }, - "RESREF": { - "type": "resref", - "value": "boristheretrieve" - } - }, { "__struct_id": 0, "CR": { @@ -7602,25 +7564,6 @@ "value": "herzord001" } }, - { - "__struct_id": 0, - "CR": { - "type": "float", - "value": 10.0 - }, - "FACTION": { - "type": "cexostring", - "value": "Hostile" - }, - "NAME": { - "type": "cexostring", - "value": "High Priest Tribitz" - }, - "RESREF": { - "type": "resref", - "value": "tribitz" - } - }, { "__struct_id": 0, "CR": { @@ -11794,6 +11737,25 @@ "value": 16808778 } }, + { + "__struct_id": 0, + "CR": { + "type": "float", + "value": 17.0 + }, + "FACTION": { + "type": "cexostring", + "value": "Aldeth" + }, + "NAME": { + "type": "cexostring", + "value": "Boris the Retriever" + }, + "RESREF": { + "type": "resref", + "value": "retriever_boris" + } + }, { "__struct_id": 0, "CR": { @@ -14164,7 +14126,7 @@ "__struct_id": 0, "CR": { "type": "float", - "value": 15.0 + "value": 8.0 }, "FACTION": { "type": "cexostring", @@ -14172,11 +14134,30 @@ }, "NAME": { "type": "cexostring", - "value": "Plethor" + "value": "Mummy" }, "RESREF": { "type": "resref", - "value": "mumcleric001" + "value": "ra_mummy001" + } + }, + { + "__struct_id": 0, + "CR": { + "type": "float", + "value": 22.0 + }, + "FACTION": { + "type": "cexostring", + "value": "Hostile" + }, + "NAME": { + "type": "cexostring", + "value": "Plethor the Mummy Lord" + }, + "RESREF": { + "type": "resref", + "value": "mummy_plethor" } }, { @@ -14202,7 +14183,7 @@ "__struct_id": 0, "CR": { "type": "float", - "value": 17.0 + "value": 22.0 }, "FACTION": { "type": "cexostring", @@ -14210,11 +14191,11 @@ }, "NAME": { "type": "cexostring", - "value": "Xillin" + "value": "Xillin the Mummy Lord" }, "RESREF": { "type": "resref", - "value": "mumfight001" + "value": "mummy_xillin" } } ] @@ -15855,25 +15836,6 @@ "value": 12827 } }, - { - "__struct_id": 0, - "CR": { - "type": "float", - "value": 15.0 - }, - "FACTION": { - "type": "cexostring", - "value": "Hostile" - }, - "NAME": { - "type": "cexostring", - "value": "Zombie Dire Shark" - }, - "RESREF": { - "type": "resref", - "value": "zombiedireshark" - } - }, { "__struct_id": 0, "CR": { @@ -15949,6 +15911,25 @@ "type": "dword", "value": 16816522 } + }, + { + "__struct_id": 0, + "CR": { + "type": "float", + "value": 30.0 + }, + "FACTION": { + "type": "cexostring", + "value": "Hostile" + }, + "NAME": { + "type": "cexostring", + "value": "Zombie: Dire Shark" + }, + "RESREF": { + "type": "resref", + "value": "zomb_dire_shark" + } } ] }, diff --git a/_module/itp/itempalcus.itp.json b/_module/itp/itempalcus.itp.json index 2de2e923..1c94e2bf 100644 --- a/_module/itp/itempalcus.itp.json +++ b/_module/itp/itempalcus.itp.json @@ -333,7 +333,7 @@ }, "RESREF": { "type": "resref", - "value": "robeofprotect001" + "value": "ra_amclrb_mag003" } }, { @@ -344,7 +344,7 @@ }, "RESREF": { "type": "resref", - "value": "robeofprotection" + "value": "robeofprotect001" } }, { @@ -1034,17 +1034,6 @@ "value": 16807622 } }, - { - "__struct_id": 0, - "NAME": { - "type": "cexostring", - "value": "Plate of the Spellmagnet" - }, - "RESREF": { - "type": "resref", - "value": "plateofthespellm" - } - }, { "__struct_id": 0, "NAME": { @@ -1486,13 +1475,13 @@ }, { "__struct_id": 0, + "NAME": { + "type": "cexostring", + "value": "Chain Shirt +1" + }, "RESREF": { "type": "resref", - "value": "maarcl047" - }, - "STRREF": { - "type": "dword", - "value": 13792 + "value": "ra_ammdcs_mag001" } }, { @@ -1646,7 +1635,7 @@ }, "RESREF": { "type": "resref", - "value": "zep_studdedle001" + "value": "ra_altsl_mstrwrk" } }, { @@ -2003,18 +1992,18 @@ }, "RESREF": { "type": "resref", - "value": "aarcl005" + "value": "ra_altcm_mstr002" } }, { "__struct_id": 0, "NAME": { "type": "cexostring", - "value": "Masterwork Chainmail" + "value": "Masterwork Darksteel Chainmail" }, "RESREF": { "type": "resref", - "value": "aarcl012" + "value": "ra_amdcm_mstr001" } }, { @@ -2853,13 +2842,13 @@ }, { "__struct_id": 0, + "NAME": { + "type": "cexostring", + "value": "Small Shield +1" + }, "RESREF": { "type": "resref", - "value": "ashmsw004" - }, - "STRREF": { - "type": "dword", - "value": 12876 + "value": "ra_amshsm_001" } }, { @@ -4827,6 +4816,17 @@ "value": "prc_raks_bite_t" } }, + { + "__struct_id": 0, + "NAME": { + "type": "cexostring", + "value": "Retriever Bite" + }, + "RESREF": { + "type": "resref", + "value": "cr_bite_retrievr" + } + }, { "__struct_id": 0, "NAME": { @@ -7894,6 +7894,17 @@ "value": 13118 } }, + { + "__struct_id": 0, + "NAME": { + "type": "cexostring", + "value": "Beholder Hide" + }, + "RESREF": { + "type": "resref", + "value": "cr_hide_behold01" + } + }, { "__struct_id": 0, "RESREF": { @@ -8620,6 +8631,17 @@ "value": 16807592 } }, + { + "__struct_id": 0, + "NAME": { + "type": "cexostring", + "value": "Mummy Hide" + }, + "RESREF": { + "type": "resref", + "value": "cr_hide_mummy001" + } + }, { "__struct_id": 0, "RESREF": { @@ -9082,6 +9104,17 @@ "value": 16807654 } }, + { + "__struct_id": 0, + "NAME": { + "type": "cexostring", + "value": "Retriever Hide" + }, + "RESREF": { + "type": "resref", + "value": "cr_hide_retrievr" + } + }, { "__struct_id": 0, "NAME": { @@ -10913,6 +10946,17 @@ "value": 16807574 } }, + { + "__struct_id": 0, + "NAME": { + "type": "cexostring", + "value": "Mummy Slam" + }, + "RESREF": { + "type": "resref", + "value": "cr_slam_mummy001" + } + }, { "__struct_id": 0, "RESREF": { @@ -15817,7 +15861,7 @@ }, "RESREF": { "type": "resref", - "value": "ra_it_ring_evade" + "value": "ra_itmrngevasion" } }, { @@ -35809,11 +35853,11 @@ "__struct_id": 0, "NAME": { "type": "cexostring", - "value": "Masterwork Short Sword" + "value": "Masterwork Shortsword" }, "RESREF": { "type": "resref", - "value": "wswss002" + "value": "ra_wblss_mstrwrk" } }, { @@ -37452,6 +37496,17 @@ "value": "wandofdominatemo" } }, + { + "__struct_id": 0, + "NAME": { + "type": "cexostring", + "value": "Wand of Hold Person" + }, + "RESREF": { + "type": "resref", + "value": "ra_wmgwn_holdp" + } + }, { "__struct_id": 0, "NAME": { @@ -37828,7 +37883,7 @@ }, "RESREF": { "type": "resref", - "value": "wbwxl002" + "value": "ra_wbwxl_mstrwrk" } } ] diff --git a/_module/itp/placeablepalcus.itp.json b/_module/itp/placeablepalcus.itp.json index 10476ade..157e00b4 100644 --- a/_module/itp/placeablepalcus.itp.json +++ b/_module/itp/placeablepalcus.itp.json @@ -17034,6 +17034,28 @@ "value": "ra_plc_boulder01" } }, + { + "__struct_id": 0, + "NAME": { + "type": "cexostring", + "value": "Secret Door" + }, + "RESREF": { + "type": "resref", + "value": "sec_trpd_door001" + } + }, + { + "__struct_id": 0, + "NAME": { + "type": "cexostring", + "value": "Secret Door" + }, + "RESREF": { + "type": "resref", + "value": "sec_trpd_door002" + } + }, { "__struct_id": 0, "RESREF": { @@ -18788,6 +18810,17 @@ "type": "dword", "value": 16812646 } + }, + { + "__struct_id": 0, + "NAME": { + "type": "cexostring", + "value": "Rubble Pile" + }, + "RESREF": { + "type": "resref", + "value": "ra_plc_rubble01" + } } ] }, @@ -19824,6 +19857,17 @@ "type": "resref", "value": "treasure009" } + }, + { + "__struct_id": 0, + "NAME": { + "type": "cexostring", + "value": "Villix's Storage Nook" + }, + "RESREF": { + "type": "resref", + "value": "villix_stor_nook" + } } ] }, diff --git a/_module/ncs/69_hench_whatxp.ncs 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diff --git a/_module/ncs/x2_def_userdef.ncs b/_module/ncs/x2_def_userdef.ncs new file mode 100644 index 00000000..ebc539cb Binary files /dev/null and b/_module/ncs/x2_def_userdef.ncs differ diff --git a/_module/ncs/x2_s1_beholdatt.ncs b/_module/ncs/x2_s1_beholdatt.ncs new file mode 100644 index 00000000..ef3a6046 Binary files /dev/null and b/_module/ncs/x2_s1_beholdatt.ncs differ diff --git a/_module/ncs/x2_s1_beholdray.ncs b/_module/ncs/x2_s1_beholdray.ncs new file mode 100644 index 00000000..20278a1b Binary files /dev/null and b/_module/ncs/x2_s1_beholdray.ncs differ diff --git a/_module/nss/10abeholderp2.nss b/_module/nss/10abeholderp2.nss index 29c6cf3d..9f7962b6 100644 --- a/_module/nss/10abeholderp2.nss +++ b/_module/nss/10abeholderp2.nss @@ -1,4 +1,4 @@ -// Port PC +// Port PC to 10a NW Caves /////////////////////////////////////////////////// void main() { diff --git a/_module/nss/ema_xp4trap_dis.nss b/_module/nss/ema_xp4trap_dis.nss new file mode 100644 index 00000000..362c3ce7 --- /dev/null +++ b/_module/nss/ema_xp4trap_dis.nss @@ -0,0 +1,60 @@ +/*---------------------------------------------------------------------- + +New Name: ema_xp4trap_dis +Date: 19-OCT-2003 - created +Date: 20-oct-2003 - reworked comments +Re-creator: Drakkenkin + +Notes: +This Script was made from the scripts Telzar08Trap_XP_award and + Velar03trap_disarm_xp. The Scripts were made by Telzar and Velar + respectively. + +I re-worked this script because I like most of one of the script but + I like the detection if the PC is in or out of combat of the + other script. So I combined the two. + +----------------------------------------------------------------------*/ + + +// Variables +object oPC=GetLastDisarmed(); +int iXPaward = 0; +int iXPawarddc = 0; + +void main() +{ + if (GetIsInCombat(oPC)) + { + iXPawarddc = (GetTrapDisarmDC(OBJECT_SELF) *10); + // Multiplies the Trap Disarm DC by 10 + + iXPaward = (iXPawarddc -((GetHitDice(oPC)-1)*10)); + // Subtracts 10xp for every (level - 1) of pc form award. + //(this way 1st level Pcs get full xp). + } + else + { + + iXPawarddc = (GetTrapDisarmDC(OBJECT_SELF) *5); + // Multiplies the Trap Disarm DC by 5 + + iXPaward = (iXPawarddc -((GetHitDice(oPC)-1)*5)); + // Subtracts 5xp for every (level - 1) of pc form award. + } + SendMessageToPC( (oPC ),"Trap disarmed"); + // Sends message to the PC stating - trap was disarmed. + + if (iXPaward >= 1) + // checks to make sure that the xp award is at least 1. + { + GiveXPToCreature(oPC, iXPaward); + // If the XP reward is at least 1 then give the PC a reward. + } + else + // If the XP award is less then 1. + { + GiveXPToCreature(oPC, 1); + // give 1 xp. + } +} diff --git a/_module/nss/j_inc_generic_ai.nss b/_module/nss/j_inc_generic_ai.nss index 9a5cd0b0..331cc66b 100644 --- a/_module/nss/j_inc_generic_ai.nss +++ b/_module/nss/j_inc_generic_ai.nss @@ -13839,7 +13839,7 @@ int AI_AttemptHostileSkills() GlobalIntelligence >= 3) || GetSpawnInCondition(AI_FLAG_OTHER_COMBAT_FORCE_PICKPOCKETING, AI_OTHER_COMBAT_MASTER)) { - // SpeakString("Seting for NO: " + IntToString(GetSpawnInCondition(AI_FLAG_OTHER_COMBAT_NO_PICKPOCKETING, AI_OTHER_COMBAT_MASTER)) + " YES: " + IntToString(GetSpawnInCondition(AI_FLAG_OTHER_COMBAT_FORCE_PICKPOCKETING, AI_OTHER_COMBAT_MASTER))); + //SpeakString("Seting for NO: " + IntToString(GetSpawnInCondition(AI_FLAG_OTHER_COMBAT_NO_PICKPOCKETING, AI_OTHER_COMBAT_MASTER)) + " YES: " + IntToString(GetSpawnInCondition(AI_FLAG_OTHER_COMBAT_FORCE_PICKPOCKETING, AI_OTHER_COMBAT_MASTER))); // Need appropriate level of skill, checked On Spawn, or overriden... AI_ActionUseSkillOnMeleeTarget(SKILL_PICK_POCKET); return TRUE; diff --git a/_module/nss/nw_ai_cmbtrndend.nss b/_module/nss/nw_ai_cmbtrndend.nss new file mode 100644 index 00000000..7c5455f2 --- /dev/null +++ b/_module/nss/nw_ai_cmbtrndend.nss @@ -0,0 +1,56 @@ +//:://///////////////////////////////////////////// +//:: Vanilla NWN On End of Combat Round +//:: nw_ai_cmbtrndend +//:: Copyright (c) 2008 Bioware Corp. +//::////////////////////////////////////////////// +/* + Calls the end of combat script every round +*/ +//::////////////////////////////////////////////// +//:: Created By: Preston Watamaniuk +//:: Created On: Oct 16, 2001 +//::////////////////////////////////////////////// +//::////////////////////////////////////////////// +//:: Modified By: Deva Winblood +//:: Modified On: Feb 16th, 2008 +//:: Added Support for Mounted Combat Feat Support +//::////////////////////////////////////////////// + +#include "NW_I0_GENERIC" + +void main() +{ + + if (!GetLocalInt(GetModule(),"X3_NO_MOUNTED_COMBAT_FEAT")) + { // set variables on target for mounted combat + DeleteLocalInt(OBJECT_SELF,"bX3_LAST_ATTACK_PHYSICAL"); + DeleteLocalInt(OBJECT_SELF,"nX3_HP_BEFORE"); + DeleteLocalInt(OBJECT_SELF,"bX3_ALREADY_MOUNTED_COMBAT"); + if (GetHasFeat(FEAT_MOUNTED_COMBAT,OBJECT_SELF)) + { // check for AC increase + int nRoll=d20()+GetSkillRank(SKILL_RIDE); + nRoll=nRoll-10; + if (nRoll>4) + { // ac increase + nRoll=nRoll/5; + ApplyEffectToObject(DURATION_TYPE_TEMPORARY,EffectACIncrease(nRoll),OBJECT_SELF,8.5); + } // ac increase + } // check for AC increase + } // set variables on target for mounted combat + + if(GetBehaviorState(NW_FLAG_BEHAVIOR_SPECIAL)) + { + DetermineSpecialBehavior(); + } + else if(!GetSpawnInCondition(NW_FLAG_SET_WARNINGS)) + { + DetermineCombatRound(); + } + if(GetSpawnInCondition(NW_FLAG_END_COMBAT_ROUND_EVENT)) + { + SignalEvent(OBJECT_SELF, EventUserDefined(1003)); + } +} + + + diff --git a/_module/nss/nw_ai_heartbeat.nss b/_module/nss/nw_ai_heartbeat.nss new file mode 100644 index 00000000..c6c1242f --- /dev/null +++ b/_module/nss/nw_ai_heartbeat.nss @@ -0,0 +1,106 @@ +//:://///////////////////////////////////////////// +//:: Vanilla NWN On Heartbeat +//:: nw_ai_heartbeat +//:: Copyright (c) 2001 Bioware Corp. +//::////////////////////////////////////////////// +/* + Default OnHeartbeat script for NPCs. + + This script causes NPCs to perform default animations + while not otherwise engaged. + + This script duplicates the behavior of the default + script and just cleans up the code and removes + redundant conditional checks. + + */ +//::////////////////////////////////////////////////// +//:: Copyright (c) 2002 Floodgate Entertainment +//:: Created By: Naomi Novik +//:: Created On: 12/22/2002 +//::////////////////////////////////////////////////// + +#include "nw_i0_generic" + +void main() +{ + // * if not runnning normal or better Ai then exit for performance reasons + if (GetAILevel() == AI_LEVEL_VERY_LOW) return; + + // Buff ourselves up right away if we should + if(GetSpawnInCondition(NW_FLAG_FAST_BUFF_ENEMY)) + { + // This will return TRUE if an enemy was within 40.0 m + // and we buffed ourselves up instantly to respond -- + // simulates a spellcaster with protections enabled + // already. + if(TalentAdvancedBuff(40.0)) + { + // This is a one-shot deal + SetSpawnInCondition(NW_FLAG_FAST_BUFF_ENEMY, FALSE); + + // This return means we skip sending the user-defined + // heartbeat signal in this one case. + return; + } + } + + + if(GetHasEffect(EFFECT_TYPE_SLEEP)) + { + // If we're asleep and this is the result of sleeping + // at night, apply the floating 'z's visual effect + // every so often + + if(GetSpawnInCondition(NW_FLAG_SLEEPING_AT_NIGHT)) + { + effect eVis = EffectVisualEffect(VFX_IMP_SLEEP); + if(d10() > 6) + { + ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, OBJECT_SELF); + } + } + } + + // If we have the 'constant' waypoints flag set, walk to the next + // waypoint. + else if ( GetWalkCondition(NW_WALK_FLAG_CONSTANT) ) + { + WalkWayPoints(); + } + + // Check to see if we should be playing default animations + // - make sure we don't have any current targets + else if ( !GetIsObjectValid(GetAttemptedAttackTarget()) + && !GetIsObjectValid(GetAttemptedSpellTarget()) + // && !GetIsPostOrWalking()) + && !GetIsObjectValid(GetNearestSeenEnemy())) + { + if (GetBehaviorState(NW_FLAG_BEHAVIOR_SPECIAL) || GetBehaviorState(NW_FLAG_BEHAVIOR_OMNIVORE) || + GetBehaviorState(NW_FLAG_BEHAVIOR_HERBIVORE)) + { + // This handles special attacking/fleeing behavior + // for omnivores & herbivores. + DetermineSpecialBehavior(); + } + else if (!IsInConversation(OBJECT_SELF)) + { + if (GetSpawnInCondition(NW_FLAG_AMBIENT_ANIMATIONS) + || GetSpawnInCondition(NW_FLAG_AMBIENT_ANIMATIONS_AVIAN) + || GetIsEncounterCreature()) + { + PlayMobileAmbientAnimations(); + } + else if (GetSpawnInCondition(NW_FLAG_IMMOBILE_AMBIENT_ANIMATIONS)) + { + PlayImmobileAmbientAnimations(); + } + } + } + + // Send the user-defined event signal if specified + if(GetSpawnInCondition(NW_FLAG_HEARTBEAT_EVENT)) + { + SignalEvent(OBJECT_SELF, EventUserDefined(EVENT_HEARTBEAT)); + } +} diff --git a/_module/nss/nw_ai_onattacked.nss b/_module/nss/nw_ai_onattacked.nss new file mode 100644 index 00000000..111e0391 --- /dev/null +++ b/_module/nss/nw_ai_onattacked.nss @@ -0,0 +1,69 @@ +//:://///////////////////////////////////////////// +//:: Vanilla NWN On Attacked +//:: nw_ai_onattacked +//:: Copyright (c) 2001 Bioware Corp. +//::////////////////////////////////////////////// +/* + If already fighting then ignore, else determine + combat round +*/ +//::////////////////////////////////////////////// +//:: Created By: Preston Watamaniuk +//:: Created On: Oct 16, 2001 +//::////////////////////////////////////////////// +//::////////////////////////////////////////////// +//:: Modified By: Deva Winblood +//:: Modified On: Jan 4th, 2008 +//:: Added Support for Mounted Combat Feat Support +//::////////////////////////////////////////////// + +#include "nw_i0_generic" + +void main() +{ + if (!GetLocalInt(GetModule(),"X3_NO_MOUNTED_COMBAT_FEAT")) + { // set variables on target for mounted combat + SetLocalInt(OBJECT_SELF,"bX3_LAST_ATTACK_PHYSICAL",TRUE); + SetLocalInt(OBJECT_SELF,"nX3_HP_BEFORE",GetCurrentHitPoints(OBJECT_SELF)); + } // set variables on target for mounted combat + + if(GetFleeToExit()) { + // Run away! + ActivateFleeToExit(); + } else if (GetSpawnInCondition(NW_FLAG_SET_WARNINGS)) { + // We give an attacker one warning before we attack + // This is not fully implemented yet + SetSpawnInCondition(NW_FLAG_SET_WARNINGS, FALSE); + + //Put a check in to see if this attacker was the last attacker + //Possibly change the GetNPCWarning function to make the check + } else { + object oAttacker = GetLastAttacker(); + if (!GetIsObjectValid(oAttacker)) { + // Don't do anything, invalid attacker + + } else if (!GetIsFighting(OBJECT_SELF)) { + // We're not fighting anyone else, so + // start fighting the attacker + if(GetBehaviorState(NW_FLAG_BEHAVIOR_SPECIAL)) { + SetSummonHelpIfAttacked(); + DetermineSpecialBehavior(oAttacker); + } else if (GetArea(oAttacker) == GetArea(OBJECT_SELF)) { + SetSummonHelpIfAttacked(); + DetermineCombatRound(oAttacker); + } + + //Shout Attack my target, only works with the On Spawn In setup + SpeakString("NW_ATTACK_MY_TARGET", TALKVOLUME_SILENT_TALK); + + //Shout that I was attacked + SpeakString("NW_I_WAS_ATTACKED", TALKVOLUME_SILENT_TALK); + } + } + + + if(GetSpawnInCondition(NW_FLAG_ATTACK_EVENT)) + { + SignalEvent(OBJECT_SELF, EventUserDefined(EVENT_ATTACKED)); + } +} \ No newline at end of file diff --git a/_module/nss/nw_ai_onblocked.nss b/_module/nss/nw_ai_onblocked.nss new file mode 100644 index 00000000..f86499ba --- /dev/null +++ b/_module/nss/nw_ai_onblocked.nss @@ -0,0 +1,49 @@ +//:://///////////////////////////////////////////// +//:: Vanilla NWN On Blocked +//:: nw_ai_onblocked +//:: Copyright (c) 2001 Bioware Corp. +//::////////////////////////////////////////////// +/* + This will cause blocked creatures to open + or smash down doors depending on int and + str. +*/ +//::////////////////////////////////////////////// +//:: Created By: Preston Watamaniuk +//:: Created On: Nov 23, 2001 +//::////////////////////////////////////////////// + +void main() +{ + object oDoor = GetBlockingDoor(); + if (GetObjectType(oDoor) == OBJECT_TYPE_CREATURE) + { + // * Increment number of times blocked + /*SetLocalInt(OBJECT_SELF, "X2_NUMTIMES_BLOCKED", GetLocalInt(OBJECT_SELF, "X2_NUMTIMES_BLOCKED") + 1); + if (GetLocalInt(OBJECT_SELF, "X2_NUMTIMES_BLOCKED") > 3) + { + SpeakString("Blocked by creature"); + SetLocalInt(OBJECT_SELF, "X2_NUMTIMES_BLOCKED",0); + ClearAllActions(); + object oEnemy = GetNearestCreature(CREATURE_TYPE_REPUTATION, REPUTATION_TYPE_ENEMY); + if (GetIsObjectValid(oEnemy) == TRUE) + { + ActionEquipMostDamagingRanged(oEnemy); + ActionAttack(oEnemy); + } + return; + } */ + return; + } + if(GetAbilityScore(OBJECT_SELF, ABILITY_INTELLIGENCE) >= 5) + { + if(GetIsDoorActionPossible(oDoor, DOOR_ACTION_OPEN) && GetAbilityScore(OBJECT_SELF, ABILITY_INTELLIGENCE) >= 7 ) + { + DoDoorAction(oDoor, DOOR_ACTION_OPEN); + } + else if(GetIsDoorActionPossible(oDoor, DOOR_ACTION_BASH)) + { + DoDoorAction(oDoor, DOOR_ACTION_BASH); + } + } +} \ No newline at end of file diff --git a/_module/nss/nw_ai_onconvers.nss b/_module/nss/nw_ai_onconvers.nss new file mode 100644 index 00000000..6c2a7557 --- /dev/null +++ b/_module/nss/nw_ai_onconvers.nss @@ -0,0 +1,93 @@ +//:://///////////////////////////////////////////// +//:: Vanilla NWN On Conversation +//:: nw_ai_onconvers +//:: Copyright (c) 2001 Bioware Corp. +//::////////////////////////////////////////////// +/* + Default OnConversation event handler for NPCs. + + */ +//::////////////////////////////////////////////////// +//:: Copyright (c) 2002 Floodgate Entertainment +//:: Created By: Naomi Novik +//:: Created On: 12/22/2002 +//::////////////////////////////////////////////////// + +#include "nw_i0_generic" + +void main() +{ + // * if petrified, jump out + if (GetHasEffect(EFFECT_TYPE_PETRIFY, OBJECT_SELF) == TRUE) + { + return; + } + + // * If dead, exit directly. + if (GetIsDead(OBJECT_SELF) == TRUE) + { + return; + } + + // See if what we just 'heard' matches any of our + // predefined patterns + int nMatch = GetListenPatternNumber(); + object oShouter = GetLastSpeaker(); + + if (nMatch == -1) + { + // Not a match -- start an ordinary conversation + if (GetCommandable(OBJECT_SELF)) + { + ClearActions(CLEAR_NW_C2_DEFAULT4_29); + BeginConversation(); + } + else + // * July 31 2004 + // * If only charmed then allow conversation + // * so you can have a better chance of convincing + // * people of lowering prices + if (GetHasEffect(EFFECT_TYPE_CHARMED) == TRUE) + { + ClearActions(CLEAR_NW_C2_DEFAULT4_29); + BeginConversation(); + } + } + // Respond to shouts from friendly non-PCs only + else if (GetIsObjectValid(oShouter) + && !GetIsPC(oShouter) + && GetIsFriend(oShouter)) + { + object oIntruder = OBJECT_INVALID; + // Determine the intruder if any + if(nMatch == 4) + { + oIntruder = GetLocalObject(oShouter, "NW_BLOCKER_INTRUDER"); + } + else if (nMatch == 5) + { + oIntruder = GetLastHostileActor(oShouter); + if(!GetIsObjectValid(oIntruder)) + { + oIntruder = GetAttemptedAttackTarget(); + if(!GetIsObjectValid(oIntruder)) + { + oIntruder = GetAttemptedSpellTarget(); + if(!GetIsObjectValid(oIntruder)) + { + oIntruder = OBJECT_INVALID; + } + } + } + } + + // Actually respond to the shout + RespondToShout(oShouter, nMatch, oIntruder); + } + + // Send the user-defined event if appropriate + if(GetSpawnInCondition(NW_FLAG_ON_DIALOGUE_EVENT)) + { + SignalEvent(OBJECT_SELF, EventUserDefined(EVENT_DIALOGUE)); + } +} \ No newline at end of file diff --git a/_module/nss/nw_ai_ondamaged.nss b/_module/nss/nw_ai_ondamaged.nss new file mode 100644 index 00000000..27575377 --- /dev/null +++ b/_module/nss/nw_ai_ondamaged.nss @@ -0,0 +1,110 @@ +//:://///////////////////////////////////////////// +//:: Vanilla NWN On Damaged +//:: nw_ai_ondamaged +//:: Copyright (c) 2002 Bioware Corp. +//::////////////////////////////////////////////// +//:: Default OnDamaged handler +/* + If already fighting then ignore, else determine + combat round + */ +//::////////////////////////////////////////////////// +//:: Copyright (c) 2002 Floodgate Entertainment +//:: Created By: Naomi Novik +//:: Created On: 12/22/2002 +//::////////////////////////////////////////////////// +//::////////////////////////////////////////////////// +//:: Modified By: Deva Winblood +//:: Modified On: Jan 17th, 2008 +//:: Added Support for Mounted Combat Feat Support +//::////////////////////////////////////////////////// + +#include "nw_i0_generic" +#include "x3_inc_horse" + +void main() +{ + object oDamager = GetLastDamager(); + object oMe=OBJECT_SELF; + int nHPBefore; + if (!GetLocalInt(GetModule(),"X3_NO_MOUNTED_COMBAT_FEAT")) + if (GetHasFeat(FEAT_MOUNTED_COMBAT)&&HorseGetIsMounted(OBJECT_SELF)) + { // see if can negate some damage + if (GetLocalInt(OBJECT_SELF,"bX3_LAST_ATTACK_PHYSICAL")) + { // last attack was physical + nHPBefore=GetLocalInt(OBJECT_SELF,"nX3_HP_BEFORE"); + if (!GetLocalInt(OBJECT_SELF,"bX3_ALREADY_MOUNTED_COMBAT")) + { // haven't already had a chance to use this for the round + SetLocalInt(OBJECT_SELF,"bX3_ALREADY_MOUNTED_COMBAT",TRUE); + int nAttackRoll=GetBaseAttackBonus(oDamager)+d20(); + int nRideCheck=GetSkillRank(SKILL_RIDE,OBJECT_SELF)+d20(); + if (nRideCheck>=nAttackRoll&&!GetIsDead(OBJECT_SELF)) + { // averted attack + if (GetIsPC(oDamager)) SendMessageToPC(oDamager,GetName(OBJECT_SELF)+GetStringByStrRef(111991)); + //if (GetIsPC(OBJECT_SELF)) SendMessageToPCByStrRef(OBJECT_SELF,111992"); + if (GetCurrentHitPoints(OBJECT_SELF) (GetMaxHitPoints(OBJECT_SELF) / 4) + || (GetHitDice(oDamager) - 2) > GetHitDice(oTarget) + ) + ) + ) + { + // Switch targets + DetermineCombatRound(oDamager); + } + } + } + + // Send the user-defined event signal + if(GetSpawnInCondition(NW_FLAG_DAMAGED_EVENT)) + { + SignalEvent(OBJECT_SELF, EventUserDefined(EVENT_DAMAGED)); + } +} \ No newline at end of file diff --git a/_module/nss/nw_ai_ondeath.nss b/_module/nss/nw_ai_ondeath.nss new file mode 100644 index 00000000..7baed00e --- /dev/null +++ b/_module/nss/nw_ai_ondeath.nss @@ -0,0 +1,56 @@ +//:://///////////////////////////////////////////// +//:: Vanilla NWN On Death +//:: nw_ai_ondeath +//:: Copyright (c) 2002 Bioware Corp. +//::////////////////////////////////////////////// +/* + Default OnDeath event handler for NPCs. + + Adjusts killer's alignment if appropriate and + alerts allies to our death. + */ +//::////////////////////////////////////////////////// +//:: Copyright (c) 2002 Floodgate Entertainment +//:: Created By: Naomi Novik +//:: Created On: 12/22/2002 +//::////////////////////////////////////////////////// +//::////////////////////////////////////////////////// +//:: Modified By: Deva Winblood +//:: Modified On: April 1st, 2008 +//:: Added Support for Dying Wile Mounted +//::///////////////////////////////////////////////// + +#include "x2_inc_compon" +#include "x0_i0_spawncond" +#include "x3_inc_horse" + +void main() +{ + int nClass = GetLevelByClass(CLASS_TYPE_COMMONER); + int nAlign = GetAlignmentGoodEvil(OBJECT_SELF); + object oKiller = GetLastKiller(); + + if (GetLocalInt(GetModule(),"X3_ENABLE_MOUNT_DB")&&GetIsObjectValid(GetMaster(OBJECT_SELF))) SetLocalInt(GetMaster(OBJECT_SELF),"bX3_STORE_MOUNT_INFO",TRUE); + + + // If we're a good/neutral commoner, + // adjust the killer's alignment evil + if(nClass > 0 && (nAlign == ALIGNMENT_GOOD || nAlign == ALIGNMENT_NEUTRAL)) + { + AdjustAlignment(oKiller, ALIGNMENT_EVIL, 5); + } + + // Call to allies to let them know we're dead + SpeakString("NW_I_AM_DEAD", TALKVOLUME_SILENT_TALK); + + //Shout Attack my target, only works with the On Spawn In setup + SpeakString("NW_ATTACK_MY_TARGET", TALKVOLUME_SILENT_TALK); + + // NOTE: the OnDeath user-defined event does not + // trigger reliably and should probably be removed + if(GetSpawnInCondition(NW_FLAG_DEATH_EVENT)) + { + SignalEvent(OBJECT_SELF, EventUserDefined(1007)); + } + craft_drop_items(oKiller); +} \ No newline at end of file diff --git a/_module/nss/nw_ai_ondisturb.nss b/_module/nss/nw_ai_ondisturb.nss new file mode 100644 index 00000000..f25d2780 --- /dev/null +++ b/_module/nss/nw_ai_ondisturb.nss @@ -0,0 +1,31 @@ +//:://///////////////////////////////////////////// +//:: Vanilla NWN On Disturbed +//:: nw_ai_ondisturb +//:: Copyright (c) 2002 Bioware Corp. +//::////////////////////////////////////////////// +/* + Default OnDisturbed event handler for NPCs. + */ +//::////////////////////////////////////////////////// +//:: Copyright (c) 2002 Floodgate Entertainment +//:: Created By: Naomi Novik +//:: Created On: 12/22/2002 +//::////////////////////////////////////////////////// + +#include "nw_i0_generic" + +void main() +{ + object oTarget = GetLastDisturbed(); + + // If we've been disturbed and are not already fighting, + // attack our disturber. + if (GetIsObjectValid(oTarget) && !GetIsFighting(OBJECT_SELF)) { + DetermineCombatRound(oTarget); + } + + // Send the disturbed flag if appropriate. + if(GetSpawnInCondition(NW_FLAG_DISTURBED_EVENT)) { + SignalEvent(OBJECT_SELF, EventUserDefined(EVENT_DISTURBED)); + } +} \ No newline at end of file diff --git a/_module/nss/nw_ai_onpercept.nss b/_module/nss/nw_ai_onpercept.nss new file mode 100644 index 00000000..ef431c7b --- /dev/null +++ b/_module/nss/nw_ai_onpercept.nss @@ -0,0 +1,166 @@ +//:://///////////////////////////////////////////// +//:: Vanilla NWN On Perception +//:: nw_ai_onpercept +//:: Copyright (c) 2001 Bioware Corp. +//::////////////////////////////////////////////// +/* + Default OnPerception event handler for NPCs. + + Handles behavior when perceiving a creature for the + first time. + */ +//::////////////////////////////////////////////////// + +#include "nw_i0_generic" + +void main() +{ +// * if not runnning normal or better Ai then exit for performance reasons + // * if not runnning normal or better Ai then exit for performance reasons + if (GetAILevel() == AI_LEVEL_VERY_LOW) return; + + object oPercep = GetLastPerceived(); + int bSeen = GetLastPerceptionSeen(); + int bHeard = GetLastPerceptionHeard(); + if (bHeard == FALSE) + { + // Has someone vanished in front of me? + bHeard = GetLastPerceptionVanished(); + } + + // This will cause the NPC to speak their one-liner + // conversation on perception even if they are already + // in combat. + if(GetSpawnInCondition(NW_FLAG_SPECIAL_COMBAT_CONVERSATION) + && GetIsPC(oPercep) + && bSeen) + { + SpeakOneLinerConversation(); + } + + // March 5 2003 Brent + // Had to add this section back in, since modifications were not taking this specific + // example into account -- it made invisibility basically useless. + //If the last perception event was hearing based or if someone vanished then go to search mode + if ((GetLastPerceptionVanished()) && GetIsEnemy(GetLastPerceived())) + { + object oGone = GetLastPerceived(); + if((GetAttemptedAttackTarget() == GetLastPerceived() || + GetAttemptedSpellTarget() == GetLastPerceived() || + GetAttackTarget() == GetLastPerceived()) && GetArea(GetLastPerceived()) != GetArea(OBJECT_SELF)) + { + ClearAllActions(); + DetermineCombatRound(); + } + } + + // This section has been heavily revised while keeping the + // pre-existing behavior: + // - If we're in combat, keep fighting. + // - If not and we've perceived an enemy, start to fight. + // Even if the perception event was a 'vanish', that's + // still what we do anyway, since that will keep us + // fighting any visible targets. + // - If we're not in combat and haven't perceived an enemy, + // see if the perception target is a PC and if we should + // speak our attention-getting one-liner. + if (GetIsInCombat(OBJECT_SELF)) + { + // don't do anything else, we're busy + //MyPrintString("GetIsFighting: TRUE"); + + } + // * BK FEB 2003 Only fight if you can see them. DO NOT RELY ON HEARING FOR ENEMY DETECTION + else if (GetIsEnemy(oPercep) && bSeen) + { // SpawnScriptDebugger(); + //MyPrintString("GetIsEnemy: TRUE"); + // We spotted an enemy and we're not already fighting + if(!GetHasEffect(EFFECT_TYPE_SLEEP)) { + if(GetBehaviorState(NW_FLAG_BEHAVIOR_SPECIAL)) + { + //MyPrintString("DetermineSpecialBehavior"); + DetermineSpecialBehavior(); + } else + { + //MyPrintString("DetermineCombatRound"); + SetFacingPoint(GetPosition(oPercep)); + SpeakString("NW_I_WAS_ATTACKED", TALKVOLUME_SILENT_TALK); + DetermineCombatRound(); + } + } + } + else + { + if (bSeen) + { + //MyPrintString("GetLastPerceptionSeen: TRUE"); + if(GetBehaviorState(NW_FLAG_BEHAVIOR_SPECIAL)) { + DetermineSpecialBehavior(); + } else if (GetSpawnInCondition(NW_FLAG_SPECIAL_CONVERSATION) + && GetIsPC(oPercep)) + { + // The NPC will speak their one-liner conversation + // This should probably be: + // SpeakOneLinerConversation(oPercep); + // instead, but leaving it as is for now. + ActionStartConversation(OBJECT_SELF); + } + } + else + // * July 14 2003: Some minor reactions based on invisible creatures being nearby + if (bHeard && GetIsEnemy(oPercep)) + { + // SpeakString("vanished"); + // * don't want creatures wandering too far after noises + if (GetDistanceToObject(oPercep) <= 7.0) + { +// if (GetHasSpell(SPELL_TRUE_SEEING) == TRUE) + if (GetHasSpell(SPELL_TRUE_SEEING)) + { + ActionCastSpellAtObject(SPELL_TRUE_SEEING, OBJECT_SELF); + } + else +// if (GetHasSpell(SPELL_SEE_INVISIBILITY) == TRUE) + if (GetHasSpell(SPELL_SEE_INVISIBILITY)) + { + ActionCastSpellAtObject(SPELL_SEE_INVISIBILITY, OBJECT_SELF); + } + else +// if (GetHasSpell(SPELL_INVISIBILITY_PURGE) == TRUE) + if (GetHasSpell(SPELL_INVISIBILITY_PURGE)) + { + ActionCastSpellAtObject(SPELL_INVISIBILITY_PURGE, OBJECT_SELF); + } + else + { + ActionPlayAnimation(ANIMATION_FIREFORGET_HEAD_TURN_LEFT, 0.5); + ActionPlayAnimation(ANIMATION_FIREFORGET_HEAD_TURN_RIGHT, 0.5); + ActionPlayAnimation(ANIMATION_FIREFORGET_PAUSE_SCRATCH_HEAD, 0.5); + } + } + } + + // activate ambient animations or walk waypoints if appropriate + if (!IsInConversation(OBJECT_SELF)) { + if (GetIsPostOrWalking()) { + WalkWayPoints(); + } else if (GetIsPC(oPercep) && + (GetSpawnInCondition(NW_FLAG_AMBIENT_ANIMATIONS) + || GetSpawnInCondition(NW_FLAG_AMBIENT_ANIMATIONS_AVIAN) + || GetSpawnInCondition(NW_FLAG_IMMOBILE_AMBIENT_ANIMATIONS) + || GetIsEncounterCreature())) + { + SetAnimationCondition(NW_ANIM_FLAG_IS_ACTIVE); + } + } + } + + // Send the user-defined event if appropriate + if(GetSpawnInCondition(NW_FLAG_PERCIEVE_EVENT) && GetLastPerceptionSeen()) + { + SignalEvent(OBJECT_SELF, EventUserDefined(EVENT_PERCEIVE)); + } +} + + + diff --git a/_module/nss/nw_ai_onrested.nss b/_module/nss/nw_ai_onrested.nss new file mode 100644 index 00000000..4d992853 --- /dev/null +++ b/_module/nss/nw_ai_onrested.nss @@ -0,0 +1,20 @@ +//:://///////////////////////////////////////////// +//:: Vanilla NWN On Rested +//:: nw_ai_onrested +//:: Copyright (c) 2002 Bioware Corp. +//::////////////////////////////////////////////// +/* + Determines the course of action to be taken + after having just rested. +*/ +//::////////////////////////////////////////////// +//:: Created By: Don Moar +//:: Created On: April 28, 2002 +//::////////////////////////////////////////////// +void main() +{ + // enter desired behaviour here + + return; + +} \ No newline at end of file diff --git a/_module/nss/nw_ai_onspawn.nss b/_module/nss/nw_ai_onspawn.nss new file mode 100644 index 00000000..68e507d6 --- /dev/null +++ b/_module/nss/nw_ai_onspawn.nss @@ -0,0 +1,331 @@ +//:://///////////////////////////////////////////// +//:: Vanilla NWN On Spawn +//:: nw_ai_onspawn +//:: Copyright (c) 2002 Bioware Corp. +//::////////////////////////////////////////////// +/* + * Default OnSpawn handler with XP1 revisions. + * This corresponds to and produces the same results + * as the default OnSpawn handler in the OC. + * + * This can be used to customize creature behavior in three main ways: + * + * - Uncomment the existing lines of code to activate certain + * common desired behaviors from the moment when the creature + * spawns in. + * + * - Uncomment the user-defined event signals to cause the + * creature to fire events that you can then handle with + * a custom OnUserDefined event handler script. + * + * - Add new code _at the end_ to alter the initial + * behavior in a more customized way. + */ +//::////////////////////////////////////////////////// +//:: Copyright (c) 2002 Floodgate Entertainment +//:: Created By: Naomi Novik +//:: Created On: 12/11/2002 +//::////////////////////////////////////////////////// +//:: Updated 2003-08-20 Georg Zoeller: Added check for variables to active spawn in conditions without changing the spawnscript + +#include "ms_name_inc" +#include "x0_i0_anims" +// #include "x0_i0_walkway" - in x0_i0_anims +#include "x0_i0_treasure" + +#include "x2_inc_switches" + +void main() +{ + // ***** Spawn-In Conditions ***** // + + // * REMOVE COMMENTS (// ) before the "Set..." functions to activate + // * them. Do NOT touch lines commented out with // *, those are + // * real comments for information. + + // * This causes the creature to say a one-line greeting in their + // * conversation file upon perceiving the player. Put [NW_D2_GenCheck] + // * in the "Text Seen When" field of the greeting in the conversation + // * file. Don't attach any player responses. + // * + // SetSpawnInCondition(NW_FLAG_SPECIAL_CONVERSATION); + + // * Same as above, but for hostile creatures to make them say + // * a line before attacking. + // * + // SetSpawnInCondition(NW_FLAG_SPECIAL_COMBAT_CONVERSATION); + + // * This NPC will attack when its allies call for help + // * + // SetSpawnInCondition(NW_FLAG_SHOUT_ATTACK_MY_TARGET); + + // * If the NPC has the Hide skill they will go into stealth mode + // * while doing WalkWayPoints(). + // * + // SetSpawnInCondition(NW_FLAG_STEALTH); + + //-------------------------------------------------------------------------- + // Enable stealth mode by setting a variable on the creature + // Great for ambushes + // See x2_inc_switches for more information about this + //-------------------------------------------------------------------------- + if (GetCreatureFlag(OBJECT_SELF, CREATURE_VAR_USE_SPAWN_STEALTH) == TRUE) + { + SetSpawnInCondition(NW_FLAG_STEALTH); + } + // * Same, but for Search mode + // * + // SetSpawnInCondition(NW_FLAG_SEARCH); + + //-------------------------------------------------------------------------- + // Make creature enter search mode after spawning by setting a variable + // Great for guards, etc + // See x2_inc_switches for more information about this + //-------------------------------------------------------------------------- + if (GetCreatureFlag(OBJECT_SELF, CREATURE_VAR_USE_SPAWN_SEARCH) == TRUE) + { + SetSpawnInCondition(NW_FLAG_SEARCH); + } + // * This will set the NPC to give a warning to non-enemies + // * before attacking. + // * NN -- no clue what this really does yet + // * + // SetSpawnInCondition(NW_FLAG_SET_WARNINGS); + + // * Separate the NPC's waypoints into day & night. + // * See comment on WalkWayPoints() for use. + // * + // SetSpawnInCondition(NW_FLAG_DAY_NIGHT_POSTING); + + // * If this is set, the NPC will appear using the "EffectAppear" + // * animation instead of fading in, *IF* SetListeningPatterns() + // * is called below. + // * + //SetSpawnInCondition(NW_FLAG_APPEAR_SPAWN_IN_ANIMATION); + + // * This will cause an NPC to use common animations it possesses, + // * and use social ones to any other nearby friendly NPCs. + // * + // SetSpawnInCondition(NW_FLAG_IMMOBILE_AMBIENT_ANIMATIONS); + + //-------------------------------------------------------------------------- + // Enable immobile ambient animations by setting a variable + // See x2_inc_switches for more information about this + //-------------------------------------------------------------------------- + if (GetCreatureFlag(OBJECT_SELF, CREATURE_VAR_USE_SPAWN_AMBIENT_IMMOBILE) == TRUE) + { + SetSpawnInCondition(NW_FLAG_IMMOBILE_AMBIENT_ANIMATIONS); + } + // * Same as above, except NPC will wander randomly around the + // * area. + // * + // SetSpawnInCondition(NW_FLAG_AMBIENT_ANIMATIONS); + + + //-------------------------------------------------------------------------- + // Enable mobile ambient animations by setting a variable + // See x2_inc_switches for more information about this + //-------------------------------------------------------------------------- + if (GetCreatureFlag(OBJECT_SELF, CREATURE_VAR_USE_SPAWN_AMBIENT) == TRUE) + { + SetSpawnInCondition(NW_FLAG_AMBIENT_ANIMATIONS); + } + // **** Animation Conditions **** // + // * These are extra conditions you can put on creatures with ambient + // * animations. + + // * Civilized creatures interact with placeables in + // * their area that have the tag "NW_INTERACTIVE" + // * and "talk" to each other. + // * + // * Humanoid races are civilized by default, so only + // * set this flag for monster races that you want to + // * behave the same way. + // SetAnimationCondition(NW_ANIM_FLAG_IS_CIVILIZED); + + // * If this flag is set, this creature will constantly + // * be acting. Otherwise, creatures will only start + // * performing their ambient animations when they + // * first perceive a player, and they will stop when + // * the player moves away. + // SetAnimationCondition(NW_ANIM_FLAG_CONSTANT); + + // * Civilized creatures with this flag set will + // * randomly use a few voicechats. It's a good + // * idea to avoid putting this on multiple + // * creatures using the same voiceset. + // SetAnimationCondition(NW_ANIM_FLAG_CHATTER); + + // * Creatures with _immobile_ ambient animations + // * can have this flag set to make them mobile in a + // * close range. They will never leave their immediate + // * area, but will move around in it, frequently + // * returning to their starting point. + // * + // * Note that creatures spawned inside interior areas + // * that contain a waypoint with one of the tags + // * "NW_HOME", "NW_TAVERN", "NW_SHOP" will automatically + // * have this condition set. + // SetAnimationCondition(NW_ANIM_FLAG_IS_MOBILE_CLOSE_RANGE); + + + // **** Special Combat Tactics *****// + // * These are special flags that can be set on creatures to + // * make them follow certain specialized combat tactics. + // * NOTE: ONLY ONE OF THESE SHOULD BE SET ON A SINGLE CREATURE. + + // * Ranged attacker + // * Will attempt to stay at ranged distance from their + // * target. + // SetCombatCondition(X0_COMBAT_FLAG_RANGED); + + // * Defensive attacker + // * Will use defensive combat feats and parry + // SetCombatCondition(X0_COMBAT_FLAG_DEFENSIVE); + + // * Ambusher + // * Will go stealthy/invisible and attack, then + // * run away and try to go stealthy again before + // * attacking anew. + // SetCombatCondition(X0_COMBAT_FLAG_AMBUSHER); + + // * Cowardly + // * Cowardly creatures will attempt to flee + // * attackers. + // SetCombatCondition(X0_COMBAT_FLAG_COWARDLY); + + + // **** Escape Commands ***** // + // * NOTE: ONLY ONE OF THE FOLLOWING SHOULD EVER BE SET AT ONE TIME. + // * NOTE2: Not clear that these actually work. -- NN + + // * Flee to a way point and return a short time later. + // * + // SetSpawnInCondition(NW_FLAG_ESCAPE_RETURN); + + // * Flee to a way point and do not return. + // * + // SetSpawnInCondition(NW_FLAG_ESCAPE_LEAVE); + + // * Teleport to safety and do not return. + // * + // SetSpawnInCondition(NW_FLAG_TELEPORT_LEAVE); + + // * Teleport to safety and return a short time later. + // * + // SetSpawnInCondition(NW_FLAG_TELEPORT_RETURN); + + + + // ***** CUSTOM USER DEFINED EVENTS ***** / + + + /* + If you uncomment any of these conditions, the creature will fire + a specific user-defined event number on each event. That will then + allow you to write custom code in the "OnUserDefinedEvent" handler + script to go on top of the default NPC behaviors for that event. + + Example: I want to add some custom behavior to my NPC when they + are damaged. I uncomment the "NW_FLAG_DAMAGED_EVENT", then create + a new user-defined script that has something like this in it: + + if (GetUserDefinedEventNumber() == 1006) { + // Custom code for my NPC to execute when it's damaged + } + + These user-defined events are in the range 1001-1007. + */ + + // * Fire User Defined Event 1001 in the OnHeartbeat + // * + // SetSpawnInCondition(NW_FLAG_HEARTBEAT_EVENT); + + // * Fire User Defined Event 1002 + // * + // SetSpawnInCondition(NW_FLAG_PERCIEVE_EVENT); + + // * Fire User Defined Event 1005 + // * + // SetSpawnInCondition(NW_FLAG_ATTACK_EVENT); + + // * Fire User Defined Event 1006 + // * + // SetSpawnInCondition(NW_FLAG_DAMAGED_EVENT); + + // * Fire User Defined Event 1008 + // * + // SetSpawnInCondition(NW_FLAG_DISTURBED_EVENT); + + // * Fire User Defined Event 1003 + // * + // SetSpawnInCondition(NW_FLAG_END_COMBAT_ROUND_EVENT); + + // * Fire User Defined Event 1004 + // * + // SetSpawnInCondition(NW_FLAG_ON_DIALOGUE_EVENT); + + + + // ***** DEFAULT GENERIC BEHAVIOR (DO NOT TOUCH) ***** // + + // * Goes through and sets up which shouts the NPC will listen to. + // * + SetListeningPatterns(); + + // * Walk among a set of waypoints. + // * 1. Find waypoints with the tag "WP_" + NPC TAG + "_##" and walk + // * among them in order. + // * 2. If the tag of the Way Point is "POST_" + NPC TAG, stay there + // * and return to it after combat. + // + // * Optional Parameters: + // * void WalkWayPoints(int nRun = FALSE, float fPause = 1.0) + // + // * If "NW_FLAG_DAY_NIGHT_POSTING" is set above, you can also + // * create waypoints with the tags "WN_" + NPC Tag + "_##" + // * and those will be walked at night. (The standard waypoints + // * will be walked during the day.) + // * The night "posting" waypoint tag is simply "NIGHT_" + NPC tag. + WalkWayPoints(); + + //* Create a small amount of treasure on the creature + if ((GetLocalInt(GetModule(), "X2_L_NOTREASURE") == FALSE) && + (GetLocalInt(OBJECT_SELF, "X2_L_NOTREASURE") == FALSE) ) + { + CTG_GenerateNPCTreasure(TREASURE_TYPE_MONSTER, OBJECT_SELF); + } + + + // ***** ADD ANY SPECIAL ON-SPAWN CODE HERE ***** // + + // * If Incorporeal, apply changes + if (GetCreatureFlag(OBJECT_SELF, CREATURE_VAR_IS_INCORPOREAL) == TRUE) + { + effect eConceal = EffectConcealment(50, MISS_CHANCE_TYPE_NORMAL); + eConceal = ExtraordinaryEffect(eConceal); + effect eGhost = EffectCutsceneGhost(); + eGhost = ExtraordinaryEffect(eGhost); + ApplyEffectToObject(DURATION_TYPE_PERMANENT, eConceal, OBJECT_SELF); + ApplyEffectToObject(DURATION_TYPE_PERMANENT, eGhost, OBJECT_SELF); + + } + + // * Give the create a random name. + // * If you create a script named x3_name_gen in your module, you can + // * set the value of the variable X3_S_RANDOM_NAME on OBJECT_SELF inside + // * the script to override the creature's default name. + if (GetCreatureFlag(OBJECT_SELF, CREATURE_VAR_RANDOMIZE_NAME) == TRUE) + { + ExecuteScript("x3_name_gen",OBJECT_SELF); + string sName = GetLocalString(OBJECT_SELF,"X3_S_RANDOM_NAME"); + if ( sName == "" ) + { + sName = RandomName(); + } + SetName(OBJECT_SELF,sName); + } + + //Calls the Markshire Random Name Generator + ms_Nomenclature(OBJECT_SELF); +} diff --git a/_module/nss/nw_ai_onspellcst.nss b/_module/nss/nw_ai_onspellcst.nss new file mode 100644 index 00000000..9b711212 --- /dev/null +++ b/_module/nss/nw_ai_onspellcst.nss @@ -0,0 +1,157 @@ +//:://///////////////////////////////////////////// +//:: Vanilla NWN On Spell Cast At +//:: nw_ai_onspellcst +//:: Copyright (c) 2001 Bioware Corp. +//::////////////////////////////////////////////// +/* + This determines if the spell just cast at the + target is harmful or not. + + GZ 2003-Oct-02 : - New AoE Behavior AI. Will use + Dispel Magic against AOES + - Flying Creatures will ignore + Grease + +*/ +//::////////////////////////////////////////////// +//:: Created By: Preston Watamaniuk +//:: Created On: Dec 6, 2001 +//:: Last Modified On: 2003-Oct-13 +//::////////////////////////////////////////////// +//::////////////////////////////////////////////// +//:: Modified By: Deva Winblood +//:: Modified On: Jan 4th, 2008 +//:: Added Support for Mounted Combat Feat Support +//::////////////////////////////////////////////// + +#include "nw_i0_generic" +#include "x2_i0_spells" + +void main() +{ + object oCaster = GetLastSpellCaster(); + + + if(GetLastSpellHarmful()) + { + SetCommandable(TRUE); + + if (!GetLocalInt(GetModule(),"X3_NO_MOUNTED_COMBAT_FEAT")) + { // set variables on target for mounted combat + DeleteLocalInt(OBJECT_SELF,"bX3_LAST_ATTACK_PHYSICAL"); + } // set variables on target for mounted combat + + // ------------------------------------------------------------------ + // If I was hurt by someone in my own faction + // Then clear any hostile feelings I have against them + // After all, we're all just trying to do our job here + // if we singe some eyebrow hair, oh well. + // ------------------------------------------------------------------ + if (GetFactionEqual(oCaster, OBJECT_SELF) == TRUE) + { + ClearPersonalReputation(oCaster, OBJECT_SELF); + ClearAllActions(TRUE); + DelayCommand(1.2, ActionDoCommand(DetermineCombatRound(OBJECT_INVALID))); + // Send the user-defined event as appropriate + if(GetSpawnInCondition(NW_FLAG_SPELL_CAST_AT_EVENT)) + { + SignalEvent(OBJECT_SELF, EventUserDefined(EVENT_SPELL_CAST_AT)); + } + return; + } + + int bAttack = TRUE; + // ------------------------------------------------------------------ + // GZ, 2003-Oct-02 + // Try to do something smart if we are subject to an AoE Spell. + // ------------------------------------------------------------------ + if (MatchAreaOfEffectSpell(GetLastSpell()) == TRUE) + { + int nAI = (GetBestAOEBehavior(GetLastSpell())); // from x2_i0_spells + switch (nAI) + { + case X2_SPELL_AOEBEHAVIOR_DISPEL_L: + case X2_SPELL_AOEBEHAVIOR_DISPEL_N: + case X2_SPELL_AOEBEHAVIOR_DISPEL_M: + case X2_SPELL_AOEBEHAVIOR_DISPEL_G: + case X2_SPELL_AOEBEHAVIOR_DISPEL_C: + bAttack = FALSE; + ActionCastSpellAtLocation(nAI, GetLocation(OBJECT_SELF)); + ActionDoCommand(SetCommandable(TRUE)); + SetCommandable(FALSE); + break; + + case X2_SPELL_AOEBEHAVIOR_FLEE: + ClearActions(CLEAR_NW_C2_DEFAULTB_GUSTWIND); + oCaster = GetLastSpellCaster(); + ActionForceMoveToObject(oCaster, TRUE, 2.0); + DelayCommand(1.2, ActionDoCommand(DetermineCombatRound(oCaster))); + bAttack = FALSE; + break; + + case X2_SPELL_AOEBEHAVIOR_IGNORE: + // well ... nothing + break; + + case X2_SPELL_AOEBEHAVIOR_GUST: + ActionCastSpellAtLocation(SPELL_GUST_OF_WIND, GetLocation(OBJECT_SELF)); + ActionDoCommand(SetCommandable(TRUE)); + SetCommandable(FALSE); + bAttack = FALSE; + break; + } + + } + // --------------------------------------------------------------------- + // Not an area of effect spell, but another hostile spell. + // If we're not already fighting someone else, + // attack the caster. + // --------------------------------------------------------------------- + if( !GetIsFighting(OBJECT_SELF) && bAttack) + { + if(GetBehaviorState(NW_FLAG_BEHAVIOR_SPECIAL)) + { + DetermineSpecialBehavior(oCaster); + } + else + { + DetermineCombatRound(oCaster); + } + } + + // We were attacked, so yell for help + SetCommandable(TRUE); + //Shout Attack my target, only works with the On Spawn In setup + SpeakString("NW_ATTACK_MY_TARGET", TALKVOLUME_SILENT_TALK); + + //Shout that I was attacked + SpeakString("NW_I_WAS_ATTACKED", TALKVOLUME_SILENT_TALK); + } + else + { + // --------------------------------------------------------------------- + // July 14, 2003 BK + // If there is a valid enemy nearby and a NON HARMFUL spell has been + // cast on me I should call DetermineCombatRound + // I may be invisible and casting spells on myself to buff myself up + // --------------------------------------------------------------------- + // Fix: JE - let's only do this if I'm currently in combat. If I'm not + // in combat, and something casts a spell on me, it'll make me search + // out the nearest enemy, no matter where they are on the level, which + // is kinda dumb. + object oEnemy =GetNearestEnemy(); + if ((GetIsObjectValid(oEnemy) == TRUE) && (GetIsInCombat() == TRUE)) + { + // SpeakString("keep me in combat"); + DetermineCombatRound(oEnemy); + } + } + + // Send the user-defined event as appropriate + if(GetSpawnInCondition(NW_FLAG_SPELL_CAST_AT_EVENT)) + { + SignalEvent(OBJECT_SELF, EventUserDefined(EVENT_SPELL_CAST_AT)); + } + + +} \ No newline at end of file diff --git a/_module/nss/nw_ai_onuserdef.nss b/_module/nss/nw_ai_onuserdef.nss new file mode 100644 index 00000000..45e7834d --- /dev/null +++ b/_module/nss/nw_ai_onuserdef.nss @@ -0,0 +1,20 @@ +//:://///////////////////////////////////////////// +//:: Vanilla NWN On User Defined +//:: nw_ai_onuserdef +//:: Copyright (c) 2002 Bioware Corp. +//::////////////////////////////////////////////// +/* + Determines the course of action to be taken + on a user defined event. +*/ +//::////////////////////////////////////////////// +//:: Created By: Don Moar +//:: Created On: April 28, 2002 +//::////////////////////////////////////////////// +void main() +{ + // enter desired behaviour here + + return; + +} \ No newline at end of file diff --git a/_module/nss/nw_c2_default7.nss b/_module/nss/nw_c2_default7.nss index 754820d7..c8fcf672 100644 --- a/_module/nss/nw_c2_default7.nss +++ b/_module/nss/nw_c2_default7.nss @@ -149,9 +149,6 @@ void main() } // Signal the death event. FireUserEvent(AI_FLAG_UDE_DEATH_EVENT, EVENT_DEATH_EVENT); - - ExecuteScript("prc_npc_death", OBJECT_SELF); - ExecuteScript("prc_pwondeath", OBJECT_SELF); } // We need a wrapper. If the amount of deaths, got in this, is not equal to iDeaths, diff --git a/_module/nss/qn_onhit.nss b/_module/nss/qn_onhit.nss new file mode 100644 index 00000000..375d15ce --- /dev/null +++ b/_module/nss/qn_onhit.nss @@ -0,0 +1,643 @@ +//:://///////////////////////////////////////////// +//:: qn_onhit +//::////////////////////////////////////////////// +/* +Touch Attacks (Creature Slam) Workaround: + -5 Damage + +20 Attack + OnHit Cast Spell: Unique Power (Level 1) + +TAG must be named the same as the script "qn_onhit" !!! + +To use create a claw/slam/bite give it whatever damage + you would like then change the TAG to the name of the +script. + +Give it the OnHit Cast Spell: Unique Power (OnHit Level 1). + +Assign the appropriate variable below. Example: Wraith +would be SPECIAL_ATTACK int 16. + +I didn't use NWNs touch attack script... its too flawed. Higher + level undead can Touch you more than once a round, so I made + a workaround claw/slam noted at the very begning to make it +more D&D based. +20 to attack may seem like alot but you have +to figure that Incorporeal Undead are touching you which might +I add in 90% of the cases is very easy. + +Of course you don't have to use this method - its optional. +*/ +//::////////////////////////////////////////////// +//:: Created By: Q-Necron +//::////////////////////////////////////////////// +#include "x2_inc_switches" +#include "x2_inc_spellhook" + +//Belker +void SmokeClaw(object oTarget, int nDC, int nRounds); + +//Burn +void Burn(object oTarget, int nDamage); + +//Spawn Undead +void SpawnUndead(object oTarget, string sRESREF, location lDeadPC); + +//Drain Ability: +void NegativeAbility(object oTarget, int nAbility, int nDrain); + +//Drain Ability or Death: +void NegativeOrDeath(object oTarget, int nAbility, int nDrain, string sRESREF, int bSpawn); + +//Living Check +int GetIsLiving(object oTarget); + +void main() +{ + //Make sure it fires correctly. + if(GetUserDefinedItemEventNumber() == X2_ITEM_EVENT_ONHITCAST && + GetLocalInt(OBJECT_SELF, "SPECIAL_ATTACK") != 0) + { + object oTarget = GetAttemptedAttackTarget(); + int nAbility; + int nAppearance = GetAppearanceType(OBJECT_SELF); + int nCharisma = GetAbilityModifier(ABILITY_CHARISMA, OBJECT_SELF); + int nConstitution = GetAbilityModifier(ABILITY_CONSTITUTION, OBJECT_SELF); + int nDamage; + int nDC; + int nDrain; + int nHD = GetHitDice(OBJECT_SELF); + int nPower; + int nTempHP; + int nType; + int nSpecial = GetLocalInt(OBJECT_SELF, "SPECIAL_ATTACK"); + int bSave = TRUE; + int bSpawn = FALSE; + int bSpectre = FALSE; + int bStirge = FALSE; + int nStrength = GetAbilityModifier(ABILITY_STRENGTH, OBJECT_SELF); + int bTempHP = FALSE; + int bWight = FALSE; + effect eDamage; + effect eTempHP; + effect eVis = EffectVisualEffect(VFX_IMP_REDUCE_ABILITY_SCORE); + string sRESREF; + + //Determine special attack. + switch(nSpecial) + { + //Allip + case 1: + nAbility = ABILITY_WISDOM; + nDrain = d4(1); + bSave = FALSE; + bTempHP = TRUE; + nTempHP = 5; + break; + + //Cockatrice + case 2: + nDC = 10 + (nHD / 2) + nConstitution; + if(FortitudeSave(oTarget, nDC, SAVING_THROW_TYPE_ALL, OBJECT_SELF) == 0) + { + //Apply effects. + ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectPetrify(), oTarget, RoundsToSeconds(nHD * 2)); + } + return; + break; + + //Succubus + case 3: + if(GetIsLiving(oTarget) == FALSE){return;} + DelayCommand(0.1, ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget)); + DelayCommand(0.1, ApplyEffectToObject(DURATION_TYPE_PERMANENT, EffectNegativeLevel(1), oTarget)); + DelayCommand(0.1, ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectConfused(), oTarget, RoundsToSeconds(12))); + return; + break; + + //Rake + case 4: + if(GetHasFeatEffect(FEAT_KNOCKDOWN, oTarget) == TRUE || + GetHasFeatEffect(FEAT_IMPROVED_KNOCKDOWN, oTarget) == TRUE) + { + //Determine creature appearance. + switch(nAppearance) + { + //Dire Tiger + case APPEARANCE_TYPE_CAT_CAT_DIRE: + nDamage = d4(2) + 4; + nType = DAMAGE_TYPE_SLASHING; + nPower = DAMAGE_POWER_NORMAL; + break; + + //Androsphinx + case APPEARANCE_TYPE_SPHINX: + nDamage = d4(2) + 3; + nType = DAMAGE_TYPE_SLASHING; + nPower = DAMAGE_POWER_NORMAL; + break; + + //Mountain Lion + case APPEARANCE_TYPE_CAT_COUGAR: + nDamage = d3(1) + 1; + nType = DAMAGE_TYPE_SLASHING; + nPower = DAMAGE_POWER_NORMAL; + break; + + //Lion + case APPEARANCE_TYPE_CAT_LION: + nDamage = d4(1) + 2; + nType = DAMAGE_TYPE_SLASHING; + nPower = DAMAGE_POWER_NORMAL; + break; + } + + //Set damage. + eDamage = EffectDamage(nDamage, nType, nPower); + + //Apply effects. + ApplyEffectToObject(DURATION_TYPE_INSTANT, eDamage, oTarget); + } + return; + break; + + //Fire Elemental + case 5: + nDC = 10 + (nHD / 2) + nConstitution; + if(nHD <= 7){nDamage = d6(1);}//------------------ Medium + else if(nHD >= 8 && nHD <= 15){nDamage = d6(2);}// Large + else{nDamage = d8(2);}//-------------------------- Huge + //Reflex Save + if(ReflexSave(oTarget, nDC, SAVING_THROW_TYPE_FIRE, OBJECT_SELF) == 0) + { + //Apply burn. + DelayCommand(3.0f, Burn(oTarget, nDamage)); + } + return; + break; + + //Water Elemental + case 6: + if(GetHasSpellEffect(SPELL_DARKFIRE, oTarget) == TRUE || + GetHasSpellEffect(SPELL_ELEMENTAL_SHIELD, oTarget) == TRUE || + GetHasSpellEffect(SPELL_FLAME_WEAPON, oTarget) == TRUE && + d20(1) + nHD > 11 + GetHitDice(oTarget))//Dispel Check + { + object oLeft = GetItemInSlot(INVENTORY_SLOT_LEFTHAND, oTarget); + object oRight = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oTarget); + effect eVis = EffectVisualEffect(VFX_IMP_DISPEL); + itemproperty ipDamage = ItemPropertyDamageBonus(IP_CONST_DAMAGETYPE_FIRE, IP_CONST_DAMAGEBONUS_1d6); + itemproperty ipVis = ItemPropertyVisualEffect(ITEM_VISUAL_FIRE); + + //Elemental Shield + effect eEffect = GetFirstEffect(oTarget); + while(GetIsEffectValid(eEffect)) + { + if(GetHasSpellEffect(SPELL_ELEMENTAL_SHIELD, oTarget) == TRUE) + { + RemoveEffect(oTarget, eEffect); + } + eEffect = GetNextEffect(oTarget); + } + + //Prevents stacking + IPRemoveMatchingItemProperties(oLeft, GetItemPropertyType(ipDamage), DURATION_TYPE_TEMPORARY); + IPRemoveMatchingItemProperties(oLeft, GetItemPropertyType(ipVis), DURATION_TYPE_TEMPORARY); + IPRemoveMatchingItemProperties(oRight, GetItemPropertyType(ipDamage), DURATION_TYPE_TEMPORARY); + IPRemoveMatchingItemProperties(oRight, GetItemPropertyType(ipVis), DURATION_TYPE_TEMPORARY); + + //Apply effects. + ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget); + } + return; + break; + + //Ghoul, Ghast & Mohrg Paralysis + case 7: + nDC = 10 + (nHD / 2) + nCharisma; + if(FortitudeSave(oTarget, nDC, SAVING_THROW_TYPE_ALL, OBJECT_SELF) == 0) + { + //Apply effects. + ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectParalyze(), oTarget, RoundsToSeconds(nHD * 2)); + ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectVisualEffect(VFX_DUR_PARALYZE_HOLD), oTarget, RoundsToSeconds(nHD * 2)); + ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectVisualEffect(VFX_DUR_PARALYZED), oTarget, RoundsToSeconds(nHD * 2)); + } + return; + break; + + //Trample + case 8: + nDC = 10 + (nHD / 2) + nStrength; +// if(!MySavingThrow(SAVING_THROW_REFLEX, oTarget, nDC)) + if(ReflexSave(oTarget, nDC, SAVING_THROW_TYPE_ALL, OBJECT_SELF) == 0) + { + //Determine creature appearance. + switch(nAppearance) + { + case APPEARANCE_TYPE_GORGON: + nDamage = d8(1) + 7; + break; + + case APPEARANCE_TYPE_BEETLE_STAG: + nDamage = d8(2) + 3; + break; + } + + //Set damage. + eDamage = EffectDamage(nDamage, DAMAGE_TYPE_BLUDGEONING, DAMAGE_POWER_NORMAL); + + //Apply effects. + ApplyEffectToObject(DURATION_TYPE_INSTANT, eDamage, oTarget); + + //Set Local Int + SetLocalInt(OBJECT_SELF, "SPECIAL_ATTACK", 0); + } + return; + break; + + //Rend + case 9: + if(d2(1) == 1) + { + //Determine creature appearance. + switch(nAppearance) + { + case APPEARANCE_TYPE_GREY_RENDER: + case APPEARANCE_TYPE_TROLL: + case APPEARANCE_TYPE_TROLL_CHIEFTAIN: + case APPEARANCE_TYPE_TROLL_SHAMAN: + nDamage = d6(2) + 9; + nType = DAMAGE_TYPE_SLASHING; + nPower = DAMAGE_POWER_NORMAL; + break; + } + + //Set damage. + eDamage = EffectDamage(nDamage, nType, nPower); + + //Apply effects. + ApplyEffectToObject(DURATION_TYPE_INSTANT, eDamage, oTarget); + } + return; + break; + + //Gelatinous Cube + case 10: + nDC = 10 + (nHD / 2) + nConstitution; + if(FortitudeSave(oTarget, nDC, SAVING_THROW_TYPE_ALL, OBJECT_SELF) == 0) + { + //Apply effects. + ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectParalyze(), oTarget, RoundsToSeconds(nHD * 2)); + ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectVisualEffect(VFX_DUR_PARALYZE_HOLD), oTarget, RoundsToSeconds(nHD * 2)); + ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectVisualEffect(VFX_DUR_GLOW_GREEN), oTarget, RoundsToSeconds(nHD * 2)); + } + return; + break; + + //Belker Claw + case 11: + nDC = 10 + (nHD / 2) + nConstitution; + //Smoke Claw + SmokeClaw(oTarget, nDC, d3(2)); + return; + break; + + //Shadow & Greater Shadow + case 12: + nAbility = ABILITY_STRENGTH; + nDC = 10 + (nHD / 2) + nCharisma; + bSave = FALSE; + bSpawn = TRUE; + sRESREF = "shadow01"; + //Determine creature appearance. + switch(nAppearance) + { + //1d6 Strength Drain + case APPEARANCE_TYPE_SHADOW: + nDrain = d6(1); + break; + + //1d8 Strength Drain + case APPEARANCE_TYPE_SHADOW_FIEND: + nDrain = d8(1); + break; + } + break; + + //Spectre + case 13: + nDC = 10 + (nHD / 2) + nCharisma; + bSpectre = TRUE; + bTempHP = TRUE; + nTempHP = 5; + break; + + //Stirge + case 14: + nAbility = ABILITY_CONSTITUTION; + nDrain = 1; + bStirge = TRUE; + bTempHP = TRUE; + nTempHP = 1; + eVis = EffectVisualEffect(VFX_IMP_HEAD_EVIL); + break; + + //Wight + case 15: + nDC = 10 + (nHD / 2) + nCharisma; + bWight = TRUE; + bTempHP = TRUE; + nTempHP = 5; + break; + + //Wraith + case 16: + nAbility = ABILITY_CONSTITUTION; + nDC = 10 + (nHD / 2) + nCharisma; + nDrain = d6(1); + bSpawn = TRUE; + sRESREF = "wraith01"; + bTempHP = TRUE; + nTempHP = 5; + break; + + //Dread Wraith + case 17: + nAbility = ABILITY_CONSTITUTION; + nDC = 10 + (nHD / 2) + nCharisma; + nDrain = d8(1); + bSpawn = TRUE; + sRESREF = "wraith01"; + bTempHP = TRUE; + nTempHP = 5; + break; + + //Icegaunt + case 18: + nAbility = ABILITY_CONSTITUTION; + nDC = 10 + (nHD / 2) + nCharisma; + nDrain = d4(1); + bTempHP = TRUE; + nTempHP = 5; + break; + + //Cinderspawn + case 19: + nAbility = ABILITY_CHARISMA; + nDC = 10 + (nHD / 2) + nCharisma; + nDrain = d6(1); + bTempHP = TRUE; + nTempHP = 5; + break; + + //Sword Wraith + case 20: + nAbility = ABILITY_STRENGTH; + nDrain = 1; + bSave = FALSE; + break; + + //Voidwraith + case 21: + nAbility = ABILITY_CONSTITUTION; + nDC = 10 + (nHD / 2) + nCharisma; + nDrain = d2(1); + bTempHP = TRUE; + nTempHP = 5; + break; + } + + //Constructs & Undead + if(GetIsLiving(oTarget) == FALSE){return;} + + //Bone Ring + if(GetTag(GetItemInSlot(INVENTORY_SLOT_LEFTRING, oTarget)) == "r_bone" || + GetTag(GetItemInSlot(INVENTORY_SLOT_RIGHTRING, oTarget)) == "r_bone") + { + //Priceless... + bSave = TRUE; + } + + //Spectre + if(bSpectre == TRUE) + { + nDrain = 2; + //Fotitude Save! + if(FortitudeSave(oTarget, nDC, SAVING_THROW_TYPE_NEGATIVE) == 1){nDrain = 1;} + + //Apply effects. + ApplyEffectToObject(DURATION_TYPE_PERMANENT, EffectNegativeLevel(nDrain), oTarget); + ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget); + + //Does the touch grant temporary HP? + if(bTempHP == TRUE) + { + eTempHP = SupernaturalEffect(EffectTemporaryHitpoints(nTempHP)); + //Temporary HitPoints + if(GetCurrentHitPoints(OBJECT_SELF) < (GetMaxHitPoints(OBJECT_SELF) * 2)) + { + ApplyEffectToObject(DURATION_TYPE_PERMANENT, eTempHP, OBJECT_SELF); + } + } + return; + } + + //Stirge + if(bStirge == TRUE) + { + DelayCommand(0.1, ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eVis, oTarget, RoundsToSeconds(nHD))); + + //Does the touch grant temporary HP? + if(bTempHP == TRUE) + { + eTempHP = SupernaturalEffect(EffectTemporaryHitpoints(nTempHP)); + //Temporary HitPoints. + if(GetCurrentHitPoints(OBJECT_SELF) < (GetMaxHitPoints(OBJECT_SELF) * 2)) + { + ApplyEffectToObject(DURATION_TYPE_PERMANENT, eTempHP, OBJECT_SELF); + } + } + return; + } + + //Wight + if(bWight == TRUE) + { + //Fotitude Save! + if(FortitudeSave(oTarget, nDC, SAVING_THROW_TYPE_NEGATIVE) == 0) + { + //Apply effects. + ApplyEffectToObject(DURATION_TYPE_PERMANENT, EffectNegativeLevel(1), oTarget); + ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget); + + //Does the touch grant temporary HP? + if(bTempHP == TRUE) + { + eTempHP = SupernaturalEffect(EffectTemporaryHitpoints(nTempHP)); + //Temporary HitPoints + if(GetCurrentHitPoints(OBJECT_SELF) < (GetMaxHitPoints(OBJECT_SELF) * 2)) + { + ApplyEffectToObject(DURATION_TYPE_PERMANENT, eTempHP, OBJECT_SELF); + } + } + } + return; + } + + //Aw no save... + if(bSave == FALSE) + { + DelayCommand(0.1, ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget)); + DelayCommand(0.1, NegativeOrDeath(oTarget, nAbility, nDrain, sRESREF, bSpawn)); + + //Does the touch grant temporary HP? + if(bTempHP == TRUE) + { + eTempHP = SupernaturalEffect(EffectTemporaryHitpoints(nTempHP)); + //Temporary HitPoints. + if(GetCurrentHitPoints(OBJECT_SELF) < (GetMaxHitPoints(OBJECT_SELF) * 2)) + { + ApplyEffectToObject(DURATION_TYPE_PERMANENT, eTempHP, OBJECT_SELF); + } + } + } + //Save. + else + { + //Fotitude Save! + if(FortitudeSave(oTarget, nDC, SAVING_THROW_TYPE_NEGATIVE) == 0) + { + DelayCommand(0.1, ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget)); + DelayCommand(0.1, NegativeOrDeath(oTarget, nAbility, nDrain, sRESREF, bSpawn)); + + //Does the touch grant temporary HP? + if(bTempHP == TRUE) + { + eTempHP = SupernaturalEffect(EffectTemporaryHitpoints(nTempHP)); + //Temporary HitPoints + if(GetCurrentHitPoints(OBJECT_SELF) < (GetMaxHitPoints(OBJECT_SELF) * 2)) + { + ApplyEffectToObject(DURATION_TYPE_PERMANENT, eTempHP, OBJECT_SELF); + } + } + } + } + } +} + +//------------------------------------------------------------------------------ +// Burn +//------------------------------------------------------------------------------ +void Burn(object oTarget, int nDamage) +{ + effect eBurn = EffectDamage(nDamage, DAMAGE_TYPE_FIRE); + effect eVis = EffectVisualEffect(VFX_IMP_FLAME_M); + + //Apply effects. + ApplyEffectToObject(DURATION_TYPE_INSTANT, eBurn, oTarget); + ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget); +} + +//------------------------------------------------------------------------------ +// Spawn Undead +//------------------------------------------------------------------------------ +void SpawnUndead(object oTarget, string sRESREF, location lDeadPC) +{ + //Is the PC still dead? + if(GetIsDead(oTarget) == TRUE) + { + //Create undead. + CreateObject(OBJECT_TYPE_CREATURE, sRESREF, lDeadPC); + } + else + { + //Set Local Int + SetLocalInt(OBJECT_SELF, "DO_ONCE", 0); + } +} + +//------------------------------------------------------------------------------ +// Drain Ability: +//------------------------------------------------------------------------------ +void NegativeAbility(object oTarget, int nAbility, int nDrain) +{ + //Ablity Drain. + effect eDrain = EffectAbilityDecrease(nAbility, nDrain); + //Apply effects. + ApplyEffectToObject(DURATION_TYPE_PERMANENT, eDrain, oTarget); +} + +//------------------------------------------------------------------------------ +// Drain Ability or Death: +//------------------------------------------------------------------------------ +void NegativeOrDeath(object oTarget, int nAbility, int nDrain, string sRESREF, int bSpawn) +{ + //Get PC's ability. + int nAbilityScore = GetAbilityScore(oTarget, nAbility); + + //Current ability vs drain. + if(nAbilityScore - nDrain <= 0 && GetIsPC(oTarget) == TRUE) + { + effect eDeath = EffectDeath(); + location lDeadPC = GetLocation(oTarget); + + //Apply effects + ApplyEffectToObject(DURATION_TYPE_PERMANENT, eDeath, oTarget); + + //Get the killers RESREF and spawn another of its type. + if(bSpawn == TRUE && GetLocalInt(OBJECT_SELF, "DO_ONCE") != 1) + { + DelayCommand(RoundsToSeconds(d3(2)), SpawnUndead(oTarget, sRESREF, lDeadPC)); + + //Set Local Int + SetLocalInt(OBJECT_SELF, "DO_ONCE", 1); + } + } + else + { + //Ability Drain. + DelayCommand(0.1, NegativeAbility(oTarget, nAbility, nDrain)); + } +} + +//------------------------------------------------------------------------------ +// Living Check +//------------------------------------------------------------------------------ +int GetIsLiving(object oTarget) +{ + int bAlive; + + //Constructs & Undead + if(GetRacialType(oTarget) == RACIAL_TYPE_CONSTRUCT || + GetRacialType(oTarget) == RACIAL_TYPE_UNDEAD) + { + return bAlive = FALSE; + } + else + { + return bAlive = TRUE; + } +} + +//------------------------------------------------------------------------------ +// Smoke Claw +//------------------------------------------------------------------------------ +void SmokeClaw(object oTarget, int nDC, int nRounds) +{ + //Fortitude Save + if(FortitudeSave(oTarget, nDC, SAVING_THROW_TYPE_ALL, OBJECT_SELF) == 0) + { + nRounds--; + effect eDamage = EffectDamage(d4(3)); + effect eVis = EffectVisualEffect(VFX_IMP_SILENCE); + + //Apply effects. + ApplyEffectToObject(DURATION_TYPE_INSTANT, eDamage, oTarget); + ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget); + + //Smoke Claw + if(nRounds != 0) + { + SmokeClaw(oTarget, nDC, nRounds); + } + } +} diff --git a/_module/nss/ra_hidden_loot.nss b/_module/nss/ra_hidden_loot.nss new file mode 100644 index 00000000..739e901c --- /dev/null +++ b/_module/nss/ra_hidden_loot.nss @@ -0,0 +1,36 @@ +//:: ra_hidden_loot + +//Put this script OnEnter + +void main() +{ + +object oPC = GetEnteringObject(); +object oTarget = GetObjectByTag("RA_PLC_RUBBLE01"); +object oSpawn; +location lTarget; + +if (!GetIsPC(oPC)) return; + +int DoOnce = GetLocalInt(oPC, GetTag(OBJECT_SELF)); + +if (DoOnce==TRUE) return; + +SetLocalInt(oPC, GetTag(OBJECT_SELF), TRUE); + + +if (GetIsSkillSuccessful(oPC, SKILL_SEARCH, 15)) + { + if (!GetIsObjectValid(oTarget)) return; + DelayCommand(0.1f, DestroyObject(oTarget, 0.0)); + + oTarget = GetWaypointByTag("RA_PLC_RUBBLE01"); + lTarget = GetLocation(oTarget); + oSpawn = CreateObject(OBJECT_TYPE_PLACEABLE, "VILLIX_STOR_NOOK", lTarget); + SendMessageToPC(oPC, "You have discovered a hidden cache."); + DestroyObject(oSpawn, 180.0f); + } + +SetLocalInt(oPC, GetTag(OBJECT_SELF), TRUE); + +} diff --git a/_module/nss/ra_trp_sec_door1.nss b/_module/nss/ra_trp_sec_door1.nss new file mode 100644 index 00000000..af923637 --- /dev/null +++ b/_module/nss/ra_trp_sec_door1.nss @@ -0,0 +1,53 @@ +//::////////////////////////////////////////////////// +//:: +//:: ra_trp_sec_door1 +//:: +//:: This is an OnEntered script for a generic trigger. +//:: When a PC enters the trigger area, it will perform +//:: a check to determine if the secret item is revealed, +//:: then make it appear if so. +//:: +//:: Secret item to be revealed: Secret Stone Door +//:: Checking for: SKILL_SEARCH +//:: +//:: Pulls door rezref from trigger variables +//:: for use with trapped secret doors +//:: +//:: +//:: +//:: +//:: Copyright (c) 2002 Floodgate Entertainment +//:: Created By: Naomi Novik +//:: Created On: 12/08/2002 +//:: +//:: +//:: +//:: +//::////////////////////////////////////////////////// + +#include "x0_i0_secret" + + +void main() +{ + object oEntered = GetEnteringObject(); + string oDoorName = GetLocalString(OBJECT_SELF, "DOOR_REZREF"); + + if (GetIsSecretItemRevealed()) {return;} + + if ( DetectSecretItem(oEntered)) { + if (!GetIsPC(oEntered)) { + // If a henchman, alert the PC if we make the detect check + object oMaster = GetMaster(oEntered); + if (GetIsObjectValid(oMaster) + && oEntered == GetAssociate(ASSOCIATE_TYPE_HENCHMAN, oMaster)) + { + AssignCommand(oEntered, PlayVoiceChat(VOICE_CHAT_SEARCH)); + } + } else { + // It's a PC, reveal the item + AssignCommand(oEntered, PlayVoiceChat(VOICE_CHAT_LOOKHERE)); + RevealSecretItem(oDoorName); + } + } +} diff --git a/_module/nss/ra_trp_sec_reset.nss b/_module/nss/ra_trp_sec_reset.nss new file mode 100644 index 00000000..ddc3cf45 --- /dev/null +++ b/_module/nss/ra_trp_sec_reset.nss @@ -0,0 +1,12 @@ +/* User-defined event script to reset a secret item after a delay of + * 30 minutes. + */ + +#include "x0_i0_secret" + +void main() +{ + if (GetUserDefinedEventNumber() == EVENT_SECRET_REVEALED) { + DelayCommand(1800.0, ResetSecretItem()); + } +} diff --git a/_module/nss/spawn_cfg_fxsp.nss b/_module/nss/spawn_cfg_fxsp.nss index f61776c4..5c72ebe4 100644 --- a/_module/nss/spawn_cfg_fxsp.nss +++ b/_module/nss/spawn_cfg_fxsp.nss @@ -41,14 +41,25 @@ int SpawnEffect(object oSpawn, int nSpawnEffect, int nDespawnEffect) return nEffect; } // - + // Effect 32 + // Gate Summon Effect + if (nEffectNumber == 32) + { + nEffect = VFX_FNF_SUMMON_GATE; + } + // // Rotting Corpse Spawn/Despawn if (nEffectNumber == 51) { nEffect = VFX_IMP_DISEASE_S; } // - + // Smoke Puff + if (nEffectNumber == 263) + { + nEffect = VFX_FNF_SMOKE_PUFF; + } + // // ------------------------------------------- // Only Make Modifications Between These Lines diff --git a/_module/nss/x0_o2_sec_reset.nss b/_module/nss/x0_o2_sec_reset.nss new file mode 100644 index 00000000..22e7b63b --- /dev/null +++ b/_module/nss/x0_o2_sec_reset.nss @@ -0,0 +1,12 @@ +/* User-defined event script to reset a secret item after a delay of + * 1 minute. + */ + +#include "x0_i0_secret" + +void main() +{ + if (GetUserDefinedEventNumber() == EVENT_SECRET_REVEALED) { + DelayCommand(60.0, ResetSecretItem()); + } +} diff --git a/_module/nss/x2_def_attacked.nss b/_module/nss/x2_def_attacked.nss new file mode 100644 index 00000000..e88a1128 --- /dev/null +++ b/_module/nss/x2_def_attacked.nss @@ -0,0 +1,33 @@ +//:://///////////////////////////////////////////// +//:: Name x2_def_attacked +//:: Copyright (c) 2001 Bioware Corp. +//::////////////////////////////////////////////// +/* + Default On Physically attacked script +*/ +//::////////////////////////////////////////////// +//:: Created By: Keith Warner +//:: Created On: June 11/03 +//::////////////////////////////////////////////// + +void main() +{ + //-------------------------------------------------------------------------- + // GZ: 2003-10-16 + // Make Plot Creatures Ignore Attacks + //-------------------------------------------------------------------------- + if (GetPlotFlag(OBJECT_SELF)) + { + return; + } + + //-------------------------------------------------------------------------- + // Execute old NWN default AI code + //-------------------------------------------------------------------------- + + ExecuteScript("nw_c2_default5", OBJECT_SELF); + +//:: Execute the PRC NPC OnAttacked script + ExecuteScript("prc_npc_physatt", OBJECT_SELF); + +} diff --git a/_module/nss/x2_def_endcombat.nss b/_module/nss/x2_def_endcombat.nss new file mode 100644 index 00000000..85e62d6f --- /dev/null +++ b/_module/nss/x2_def_endcombat.nss @@ -0,0 +1,21 @@ +//:://///////////////////////////////////////////// +//:: Name x2_def_endcombat +//:: Copyright (c) 2001 Bioware Corp. +//::////////////////////////////////////////////// +/* + Default Combat Round End script +*/ +//::////////////////////////////////////////////// +//:: Created By: Keith Warner +//:: Created On: June 11/03 +//::////////////////////////////////////////////// + +void main() +{ + +//:: Execute the default NPC OnCombatRoundEnd script + ExecuteScript("nw_c2_default3", OBJECT_SELF); + +//:: Execute the PRC NPC OnCombatRoundEnd script + ExecuteScript("prc_npc_combat", OBJECT_SELF); +} diff --git a/_module/nss/x2_def_heartbeat.nss b/_module/nss/x2_def_heartbeat.nss index f6223f2a..d2fd432e 100644 --- a/_module/nss/x2_def_heartbeat.nss +++ b/_module/nss/x2_def_heartbeat.nss @@ -15,5 +15,9 @@ void main() if ((!GetIsInCombat(OBJECT_SELF) && (GetItemInSlot(INVENTORY_SLOT_CHEST) == OBJECT_INVALID))) DelayCommand(0.5f, ActionEquipMostEffectiveArmor()); +//:: Execute the default NPC OnHeartbeat script ExecuteScript("nw_c2_default1", OBJECT_SELF); + +//:: Execute the PRC NPC OnHeartbeat script + ExecuteScript("prc_npc_hb", OBJECT_SELF); } diff --git a/_module/nss/x2_def_onblocked.nss b/_module/nss/x2_def_onblocked.nss new file mode 100644 index 00000000..16064804 --- /dev/null +++ b/_module/nss/x2_def_onblocked.nss @@ -0,0 +1,21 @@ +//:://///////////////////////////////////////////// +//:: Name x2_def_onblocked +//:: Copyright (c) 2001 Bioware Corp. +//::////////////////////////////////////////////// +/* + Default OnBlocked script +*/ +//::////////////////////////////////////////////// +//:: Created By: Keith Warner +//:: Created On: June 11/03 +//::////////////////////////////////////////////// + +void main() +{ + +//:: Execute the default NPC OnBlocked script + ExecuteScript("nw_c2_defaulte", OBJECT_SELF); + +//:: Execute the PRC NPC OnBlocked script + ExecuteScript("prc_npc_blocked", OBJECT_SELF); +} diff --git a/_module/nss/x2_def_onconv.nss b/_module/nss/x2_def_onconv.nss new file mode 100644 index 00000000..5fca1bf0 --- /dev/null +++ b/_module/nss/x2_def_onconv.nss @@ -0,0 +1,22 @@ +//:://///////////////////////////////////////////// +//:: Name x2_def_onconv +//:: Copyright (c) 2001 Bioware Corp. +//::////////////////////////////////////////////// +/* + Default On Conversation script +*/ +//::////////////////////////////////////////////// +//:: Created By: Keith Warner +//:: Created On: June 11/03 +//::////////////////////////////////////////////// + +void main() +{ + +//:: Execute the default NPC OnConversation script + ExecuteScript("nw_c2_default4", OBJECT_SELF); + +//:: Execute the PRC NPC OnConversation script + ExecuteScript("prc_npc_conv", OBJECT_SELF); + +} diff --git a/_module/nss/x2_def_ondamage.nss b/_module/nss/x2_def_ondamage.nss new file mode 100644 index 00000000..3c3339ba --- /dev/null +++ b/_module/nss/x2_def_ondamage.nss @@ -0,0 +1,31 @@ +//:://///////////////////////////////////////////// +//:: Name x2_def_ondamage +//:: Copyright (c) 2001 Bioware Corp. +//::////////////////////////////////////////////// +/* + Default OnDamaged script +*/ +//::////////////////////////////////////////////// +//:: Created By: Keith Warner +//:: Created On: June 11/03 +//::////////////////////////////////////////////// + +void main() +{ + //-------------------------------------------------------------------------- + // GZ: 2003-10-16 + // Make Plot Creatures Ignore Attacks + //-------------------------------------------------------------------------- + if (GetPlotFlag(OBJECT_SELF)) + { + return; + } + + //-------------------------------------------------------------------------- + // Execute old NWN default AI code + //-------------------------------------------------------------------------- + ExecuteScript("nw_c2_default6", OBJECT_SELF); + +//:: Execute the PRC NPC OnDamaged script + ExecuteScript("prc_npc_damaged", OBJECT_SELF); +} diff --git a/_module/nss/x2_def_ondeath.nss b/_module/nss/x2_def_ondeath.nss index 0ef6fd89..e8f2f67a 100644 --- a/_module/nss/x2_def_ondeath.nss +++ b/_module/nss/x2_def_ondeath.nss @@ -2,7 +2,7 @@ //:: Name x2_def_ondeath //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// -/* ra_brigand002 +/* Default OnDeath script */ //::////////////////////////////////////////////// @@ -221,6 +221,10 @@ int nVFX = GetLocalInt(OBJECT_SELF,"SpawnVFX"); DelayCommand(0.0f, ApplyEffectToObject(DURATION_TYPE_PERMANENT,eVis,OBJECT_SELF)); } - +//:: Execute Default NPC OnDeath script ExecuteScript("nw_c2_default7", OBJECT_SELF); + + +//:: Execute PRC NPC OnDeath script + ExecuteScript("prc_npc_death", OBJECT_SELF); } diff --git a/_module/nss/x2_def_ondisturb.nss b/_module/nss/x2_def_ondisturb.nss new file mode 100644 index 00000000..45b3db7a --- /dev/null +++ b/_module/nss/x2_def_ondisturb.nss @@ -0,0 +1,22 @@ +//:://///////////////////////////////////////////// +//:: Name x2_def_ondisturb +//:: Copyright (c) 2001 Bioware Corp. +//::////////////////////////////////////////////// +/* + Default OnDisturbed script +*/ +//::////////////////////////////////////////////// +//:: Created By: Keith Warner +//:: Created On: June 11/03 +//::////////////////////////////////////////////// + +void main() +{ + +//:: Execute the default NPC OnDisturbed script + ExecuteScript("nw_c2_default8", OBJECT_SELF); + +//:: Execute the PRC NPC OnDisturbed script + ExecuteScript("prc_npc_blocked", OBJECT_SELF); + +} diff --git a/_module/nss/x2_def_percept.nss b/_module/nss/x2_def_percept.nss new file mode 100644 index 00000000..67cb0915 --- /dev/null +++ b/_module/nss/x2_def_percept.nss @@ -0,0 +1,21 @@ +//:://///////////////////////////////////////////// +//:: Name x2_def_percept +//:: Copyright (c) 2001 Bioware Corp. +//::////////////////////////////////////////////// +/* + Default On Perception script +*/ +//::////////////////////////////////////////////// +//:: Created By: Keith Warner +//:: Created On: June 11/03 +//::////////////////////////////////////////////// + +void main() +{ + +//:: Execute the default NPC OnPerception script + ExecuteScript("nw_c2_default2", OBJECT_SELF); + +//:: Execute the PRC NPC OnPerception script + ExecuteScript("prc_npc_percep", OBJECT_SELF); +} diff --git a/_module/nss/x2_def_rested.nss b/_module/nss/x2_def_rested.nss new file mode 100644 index 00000000..49481662 --- /dev/null +++ b/_module/nss/x2_def_rested.nss @@ -0,0 +1,21 @@ +//:://///////////////////////////////////////////// +//:: Name x2_def_rested +//:: Copyright (c) 2001 Bioware Corp. +//::////////////////////////////////////////////// +/* + Default On Rested script +*/ +//::////////////////////////////////////////////// +//:: Created By: Keith Warner +//:: Created On: June 11/03 +//::////////////////////////////////////////////// + +void main() +{ + +//:: Execute the default NPC OnRested script + ExecuteScript("nw_c2_defaulta", OBJECT_SELF); + +//:: Execute the PRC NPC OnRested script + ExecuteScript("prc_npc_rested", OBJECT_SELF); +} diff --git a/_module/nss/x2_def_spawn.nss b/_module/nss/x2_def_spawn.nss index 2fb0eb0c..6c323eaf 100644 --- a/_module/nss/x2_def_spawn.nss +++ b/_module/nss/x2_def_spawn.nss @@ -473,6 +473,9 @@ void main() // Execute default OnSpawn script. ExecuteScript("nw_c2_default9", OBJECT_SELF); + // Execute PRC OnSpawn script. + ExecuteScript("prc_npc_spawn", OBJECT_SELF); + //Post Spawn event requeste if (nSpecEvent == 2 || nSpecEvent == 3) diff --git a/_module/nss/x2_def_spellcast.nss b/_module/nss/x2_def_spellcast.nss new file mode 100644 index 00000000..f0053f4f --- /dev/null +++ b/_module/nss/x2_def_spellcast.nss @@ -0,0 +1,32 @@ +//:://///////////////////////////////////////////// +//:: Name x2_def_spellcast +//:: Copyright (c) 2001 Bioware Corp. +//::////////////////////////////////////////////// +/* + Default On Spell Cast At script +*/ +//::////////////////////////////////////////////// +//:: Created By: Keith Warner +//:: Created On: June 11/03 +//::////////////////////////////////////////////// + +void main() +{ + + //-------------------------------------------------------------------------- + // GZ: 2003-10-16 + // Make Plot Creatures Ignore Attacks + //-------------------------------------------------------------------------- + if (GetPlotFlag(OBJECT_SELF)) + { + return; + } + + //-------------------------------------------------------------------------- + // Execute old NWN default AI code + //-------------------------------------------------------------------------- + ExecuteScript("nw_c2_defaultb", OBJECT_SELF); + +//:: Execute the PRC NPC OnSpellCastAt script + ExecuteScript("prc_npc_spellat", OBJECT_SELF); +} diff --git a/_module/nss/x2_def_userdef.nss b/_module/nss/x2_def_userdef.nss new file mode 100644 index 00000000..3a56b8ca --- /dev/null +++ b/_module/nss/x2_def_userdef.nss @@ -0,0 +1,65 @@ +//:://///////////////////////////////////////////// +//:: Name x2_def_userdef +//:: Copyright (c) 2001 Bioware Corp. +//::////////////////////////////////////////////// +/* + Default On User Defined Event script +*/ +//::////////////////////////////////////////////// +//:: Created By: Keith Warner +//:: Created On: June 11/03 +//::////////////////////////////////////////////// + +const int EVENT_USER_DEFINED_PRESPAWN = 1510; +const int EVENT_USER_DEFINED_POSTSPAWN = 1511; +void main() +{ + int nUser = GetUserDefinedEventNumber(); + + if(nUser == EVENT_HEARTBEAT ) //HEARTBEAT + { + + } + else if(nUser == EVENT_PERCEIVE) // PERCEIVE + { + + } + else if(nUser == EVENT_END_COMBAT_ROUND) // END OF COMBAT + { + + } + else if(nUser == EVENT_DIALOGUE) // ON DIALOGUE + { + + } + else if(nUser == EVENT_ATTACKED) // ATTACKED + { + + } + else if(nUser == EVENT_DAMAGED) // DAMAGED + { + + } + else if(nUser == 1007) // DEATH - do not use for critical code, does not fire reliably all the time + { + + } + else if(nUser == EVENT_DISTURBED) // DISTURBED + { + + } + else if (nUser == EVENT_USER_DEFINED_PRESPAWN) + { + + } + else if (nUser == EVENT_USER_DEFINED_POSTSPAWN) + { + + } + +//:: Execute the PRC NPC OnUserDef script + ExecuteScript("prc_npc_userdef", OBJECT_SELF); + +} + + diff --git a/_module/nss/x2_inc_beholder.nss b/_module/nss/x2_inc_beholder.nss new file mode 100644 index 00000000..f5f548e2 --- /dev/null +++ b/_module/nss/x2_inc_beholder.nss @@ -0,0 +1,316 @@ +//:://///////////////////////////////////////////// +//:: Beholder AI and Attack Include +//:: x2_inc_beholder +//:: Copyright (c) 2003 Bioware Corp. +//::////////////////////////////////////////////// +/* + + Include file for several beholder functions + +*/ +//::////////////////////////////////////////////// +//:: Created By: Georg Zoeller +//:: Created On: August, 2003 +//::////////////////////////////////////////////// + +#include "x0_i0_spells" + +const int BEHOLDER_RAY_DEATH = 1; +const int BEHOLDER_RAY_TK = 2; +const int BEHOLDER_RAY_PETRI= 3; +const int BEHOLDER_RAY_CHARM = 4; +const int BEHOLDER_RAY_SLOW = 5; +const int BEHOLDER_RAY_WOUND = 6; +const int BEHOLDER_RAY_FEAR = 7; + +const int BEHOLDER_RAY_DIS = 8; +const int BEHOLDER_RAY_CHARMP = 9; +const int BEHOLDER_RAY_SLEEP = 10; + +struct beholder_target_struct +{ + object oTarget1; + int nRating1; + object oTarget2; + int nRating2; + object oTarget3; + int nRating3; + int nCount; +}; + + + +int GetAntiMagicRayMakesSense ( object oTarget ); +void OpenAntiMagicEye ( object oTarget ); +void CloseAntiMagicEye ( object oTarget ); +int BehGetTargetThreatRating ( object oTarget ); +int BehDetermineHasEffect ( int nRay, object oCreature ); +void BehDoFireBeam ( int nRay, object oTarget ); + +struct beholder_target_struct GetRayTargets ( object oTarget ); + +int GetAntiMagicRayMakesSense(object oTarget) +{ + int bRet = TRUE; + int nType; + + effect eTest = GetFirstEffect(oTarget); + + if (!GetIsEffectValid(eTest)) + { + int nMag = GetLevelByClass(CLASS_TYPE_WIZARD,oTarget) + GetLevelByClass(CLASS_TYPE_SORCERER,oTarget) + GetLevelByClass(CLASS_TYPE_BARD,oTarget) + GetLevelByClass(CLASS_TYPE_RANGER,oTarget) + GetLevelByClass(CLASS_TYPE_PALADIN,oTarget); + // at least 3 levels of magic user classes... we better use anti magic anyway + if (nMag < 4) + { + bRet = FALSE; + } + } + else + { + while (GetIsEffectValid(eTest) && bRet == TRUE ) + { + nType = GetEffectType(eTest); + if (nType == EFFECT_TYPE_STUNNED || nType == EFFECT_TYPE_PARALYZE || + nType == EFFECT_TYPE_SLEEP || nType == EFFECT_TYPE_PETRIFY || + nType == EFFECT_TYPE_CHARMED || nType == EFFECT_TYPE_CONFUSED || + nType == EFFECT_TYPE_FRIGHTENED || nType == EFFECT_TYPE_SLOW ) + { + bRet = FALSE; + } + + eTest = GetNextEffect(oTarget); + } + } + + if (GetHasSpellEffect(727,oTarget)) // already antimagic + { + bRet = FALSE; + } + + return bRet; +} + + +void OpenAntiMagicEye (object oTarget) +{ + if (GetAntiMagicRayMakesSense(oTarget)) + { + ActionCastSpellAtObject(727 , GetSpellTargetObject(),METAMAGIC_ANY,TRUE,0, PROJECTILE_PATH_TYPE_DEFAULT,TRUE); + } +} + +// being a badass beholder, we close our antimagic eye only to attack with our eye rays +// and then reopen it... +void CloseAntiMagicEye(object oTarget) +{ + RemoveSpellEffects (727,OBJECT_SELF,oTarget); +} + + +// stacking protection +int BehDetermineHasEffect(int nRay, object oCreature) +{ + switch (nRay) + { + case BEHOLDER_RAY_FEAR : if (GetHasEffect(EFFECT_TYPE_FRIGHTENED,oCreature)) + return TRUE; + + case BEHOLDER_RAY_DEATH : if (GetIsDead(oCreature)) + return TRUE; + + case BEHOLDER_RAY_CHARM: if (GetHasEffect(EFFECT_TYPE_CHARMED,oCreature)) + return TRUE; + + case BEHOLDER_RAY_SLOW: if (GetHasEffect(EFFECT_TYPE_SLOW,oCreature)) + return TRUE; + + case BEHOLDER_RAY_SLEEP: if (GetHasEffect(EFFECT_TYPE_SLEEP,oCreature)) + return TRUE; + + case BEHOLDER_RAY_PETRI: if (GetHasEffect(EFFECT_TYPE_PETRIFY,oCreature)) + return TRUE; + } + + return FALSE; +} + + +int BehGetTargetThreatRating(object oTarget) +{ + if (oTarget == OBJECT_INVALID) + { + return 0; + } + + int nRet = 20; + + if (GetDistanceBetween(oTarget,OBJECT_SELF) <5.0f) + { + nRet += 3; + } + + nRet += (GetHitDice(oTarget)-GetHitDice(OBJECT_SELF) /2); + + if (GetPlotFlag(oTarget)) // + { + nRet -= 6 ; + } + + if (GetMaster(oTarget)!= OBJECT_INVALID) + { + nRet -= 4; + } + + if (GetHasEffect(EFFECT_TYPE_PETRIFY,oTarget)) + { + nRet -=10; + } + + if (GetIsDead(oTarget)) + { + nRet = 0; + } + + return nRet; + +} + + +struct beholder_target_struct GetRayTargets(object oTarget) +{ + + struct beholder_target_struct stRet; + object oMaster = oTarget; + object oSumm; + object oHench1; + int nMaster; + int nSumm; + int nHench1; + int nCount = 0; + if (!GetIsPC(oTarget)) + { + if (GetMaster(oTarget) != OBJECT_INVALID) + { + oMaster = GetMaster(oTarget); + } + } + + if (oMaster != OBJECT_INVALID) + { + nCount ++; + nMaster = BehGetTargetThreatRating(oMaster); + + oSumm = GetAssociate(ASSOCIATE_TYPE_SUMMONED,oMaster); + if (oSumm != OBJECT_INVALID) + { + nSumm = BehGetTargetThreatRating(oSumm); + nCount ++; + } + + object oHench1 = GetAssociate(ASSOCIATE_TYPE_HENCHMAN, oMaster,1); + if (oHench1 != OBJECT_INVALID) + { + nHench1 = BehGetTargetThreatRating(oHench1); + nCount ++; + } + } + + + stRet.oTarget1 = oMaster; + stRet.nRating1 = nMaster; + if (oSumm != OBJECT_INVALID) + { + stRet.oTarget2 = oSumm; + stRet.nRating2 = nSumm; + } + else + { + stRet.oTarget2 = oMaster; + stRet.nRating2 = nMaster; + nCount =2; + } + + if (nCount ==3) + { + stRet.oTarget3 = oHench1; + stRet.nRating3 = nHench1; + } + stRet.nCount = nCount; + + + return stRet; + +} + + +void BehDoFireBeam(int nRay, object oTarget) +{ + + // don't use a ray if the target already has that effect + if (BehDetermineHasEffect(nRay,oTarget)) + { + return; + } + + int bHit = TouchAttackRanged(oTarget,FALSE)>0; + int nProj; + switch (nRay) + { + case BEHOLDER_RAY_DEATH: nProj = 776; + break; + case BEHOLDER_RAY_TK: nProj = 777; + break; + case BEHOLDER_RAY_PETRI: nProj = 778; + break; + case BEHOLDER_RAY_CHARM: nProj = 779; + break; + case BEHOLDER_RAY_SLOW: nProj = 780; + break; + case BEHOLDER_RAY_WOUND: nProj = 783; + break; + case BEHOLDER_RAY_FEAR: nProj = 783; + break; + + case BEHOLDER_RAY_DIS: nProj = 785; + break; + case BEHOLDER_RAY_CHARMP: nProj = 786; + break; + case BEHOLDER_RAY_SLEEP: nProj = 787; + break; + + } + + if (bHit) + { + ActionCastSpellAtObject(nProj,oTarget,METAMAGIC_ANY,TRUE,0,PROJECTILE_PATH_TYPE_DEFAULT,TRUE); + } + else + { + location lFail = GetLocation(oTarget); + vector vFail = GetPositionFromLocation(lFail); + + if (GetDistanceBetween(OBJECT_SELF,oTarget) > 6.0f) + { + + vFail.x += IntToFloat(Random(3)) - 1.5; + vFail.y += IntToFloat(Random(3)) - 1.5; + vFail.z += IntToFloat(Random(2)); + lFail = Location(GetArea(oTarget),vFail,0.0f); + + } + //---------------------------------------------------------------------- + // if we are fairly near, calculating a location could cause us to + // spin, so we use the same location all the time + //---------------------------------------------------------------------- + else + { + vFail.z += 0.8; + vFail.y += 0.2; + vFail.x -= 0.2; + } + + ActionCastFakeSpellAtLocation(nProj,lFail); + } + + +} diff --git a/_module/nss/x2_s1_beholdatt.nss b/_module/nss/x2_s1_beholdatt.nss new file mode 100644 index 00000000..995b9697 --- /dev/null +++ b/_module/nss/x2_s1_beholdatt.nss @@ -0,0 +1,157 @@ +//:://///////////////////////////////////////////// +//:: x2_s1_beholdatt +//:: Beholder Attack Spell Logic +//:: Copyright (c) 2003 Bioware Corp. +//::////////////////////////////////////////////// +/* + + This spellscript is the core of the beholder's + attack logic. + +*/ +//::////////////////////////////////////////////// +//:: Created By: Georg Zoeller +//:: Created On: 2003-08-28 +//::////////////////////////////////////////////// + + +#include "x2_inc_beholder" + + + +void main() +{ + int nApp = GetAppearanceType(OBJECT_SELF); + object oTarget = GetSpellTargetObject(); + // Only if we are beholders and not beholder mages + /* + //* GZ: cut whole immunity thing because it was causing too much trouble + if (nApp == 472 ||nApp == 401 || nApp == 403) + { + CloseAntiMagicEye(oTarget); + } + */ + + // need that to make them not drop out of combat + SignalEvent(oTarget,EventSpellCastAt(OBJECT_SELF,GetSpellId())); + + struct beholder_target_struct stTargets = GetRayTargets(oTarget); + int nRay; + int nOdd=d2()==1; + if (stTargets.nCount ==0) + { + //emergency fallback + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_CHARM,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_CHARMP,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_DIS,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_DEATH,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_FEAR,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_SLOW,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_TK,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_PETRI,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_WOUND,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_SLEEP,stTargets.oTarget1); + } + else if (stTargets.nCount ==1) // AI for only one target + { + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_CHARM,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_DEATH,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_WOUND,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_FEAR,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_SLOW,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_TK,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_PETRI,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_DIS,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_CHARMP,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_SLEEP,stTargets.oTarget1); + } + else if (stTargets.nCount ==2) + { + if (nOdd) + { + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_CHARM,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_DEATH,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_WOUND,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_FEAR,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_SLEEP,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_SLOW,stTargets.oTarget2); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_TK,stTargets.oTarget2); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_PETRI,stTargets.oTarget2); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_DIS,stTargets.oTarget2); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_CHARMP,stTargets.oTarget2); + } + else + { + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_CHARM,stTargets.oTarget2); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_DEATH,stTargets.oTarget2); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_WOUND,stTargets.oTarget2); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_FEAR,stTargets.oTarget2); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_SLEEP,stTargets.oTarget2); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_SLOW,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_TK,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_PETRI,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_DIS,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_CHARMP,stTargets.oTarget1); + } + } + else if (stTargets.nCount ==3) + { + switch (d3()) + { + case 1: + { + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_CHARM,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_DEATH,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_WOUND,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_FEAR,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_PETRI,stTargets.oTarget2); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_TK,stTargets.oTarget2); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_SLEEP,stTargets.oTarget2); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_SLOW,stTargets.oTarget3); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_DIS,stTargets.oTarget3); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_CHARMP,stTargets.oTarget3); + } + break; case 2: + { + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_CHARM,stTargets.oTarget2); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_DEATH,stTargets.oTarget2); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_WOUND,stTargets.oTarget2); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_FEAR,stTargets.oTarget3); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_SLOW,stTargets.oTarget3); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_SLEEP,stTargets.oTarget3); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_TK,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_PETRI,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_DIS,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_CHARMP,stTargets.oTarget1); + } + break; case 3: + { + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_CHARM,stTargets.oTarget3); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_DEATH,stTargets.oTarget3); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_WOUND,stTargets.oTarget3); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_FEAR,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_SLOW,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_TK,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_SLEEP,stTargets.oTarget1); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_PETRI,stTargets.oTarget2); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_DIS,stTargets.oTarget2); + if (d2()==1) BehDoFireBeam(BEHOLDER_RAY_CHARMP,stTargets.oTarget2); + } + break; + } + } + + // Only if we are beholders and not beholder mages + if (nApp == 472 ||nApp == 401 || nApp == 403) + { + OpenAntiMagicEye(oTarget); + } +} + + + +/* + + + +*/ diff --git a/_module/nss/x2_s1_beholdray.nss b/_module/nss/x2_s1_beholdray.nss new file mode 100644 index 00000000..efa409aa --- /dev/null +++ b/_module/nss/x2_s1_beholdray.nss @@ -0,0 +1,254 @@ +//:://///////////////////////////////////////////// +//:: Beholder Ray Attacks +//:: x2_s2_beholdray +//:: Copyright (c) 2003 Bioware Corp. +//::////////////////////////////////////////////// +/* + Implementation for the new version of the + beholder rays, using projectiles instead of + rays +*/ +//::////////////////////////////////////////////// +//:: Created By: Georg Zoeller +//:: Created On: 2003-09-16 +//::////////////////////////////////////////////// + + +#include "x0_i0_spells" + + +void DoBeholderPetrify(int nDuration,object oSource, object oTarget, int nSpellID); + +void main() +{ + + int nSpell = GetSpellId(); + object oTarget = GetSpellTargetObject(); + int nSave, bSave; + int nSaveDC = 15; + float fDelay; + effect e1, eLink, eVis, eDur; + + + switch (nSpell) + { + case 776 : + nSave = SAVING_THROW_FORT; // BEHOLDER_RAY_DEATH + break; + + case 777: + nSave = SAVING_THROW_WILL; // BEHOLDER_RAY_TK + break; + + case 778 : // BEHOLDER_RAY_PETRI + nSave = SAVING_THROW_FORT; + break; + + case 779: // BEHOLDER_RAY_CHARM + + case 786: + nSave = SAVING_THROW_WILL; + break; + + case 780: // BEHOLDER_RAY_SLOW + nSave = SAVING_THROW_WILL; + break; + + case 783: + nSave = SAVING_THROW_FORT; // BEHOLDER_RAY_WOUND + break; + + case 784: // BEHOLDER_RAY_FEAR + nSave = SAVING_THROW_WILL; + break; + + case 785: // BEHOLDER_RAY_DISINTEGRATE + nSave = SAVING_THROW_FORT; + break; + + case 787: // BEHOLDER_RAY_SLEEP + nSave = SAVING_THROW_WILL; + break; + + } + + SignalEvent(oTarget,EventSpellCastAt(OBJECT_SELF,GetSpellId(),TRUE)); + fDelay = 0.0f; //old -- GetSpellEffectDelay(GetLocation(oTarget),OBJECT_SELF); + + int iTargetRace = GetRacialType(oTarget); + + if ((nSpell == 786) && ( + ((!GetIsPlayableRacialType(oTarget)) + + &&(iTargetRace!=RACIAL_TYPE_HUMANOID_GOBLINOID) + &&(iTargetRace!=RACIAL_TYPE_HUMANOID_MONSTROUS) + &&(iTargetRace!=RACIAL_TYPE_HUMANOID_ORC) + &&(iTargetRace!=RACIAL_TYPE_HUMANOID_REPTILIAN)) + + &&(iTargetRace==RACIAL_TYPE_ELF))) bSave = TRUE; + + if (nSave == SAVING_THROW_WILL) + { + bSave = MySavingThrow(SAVING_THROW_WILL,oTarget, nSaveDC,SAVING_THROW_TYPE_ALL,OBJECT_SELF,fDelay) >0; + } + else if (nSave == SAVING_THROW_FORT) + { + bSave = MySavingThrow(SAVING_THROW_FORT,oTarget, nSaveDC,SAVING_THROW_TYPE_ALL,OBJECT_SELF,fDelay) >0; + } + + if (!bSave) + { + + switch (nSpell) + { + case 776: e1 = EffectDeath(TRUE); + eVis = EffectVisualEffect(VFX_IMP_DEATH); + eLink = EffectLinkEffects(e1,eVis); + ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oTarget); + break; + + case 777: e1 = ExtraordinaryEffect(EffectKnockdown()); + eVis = EffectVisualEffect(VFX_IMP_STUN); + ApplyEffectToObject(DURATION_TYPE_INSTANT,eVis,oTarget); + ApplyEffectToObject(DURATION_TYPE_TEMPORARY,e1,oTarget,6.0f); + break; + + // Petrify for one round per SaveDC + case 778: eVis = EffectVisualEffect(VFX_IMP_POLYMORPH); + ApplyEffectToObject(DURATION_TYPE_INSTANT,eVis,oTarget); + DoBeholderPetrify(nSaveDC,OBJECT_SELF,oTarget,GetSpellId()); + break; + + case 786: + case 779: e1 = EffectCharmed(); + eVis = EffectVisualEffect(VFX_IMP_CHARM); + ApplyEffectToObject(DURATION_TYPE_INSTANT,eVis,oTarget); + ApplyEffectToObject(DURATION_TYPE_TEMPORARY,e1,oTarget,24.0f); + break; + + + case 780: e1 = EffectSlow(); + eVis = EffectVisualEffect(VFX_IMP_SLOW); + ApplyEffectToObject(DURATION_TYPE_INSTANT,eVis,oTarget); + ApplyEffectToObject(DURATION_TYPE_TEMPORARY,e1,oTarget,RoundsToSeconds(6)); + break; + + case 783: e1 = EffectDamage(d8(2)+10); + eVis = EffectVisualEffect(VFX_COM_BLOOD_REG_RED); + ApplyEffectToObject(DURATION_TYPE_INSTANT,eVis,oTarget); + ApplyEffectToObject(DURATION_TYPE_INSTANT,e1,oTarget); + break; + + + case 784: + e1 = EffectFrightened(); + eVis = EffectVisualEffect(VFX_IMP_FEAR_S); + eDur = EffectVisualEffect(VFX_DUR_MIND_AFFECTING_FEAR); + e1 = EffectLinkEffects(eDur,e1); + ApplyEffectToObject(DURATION_TYPE_INSTANT,eVis,oTarget); + ApplyEffectToObject(DURATION_TYPE_TEMPORARY,e1,oTarget,RoundsToSeconds(1+d4())); + break; + + case 785: e1 = EffectDamage(d6(GetHitDice(OBJECT_SELF))); + eVis = EffectVisualEffect(VFX_IMP_DUST_EXPLOSION); + ApplyEffectToObject(DURATION_TYPE_INSTANT,eVis,oTarget); + ApplyEffectToObject(DURATION_TYPE_INSTANT,e1,oTarget); + break; + + case 787: e1 = EffectSleep(); + eVis = EffectVisualEffect(VFX_IMP_SLEEP); + ApplyEffectToObject(DURATION_TYPE_INSTANT,eVis,oTarget); + ApplyEffectToObject(DURATION_TYPE_TEMPORARY,e1,oTarget,RoundsToSeconds(3+GetHitDice(OBJECT_SELF))); + break; + + } + + } + else + { + switch (nSpell) + { + case 776: e1 = EffectDamage(d6(3)+13); + eVis = EffectVisualEffect(VFX_IMP_NEGATIVE_ENERGY); + eLink = EffectLinkEffects(e1,eVis); + ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oTarget); + + case 785: e1 = EffectDamage(d6(5)); + eVis = EffectVisualEffect(VFX_IMP_DUST_EXPLOSION); + eLink = EffectLinkEffects(e1,eVis); + ApplyEffectToObject(DURATION_TYPE_INSTANT,eLink,oTarget); + } + } +} + + + +void DoBeholderPetrify(int nDuration,object oSource, object oTarget, int nSpellID) +{ + + if(!GetIsReactionTypeFriendly(oTarget) && !GetIsDead(oTarget)) + { + // * exit if creature is immune to petrification + if (spellsIsImmuneToPetrification(oTarget) == TRUE) + { + return; + } + float fDifficulty = 0.0; + int bIsPC = GetIsPC(oTarget); + int bShowPopup = FALSE; + + // * calculate Duration based on difficulty settings + int nGameDiff = GetGameDifficulty(); + switch (nGameDiff) + { + case GAME_DIFFICULTY_VERY_EASY: + case GAME_DIFFICULTY_EASY: + case GAME_DIFFICULTY_NORMAL: + fDifficulty = RoundsToSeconds(nDuration); // One Round per hit-die or caster level + break; + case GAME_DIFFICULTY_CORE_RULES: + case GAME_DIFFICULTY_DIFFICULT: + if (!GetPlotFlag(oTarget)) + { + bShowPopup = TRUE; + } + break; + } + + effect ePetrify = EffectPetrify(); + effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE); + effect eLink = EffectLinkEffects(eDur, ePetrify); + + + /// * The duration is permanent against NPCs but only temporary against PCs + if (bIsPC == TRUE) + { + if (bShowPopup == TRUE) + { + // * under hardcore rules or higher, this is an instant death + ApplyEffectToObject(DURATION_TYPE_PERMANENT, eLink, oTarget); + DelayCommand(2.75, PopUpDeathGUIPanel(oTarget, FALSE , TRUE, 40579)); + // if in hardcore, treat the player as an NPC + bIsPC = FALSE; + } + else + ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, fDifficulty); + } + else + { + ApplyEffectToObject(DURATION_TYPE_PERMANENT, eLink, oTarget); + // * Feb 11 2003 BK I don't think this is necessary anymore + //if the target was an NPC - make him uncommandable until Stone to Flesh is cast + //SetCommandable(FALSE, oTarget); + + // Feb 5 2004 - Jon + // Added kick-henchman-out-of-party code from generic petrify script + if (GetAssociateType(oTarget) == ASSOCIATE_TYPE_HENCHMAN) + { + FireHenchman(GetMaster(oTarget),oTarget); + } + } + // April 2003: Clearing actions to kick them out of conversation when petrified + AssignCommand(oTarget, ClearAllActions()); + } +} diff --git a/_module/ra_tdog.mod b/_module/ra_tdog.mod index 74edec0f..cca13b5a 100644 Binary files a/_module/ra_tdog.mod and b/_module/ra_tdog.mod differ diff --git a/_module/utc/behold_cazrak.utc.json b/_module/utc/behold_cazrak.utc.json index 378c9a68..53b23817 100644 --- a/_module/utc/behold_cazrak.utc.json +++ b/_module/utc/behold_cazrak.utc.json @@ -14,7 +14,7 @@ }, "ChallengeRating": { "type": "float", - "value": 13.0 + "value": 15.0 }, "ClassList": { "type": "list", @@ -34,7 +34,7 @@ }, "Comment": { "type": "cexostring", - "value": "Cazrak the Eye Tyrant\r\n\r\n\r\nComment: \r\n\r\nThere is a string variable called X2_SPECIAL_COMBAT_AI_SCRIPT set on this creature, pointing to \"x2_ai_behold\"\r\n\r\nThis causes the beholder to run a custom AI script. If you want the beholder to use the standard AI, delete that variable." + "value": "Cazrak the Eye Tyrant\r\n\r\n\r\nComment: \r\n\r\nThere is a string variable called X2_SPECIAL_COMBAT_AI_SCRIPT set on this creature, pointing to \"x2_ai_behold\"\r\n\r\nThis causes the beholder to run a custom AI script. If you want the beholder to use the standard AI, delete that variable.\r\n\r\n\r\nx2_inc_beholder" }, "Con": { "type": "byte", @@ -50,7 +50,7 @@ }, "CurrentHitPoints": { "type": "short", - "value": 49 + "value": 88 }, "DecayTime": { "type": "dword", @@ -89,7 +89,7 @@ "__struct_id": 131072, "EquippedRes": { "type": "resref", - "value": "x2_it_beholprops" + "value": "cr_hide_behold01" } } ] @@ -115,6 +115,20 @@ "value": 228 } }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 14 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 377 + } + }, { "__struct_id": 1, "Feat": { @@ -159,7 +173,7 @@ }, "HitPoints": { "type": "short", - "value": 49 + "value": 88 }, "Int": { "type": "byte", @@ -191,7 +205,7 @@ }, "MaxHitPoints": { "type": "short", - "value": 93 + "value": 132 }, "NaturalAC": { "type": "byte", @@ -231,55 +245,55 @@ }, "ScriptAttacked": { "type": "resref", - "value": "x2_def_attacked" + "value": "nw_ai_onattacked" }, "ScriptDamaged": { "type": "resref", - "value": "x2_def_ondamage" + "value": "nw_ai_ondamaged" }, "ScriptDeath": { "type": "resref", - "value": "x2_def_ondeath" + "value": "nw_ai_ondeath" }, "ScriptDialogue": { "type": "resref", - "value": "x2_def_onconv" + "value": "nw_ai_onconvers" }, "ScriptDisturbed": { "type": "resref", - "value": "x2_def_ondisturb" + "value": "nw_ai_ondisturb" }, "ScriptEndRound": { "type": "resref", - "value": "x2_def_endcombat" + "value": "nw_ai_cmbtrndend" }, "ScriptHeartbeat": { "type": "resref", - "value": "x2_def_heartbeat" + "value": "nw_ai_heartbeat" }, "ScriptOnBlocked": { "type": "resref", - "value": "x2_def_onblocked" + "value": "nw_ai_onblocked" }, "ScriptOnNotice": { "type": "resref", - "value": "x2_def_percept" + "value": "nw_ai_onpercept" }, "ScriptRested": { "type": "resref", - "value": "x2_def_rested" + "value": "nw_ai_onrested" }, "ScriptSpawn": { "type": "resref", - "value": "x2_def_spawn" + "value": "nw_ai_onspawn" }, "ScriptSpellAt": { "type": "resref", - "value": "x2_def_spellcast" + "value": "nw_ai_onspellcst" }, "ScriptUserDefine": { "type": "resref", - "value": "x2_def_userdef" + "value": "nw_ai_onuserdef" }, "SkillList": { "type": "list", @@ -323,21 +337,21 @@ "__struct_id": 0, "Rank": { "type": "byte", - "value": 7 + "value": 12 } }, { "__struct_id": 0, "Rank": { "type": "byte", - "value": 15 + "value": 14 } }, { "__struct_id": 0, "Rank": { "type": "byte", - "value": 0 + "value": 14 } }, { @@ -407,7 +421,7 @@ "__struct_id": 0, "Rank": { "type": "byte", - "value": 20 + "value": 18 } }, { @@ -870,7 +884,7 @@ }, "StartingPackage": { "type": "byte", - "value": 0 + "value": 73 }, "Str": { "type": "byte", @@ -943,6 +957,21 @@ "type": "int", "value": 1 } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "X2_SPECIAL_COMBAT_AI_SCRIPT " + }, + "Type": { + "type": "dword", + "value": 3 + }, + "Value": { + "type": "cexostring", + "value": "x2_ai_behold" + } } ] }, diff --git a/_module/utc/beholder005.utc.json b/_module/utc/behold_villix.utc.json similarity index 84% rename from _module/utc/beholder005.utc.json rename to _module/utc/behold_villix.utc.json index 1c444f55..89ba483c 100644 --- a/_module/utc/beholder005.utc.json +++ b/_module/utc/behold_villix.utc.json @@ -2,7 +2,7 @@ "__data_type": "UTC ", "Appearance_Type": { "type": "word", - "value": 401 + "value": 472 }, "BodyBag": { "type": "byte", @@ -14,7 +14,7 @@ }, "ChallengeRating": { "type": "float", - "value": 11.0 + "value": 19.0 }, "ClassList": { "type": "list", @@ -27,18 +27,18 @@ }, "ClassLevel": { "type": "short", - "value": 11 + "value": 16 } } ] }, "Comment": { "type": "cexostring", - "value": "\r\nComment: \r\n\r\nThere is a string variable called X2_SPECIAL_COMBAT_AI_SCRIPT set on this creature, pointing to \"x2_ai_behold\"\r\n\r\nThis causes the beholder to run a custom AI script. If you want the beholder to use the standard AI, delete that variable." + "value": "Villix the Eye Tyrant\r\n\r\n\r\nComment: \r\n\r\nThere is a string variable called X2_SPECIAL_COMBAT_AI_SCRIPT set on this creature, pointing to \"x2_ai_behold\"\r\n\r\nThis causes the beholder to run a custom AI script. If you want the beholder to use the standard AI, delete that variable.\r\n\r\n\r\nx2_inc_beholder\r\n\r\nThis guy should have a quest" }, "Con": { "type": "byte", - "value": 12 + "value": 18 }, "Conversation": { "type": "resref", @@ -46,15 +46,15 @@ }, "CRAdjust": { "type": "int", - "value": -3 + "value": 0 }, "CurrentHitPoints": { "type": "short", - "value": 49 + "value": 128 }, "DecayTime": { "type": "dword", - "value": 5000 + "value": 10000 }, "Deity": { "type": "cexostring", @@ -63,11 +63,13 @@ "Description": { "id": 84399, "type": "cexolocstring", - "value": {} + "value": { + "0": "It floats before you, a bulbous body with a central, unblinking eye, and a large maw filled with daggerlike teeth. Smaller eyes, attached to wriggling stalks, sprout from the top of the orblike body. Beholders are formidable opponents, capable of incapacitating their enemies in a variety of horrible ways." + } }, "Dex": { "type": "byte", - "value": 10 + "value": 14 }, "Disarmable": { "type": "byte", @@ -87,7 +89,7 @@ "__struct_id": 131072, "EquippedRes": { "type": "resref", - "value": "x2_it_beholprops" + "value": "cr_hide_behold01" } } ] @@ -113,6 +115,27 @@ "value": 228 } }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 10 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 14 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 377 + } + }, { "__struct_id": 1, "Feat": { @@ -120,6 +143,20 @@ "value": 22 } }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 27 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 392 + } + }, { "__struct_id": 1, "Feat": { @@ -133,7 +170,7 @@ "id": 3058, "type": "cexolocstring", "value": { - "0": "Cazrak" + "0": "Villix the Eye Tyrant" } }, "fortbonus": { @@ -150,7 +187,7 @@ }, "HitPoints": { "type": "short", - "value": 49 + "value": 128 }, "Int": { "type": "byte", @@ -182,15 +219,15 @@ }, "MaxHitPoints": { "type": "short", - "value": 60 + "value": 192 }, "NaturalAC": { "type": "byte", - "value": 11 + "value": 15 }, "NoPermDeath": { "type": "byte", - "value": 0 + "value": 1 }, "PaletteID": { "type": "byte", @@ -210,7 +247,7 @@ }, "PortraitId": { "type": "word", - "value": 701 + "value": 935 }, "Race": { "type": "byte", @@ -222,55 +259,55 @@ }, "ScriptAttacked": { "type": "resref", - "value": "x2_def_attacked" + "value": "nw_ai_onattacked" }, "ScriptDamaged": { "type": "resref", - "value": "x2_def_ondamage" + "value": "nw_ai_ondamaged" }, "ScriptDeath": { "type": "resref", - "value": "x2_def_ondeath" + "value": "nw_ai_ondeath" }, "ScriptDialogue": { "type": "resref", - "value": "x2_def_onconv" + "value": "nw_ai_onconvers" }, "ScriptDisturbed": { "type": "resref", - "value": "x2_def_ondisturb" + "value": "nw_ai_ondisturb" }, "ScriptEndRound": { "type": "resref", - "value": "x2_def_endcombat" + "value": "nw_ai_cmbtrndend" }, "ScriptHeartbeat": { "type": "resref", - "value": "x2_def_heartbeat" + "value": "nw_ai_heartbeat" }, "ScriptOnBlocked": { "type": "resref", - "value": "x2_def_onblocked" + "value": "nw_ai_onblocked" }, "ScriptOnNotice": { "type": "resref", - "value": "x2_def_percept" + "value": "nw_ai_onpercept" }, "ScriptRested": { "type": "resref", - "value": "x2_def_rested" + "value": "nw_ai_onrested" }, "ScriptSpawn": { "type": "resref", - "value": "x2_def_spawn" + "value": "nw_ai_onspawn" }, "ScriptSpellAt": { "type": "resref", - "value": "x2_def_spellcast" + "value": "nw_ai_onspellcst" }, "ScriptUserDefine": { "type": "resref", - "value": "x2_def_userdef" + "value": "nw_ai_onuserdef" }, "SkillList": { "type": "list", @@ -314,14 +351,21 @@ "__struct_id": 0, "Rank": { "type": "byte", - "value": 7 + "value": 17 } }, { "__struct_id": 0, "Rank": { "type": "byte", - "value": 15 + "value": 19 + } + }, + { + "__struct_id": 0, + "Rank": { + "type": "byte", + "value": 19 } }, { @@ -370,14 +414,7 @@ "__struct_id": 0, "Rank": { "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 18 + "value": 23 } }, { @@ -398,7 +435,7 @@ "__struct_id": 0, "Rank": { "type": "byte", - "value": 20 + "value": 23 } }, { @@ -861,7 +898,7 @@ }, "StartingPackage": { "type": "byte", - "value": 0 + "value": 73 }, "Str": { "type": "byte", @@ -869,11 +906,11 @@ }, "Subrace": { "type": "cexostring", - "value": "" + "value": "Aberration" }, "Tag": { "type": "cexostring", - "value": "cazrak" + "value": "BEHOLD_VILLIX" }, "Tail_New": { "type": "dword", @@ -885,7 +922,7 @@ }, "TemplateResRef": { "type": "resref", - "value": "beholder005" + "value": "behold_villix" }, "VarTable": { "type": "list", @@ -909,7 +946,37 @@ "__struct_id": 0, "Name": { "type": "cexostring", - "value": "X2_SPECIAL_COMBAT_AI_SCRIPT" + "value": "SET_NAME" + }, + "Type": { + "type": "dword", + "value": 3 + }, + "Value": { + "type": "cexostring", + "value": "Villix" + } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "bIsFlying" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 1 + } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "X2_SPECIAL_COMBAT_AI_SCRIPT " }, "Type": { "type": "dword", @@ -924,7 +991,7 @@ }, "WalkRate": { "type": "int", - "value": 7 + "value": 3 }, "willbonus": { "type": "short", diff --git a/_module/utc/beholder002.utc.json b/_module/utc/beholder002.utc.json index bdf1aa27..44c1b62b 100644 --- a/_module/utc/beholder002.utc.json +++ b/_module/utc/beholder002.utc.json @@ -42,7 +42,7 @@ }, "Conversation": { "type": "resref", - "value": "" + "value": "cv_charmed" }, "CRAdjust": { "type": "int", @@ -133,7 +133,7 @@ "id": 3058, "type": "cexolocstring", "value": { - "0": "Gundar" + "0": "Gundar the Beholder" } }, "fortbonus": { @@ -222,55 +222,55 @@ }, "ScriptAttacked": { "type": "resref", - "value": "x2_def_attacked" + "value": "nw_ai_onattacked" }, "ScriptDamaged": { "type": "resref", - "value": "x2_def_ondamage" + "value": "nw_ai_ondamaged" }, "ScriptDeath": { "type": "resref", - "value": "x2_def_ondeath" + "value": "nw_ai_ondeath" }, "ScriptDialogue": { "type": "resref", - "value": "x2_def_onconv" + "value": "nw_ai_onconvers" }, "ScriptDisturbed": { "type": "resref", - "value": "x2_def_ondisturb" + "value": "nw_ai_ondisturb" }, "ScriptEndRound": { "type": "resref", - "value": "x2_def_endcombat" + "value": "nw_ai_cmbtrndend" }, "ScriptHeartbeat": { "type": "resref", - "value": "x2_def_heartbeat" + "value": "nw_ai_heartbeat" }, "ScriptOnBlocked": { "type": "resref", - "value": "x2_def_onblocked" + "value": "nw_ai_onblocked" }, "ScriptOnNotice": { "type": "resref", - "value": "x2_def_percept" + "value": "nw_ai_onpercept" }, "ScriptRested": { "type": "resref", - "value": "x2_def_rested" + "value": "nw_ai_onrested" }, "ScriptSpawn": { "type": "resref", - "value": "x2_def_spawn" + "value": "nw_ai_onspawn" }, "ScriptSpellAt": { "type": "resref", - "value": "x2_def_spellcast" + "value": "nw_ai_onspellcst" }, "ScriptUserDefine": { "type": "resref", - "value": "x2_def_userdef" + "value": "nw_ai_onuserdef" }, "SkillList": { "type": "list", @@ -919,6 +919,21 @@ "type": "cexostring", "value": "x2_ai_behold" } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "SET_NAME" + }, + "Type": { + "type": "dword", + "value": 3 + }, + "Value": { + "type": "cexostring", + "value": "Gundar" + } } ] }, diff --git a/_module/utc/beholder004.utc.json b/_module/utc/beholder004.utc.json index fe0c0c10..117ca03b 100644 --- a/_module/utc/beholder004.utc.json +++ b/_module/utc/beholder004.utc.json @@ -42,7 +42,7 @@ }, "Conversation": { "type": "resref", - "value": "" + "value": "cv_charmed" }, "CRAdjust": { "type": "int", @@ -133,7 +133,7 @@ "id": 3058, "type": "cexolocstring", "value": { - "0": "Zaggothma" + "0": "Zaggothma the Beholder" } }, "fortbonus": { @@ -222,55 +222,55 @@ }, "ScriptAttacked": { "type": "resref", - "value": "x2_def_attacked" + "value": "nw_ai_onattacked" }, "ScriptDamaged": { "type": "resref", - "value": "x2_def_ondamage" + "value": "nw_ai_ondamaged" }, "ScriptDeath": { "type": "resref", - "value": "x2_def_ondeath" + "value": "nw_ai_ondeath" }, "ScriptDialogue": { "type": "resref", - "value": "x2_def_onconv" + "value": "nw_ai_onconvers" }, "ScriptDisturbed": { "type": "resref", - "value": "x2_def_ondisturb" + "value": "nw_ai_ondisturb" }, "ScriptEndRound": { "type": "resref", - "value": "x2_def_endcombat" + "value": "nw_ai_cmbtrndend" }, "ScriptHeartbeat": { "type": "resref", - "value": "x2_def_heartbeat" + "value": "nw_ai_heartbeat" }, "ScriptOnBlocked": { "type": "resref", - "value": "x2_def_onblocked" + "value": "nw_ai_onblocked" }, "ScriptOnNotice": { "type": "resref", - "value": "x2_def_percept" + "value": "nw_ai_onpercept" }, "ScriptRested": { "type": "resref", - "value": "x2_def_rested" + "value": "nw_ai_onrested" }, "ScriptSpawn": { "type": "resref", - "value": "x2_def_spawn" + "value": "nw_ai_onspawn" }, "ScriptSpellAt": { "type": "resref", - "value": "x2_def_spellcast" + "value": "nw_ai_onspellcst" }, "ScriptUserDefine": { "type": "resref", - "value": "x2_def_userdef" + "value": "nw_ai_onuserdef" }, "SkillList": { "type": "list", @@ -873,7 +873,7 @@ }, "Tag": { "type": "cexostring", - "value": "zaggothma" + "value": "BEHOLD_ZAGGOTHMA" }, "Tail_New": { "type": "dword", @@ -919,6 +919,21 @@ "type": "cexostring", "value": "x2_ai_behold" } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "SET_NAME" + }, + "Type": { + "type": "dword", + "value": 3 + }, + "Value": { + "type": "cexostring", + "value": "Zaggothma" + } } ] }, diff --git a/_module/utc/boss_aldeth.utc.json b/_module/utc/boss_aldeth.utc.json index 6c01ea40..537c8da8 100644 --- a/_module/utc/boss_aldeth.utc.json +++ b/_module/utc/boss_aldeth.utc.json @@ -552,13 +552,9 @@ }, { "__struct_id": 128, - "Dropable": { - "type": "byte", - "value": 1 - }, "EquippedRes": { "type": "resref", - "value": "ra_it_ring_evade" + "value": "ra_itmrngevasion" } }, { diff --git a/_module/utc/mumcleric001.utc.json b/_module/utc/mummy_plethor.utc.json similarity index 76% rename from _module/utc/mumcleric001.utc.json rename to _module/utc/mummy_plethor.utc.json index 17fed34f..367d82ca 100644 --- a/_module/utc/mumcleric001.utc.json +++ b/_module/utc/mummy_plethor.utc.json @@ -14,7 +14,7 @@ }, "ChallengeRating": { "type": "float", - "value": 15.0 + "value": 22.0 }, "ClassList": { "type": "list", @@ -27,7 +27,7 @@ }, "ClassLevel": { "type": "short", - "value": 6 + "value": 8 } }, { @@ -40,101 +40,6 @@ "type": "short", "value": 12 }, - "MemorizedList0": { - "type": "list", - "value": [ - { - "__struct_id": 3, - "Spell": { - "type": "word", - "value": 431 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - }, - "SpellMetaMagic": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 3, - "Spell": { - "type": "word", - "value": 100 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - }, - "SpellMetaMagic": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 3, - "Spell": { - "type": "word", - "value": 100 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - }, - "SpellMetaMagic": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 3, - "Spell": { - "type": "word", - "value": 100 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - }, - "SpellMetaMagic": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 3, - "Spell": { - "type": "word", - "value": 151 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - }, - "SpellMetaMagic": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 3, - "Spell": { - "type": "word", - "value": 189 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - }, - "SpellMetaMagic": { - "type": "byte", - "value": 0 - } - } - ] - }, "MemorizedList1": { "type": "list", "value": [ @@ -142,7 +47,7 @@ "__struct_id": 3, "Spell": { "type": "word", - "value": 6 + "value": 449 }, "SpellFlags": { "type": "byte", @@ -157,7 +62,7 @@ "__struct_id": 3, "Spell": { "type": "word", - "value": 32 + "value": 155 }, "SpellFlags": { "type": "byte", @@ -172,7 +77,7 @@ "__struct_id": 3, "Spell": { "type": "word", - "value": 32 + "value": 414 }, "SpellFlags": { "type": "byte", @@ -187,22 +92,7 @@ "__struct_id": 3, "Spell": { "type": "word", - "value": 32 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - }, - "SpellMetaMagic": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 3, - "Spell": { - "type": "word", - "value": 46 + "value": 418 }, "SpellFlags": { "type": "byte", @@ -242,6 +132,21 @@ "type": "byte", "value": 0 } + }, + { + "__struct_id": 3, + "Spell": { + "type": "word", + "value": 450 + }, + "SpellFlags": { + "type": "byte", + "value": 1 + }, + "SpellMetaMagic": { + "type": "byte", + "value": 0 + } } ] }, @@ -252,7 +157,7 @@ "__struct_id": 3, "Spell": { "type": "word", - "value": 1 + "value": 9 }, "SpellFlags": { "type": "byte", @@ -308,6 +213,21 @@ "value": 0 } }, + { + "__struct_id": 3, + "Spell": { + "type": "word", + "value": 371 + }, + "SpellFlags": { + "type": "byte", + "value": 1 + }, + "SpellMetaMagic": { + "type": "byte", + "value": 0 + } + }, { "__struct_id": 3, "Spell": { @@ -332,7 +252,7 @@ "__struct_id": 3, "Spell": { "type": "word", - "value": 21 + "value": 2 }, "SpellFlags": { "type": "byte", @@ -347,7 +267,7 @@ "__struct_id": 3, "Spell": { "type": "word", - "value": 35 + "value": 4 }, "SpellFlags": { "type": "byte", @@ -362,7 +282,7 @@ "__struct_id": 3, "Spell": { "type": "word", - "value": 35 + "value": 3207 }, "SpellFlags": { "type": "byte", @@ -407,22 +327,7 @@ "__struct_id": 3, "Spell": { "type": "word", - "value": 91 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - }, - "SpellMetaMagic": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 3, - "Spell": { - "type": "word", - "value": 145 + "value": 137 }, "SpellFlags": { "type": "byte", @@ -438,21 +343,6 @@ "MemorizedList4": { "type": "list", "value": [ - { - "__struct_id": 3, - "Spell": { - "type": "word", - "value": 31 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - }, - "SpellMetaMagic": { - "type": "byte", - "value": 0 - } - }, { "__struct_id": 3, "Spell": { @@ -487,7 +377,7 @@ "__struct_id": 3, "Spell": { "type": "word", - "value": 76 + "value": 435 }, "SpellFlags": { "type": "byte", @@ -502,7 +392,22 @@ "__struct_id": 3, "Spell": { "type": "word", - "value": 435 + "value": 1504 + }, + "SpellFlags": { + "type": "byte", + "value": 1 + }, + "SpellMetaMagic": { + "type": "byte", + "value": 0 + } + }, + { + "__struct_id": 3, + "Spell": { + "type": "word", + "value": 129 }, "SpellFlags": { "type": "byte", @@ -518,21 +423,6 @@ "MemorizedList5": { "type": "list", "value": [ - { - "__struct_id": 3, - "Spell": { - "type": "word", - "value": 19 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - }, - "SpellMetaMagic": { - "type": "byte", - "value": 0 - } - }, { "__struct_id": 3, "Spell": { @@ -562,17 +452,12 @@ "type": "byte", "value": 0 } - } - ] - }, - "MemorizedList6": { - "type": "list", - "value": [ + }, { "__struct_id": 3, "Spell": { "type": "word", - "value": 430 + "value": 164 }, "SpellFlags": { "type": "byte", @@ -587,7 +472,27 @@ "__struct_id": 3, "Spell": { "type": "word", - "value": 5 + "value": 186 + }, + "SpellFlags": { + "type": "byte", + "value": 1 + }, + "SpellMetaMagic": { + "type": "byte", + "value": 0 + } + } + ] + }, + "MemorizedList6": { + "type": "list", + "value": [ + { + "__struct_id": 3, + "Spell": { + "type": "word", + "value": 67 }, "SpellFlags": { "type": "byte", @@ -617,7 +522,7 @@ "__struct_id": 3, "Spell": { "type": "word", - "value": 79 + "value": 180 }, "SpellFlags": { "type": "byte", @@ -635,7 +540,7 @@ }, "Comment": { "type": "cexostring", - "value": "" + "value": "Plethor the Mummy Lord\r\n\r\nRappan Athuk Reloaded, pg. 285\r\nMonster Manual I, pg. 190" }, "Con": { "type": "byte", @@ -643,7 +548,7 @@ }, "Conversation": { "type": "resref", - "value": "" + "value": "cv_charmed" }, "CRAdjust": { "type": "int", @@ -651,28 +556,30 @@ }, "CurrentHitPoints": { "type": "short", - "value": 93 + "value": 152 }, "DecayTime": { "type": "dword", - "value": 0 + "value": 10000 }, "Deity": { "type": "cexostring", "value": "" }, "Description": { - "id": 12652, + "id": 12655, "type": "cexolocstring", - "value": {} + "value": { + "0": "This creature looks like a withered and desiccated corpse, with features hidden beneath centuries-old funereal wrappings. It moves with a slow, shambling gait and groans with the weight of the ages." + } }, "Dex": { "type": "byte", - "value": 8 + "value": 10 }, "Disarmable": { "type": "byte", - "value": 0 + "value": 1 }, "Equip_ItemList": { "type": "list", @@ -685,7 +592,7 @@ }, "EquippedRes": { "type": "resref", - "value": "maarcl047" + "value": "ra_ammdcs_mag001" } }, { @@ -700,17 +607,28 @@ } }, { - "__struct_id": 65536, + "__struct_id": 32, + "Dropable": { + "type": "byte", + "value": 1 + }, "EquippedRes": { "type": "resref", - "value": "nw_it_crewpb008" + "value": "ra_wmgwn_holdp" + } + }, + { + "__struct_id": 16384, + "EquippedRes": { + "type": "resref", + "value": "cr_slam_mummy001" } }, { "__struct_id": 131072, "EquippedRes": { "type": "resref", - "value": "nw_it_creitemun3" + "value": "cr_hide_mummy001" } } ] @@ -750,6 +668,13 @@ "value": 4 } }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 3112 + } + }, { "__struct_id": 1, "Feat": { @@ -757,6 +682,20 @@ "value": 7 } }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 2898 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 5195 + } + }, { "__struct_id": 1, "Feat": { @@ -768,21 +707,91 @@ "__struct_id": 1, "Feat": { "type": "word", - "value": 13 + "value": 313 } }, { "__struct_id": 1, "Feat": { "type": "word", - "value": 318 + "value": 2468 } }, { "__struct_id": 1, "Feat": { "type": "word", - "value": 945 + "value": 315 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 2919 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 14 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 4095 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 4092 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 2884 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 24 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 1089 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 3415 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 28 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 2285 } }, { @@ -796,7 +805,7 @@ "__struct_id": 1, "Feat": { "type": "word", - "value": 322 + "value": 4235 } }, { @@ -813,6 +822,13 @@ "value": 294 } }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 97 + } + }, { "__struct_id": 1, "Feat": { @@ -826,14 +842,28 @@ "type": "word", "value": 46 } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 51 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 7927 + } } ] }, "FirstName": { - "id": 5644, + "id": 12656, "type": "cexolocstring", "value": { - "0": "Plethor" + "0": "Plethor the Mummy Lord" } }, "fortbonus": { @@ -850,7 +880,7 @@ }, "HitPoints": { "type": "short", - "value": 93 + "value": 152 }, "Int": { "type": "byte", @@ -873,13 +903,9 @@ "value": [ { "__struct_id": 0, - "Dropable": { - "type": "byte", - "value": 1 - }, "InventoryRes": { "type": "resref", - "value": "nw_wmgwn005" + "value": "nw_aarcl002" }, "Repos_PosX": { "type": "word", @@ -889,6 +915,96 @@ "type": "word", "value": 0 } + }, + { + "__struct_id": 1, + "InventoryRes": { + "type": "resref", + "value": "nw_wblml001" + }, + "Repos_PosX": { + "type": "word", + "value": 2 + }, + "Repos_Posy": { + "type": "word", + "value": 0 + } + }, + { + "__struct_id": 2, + "InventoryRes": { + "type": "resref", + "value": "nw_ashsw001" + }, + "Repos_PosX": { + "type": "word", + "value": 3 + }, + "Repos_Posy": { + "type": "word", + "value": 0 + } + }, + { + "__struct_id": 3, + "InventoryRes": { + "type": "resref", + "value": "nw_it_torch001" + }, + "Repos_PosX": { + "type": "word", + "value": 5 + }, + "Repos_Posy": { + "type": "word", + "value": 0 + } + }, + { + "__struct_id": 4, + "InventoryRes": { + "type": "resref", + "value": "nw_it_mpotion001" + }, + "Repos_PosX": { + "type": "word", + "value": 6 + }, + "Repos_Posy": { + "type": "word", + "value": 0 + } + }, + { + "__struct_id": 5, + "InventoryRes": { + "type": "resref", + "value": "nw_it_mpotion001" + }, + "Repos_PosX": { + "type": "word", + "value": 7 + }, + "Repos_Posy": { + "type": "word", + "value": 0 + } + }, + { + "__struct_id": 6, + "InventoryRes": { + "type": "resref", + "value": "nw_it_mpotion001" + }, + "Repos_PosX": { + "type": "word", + "value": 8 + }, + "Repos_Posy": { + "type": "word", + "value": 0 + } } ] }, @@ -906,15 +1022,15 @@ }, "MaxHitPoints": { "type": "short", - "value": 111 + "value": 172 }, "NaturalAC": { "type": "byte", - "value": 8 + "value": 10 }, "NoPermDeath": { "type": "byte", - "value": 0 + "value": 1 }, "PaletteID": { "type": "byte", @@ -934,7 +1050,7 @@ }, "PortraitId": { "type": "word", - "value": 562 + "value": 563 }, "Race": { "type": "byte", @@ -946,55 +1062,55 @@ }, "ScriptAttacked": { "type": "resref", - "value": "nw_c2_default5" + "value": "x2_def_attacked" }, "ScriptDamaged": { "type": "resref", - "value": "nw_c2_default6" + "value": "x2_def_ondamage" }, "ScriptDeath": { "type": "resref", - "value": "nw_c2_default7" + "value": "x2_def_ondeath" }, "ScriptDialogue": { "type": "resref", - "value": "nw_c2_default4" + "value": "x2_def_onconv" }, "ScriptDisturbed": { "type": "resref", - "value": "nw_c2_default8" + "value": "x2_def_ondisturb" }, "ScriptEndRound": { "type": "resref", - "value": "nw_c2_default3" + "value": "x2_def_endcombat" }, "ScriptHeartbeat": { "type": "resref", - "value": "nw_c2_default1" + "value": "x2_def_heartbeat" }, "ScriptOnBlocked": { "type": "resref", - "value": "nw_c2_defaulte" + "value": "x2_def_onblocked" }, "ScriptOnNotice": { "type": "resref", - "value": "nw_c2_default2" + "value": "x2_def_percept" }, "ScriptRested": { "type": "resref", - "value": "nw_c2_defaulta" + "value": "x2_def_rested" }, "ScriptSpawn": { "type": "resref", - "value": "nw_c2_default9" + "value": "x2_def_spawn" }, "ScriptSpellAt": { "type": "resref", - "value": "nw_c2_defaultb" + "value": "x2_def_spellcast" }, "ScriptUserDefine": { "type": "resref", - "value": "nw_c2_defaultd" + "value": "x2_def_userdef" }, "SkillList": { "type": "list", @@ -1010,7 +1126,7 @@ "__struct_id": 0, "Rank": { "type": "byte", - "value": 12 + "value": 6 } }, { @@ -1031,7 +1147,14 @@ "__struct_id": 0, "Rank": { "type": "byte", - "value": 3 + "value": 0 + } + }, + { + "__struct_id": 0, + "Rank": { + "type": "byte", + "value": 7 } }, { @@ -1045,7 +1168,14 @@ "__struct_id": 0, "Rank": { "type": "byte", - "value": 9 + "value": 5 + } + }, + { + "__struct_id": 0, + "Rank": { + "type": "byte", + "value": 7 } }, { @@ -1055,6 +1185,55 @@ "value": 0 } }, + { + "__struct_id": 0, + "Rank": { + "type": "byte", + "value": 0 + } + }, + { + "__struct_id": 0, + "Rank": { + "type": "byte", + "value": 0 + } + }, + { + "__struct_id": 0, + "Rank": { + "type": "byte", + "value": 0 + } + }, + { + "__struct_id": 0, + "Rank": { + "type": "byte", + "value": 0 + } + }, + { + "__struct_id": 0, + "Rank": { + "type": "byte", + "value": 0 + } + }, + { + "__struct_id": 0, + "Rank": { + "type": "byte", + "value": 0 + } + }, + { + "__struct_id": 0, + "Rank": { + "type": "byte", + "value": 5 + } + }, { "__struct_id": 0, "Rank": { @@ -1111,69 +1290,6 @@ "value": 0 } }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 3 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 9 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 0 - } - }, { "__struct_id": 0, "Rank": { @@ -1281,21 +1397,6 @@ "SpecAbilityList": { "type": "list", "value": [ - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 198 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 1 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, { "__struct_id": 4, "Spell": { @@ -1315,23 +1416,23 @@ }, "StartingPackage": { "type": "byte", - "value": 2 + "value": 133 }, "Str": { "type": "byte", - "value": 17 + "value": 24 }, "Subrace": { "type": "cexostring", - "value": "" + "value": "Undead" }, "Tag": { "type": "cexostring", - "value": "Plethor" + "value": "MUMMY_PLETHOR" }, "Tail_New": { "type": "dword", - "value": 0 + "value": 205 }, "TemplateList": { "type": "list", @@ -1339,11 +1440,91 @@ }, "TemplateResRef": { "type": "resref", - "value": "mumcleric001" + "value": "mummy_plethor" + }, + "VarTable": { + "type": "list", + "value": [ + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "CREATURE_VAR_NUMBER_OF_ATTACKS" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 1 + } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "AUTOBUFF" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 1 + } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "X2_L_BEH_MAGIC" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 50 + } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "X2_L_BEH_OFFENSE " + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 100 + } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "SET_NAME" + }, + "Type": { + "type": "dword", + "value": 3 + }, + "Value": { + "type": "cexostring", + "value": "Plethor" + } + } + ] }, "WalkRate": { "type": "int", - "value": 7 + "value": 3 }, "willbonus": { "type": "short", @@ -1351,7 +1532,7 @@ }, "Wings_New": { "type": "dword", - "value": 0 + "value": 205 }, "Wis": { "type": "byte", diff --git a/_module/utc/mumfight001.utc.json b/_module/utc/mummy_xillin.utc.json similarity index 81% rename from _module/utc/mumfight001.utc.json rename to _module/utc/mummy_xillin.utc.json index 48aa1c88..a6b4e6f1 100644 --- a/_module/utc/mumfight001.utc.json +++ b/_module/utc/mummy_xillin.utc.json @@ -2,7 +2,7 @@ "__data_type": "UTC ", "Appearance_Type": { "type": "word", - "value": 59 + "value": 58 }, "BodyBag": { "type": "byte", @@ -10,11 +10,11 @@ }, "Cha": { "type": "byte", - "value": 15 + "value": 12 }, "ChallengeRating": { "type": "float", - "value": 17.0 + "value": 22.0 }, "ClassList": { "type": "list", @@ -27,7 +27,7 @@ }, "ClassLevel": { "type": "short", - "value": 6 + "value": 8 } }, { @@ -40,71 +40,6 @@ "type": "short", "value": 12 }, - "MemorizedList0": { - "type": "list", - "value": [ - { - "__struct_id": 3, - "Spell": { - "type": "word", - "value": 37 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - }, - "SpellMetaMagic": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 3, - "Spell": { - "type": "word", - "value": 100 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - }, - "SpellMetaMagic": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 3, - "Spell": { - "type": "word", - "value": 144 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - }, - "SpellMetaMagic": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 3, - "Spell": { - "type": "word", - "value": 151 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - }, - "SpellMetaMagic": { - "type": "byte", - "value": 0 - } - } - ] - }, "MemorizedList1": { "type": "list", "value": [ @@ -112,22 +47,7 @@ "__struct_id": 3, "Spell": { "type": "word", - "value": 86 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - }, - "SpellMetaMagic": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 3, - "Spell": { - "type": "word", - "value": 102 + "value": 107 }, "SpellFlags": { "type": "byte", @@ -157,7 +77,52 @@ "__struct_id": 3, "Spell": { "type": "word", - "value": 174 + "value": 143 + }, + "SpellFlags": { + "type": "byte", + "value": 1 + }, + "SpellMetaMagic": { + "type": "byte", + "value": 0 + } + }, + { + "__struct_id": 3, + "Spell": { + "type": "word", + "value": 3055 + }, + "SpellFlags": { + "type": "byte", + "value": 1 + }, + "SpellMetaMagic": { + "type": "byte", + "value": 0 + } + }, + { + "__struct_id": 3, + "Spell": { + "type": "word", + "value": 3055 + }, + "SpellFlags": { + "type": "byte", + "value": 1 + }, + "SpellMetaMagic": { + "type": "byte", + "value": 0 + } + }, + { + "__struct_id": 3, + "Spell": { + "type": "word", + "value": 415 }, "SpellFlags": { "type": "byte", @@ -173,6 +138,21 @@ "MemorizedList2": { "type": "list", "value": [ + { + "__struct_id": 3, + "Spell": { + "type": "word", + "value": 36 + }, + "SpellFlags": { + "type": "byte", + "value": 1 + }, + "SpellMetaMagic": { + "type": "byte", + "value": 0 + } + }, { "__struct_id": 3, "Spell": { @@ -222,7 +202,7 @@ "__struct_id": 3, "Spell": { "type": "word", - "value": 175 + "value": 115 }, "SpellFlags": { "type": "byte", @@ -242,7 +222,7 @@ "__struct_id": 3, "Spell": { "type": "word", - "value": 21 + "value": 41 }, "SpellFlags": { "type": "byte", @@ -257,7 +237,7 @@ "__struct_id": 3, "Spell": { "type": "word", - "value": 58 + "value": 101 }, "SpellFlags": { "type": "byte", @@ -272,7 +252,7 @@ "__struct_id": 3, "Spell": { "type": "word", - "value": 78 + "value": 101 }, "SpellFlags": { "type": "byte", @@ -287,7 +267,22 @@ "__struct_id": 3, "Spell": { "type": "word", - "value": 176 + "value": 137 + }, + "SpellFlags": { + "type": "byte", + "value": 1 + }, + "SpellMetaMagic": { + "type": "byte", + "value": 0 + } + }, + { + "__struct_id": 3, + "Spell": { + "type": "word", + "value": 166 }, "SpellFlags": { "type": "byte", @@ -307,7 +302,7 @@ "__struct_id": 3, "Spell": { "type": "word", - "value": 47 + "value": 54 }, "SpellFlags": { "type": "byte", @@ -322,7 +317,7 @@ "__struct_id": 3, "Spell": { "type": "word", - "value": 375 + "value": 368 }, "SpellFlags": { "type": "byte", @@ -337,7 +332,22 @@ "__struct_id": 3, "Spell": { "type": "word", - "value": 172 + "value": 119 + }, + "SpellFlags": { + "type": "byte", + "value": 1 + }, + "SpellMetaMagic": { + "type": "byte", + "value": 0 + } + }, + { + "__struct_id": 3, + "Spell": { + "type": "word", + "value": 2078 }, "SpellFlags": { "type": "byte", @@ -357,7 +367,7 @@ "__struct_id": 3, "Spell": { "type": "word", - "value": 23 + "value": 25 }, "SpellFlags": { "type": "byte", @@ -372,7 +382,22 @@ "__struct_id": 3, "Spell": { "type": "word", - "value": 99 + "value": 519 + }, + "SpellFlags": { + "type": "byte", + "value": 0 + }, + "SpellMetaMagic": { + "type": "byte", + "value": 4 + } + }, + { + "__struct_id": 3, + "Spell": { + "type": "word", + "value": 55 }, "SpellFlags": { "type": "byte", @@ -407,7 +432,7 @@ "__struct_id": 3, "Spell": { "type": "word", - "value": 14 + "value": 460 }, "SpellFlags": { "type": "byte", @@ -422,7 +447,7 @@ "__struct_id": 3, "Spell": { "type": "word", - "value": 72 + "value": 18 }, "SpellFlags": { "type": "byte", @@ -440,7 +465,7 @@ }, "Comment": { "type": "cexostring", - "value": "" + "value": "Xillin the Mummy Lord\r\n\r\nRappan Athunk Reloaded, pg. 295\r\n\r\nMonster Manual I, pg. 190" }, "Con": { "type": "byte", @@ -448,7 +473,7 @@ }, "Conversation": { "type": "resref", - "value": "" + "value": "cv_charmed" }, "CRAdjust": { "type": "int", @@ -456,68 +481,60 @@ }, "CurrentHitPoints": { "type": "short", - "value": 91 + "value": 140 }, "DecayTime": { "type": "dword", - "value": 5000 + "value": 10000 }, "Deity": { "type": "cexostring", "value": "" }, "Description": { - "id": 12653, + "id": 12655, "type": "cexolocstring", "value": { - "0": "A mummy wrapped in funereal garb along with the traditional trappings of a wizard." + "0": "This creature looks like a withered and desiccated corpse, with features hidden beneath centuries-old funereal wrappings. It moves with a slow, shambling gait and groans with the weight of the ages." } }, "Dex": { "type": "byte", - "value": 8 + "value": 10 }, "Disarmable": { "type": "byte", - "value": 0 + "value": 1 }, "Equip_ItemList": { "type": "list", "value": [ { "__struct_id": 2, - "Dropable": { - "type": "byte", - "value": 1 - }, "EquippedRes": { "type": "resref", - "value": "robeofprotection" + "value": "ra_amclrb_mag003" } }, { "__struct_id": 128, - "Dropable": { - "type": "byte", - "value": 1 - }, "EquippedRes": { "type": "resref", - "value": "x0_it_mring004" + "value": "ra_itmrngevasion" } }, { - "__struct_id": 65536, + "__struct_id": 16384, "EquippedRes": { "type": "resref", - "value": "nw_it_crewpb008" + "value": "cr_slam_mummy001" } }, { "__struct_id": 131072, "EquippedRes": { "type": "resref", - "value": "nw_it_creitemun3" + "value": "cr_hide_mummy001" } } ] @@ -540,35 +557,7 @@ "__struct_id": 1, "Feat": { "type": "word", - "value": 2 - } - }, - { - "__struct_id": 1, - "Feat": { - "type": "word", - "value": 3 - } - }, - { - "__struct_id": 1, - "Feat": { - "type": "word", - "value": 4 - } - }, - { - "__struct_id": 1, - "Feat": { - "type": "word", - "value": 944 - } - }, - { - "__struct_id": 1, - "Feat": { - "type": "word", - "value": 6 + "value": 3112 } }, { @@ -582,7 +571,14 @@ "__struct_id": 1, "Feat": { "type": "word", - "value": 946 + "value": 2898 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 5195 } }, { @@ -596,35 +592,84 @@ "__struct_id": 1, "Feat": { "type": "word", - "value": 9 + "value": 2468 } }, { "__struct_id": 1, "Feat": { "type": "word", - "value": 11 + "value": 2919 } }, { "__struct_id": 1, "Feat": { "type": "word", - "value": 12 + "value": 14 } }, { "__struct_id": 1, "Feat": { "type": "word", - "value": 23 + "value": 4095 } }, { "__struct_id": 1, "Feat": { "type": "word", - "value": 28 + "value": 4092 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 22 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 2884 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 24 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 25 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 1089 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 3415 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 2285 } }, { @@ -638,7 +683,21 @@ "__struct_id": 1, "Feat": { "type": "word", - "value": 32 + "value": 945 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 169 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 4235 } }, { @@ -659,23 +718,23 @@ "__struct_id": 1, "Feat": { "type": "word", - "value": 45 + "value": 51 } }, { "__struct_id": 1, "Feat": { "type": "word", - "value": 46 + "value": 7914 } } ] }, "FirstName": { - "id": 12654, + "id": 12656, "type": "cexolocstring", "value": { - "0": "Xillin" + "0": "Xillin the Mummy Lord" } }, "fortbonus": { @@ -692,11 +751,11 @@ }, "HitPoints": { "type": "short", - "value": 91 + "value": 140 }, "Int": { "type": "byte", - "value": 18 + "value": 20 }, "Interruptable": { "type": "byte", @@ -715,10 +774,6 @@ "value": [ { "__struct_id": 0, - "Dropable": { - "type": "byte", - "value": 1 - }, "InventoryRes": { "type": "resref", "value": "nw_wmgwn004" @@ -748,15 +803,15 @@ }, "MaxHitPoints": { "type": "short", - "value": 109 + "value": 160 }, "NaturalAC": { "type": "byte", - "value": 8 + "value": 10 }, "NoPermDeath": { "type": "byte", - "value": 0 + "value": 1 }, "PaletteID": { "type": "byte", @@ -776,7 +831,7 @@ }, "PortraitId": { "type": "word", - "value": 259 + "value": 260 }, "Race": { "type": "byte", @@ -788,55 +843,55 @@ }, "ScriptAttacked": { "type": "resref", - "value": "nw_c2_default5" + "value": "x2_def_attacked" }, "ScriptDamaged": { "type": "resref", - "value": "nw_c2_default6" + "value": "x2_def_ondamage" }, "ScriptDeath": { "type": "resref", - "value": "nw_c2_default7" + "value": "x2_def_ondeath" }, "ScriptDialogue": { "type": "resref", - "value": "nw_c2_default4" + "value": "x2_def_onconv" }, "ScriptDisturbed": { "type": "resref", - "value": "nw_c2_default8" + "value": "x2_def_ondisturb" }, "ScriptEndRound": { "type": "resref", - "value": "nw_c2_default3" + "value": "x2_def_endcombat" }, "ScriptHeartbeat": { "type": "resref", - "value": "nw_c2_default1" + "value": "x2_def_heartbeat" }, "ScriptOnBlocked": { "type": "resref", - "value": "nw_c2_defaulte" + "value": "x2_def_onblocked" }, "ScriptOnNotice": { "type": "resref", - "value": "nw_c2_default2" + "value": "x2_def_percept" }, "ScriptRested": { "type": "resref", - "value": "nw_c2_defaulta" + "value": "x2_def_rested" }, "ScriptSpawn": { "type": "resref", - "value": "nw_c2_default9" + "value": "x2_def_spawn" }, "ScriptSpellAt": { "type": "resref", - "value": "nw_c2_defaultb" + "value": "x2_def_spellcast" }, "ScriptUserDefine": { "type": "resref", - "value": "nw_c2_defaultd" + "value": "x2_def_userdef" }, "SkillList": { "type": "list", @@ -852,70 +907,7 @@ "__struct_id": 0, "Rank": { "type": "byte", - "value": 11 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 8 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 8 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 9 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 8 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 8 + "value": 17 } }, { @@ -939,6 +931,90 @@ "value": 0 } }, + { + "__struct_id": 0, + "Rank": { + "type": "byte", + "value": 7 + } + }, + { + "__struct_id": 0, + "Rank": { + "type": "byte", + "value": 4 + } + }, + { + "__struct_id": 0, + "Rank": { + "type": "byte", + "value": 15 + } + }, + { + "__struct_id": 0, + "Rank": { + "type": "byte", + "value": 7 + } + }, + { + "__struct_id": 0, + "Rank": { + "type": "byte", + "value": 0 + } + }, + { + "__struct_id": 0, + "Rank": { + "type": "byte", + "value": 0 + } + }, + { + "__struct_id": 0, + "Rank": { + "type": "byte", + "value": 0 + } + }, + { + "__struct_id": 0, + "Rank": { + "type": "byte", + "value": 0 + } + }, + { + "__struct_id": 0, + "Rank": { + "type": "byte", + "value": 0 + } + }, + { + "__struct_id": 0, + "Rank": { + "type": "byte", + "value": 0 + } + }, + { + "__struct_id": 0, + "Rank": { + "type": "byte", + "value": 0 + } + }, + { + "__struct_id": 0, + "Rank": { + "type": "byte", + "value": 17 + } + }, { "__struct_id": 0, "Rank": { @@ -960,13 +1036,6 @@ "value": 0 } }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 9 - } - }, { "__struct_id": 0, "Rank": { @@ -1069,21 +1138,7 @@ "__struct_id": 0, "Rank": { "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 0 + "value": 5 } }, { @@ -1118,56 +1173,11 @@ }, "SoundSetFile": { "type": "word", - "value": 68 + "value": 69 }, "SpecAbilityList": { "type": "list", "value": [ - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 198 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 1 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 198 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 1 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 198 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 1 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, { "__struct_id": 4, "Spell": { @@ -1187,19 +1197,19 @@ }, "StartingPackage": { "type": "byte", - "value": 10 + "value": 81 }, "Str": { "type": "byte", - "value": 17 + "value": 24 }, "Subrace": { "type": "cexostring", - "value": "" + "value": "Undead" }, "Tag": { "type": "cexostring", - "value": "Xillin" + "value": "MUMMY_XILLIN" }, "Tail_New": { "type": "dword", @@ -1211,11 +1221,76 @@ }, "TemplateResRef": { "type": "resref", - "value": "mumfight001" + "value": "mummy_xillin" + }, + "VarTable": { + "type": "list", + "value": [ + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "CREATURE_VAR_NUMBER_OF_ATTACKS" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 1 + } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "SET_NAME" + }, + "Type": { + "type": "dword", + "value": 3 + }, + "Value": { + "type": "cexostring", + "value": "Xillin" + } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "AUTOBUFF" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 1 + } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "X2_L_BEH_MAGIC " + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 100 + } + } + ] }, "WalkRate": { "type": "int", - "value": 7 + "value": 3 }, "willbonus": { "type": "short", @@ -1227,6 +1302,6 @@ }, "Wis": { "type": "byte", - "value": 6 + "value": 12 } } diff --git a/_module/utc/boristheretrieve.utc.json b/_module/utc/ra_mummy001.utc.json similarity index 78% rename from _module/utc/boristheretrieve.utc.json rename to _module/utc/ra_mummy001.utc.json index 02974bc4..e97c77ff 100644 --- a/_module/utc/boristheretrieve.utc.json +++ b/_module/utc/ra_mummy001.utc.json @@ -2,7 +2,7 @@ "__data_type": "UTC ", "Appearance_Type": { "type": "word", - "value": 1253 + "value": 58 }, "BodyBag": { "type": "byte", @@ -10,11 +10,11 @@ }, "Cha": { "type": "byte", - "value": 3 + "value": 15 }, "ChallengeRating": { "type": "float", - "value": 10.0 + "value": 8.0 }, "ClassList": { "type": "list", @@ -23,18 +23,18 @@ "__struct_id": 2, "Class": { "type": "int", - "value": 13 + "value": 19 }, "ClassLevel": { "type": "short", - "value": 10 + "value": 8 } } ] }, "Comment": { "type": "cexostring", - "value": "" + "value": "Mummy\r\n\r\nMonster Manual I, pg. 190" }, "Con": { "type": "byte", @@ -42,7 +42,7 @@ }, "Conversation": { "type": "resref", - "value": "" + "value": "cv_charmed" }, "CRAdjust": { "type": "int", @@ -50,52 +50,99 @@ }, "CurrentHitPoints": { "type": "short", - "value": 60 + "value": 47 }, "DecayTime": { "type": "dword", - "value": 5000 + "value": 10000 }, "Deity": { "type": "cexostring", "value": "" }, "Description": { + "id": 12655, "type": "cexolocstring", - "value": {} + "value": { + "0": "This creature looks like a withered and desiccated corpse, with features hidden beneath centuries-old funereal wrappings. It moves with a slow, shambling gait and groans with the weight of the ages." + } }, "Dex": { "type": "byte", - "value": 13 + "value": 10 }, "Disarmable": { "type": "byte", - "value": 0 + "value": 1 }, "Equip_ItemList": { "type": "list", "value": [ + { + "__struct_id": 16384, + "EquippedRes": { + "type": "resref", + "value": "cr_slam_mummy001" + } + }, { "__struct_id": 131072, "EquippedRes": { "type": "resref", - "value": "it_creitemcon001" + "value": "cr_hide_mummy001" } } ] }, "FactionID": { "type": "word", - "value": 14 + "value": 1 }, "FeatList": { "type": "list", - "value": [] + "value": [ + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 0 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 228 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 14 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 40 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 289 + } + } + ] }, "FirstName": { + "id": 12656, "type": "cexolocstring", "value": { - "0": "Boris the Retriever" + "0": "Mummy" } }, "fortbonus": { @@ -112,15 +159,15 @@ }, "HitPoints": { "type": "short", - "value": 60 + "value": 47 }, "Int": { "type": "byte", - "value": 10 + "value": 6 }, "Interruptable": { "type": "byte", - "value": 0 + "value": 1 }, "IsImmortal": { "type": "byte", @@ -130,39 +177,13 @@ "type": "byte", "value": 0 }, - "ItemList": { - "type": "list", - "value": [ - { - "__struct_id": 0, - "Dropable": { - "type": "byte", - "value": 1 - }, - "InventoryRes": { - "type": "resref", - "value": "item009" - }, - "Repos_PosX": { - "type": "word", - "value": 0 - }, - "Repos_Posy": { - "type": "word", - "value": 0 - } - } - ] - }, "LastName": { "type": "cexolocstring", - "value": { - "0": "" - } + "value": {} }, "LawfulChaotic": { "type": "byte", - "value": 0 + "value": 100 }, "Lootable": { "type": "byte", @@ -170,19 +191,19 @@ }, "MaxHitPoints": { "type": "short", - "value": 60 + "value": 55 }, "NaturalAC": { "type": "byte", - "value": 12 + "value": 10 }, "NoPermDeath": { "type": "byte", - "value": 0 + "value": 1 }, "PaletteID": { "type": "byte", - "value": 20 + "value": 28 }, "PerceptionRange": { "type": "byte", @@ -198,11 +219,11 @@ }, "PortraitId": { "type": "word", - "value": 304 + "value": 260 }, "Race": { "type": "byte", - "value": 10 + "value": 24 }, "refbonus": { "type": "short", @@ -302,7 +323,14 @@ "__struct_id": 0, "Rank": { "type": "byte", - "value": 0 + "value": 7 + } + }, + { + "__struct_id": 0, + "Rank": { + "type": "byte", + "value": 4 } }, { @@ -316,28 +344,7 @@ "__struct_id": 0, "Rank": { "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 13 + "value": 7 } }, { @@ -396,6 +403,20 @@ "value": 0 } }, + { + "__struct_id": 0, + "Rank": { + "type": "byte", + "value": 4 + } + }, + { + "__struct_id": 0, + "Rank": { + "type": "byte", + "value": 0 + } + }, { "__struct_id": 0, "Rank": { @@ -540,31 +561,47 @@ }, "SoundSetFile": { "type": "word", - "value": 89 + "value": 68 }, "SpecAbilityList": { "type": "list", - "value": [] + "value": [ + { + "__struct_id": 4, + "Spell": { + "type": "word", + "value": 198 + }, + "SpellCasterLevel": { + "type": "byte", + "value": 1 + }, + "SpellFlags": { + "type": "byte", + "value": 1 + } + } + ] }, "StartingPackage": { "type": "byte", - "value": 75 + "value": 81 }, "Str": { "type": "byte", - "value": 25 + "value": 24 }, "Subrace": { "type": "cexostring", - "value": "" + "value": "Undead" }, "Tag": { "type": "cexostring", - "value": "BoristheRetriever" + "value": "RA_MUMMY001" }, "Tail_New": { "type": "dword", - "value": 0 + "value": 205 }, "TemplateList": { "type": "list", @@ -572,11 +609,46 @@ }, "TemplateResRef": { "type": "resref", - "value": "boristheretrieve" + "value": "ra_mummy001" + }, + "VarTable": { + "type": "list", + "value": [ + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "CREATURE_VAR_NUMBER_OF_ATTACKS" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 1 + } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "SET_NAME" + }, + "Type": { + "type": "dword", + "value": 3 + }, + "Value": { + "type": "cexostring", + "value": "Mummy" + } + } + ] }, "WalkRate": { "type": "int", - "value": 4 + "value": 3 }, "willbonus": { "type": "short", @@ -584,10 +656,10 @@ }, "Wings_New": { "type": "dword", - "value": 0 + "value": 205 }, "Wis": { "type": "byte", - "value": 11 + "value": 14 } } diff --git a/_module/utc/beholder003.utc.json b/_module/utc/retriever_boris.utc.json similarity index 58% rename from _module/utc/beholder003.utc.json rename to _module/utc/retriever_boris.utc.json index 47ad88b3..2700b24b 100644 --- a/_module/utc/beholder003.utc.json +++ b/_module/utc/retriever_boris.utc.json @@ -2,7 +2,7 @@ "__data_type": "UTC ", "Appearance_Type": { "type": "word", - "value": 472 + "value": 877 }, "BodyBag": { "type": "byte", @@ -10,11 +10,11 @@ }, "Cha": { "type": "byte", - "value": 15 + "value": 3 }, "ChallengeRating": { "type": "float", - "value": 15.0 + "value": 17.0 }, "ClassList": { "type": "list", @@ -23,51 +23,52 @@ "__struct_id": 2, "Class": { "type": "int", - "value": 11 + "value": 13 }, "ClassLevel": { "type": "short", - "value": 16 + "value": 10 } } ] }, "Comment": { "type": "cexostring", - "value": "\r\nComment: \r\n\r\nThere is a string variable called X2_SPECIAL_COMBAT_AI_SCRIPT set on this creature, pointing to \"x2_ai_behold\"\r\n\r\nThis causes the beholder to run a custom AI script. If you want the beholder to use the standard AI, delete that variable." + "value": "Boris the Retriever" }, "Con": { "type": "byte", - "value": 12 + "value": 10 }, "Conversation": { "type": "resref", - "value": "" + "value": "cv_charmed" }, "CRAdjust": { "type": "int", - "value": -3 + "value": 0 }, "CurrentHitPoints": { "type": "short", - "value": 49 + "value": 135 }, "DecayTime": { "type": "dword", - "value": 5000 + "value": 10000 }, "Deity": { "type": "cexostring", "value": "" }, "Description": { - "id": 84399, "type": "cexolocstring", - "value": {} + "value": { + "0": "This creature looks like an enormous spider, standing twice as tall as a human. Its forelegs end in massive cleavers. Four bulbous eyes, a malevolent gleam in each one, rise out of its carapace." + } }, "Dex": { "type": "byte", - "value": 10 + "value": 17 }, "Disarmable": { "type": "byte", @@ -76,25 +77,39 @@ "Equip_ItemList": { "type": "list", "value": [ + { + "__struct_id": 16384, + "EquippedRes": { + "type": "resref", + "value": "nw_it_crewpsp015" + } + }, + { + "__struct_id": 32768, + "EquippedRes": { + "type": "resref", + "value": "nw_it_crewpsp015" + } + }, { "__struct_id": 65536, "EquippedRes": { "type": "resref", - "value": "nw_it_crewps003" + "value": "cr_bite_retrievr" } }, { "__struct_id": 131072, "EquippedRes": { "type": "resref", - "value": "x2_it_beholprops" + "value": "cr_hide_retrievr" } } ] }, "FactionID": { "type": "word", - "value": 1 + "value": 14 }, "FeatList": { "type": "list", @@ -103,21 +118,14 @@ "__struct_id": 1, "Feat": { "type": "word", - "value": 0 + "value": 22774 } }, { "__struct_id": 1, "Feat": { "type": "word", - "value": 228 - } - }, - { - "__struct_id": 1, - "Feat": { - "type": "word", - "value": 22 + "value": 354 } }, { @@ -130,10 +138,9 @@ ] }, "FirstName": { - "id": 3058, "type": "cexolocstring", "value": { - "0": "Villix" + "0": "Boris the Retriever" } }, "fortbonus": { @@ -150,15 +157,15 @@ }, "HitPoints": { "type": "short", - "value": 49 + "value": 135 }, "Int": { "type": "byte", - "value": 17 + "value": 10 }, "Interruptable": { "type": "byte", - "value": 1 + "value": 0 }, "IsImmortal": { "type": "byte", @@ -168,6 +175,30 @@ "type": "byte", "value": 0 }, + "ItemList": { + "type": "list", + "value": [ + { + "__struct_id": 0, + "Dropable": { + "type": "byte", + "value": 1 + }, + "InventoryRes": { + "type": "resref", + "value": "item009" + }, + "Repos_PosX": { + "type": "word", + "value": 0 + }, + "Repos_Posy": { + "type": "word", + "value": 0 + } + } + ] + }, "LastName": { "type": "cexolocstring", "value": { @@ -176,7 +207,7 @@ }, "LawfulChaotic": { "type": "byte", - "value": 100 + "value": 0 }, "Lootable": { "type": "byte", @@ -184,19 +215,19 @@ }, "MaxHitPoints": { "type": "short", - "value": 65 + "value": 135 }, "NaturalAC": { "type": "byte", - "value": 11 + "value": 10 }, "NoPermDeath": { "type": "byte", - "value": 0 + "value": 1 }, "PaletteID": { "type": "byte", - "value": 48 + "value": 24 }, "PerceptionRange": { "type": "byte", @@ -212,11 +243,11 @@ }, "PortraitId": { "type": "word", - "value": 935 + "value": 718 }, "Race": { "type": "byte", - "value": 7 + "value": 10 }, "refbonus": { "type": "short", @@ -316,14 +347,7 @@ "__struct_id": 0, "Rank": { "type": "byte", - "value": 7 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 15 + "value": 0 } }, { @@ -379,7 +403,14 @@ "__struct_id": 0, "Rank": { "type": "byte", - "value": 18 + "value": 0 + } + }, + { + "__struct_id": 0, + "Rank": { + "type": "byte", + "value": 0 } }, { @@ -400,7 +431,7 @@ "__struct_id": 0, "Rank": { "type": "byte", - "value": 20 + "value": 0 } }, { @@ -554,7 +585,7 @@ }, "SoundSetFile": { "type": "word", - "value": 372 + "value": 89 }, "SpecAbilityList": { "type": "list", @@ -563,7 +594,7 @@ "__struct_id": 4, "Spell": { "type": "word", - "value": 736 + "value": 213 }, "SpellCasterLevel": { "type": "byte", @@ -578,7 +609,7 @@ "__struct_id": 4, "Spell": { "type": "word", - "value": 736 + "value": 213 }, "SpellCasterLevel": { "type": "byte", @@ -593,7 +624,7 @@ "__struct_id": 4, "Spell": { "type": "word", - "value": 736 + "value": 213 }, "SpellCasterLevel": { "type": "byte", @@ -608,7 +639,7 @@ "__struct_id": 4, "Spell": { "type": "word", - "value": 736 + "value": 219 }, "SpellCasterLevel": { "type": "byte", @@ -623,7 +654,7 @@ "__struct_id": 4, "Spell": { "type": "word", - "value": 736 + "value": 219 }, "SpellCasterLevel": { "type": "byte", @@ -638,7 +669,7 @@ "__struct_id": 4, "Spell": { "type": "word", - "value": 736 + "value": 219 }, "SpellCasterLevel": { "type": "byte", @@ -653,7 +684,7 @@ "__struct_id": 4, "Spell": { "type": "word", - "value": 736 + "value": 222 }, "SpellCasterLevel": { "type": "byte", @@ -668,7 +699,7 @@ "__struct_id": 4, "Spell": { "type": "word", - "value": 736 + "value": 222 }, "SpellCasterLevel": { "type": "byte", @@ -683,7 +714,7 @@ "__struct_id": 4, "Spell": { "type": "word", - "value": 736 + "value": 222 }, "SpellCasterLevel": { "type": "byte", @@ -698,11 +729,11 @@ "__struct_id": 4, "Spell": { "type": "word", - "value": 736 + "value": 485 }, "SpellCasterLevel": { "type": "byte", - "value": 0 + "value": 10 }, "SpellFlags": { "type": "byte", @@ -713,11 +744,11 @@ "__struct_id": 4, "Spell": { "type": "word", - "value": 736 + "value": 485 }, "SpellCasterLevel": { "type": "byte", - "value": 0 + "value": 10 }, "SpellFlags": { "type": "byte", @@ -728,431 +759,11 @@ "__struct_id": 4, "Spell": { "type": "word", - "value": 736 + "value": 485 }, "SpellCasterLevel": { "type": "byte", - "value": 0 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 736 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 0 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 736 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 0 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 736 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 0 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 736 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 0 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 736 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 0 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 736 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 0 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 736 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 0 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 736 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 0 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 736 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 0 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 736 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 0 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 736 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 0 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 736 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 0 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 736 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 0 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 736 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 0 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 736 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 0 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 736 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 0 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 736 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 0 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 736 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 0 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 736 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 0 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 736 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 0 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 736 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 0 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 736 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 0 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 736 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 0 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 736 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 0 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 736 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 0 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 736 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 0 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 736 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 0 - }, - "SpellFlags": { - "type": "byte", - "value": 1 - } - }, - { - "__struct_id": 4, - "Spell": { - "type": "word", - "value": 736 - }, - "SpellCasterLevel": { - "type": "byte", - "value": 0 + "value": 10 }, "SpellFlags": { "type": "byte", @@ -1163,19 +774,19 @@ }, "StartingPackage": { "type": "byte", - "value": 0 + "value": 75 }, "Str": { "type": "byte", - "value": 10 + "value": 31 }, "Subrace": { "type": "cexostring", - "value": "" + "value": "Construct (Extraplanar)" }, "Tag": { "type": "cexostring", - "value": "X2_BEHOLDER001" + "value": "RETRIEVER_BORIS" }, "Tail_New": { "type": "dword", @@ -1187,7 +798,7 @@ }, "TemplateResRef": { "type": "resref", - "value": "beholder003" + "value": "retriever_boris" }, "VarTable": { "type": "list", @@ -1196,22 +807,7 @@ "__struct_id": 0, "Name": { "type": "cexostring", - "value": "X2_L_BEH_MAGIC" - }, - "Type": { - "type": "dword", - "value": 1 - }, - "Value": { - "type": "int", - "value": 100 - } - }, - { - "__struct_id": 0, - "Name": { - "type": "cexostring", - "value": "X2_SPECIAL_COMBAT_AI_SCRIPT" + "value": "SET_NAME" }, "Type": { "type": "dword", @@ -1219,14 +815,29 @@ }, "Value": { "type": "cexostring", - "value": "x2_ai_behold" + "value": "Boris the Retriever" + } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "CREATURE_VAR_NUMBER_OF_ATTACKS" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 5 } } ] }, "WalkRate": { "type": "int", - "value": 7 + "value": 5 }, "willbonus": { "type": "short", @@ -1238,6 +849,6 @@ }, "Wis": { "type": "byte", - "value": 15 + "value": 11 } } diff --git a/_module/utc/tribitz.utc.json b/_module/utc/tribitz.utc.json index e2ea3f3d..92cb7e35 100644 --- a/_module/utc/tribitz.utc.json +++ b/_module/utc/tribitz.utc.json @@ -1371,90 +1371,6 @@ "type": "byte", "value": 1 } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 0 - } - }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 0 - } } ] }, @@ -1482,8 +1398,8 @@ "type": "cexostring", "value": "tribitz" }, - "Tail_New": { - "type": "dword", + "Tail": { + "type": "byte", "value": 2 }, "TemplateList": { @@ -1502,8 +1418,8 @@ "type": "short", "value": 0 }, - "Wings_New": { - "type": "dword", + "Wings": { + "type": "byte", "value": 0 }, "Wis": { diff --git a/_module/utc/zombiedireshark.utc.json b/_module/utc/zomb_dire_shark.utc.json similarity index 85% rename from _module/utc/zombiedireshark.utc.json rename to _module/utc/zomb_dire_shark.utc.json index 830da279..a72305d9 100644 --- a/_module/utc/zombiedireshark.utc.json +++ b/_module/utc/zomb_dire_shark.utc.json @@ -2,7 +2,7 @@ "__data_type": "UTC ", "Appearance_Type": { "type": "word", - "value": 447 + "value": 5574 }, "BodyBag": { "type": "byte", @@ -10,11 +10,11 @@ }, "Cha": { "type": "byte", - "value": 11 + "value": 10 }, "ChallengeRating": { "type": "float", - "value": 15.0 + "value": 30.0 }, "ClassList": { "type": "list", @@ -27,14 +27,14 @@ }, "ClassLevel": { "type": "short", - "value": 18 + "value": 36 } } ] }, "Comment": { "type": "cexostring", - "value": "" + "value": "Zombie: Dire Shark" }, "Con": { "type": "byte", @@ -50,11 +50,11 @@ }, "CurrentHitPoints": { "type": "short", - "value": 117 + "value": 201 }, "DecayTime": { "type": "dword", - "value": 5000 + "value": 10000 }, "Deity": { "type": "cexostring", @@ -68,20 +68,27 @@ }, "Dex": { "type": "byte", - "value": 12 + "value": 13 }, "Disarmable": { "type": "byte", - "value": 1 + "value": 0 }, "Equip_ItemList": { "type": "list", "value": [ + { + "__struct_id": 16384, + "EquippedRes": { + "type": "resref", + "value": "nw_it_crewps017" + } + }, { "__struct_id": 131072, "EquippedRes": { "type": "resref", - "value": "nw_it_creitemunh" + "value": "nw_it_creitemunf" } } ] @@ -92,12 +99,27 @@ }, "FeatList": { "type": "list", - "value": [] + "value": [ + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 40 + } + }, + { + "__struct_id": 1, + "Feat": { + "type": "word", + "value": 289 + } + } + ] }, "FirstName": { "type": "cexolocstring", "value": { - "0": "Zombie Dire Shark" + "0": "Zombie: Dire Shark" } }, "fortbonus": { @@ -114,11 +136,11 @@ }, "HitPoints": { "type": "short", - "value": 117 + "value": 201 }, "Int": { "type": "byte", - "value": 10 + "value": 3 }, "Interruptable": { "type": "byte", @@ -140,7 +162,7 @@ }, "LawfulChaotic": { "type": "byte", - "value": 0 + "value": 50 }, "Lootable": { "type": "byte", @@ -148,11 +170,11 @@ }, "MaxHitPoints": { "type": "short", - "value": 117 + "value": 237 }, "NaturalAC": { "type": "byte", - "value": 0 + "value": 11 }, "NoPermDeath": { "type": "byte", @@ -262,13 +284,6 @@ "value": 0 } }, - { - "__struct_id": 0, - "Rank": { - "type": "byte", - "value": 21 - } - }, { "__struct_id": 0, "Rank": { @@ -315,7 +330,14 @@ "__struct_id": 0, "Rank": { "type": "byte", - "value": 21 + "value": 0 + } + }, + { + "__struct_id": 0, + "Rank": { + "type": "byte", + "value": 0 } }, { @@ -518,7 +540,7 @@ }, "SoundSetFile": { "type": "word", - "value": 65535 + "value": 453 }, "SpecAbilityList": { "type": "list", @@ -530,19 +552,19 @@ }, "Str": { "type": "byte", - "value": 14 + "value": 25 }, "Subrace": { "type": "cexostring", - "value": "" + "value": "Undead" }, "Tag": { "type": "cexostring", - "value": "ZombieDireShark" + "value": "ZOMB_DIRE_SHARK" }, "Tail_New": { "type": "dword", - "value": 0 + "value": 385 }, "TemplateList": { "type": "list", @@ -550,11 +572,46 @@ }, "TemplateResRef": { "type": "resref", - "value": "zombiedireshark" + "value": "zomb_dire_shark" + }, + "VarTable": { + "type": "list", + "value": [ + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "CREATURE_VAR_NUMBER_OF_ATTACKS" + }, + "Type": { + "type": "dword", + "value": 1 + }, + "Value": { + "type": "int", + "value": 1 + } + }, + { + "__struct_id": 0, + "Name": { + "type": "cexostring", + "value": "SET_NAME" + }, + "Type": { + "type": "dword", + "value": 3 + }, + "Value": { + "type": "cexostring", + "value": "Zombie Dire Shark" + } + } + ] }, "WalkRate": { "type": "int", - "value": 7 + "value": 5 }, "willbonus": { "type": "short", diff --git a/_module/uti/wbwxl002.uti.json b/_module/uti/cr_bite_retrievr.uti.json similarity index 61% rename from _module/uti/wbwxl002.uti.json rename to _module/uti/cr_bite_retrievr.uti.json index cd286fe2..9d27bb44 100644 --- a/_module/uti/wbwxl002.uti.json +++ b/_module/uti/cr_bite_retrievr.uti.json @@ -6,7 +6,7 @@ }, "BaseItem": { "type": "int", - "value": 7 + "value": 69 }, "Charges": { "type": "byte", @@ -14,11 +14,11 @@ }, "Comment": { "type": "cexostring", - "value": "1" + "value": "Retriever Bite" }, "Cost": { "type": "dword", - "value": 474 + "value": 1618 }, "Cursed": { "type": "byte", @@ -27,41 +27,33 @@ "DescIdentified": { "type": "cexolocstring", "value": { - "0": "A finely made, accurate and sleekly designed crossbow." + "0": "Retriever Bite" } }, "Description": { "type": "cexolocstring", "value": { - "0": "" + "0": "Retriever Bite" } }, "Identified": { "type": "byte", - "value": 0 + "value": 1 }, "LocalizedName": { - "id": 174, + "id": 13242, "type": "cexolocstring", "value": { - "0": "Masterwork Light Crossbow" + "0": "Retriever Bite" } }, "ModelPart1": { "type": "byte", - "value": 11 - }, - "ModelPart2": { - "type": "byte", - "value": 31 - }, - "ModelPart3": { - "type": "byte", - "value": 21 + "value": 1 }, "PaletteID": { "type": "byte", - "value": 43 + "value": 55 }, "Plot": { "type": "byte", @@ -78,11 +70,42 @@ }, "CostTable": { "type": "byte", - "value": 2 + "value": 19 }, "CostValue": { "type": "word", - "value": 1 + "value": 18 + }, + "Param1": { + "type": "byte", + "value": 255 + }, + "Param1Value": { + "type": "byte", + "value": 255 + }, + "PropertyName": { + "type": "word", + "value": 77 + }, + "Subtype": { + "type": "word", + "value": 0 + } + }, + { + "__struct_id": 0, + "ChanceAppear": { + "type": "byte", + "value": 100 + }, + "CostTable": { + "type": "byte", + "value": 26 + }, + "CostValue": { + "type": "word", + "value": 0 }, "Param1": { "type": "byte", @@ -94,11 +117,11 @@ }, "PropertyName": { "type": "word", - "value": 56 + "value": 82 }, "Subtype": { "type": "word", - "value": 0 + "value": 125 } } ] @@ -113,10 +136,10 @@ }, "Tag": { "type": "cexostring", - "value": "NW_WBWXL001" + "value": "IMP_GRAB" }, "TemplateResRef": { "type": "resref", - "value": "wbwxl002" + "value": "cr_bite_retrievr" } } diff --git a/_module/uti/ashmsw004.uti.json b/_module/uti/cr_hide_behold01.uti.json similarity index 59% rename from _module/uti/ashmsw004.uti.json rename to _module/uti/cr_hide_behold01.uti.json index 73a7dad6..a85e97f4 100644 --- a/_module/uti/ashmsw004.uti.json +++ b/_module/uti/cr_hide_behold01.uti.json @@ -6,7 +6,7 @@ }, "BaseItem": { "type": "int", - "value": 14 + "value": 73 }, "Charges": { "type": "byte", @@ -14,18 +14,17 @@ }, "Comment": { "type": "cexostring", - "value": "1" + "value": "Beholder Hide\r\n\r\nImmunity Knockdown - Beholders can not be knocked of their *feets*, so they are immune to Knockdown\r\n\r\nImmunity Sneak Attacks - Beholders are not subject to sneak attacks\r\n" }, "Cost": { "type": "dword", - "value": 665 + "value": 0 }, "Cursed": { "type": "byte", "value": 0 }, "DescIdentified": { - "id": 12863, "type": "cexolocstring", "value": {} }, @@ -35,20 +34,22 @@ }, "Identified": { "type": "byte", - "value": 0 + "value": 1 }, "LocalizedName": { - "id": 12876, + "id": 90533, "type": "cexolocstring", - "value": {} + "value": { + "0": "Beholder Hide" + } }, "ModelPart1": { "type": "byte", - "value": 55 + "value": 1 }, "PaletteID": { "type": "byte", - "value": 10 + "value": 14 }, "Plot": { "type": "byte", @@ -65,11 +66,11 @@ }, "CostTable": { "type": "byte", - "value": 2 + "value": 0 }, "CostValue": { "type": "word", - "value": 1 + "value": 0 }, "Param1": { "type": "byte", @@ -77,11 +78,42 @@ }, "Param1Value": { "type": "byte", - "value": 255 + "value": 0 }, "PropertyName": { "type": "word", - "value": 1 + "value": 37 + }, + "Subtype": { + "type": "word", + "value": 6 + } + }, + { + "__struct_id": 0, + "ChanceAppear": { + "type": "byte", + "value": 100 + }, + "CostTable": { + "type": "byte", + "value": 0 + }, + "CostValue": { + "type": "word", + "value": 0 + }, + "Param1": { + "type": "byte", + "value": 255 + }, + "Param1Value": { + "type": "byte", + "value": 0 + }, + "PropertyName": { + "type": "word", + "value": 37 }, "Subtype": { "type": "word", @@ -100,10 +132,10 @@ }, "Tag": { "type": "cexostring", - "value": "NW_ASHMSW002" + "value": "CR_HIDE_BEHOLD01" }, "TemplateResRef": { "type": "resref", - "value": "ashmsw004" + "value": "cr_hide_behold01" } } diff --git a/_module/uti/cr_hide_mummy001.uti.json b/_module/uti/cr_hide_mummy001.uti.json new file mode 100644 index 00000000..5f3cdd51 --- /dev/null +++ b/_module/uti/cr_hide_mummy001.uti.json @@ -0,0 +1,393 @@ +{ + "__data_type": "UTI ", + "AddCost": { + "type": "dword", + "value": 0 + }, + "BaseItem": { + "type": "int", + "value": 73 + }, + "Charges": { + "type": "byte", + "value": 0 + }, + "Comment": { + "type": "cexostring", + "value": "Mummy Hide" + }, + "Cost": { + "type": "dword", + "value": 0 + }, + "Cursed": { + "type": "byte", + 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"ArmorPart_RFArm": { - "type": "byte", - "value": 16 - }, - "ArmorPart_RFoot": { - "type": "byte", - "value": 80 - }, - "ArmorPart_RHand": { - "type": "byte", - "value": 3 - }, - "ArmorPart_Robe": { - "type": "byte", - "value": 0 - }, - "ArmorPart_RShin": { - "type": "byte", - "value": 8 - }, - "ArmorPart_RShoul": { - "type": "byte", - "value": 3 - }, - "ArmorPart_RThigh": { - "type": "byte", - "value": 16 - }, - "ArmorPart_Torso": { - "type": "byte", - "value": 4 - }, - "BaseItem": { - "type": "int", - "value": 16 - }, - "Charges": { - "type": "byte", - "value": 0 - }, - "Cloth1Color": { - "type": "byte", - "value": 0 - }, - "Cloth2Color": { - "type": "byte", - "value": 5 - }, - "Comment": { - "type": "cexostring", - "value": "1" - }, - "Cost": { - "type": "dword", - "value": 756 - }, - "Cursed": { - "type": "byte", - "value": 0 - }, - "DescIdentified": { - "id": 13776, - "type": "cexolocstring", - "value": {} - }, - "Description": { - "type": "cexolocstring", - "value": {} - }, - "Identified": { - "type": "byte", - "value": 0 - }, - "Leather1Color": { - "type": "byte", - "value": 4 - }, - "Leather2Color": { - "type": "byte", - "value": 8 - }, - "LocalizedName": { - "id": 13792, - "type": "cexolocstring", - "value": {} - }, - "Metal1Color": { - "type": "byte", - "value": 8 - }, - "Metal2Color": { - "type": "byte", - "value": 12 - }, - "PaletteID": { - "type": "byte", - "value": 6 - }, - "Plot": { - "type": "byte", - "value": 0 - }, - "PropertiesList": { - "type": "list", - "value": [ - { - "__struct_id": 0, - "ChanceAppear": { - "type": "byte", - "value": 100 - }, - "CostTable": { - "type": "byte", - "value": 2 - }, - "CostValue": { - "type": "word", - "value": 1 - }, - "Param1": { - "type": "byte", - "value": 255 - }, - "Param1Value": { - "type": "byte", - "value": 255 - }, - "PropertyName": { - "type": "word", - "value": 1 - }, - "Subtype": { - "type": "word", - "value": 0 - } - } - ] - }, - "StackSize": { - "type": "word", - "value": 1 - }, - "Stolen": { - "type": "byte", - "value": 0 - }, - "Tag": { - "type": "cexostring", - "value": "NW_MAARCL046" - }, - "TemplateResRef": { - "type": "resref", - "value": "maarcl047" - } -} diff --git a/_module/uti/robeofprotection.uti.json b/_module/uti/ra_altcm_mstr002.uti.json similarity index 60% rename from _module/uti/robeofprotection.uti.json rename to _module/uti/ra_altcm_mstr002.uti.json index ed13e5f4..ab900df9 100644 --- a/_module/uti/robeofprotection.uti.json +++ b/_module/uti/ra_altcm_mstr002.uti.json @@ -2,83 +2,83 @@ "__data_type": "UTI ", "AddCost": { "type": "dword", - "value": 0 + "value": 140 }, "ArmorPart_Belt": { "type": "byte", - "value": 4 + "value": 8 }, "ArmorPart_LBicep": { "type": "byte", - "value": 10 + "value": 12 }, "ArmorPart_LFArm": { "type": "byte", - "value": 1 + "value": 4 }, "ArmorPart_LFoot": { "type": "byte", - "value": 4 + "value": 5 }, "ArmorPart_LHand": { "type": "byte", - "value": 3 + "value": 4 }, "ArmorPart_LShin": { "type": "byte", - "value": 4 + "value": 6 }, "ArmorPart_LShoul": { "type": "byte", - "value": 4 + "value": 19 }, "ArmorPart_LThigh": { "type": "byte", - "value": 4 + "value": 5 }, "ArmorPart_Neck": { "type": "byte", - "value": 112 + "value": 159 }, "ArmorPart_Pelvis": { "type": "byte", - "value": 4 + "value": 8 }, "ArmorPart_RBicep": { "type": "byte", - "value": 10 + "value": 12 }, "ArmorPart_RFArm": { "type": "byte", - "value": 1 + "value": 4 }, "ArmorPart_RFoot": { "type": "byte", - "value": 4 + "value": 5 }, "ArmorPart_RHand": { "type": "byte", - "value": 3 + "value": 4 }, "ArmorPart_Robe": { "type": "byte", - "value": 171 + "value": 0 }, "ArmorPart_RShin": { "type": "byte", - "value": 4 + "value": 6 }, "ArmorPart_RShoul": { "type": "byte", - "value": 14 + "value": 19 }, "ArmorPart_RThigh": { "type": "byte", - "value": 4 + "value": 5 }, "ArmorPart_Torso": { "type": "byte", - "value": 119 + "value": 15 }, "BaseItem": { "type": "int", @@ -90,19 +90,19 @@ }, "Cloth1Color": { "type": "byte", - "value": 29 + "value": 28 }, "Cloth2Color": { "type": "byte", - "value": 20 + "value": 50 }, "Comment": { "type": "cexostring", - "value": "" + "value": "Masterwork Chainmail" }, "Cost": { "type": "dword", - "value": 2925 + "value": 250 }, "Cursed": { "type": "byte", @@ -111,7 +111,7 @@ "DescIdentified": { "type": "cexolocstring", "value": { - "0": "Designed to be worn as an alternative to armor, this robe offers decent protection while not impairing the movement of the wearer at all." + "0": "Masterly crafted gilted chain mail armor.\n\nDecorative & functional." } }, "Description": { @@ -122,33 +122,34 @@ }, "Identified": { "type": "byte", - "value": 0 + "value": 1 }, "Leather1Color": { "type": "byte", - "value": 52 + "value": 20 }, "Leather2Color": { "type": "byte", - "value": 27 + "value": 50 }, "LocalizedName": { + "id": 184, "type": "cexolocstring", "value": { - "0": "Robe of Protection +2" + "0": "Masterwork Chainmail" } }, "Metal1Color": { "type": "byte", - "value": 11 + "value": 8 }, "Metal2Color": { "type": "byte", - "value": 36 + "value": 50 }, "PaletteID": { "type": "byte", - "value": 5 + "value": 7 }, "Plot": { "type": "byte", @@ -165,11 +166,11 @@ }, "CostTable": { "type": "byte", - "value": 2 + "value": 10 }, "CostValue": { "type": "word", - "value": 2 + "value": 1 }, "Param1": { "type": "byte", @@ -181,7 +182,69 @@ }, "PropertyName": { "type": "word", - "value": 1 + "value": 11 + }, + "Subtype": { + "type": "word", + "value": 0 + } + }, + { + "__struct_id": 0, + "ChanceAppear": { + "type": "byte", + "value": 100 + }, + "CostTable": { + "type": "byte", + "value": 28 + }, + "CostValue": { + "type": "word", + "value": 15 + }, + "Param1": { + "type": "byte", + "value": 255 + }, + "Param1Value": { + "type": "byte", + "value": 0 + }, + "PropertyName": { + "type": "word", + "value": 85 + }, + "Subtype": { + "type": "word", + "value": 0 + } + }, + { + "__struct_id": 0, + "ChanceAppear": { + "type": "byte", + "value": 100 + }, + "CostTable": { + "type": "byte", + "value": 29 + }, + "CostValue": { + "type": "word", + "value": 11 + }, + "Param1": { + "type": "byte", + "value": 255 + }, + "Param1Value": { + "type": "byte", + "value": 0 + }, + "PropertyName": { + "type": "word", + "value": 86 }, "Subtype": { "type": "word", @@ -200,10 +263,10 @@ }, "Tag": { "type": "cexostring", - "value": "RobeofProtection2" + "value": "RA_AMDCH_MSTR002" }, "TemplateResRef": { "type": "resref", - "value": "robeofprotection" + "value": "ra_altcm_mstr002" } } diff --git a/_module/uti/zep_studdedle001.uti.json b/_module/uti/ra_altsl_mstrwrk.uti.json similarity index 82% rename from _module/uti/zep_studdedle001.uti.json rename to _module/uti/ra_altsl_mstrwrk.uti.json index 8eb74bb5..89db0d11 100644 --- a/_module/uti/zep_studdedle001.uti.json +++ b/_module/uti/ra_altsl_mstrwrk.uti.json @@ -2,7 +2,7 @@ "__data_type": "UTI ", "AddCost": { "type": "dword", - "value": 0 + "value": 75 }, "ArmorPart_Belt": { "type": "byte", @@ -98,11 +98,11 @@ }, "Comment": { "type": "cexostring", - "value": "" + "value": "Masterwork Studded Leather Armor" }, "Cost": { "type": "dword", - "value": 63 + "value": 100 }, "Cursed": { "type": "byte", @@ -123,7 +123,7 @@ }, "Identified": { "type": "byte", - "value": 0 + "value": 1 }, "Leather1Color": { "type": "byte", @@ -198,11 +198,11 @@ }, "CostTable": { "type": "byte", - "value": 25 + "value": 28 }, "CostValue": { "type": "word", - "value": 1 + "value": 31 }, "Param1": { "type": "byte", @@ -214,11 +214,42 @@ }, "PropertyName": { "type": "word", - "value": 52 + "value": 85 }, "Subtype": { "type": "word", - "value": 3 + "value": 0 + } + }, + { + "__struct_id": 0, + "ChanceAppear": { + "type": "byte", + "value": 100 + }, + "CostTable": { + "type": "byte", + "value": 29 + }, + "CostValue": { + "type": "word", + "value": 11 + }, + "Param1": { + "type": "byte", + "value": 255 + }, + "Param1Value": { + "type": "byte", + "value": 0 + }, + "PropertyName": { + "type": "word", + "value": 86 + }, + "Subtype": { + "type": "word", + "value": 0 } } ] @@ -233,10 +264,10 @@ }, "Tag": { "type": "cexostring", - "value": "ZEP_STUDDEDLEATHmw" + "value": "RA_ALTSL_MSTRWRK" }, "TemplateResRef": { "type": "resref", - "value": "zep_studdedle001" + "value": "ra_altsl_mstrwrk" } } diff --git a/_module/uti/aarcl005.uti.json b/_module/uti/ra_amclrb_mag003.uti.json similarity index 82% rename from _module/uti/aarcl005.uti.json rename to _module/uti/ra_amclrb_mag003.uti.json index ff298708..894538be 100644 --- a/_module/uti/aarcl005.uti.json +++ b/_module/uti/ra_amclrb_mag003.uti.json @@ -6,79 +6,79 @@ }, "ArmorPart_Belt": { "type": "byte", - "value": 10 + "value": 4 }, "ArmorPart_LBicep": { "type": "byte", - "value": 12 + "value": 10 }, "ArmorPart_LFArm": { "type": "byte", - "value": 4 + "value": 1 }, "ArmorPart_LFoot": { "type": "byte", - "value": 5 + "value": 4 }, "ArmorPart_LHand": { "type": "byte", - "value": 4 + "value": 3 }, "ArmorPart_LShin": { "type": "byte", - "value": 17 + "value": 4 }, "ArmorPart_LShoul": { "type": "byte", - "value": 19 + "value": 4 }, "ArmorPart_LThigh": { "type": "byte", - "value": 5 + "value": 4 }, "ArmorPart_Neck": { "type": "byte", - "value": 122 + "value": 112 }, "ArmorPart_Pelvis": { "type": "byte", - "value": 6 + "value": 4 }, "ArmorPart_RBicep": { "type": "byte", - "value": 12 + "value": 10 }, "ArmorPart_RFArm": { "type": "byte", - "value": 4 + "value": 1 }, "ArmorPart_RFoot": { "type": "byte", - "value": 5 + "value": 4 }, "ArmorPart_RHand": { "type": "byte", - "value": 4 + "value": 3 }, "ArmorPart_Robe": { "type": "byte", - "value": 0 + "value": 171 }, "ArmorPart_RShin": { "type": "byte", - "value": 17 + "value": 4 }, "ArmorPart_RShoul": { "type": "byte", - "value": 19 + "value": 14 }, "ArmorPart_RThigh": { "type": "byte", - "value": 5 + "value": 4 }, "ArmorPart_Torso": { "type": "byte", - "value": 24 + "value": 119 }, "BaseItem": { "type": "int", @@ -90,19 +90,19 @@ }, "Cloth1Color": { "type": "byte", - "value": 52 + "value": 29 }, "Cloth2Color": { "type": "byte", - "value": 45 + "value": 20 }, "Comment": { "type": "cexostring", - "value": "1" + "value": "Robe of Protection +2" }, "Cost": { "type": "dword", - "value": 198 + "value": 2925 }, "Cursed": { "type": "byte", @@ -111,7 +111,7 @@ "DescIdentified": { "type": "cexolocstring", "value": { - "0": "Masterly crafter chain armor, specially modified to suit the needs and styles of the macabre church of Orcus." + "0": "Designed to be worn as an alternative to armor, this robe offers decent protection while not impairing the movement of the wearer at all." } }, "Description": { @@ -122,7 +122,7 @@ }, "Identified": { "type": "byte", - "value": 1 + "value": 0 }, "Leather1Color": { "type": "byte", @@ -130,26 +130,25 @@ }, "Leather2Color": { "type": "byte", - "value": 23 + "value": 27 }, "LocalizedName": { - "id": 184, "type": "cexolocstring", "value": { - "0": "Masterwork Chainmail" + "0": "Robe of Protection +2" } }, "Metal1Color": { "type": "byte", - "value": 7 + "value": 11 }, "Metal2Color": { "type": "byte", - "value": 3 + "value": 36 }, "PaletteID": { "type": "byte", - "value": 7 + "value": 5 }, "Plot": { "type": "byte", @@ -166,11 +165,11 @@ }, "CostTable": { "type": "byte", - "value": 10 + "value": 2 }, "CostValue": { "type": "word", - "value": 1 + "value": 2 }, "Param1": { "type": "byte", @@ -182,7 +181,7 @@ }, "PropertyName": { "type": "word", - "value": 11 + "value": 1 }, "Subtype": { "type": "word", @@ -197,11 +196,11 @@ }, "CostTable": { "type": "byte", - "value": 25 + "value": 28 }, "CostValue": { "type": "word", - "value": 1 + "value": 34 }, "Param1": { "type": "byte", @@ -213,11 +212,11 @@ }, "PropertyName": { "type": "word", - "value": 52 + "value": 85 }, "Subtype": { "type": "word", - "value": 1 + "value": 0 } } ] @@ -232,10 +231,10 @@ }, "Tag": { "type": "cexostring", - "value": "NW_AARCL004" + "value": "RA_AMCLRB_MAG003" }, "TemplateResRef": { "type": "resref", - "value": "aarcl005" + "value": "ra_amclrb_mag003" } } diff --git a/_module/uti/ra_amdcm_mstr001.uti.json b/_module/uti/ra_amdcm_mstr001.uti.json new file mode 100644 index 00000000..d09dcc7f --- /dev/null +++ b/_module/uti/ra_amdcm_mstr001.uti.json @@ -0,0 +1,303 @@ +{ + "__data_type": "UTI ", + "AddCost": { + "type": "dword", + "value": 229 + }, + "ArmorPart_Belt": { + "type": "byte", + "value": 10 + }, + "ArmorPart_LBicep": { + "type": "byte", + "value": 12 + }, + "ArmorPart_LFArm": { + "type": "byte", + "value": 4 + }, + "ArmorPart_LFoot": { + "type": "byte", + "value": 5 + }, + "ArmorPart_LHand": { + "type": "byte", + "value": 4 + }, + "ArmorPart_LShin": { + "type": "byte", + "value": 17 + }, + "ArmorPart_LShoul": { + "type": "byte", + "value": 19 + }, + "ArmorPart_LThigh": { + "type": "byte", + "value": 5 + }, + "ArmorPart_Neck": { + "type": "byte", + "value": 122 + }, + "ArmorPart_Pelvis": { + "type": "byte", + "value": 6 + }, + "ArmorPart_RBicep": { + "type": "byte", + "value": 12 + }, + "ArmorPart_RFArm": { + "type": "byte", + "value": 4 + }, + "ArmorPart_RFoot": { + "type": "byte", + "value": 5 + }, + "ArmorPart_RHand": { + "type": "byte", + "value": 4 + }, + "ArmorPart_Robe": { + "type": "byte", + "value": 0 + }, + "ArmorPart_RShin": { + "type": "byte", + "value": 17 + }, + "ArmorPart_RShoul": { + "type": "byte", + "value": 19 + }, + "ArmorPart_RThigh": { + "type": "byte", + "value": 5 + }, + "ArmorPart_Torso": { + "type": "byte", + "value": 24 + }, + "BaseItem": { + "type": "int", + "value": 16 + }, + "Charges": { + "type": "byte", + "value": 0 + }, + "Cloth1Color": { + "type": "byte", + "value": 52 + }, + "Cloth2Color": { + "type": "byte", + "value": 45 + }, + "Comment": { + "type": "cexostring", + "value": "Masterwork Darksteel Chainmail" + }, + "Cost": { + "type": "dword", + "value": 400 + }, + "Cursed": { + "type": "byte", + "value": 0 + }, + "DescIdentified": { + "type": "cexolocstring", + "value": { + "0": "Masterly crafter darksteel chain armor, specially modified to suit the needs and styles of the macabre church of Orcus." + } + }, + "Description": { + "type": "cexolocstring", + "value": { + "0": "" + } + }, + "Identified": { + "type": "byte", + "value": 1 + }, + "Leather1Color": { + "type": "byte", + "value": 52 + }, + "Leather2Color": { + "type": "byte", + "value": 23 + }, + "LocalizedName": { + "id": 184, + "type": "cexolocstring", + "value": { + "0": "Masterwork Darksteel Chainmail" + } + }, + "Metal1Color": { + "type": "byte", + "value": 7 + }, + "Metal2Color": { + "type": "byte", + "value": 3 + }, + "PaletteID": { + "type": "byte", + "value": 7 + }, + "Plot": { + "type": "byte", + "value": 0 + }, + "PropertiesList": { + "type": "list", + "value": [ + { + "__struct_id": 0, + "ChanceAppear": { + "type": "byte", + "value": 100 + }, + "CostTable": { + "type": "byte", + "value": 10 + }, + "CostValue": { + "type": "word", + "value": 1 + }, + "Param1": { + "type": "byte", + "value": 255 + }, + "Param1Value": { + "type": "byte", + "value": 0 + }, + "PropertyName": { + "type": "word", + "value": 11 + }, + "Subtype": { + "type": "word", + "value": 0 + } + }, + { + "__struct_id": 0, + "ChanceAppear": { + "type": "byte", + "value": 100 + }, + "CostTable": { + "type": "byte", + "value": 7 + }, + "CostValue": { + "type": "word", + "value": 21 + }, + "Param1": { + "type": "byte", + "value": 255 + }, + "Param1Value": { + "type": "byte", + "value": 0 + }, + "PropertyName": { + "type": "word", + "value": 23 + }, + "Subtype": { + "type": "word", + "value": 9 + } + }, + { + "__struct_id": 0, + "ChanceAppear": { + "type": "byte", + "value": 100 + }, + "CostTable": { + "type": "byte", + "value": 28 + }, + "CostValue": { + "type": "word", + "value": 7 + }, + "Param1": { + "type": "byte", + "value": 255 + }, + "Param1Value": { + "type": "byte", + "value": 0 + }, + "PropertyName": { + "type": "word", + "value": 85 + }, + "Subtype": { + "type": "word", + "value": 0 + } + }, + { + "__struct_id": 0, + "ChanceAppear": { + "type": "byte", + "value": 100 + }, + "CostTable": { + "type": "byte", + "value": 29 + }, + "CostValue": { + "type": "word", + "value": 11 + }, + "Param1": { + "type": "byte", + "value": 255 + }, + "Param1Value": { + "type": "byte", + "value": 0 + }, + "PropertyName": { + "type": "word", + "value": 86 + }, + "Subtype": { + "type": "word", + "value": 0 + } + } + ] + }, + "StackSize": { + "type": "word", + "value": 1 + }, + "Stolen": { + "type": "byte", + "value": 0 + }, + "Tag": { + "type": "cexostring", + "value": "RA_AMDCM_MSTR001" + }, + "TemplateResRef": { + "type": "resref", + "value": "ra_amdcm_mstr001" + } +} diff --git a/_module/uti/aarcl012.uti.json b/_module/uti/ra_ammdcs_mag001.uti.json similarity index 84% rename from _module/uti/aarcl012.uti.json rename to _module/uti/ra_ammdcs_mag001.uti.json index f54efb64..bec669a2 100644 --- a/_module/uti/aarcl012.uti.json +++ b/_module/uti/ra_ammdcs_mag001.uti.json @@ -6,7 +6,7 @@ }, "ArmorPart_Belt": { "type": "byte", - "value": 8 + "value": 0 }, "ArmorPart_LBicep": { "type": "byte", @@ -14,35 +14,35 @@ }, "ArmorPart_LFArm": { "type": "byte", - "value": 4 + "value": 16 }, "ArmorPart_LFoot": { "type": "byte", - "value": 5 + "value": 80 }, "ArmorPart_LHand": { "type": "byte", - "value": 4 + "value": 3 }, "ArmorPart_LShin": { "type": "byte", - "value": 6 + "value": 8 }, "ArmorPart_LShoul": { "type": "byte", - "value": 19 + "value": 3 }, "ArmorPart_LThigh": { "type": "byte", - "value": 5 + "value": 16 }, "ArmorPart_Neck": { "type": "byte", - "value": 159 + "value": 1 }, "ArmorPart_Pelvis": { "type": "byte", - "value": 8 + "value": 14 }, "ArmorPart_RBicep": { "type": "byte", @@ -50,15 +50,15 @@ }, "ArmorPart_RFArm": { "type": "byte", - "value": 4 + "value": 16 }, "ArmorPart_RFoot": { "type": "byte", - "value": 5 + "value": 80 }, "ArmorPart_RHand": { "type": "byte", - "value": 4 + "value": 3 }, "ArmorPart_Robe": { "type": "byte", @@ -66,19 +66,19 @@ }, "ArmorPart_RShin": { "type": "byte", - "value": 6 + "value": 8 }, "ArmorPart_RShoul": { "type": "byte", - "value": 19 + "value": 3 }, "ArmorPart_RThigh": { "type": "byte", - "value": 5 + "value": 16 }, "ArmorPart_Torso": { "type": "byte", - "value": 117 + "value": 4 }, "BaseItem": { "type": "int", @@ -90,28 +90,29 @@ }, "Cloth1Color": { "type": "byte", - "value": 28 + "value": 0 }, "Cloth2Color": { "type": "byte", - "value": 50 + "value": 5 }, "Comment": { "type": "cexostring", - "value": "1" + "value": "Chain Shirt +1" }, "Cost": { "type": "dword", - "value": 198 + "value": 756 }, "Cursed": { "type": "byte", "value": 0 }, "DescIdentified": { + "id": 13776, "type": "cexolocstring", "value": { - "0": "Masterly crafter chain armor, specially modified to suit the needs and styles of the macabre church of Orcus." + "0": "This ancient bronze chain shirt is a trophy from the evil mummy Plethor." } }, "Description": { @@ -122,21 +123,21 @@ }, "Identified": { "type": "byte", - "value": 1 + "value": 0 }, "Leather1Color": { "type": "byte", - "value": 20 + "value": 4 }, "Leather2Color": { "type": "byte", - "value": 50 + "value": 8 }, "LocalizedName": { - "id": 184, + "id": 13792, "type": "cexolocstring", "value": { - "0": "Masterwork Chainmail" + "0": "Chain Shirt +1" } }, "Metal1Color": { @@ -145,11 +146,11 @@ }, "Metal2Color": { "type": "byte", - "value": 50 + "value": 12 }, "PaletteID": { "type": "byte", - "value": 7 + "value": 6 }, "Plot": { "type": "byte", @@ -166,7 +167,7 @@ }, "CostTable": { "type": "byte", - "value": 10 + "value": 2 }, "CostValue": { "type": "word", @@ -178,11 +179,11 @@ }, "Param1Value": { "type": "byte", - "value": 0 + "value": 255 }, "PropertyName": { "type": "word", - "value": 11 + "value": 1 }, "Subtype": { "type": "word", @@ -197,11 +198,11 @@ }, "CostTable": { "type": "byte", - "value": 25 + "value": 28 }, "CostValue": { "type": "word", - "value": 1 + "value": 3 }, "Param1": { "type": "byte", @@ -213,11 +214,11 @@ }, "PropertyName": { "type": "word", - "value": 52 + "value": 85 }, "Subtype": { "type": "word", - "value": 1 + "value": 0 } } ] @@ -232,10 +233,10 @@ }, "Tag": { "type": "cexostring", - "value": "NW_AARCL004" + "value": "RA_AMMDCS_MAG001" }, "TemplateResRef": { "type": "resref", - "value": "aarcl012" + "value": "ra_ammdcs_mag001" } } diff --git a/_module/uti/ra_it_ring_evade.uti.json b/_module/uti/ra_amshsm_001.uti.json similarity index 80% rename from _module/uti/ra_it_ring_evade.uti.json rename to _module/uti/ra_amshsm_001.uti.json index da22acd9..71e1a847 100644 --- a/_module/uti/ra_it_ring_evade.uti.json +++ b/_module/uti/ra_amshsm_001.uti.json @@ -2,11 +2,11 @@ "__data_type": "UTI ", "AddCost": { "type": "dword", - "value": 1749 + "value": 0 }, "BaseItem": { "type": "int", - "value": 52 + "value": 14 }, "Charges": { "type": "byte", @@ -14,22 +14,20 @@ }, "Comment": { "type": "cexostring", - "value": "Ring of Evasion" + "value": "Small Shield +1" }, "Cost": { "type": "dword", - "value": 3000 + "value": 665 }, "Cursed": { "type": "byte", "value": 0 }, "DescIdentified": { - "id": 48925, + "id": 12863, "type": "cexolocstring", - "value": { - "0": "This simple golden ring continually grants the wearer extreme nimbleness, allowing her to avoid damage as if she had the evasion ability." - } + "value": {} }, "Description": { "type": "cexolocstring", @@ -39,22 +37,22 @@ }, "Identified": { "type": "byte", - "value": 0 + "value": 1 }, "LocalizedName": { - "id": 48924, + "id": 12876, "type": "cexolocstring", "value": { - "0": "Ring of Evasion" + "0": "Small Shield +1" } }, "ModelPart1": { "type": "byte", - "value": 71 + "value": 55 }, "PaletteID": { "type": "byte", - "value": 22 + "value": 10 }, "Plot": { "type": "byte", @@ -71,11 +69,11 @@ }, "CostTable": { "type": "byte", - "value": 0 + "value": 2 }, "CostValue": { "type": "word", - "value": 0 + "value": 1 }, "Param1": { "type": "byte", @@ -83,15 +81,15 @@ }, "Param1Value": { "type": "byte", - "value": 0 + "value": 255 }, "PropertyName": { "type": "word", - "value": 12 + "value": 1 }, "Subtype": { "type": "word", - "value": 386 + "value": 0 } }, { @@ -106,7 +104,7 @@ }, "CostValue": { "type": "word", - "value": 8 + "value": 15 }, "Param1": { "type": "byte", @@ -137,10 +135,10 @@ }, "Tag": { "type": "cexostring", - "value": "RA_IT_RING_EVADE" + "value": "RA_AMSHSM_001" }, "TemplateResRef": { "type": "resref", - "value": "ra_it_ring_evade" + "value": "ra_amshsm_001" } } diff --git a/_module/uti/ra_itmrngevasion.uti.json b/_module/uti/ra_itmrngevasion.uti.json new file mode 100644 index 00000000..d6c35c89 --- /dev/null +++ b/_module/uti/ra_itmrngevasion.uti.json @@ -0,0 +1,177 @@ +{ + "__data_type": "UTI ", + "AddCost": { + "type": "dword", + "value": 0 + }, + "BaseItem": { + "type": "int", + "value": 52 + }, + "Charges": { + "type": "byte", + "value": 0 + }, + "Comment": { + "type": "cexostring", + "value": "Ring of Evasion" + }, + "Cost": { + "type": "dword", + "value": 3141 + }, + "Cursed": { + "type": "byte", + "value": 0 + }, + "DescIdentified": { + "id": 48925, + "type": "cexolocstring", + "value": { + "0": "This ring continually grants the wearer heightened nimbleness, allowing her to avoid damage as if she had the evasion ability.\n\nThese rings have been used as training tools at various arcane institutes in effort to lower the mortality rate among apprentices." + } + }, + "Description": { + "type": "cexolocstring", + "value": { + "0": "This ring is warm to the touch." + } + }, + "Identified": { + "type": "byte", + "value": 0 + }, + "LocalizedName": { + "id": 48924, + "type": "cexolocstring", + "value": { + "0": "Ring of Evasion" + } + }, + "ModelPart1": { + "type": "byte", + "value": 26 + }, + "PaletteID": { + "type": "byte", + "value": 22 + }, + "Plot": { + "type": "byte", + "value": 0 + }, + "PropertiesList": { + "type": "list", + "value": [ + { + "__struct_id": 0, + "ChanceAppear": { + "type": "byte", + "value": 100 + }, + "CostTable": { + "type": "byte", + "value": 0 + }, + "CostValue": { + "type": "word", + "value": 0 + }, + "Param1": { + "type": "byte", + "value": 255 + }, + "Param1Value": { + "type": "byte", + "value": 0 + }, + "PropertyName": { + "type": "word", + "value": 12 + }, + "Subtype": { + "type": "word", + "value": 386 + } + }, + { + "__struct_id": 0, + "ChanceAppear": { + "type": "byte", + "value": 100 + }, + "CostTable": { + "type": "byte", + "value": 28 + }, + "CostValue": { + "type": "word", + "value": 6 + }, + "Param1": { + "type": "byte", + "value": 255 + }, + "Param1Value": { + "type": "byte", + "value": 0 + }, + "PropertyName": { + "type": "word", + "value": 85 + }, + "Subtype": { + "type": "word", + "value": 0 + } + }, + { + "__struct_id": 0, + "ChanceAppear": { + "type": "byte", + "value": 100 + }, + "CostTable": { + "type": "byte", + "value": 2 + }, + "CostValue": { + "type": "word", + "value": 1 + }, + "Param1": { + "type": "byte", + "value": 255 + }, + "Param1Value": { + "type": "byte", + "value": 0 + }, + "PropertyName": { + "type": "word", + "value": 41 + }, + "Subtype": { + "type": "word", + "value": 3 + } + } + ] + }, + "StackSize": { + "type": "word", + "value": 1 + }, + "Stolen": { + "type": "byte", + "value": 0 + }, + "Tag": { + "type": "cexostring", + "value": "RA_ITMRNGEVASION" + }, + "TemplateResRef": { + "type": "resref", + "value": "ra_itmrngevasion" + } +} diff --git a/_module/uti/wswss002.uti.json b/_module/uti/ra_wblss_mstrwrk.uti.json similarity index 56% rename from _module/uti/wswss002.uti.json rename to _module/uti/ra_wblss_mstrwrk.uti.json index b4bb4d41..0a894bba 100644 --- a/_module/uti/wswss002.uti.json +++ b/_module/uti/ra_wblss_mstrwrk.uti.json @@ -14,7 +14,7 @@ }, "Comment": { "type": "cexostring", - "value": "1" + "value": "Masterwork Shortsword" }, "Cost": { "type": "dword", @@ -27,7 +27,7 @@ "DescIdentified": { "type": "cexolocstring", "value": { - "0": "A mastercrafted short sword." + "0": "A master crafted shortsword." } }, "Description": { @@ -38,13 +38,13 @@ }, "Identified": { "type": "byte", - "value": 0 + "value": 1 }, "LocalizedName": { "id": 106, "type": "cexolocstring", "value": { - "0": "Masterwork Short Sword" + "0": "Masterwork Shortsword" } }, "ModelPart1": { @@ -100,6 +100,68 @@ "type": "word", "value": 0 } + }, + { + "__struct_id": 0, + "ChanceAppear": { + "type": "byte", + "value": 100 + }, + "CostTable": { + "type": "byte", + "value": 28 + }, + "CostValue": { + "type": "word", + "value": 15 + }, + "Param1": { + "type": "byte", + "value": 255 + }, + "Param1Value": { + "type": "byte", + "value": 0 + }, + "PropertyName": { + "type": "word", + "value": 85 + }, + "Subtype": { + "type": "word", + "value": 0 + } + }, + { + "__struct_id": 0, + "ChanceAppear": { + "type": "byte", + "value": 100 + }, + "CostTable": { + "type": "byte", + "value": 29 + }, + "CostValue": { + "type": "word", + "value": 11 + }, + "Param1": { + "type": "byte", + "value": 255 + }, + "Param1Value": { + "type": "byte", + "value": 0 + }, + "PropertyName": { + "type": "word", + "value": 86 + }, + "Subtype": { + "type": "word", + "value": 0 + } } ] }, @@ -113,10 +175,10 @@ }, "Tag": { "type": "cexostring", - "value": "NW_WSWSS001" + "value": "RA_WBLSS_MSTRWRK" }, "TemplateResRef": { "type": "resref", - "value": "wswss002" + "value": "ra_wblss_mstrwrk" } } diff --git a/_module/uti/ra_wbwxl_mstrwrk.uti.json b/_module/uti/ra_wbwxl_mstrwrk.uti.json new file mode 100644 index 00000000..ac9f3bf2 --- /dev/null +++ b/_module/uti/ra_wbwxl_mstrwrk.uti.json @@ -0,0 +1,184 @@ +{ + "__data_type": "UTI ", + "AddCost": { + "type": "dword", + "value": 0 + }, + "BaseItem": { + "type": "int", + "value": 7 + }, + "Charges": { + "type": "byte", + "value": 0 + }, + "Comment": { + "type": "cexostring", + "value": "Masterwork Light Crossbow" + }, + "Cost": { + "type": "dword", + "value": 474 + }, + "Cursed": { + "type": "byte", + "value": 0 + }, + "DescIdentified": { + "type": "cexolocstring", + "value": { + "0": "A finely made, accurate and sleekly designed crossbow." + } + }, + "Description": { + "type": "cexolocstring", + "value": { + "0": "" + } + }, + "Identified": { + "type": "byte", + "value": 1 + }, + "LocalizedName": { + "id": 174, + "type": "cexolocstring", + "value": { + "0": "Masterwork Light Crossbow" + } + }, + "ModelPart1": { + "type": "byte", + "value": 11 + }, + "ModelPart2": { + "type": "byte", + "value": 31 + }, + "ModelPart3": { + "type": "byte", + "value": 21 + }, + "PaletteID": { + "type": "byte", + "value": 43 + }, + "Plot": { + "type": "byte", + "value": 0 + }, + "PropertiesList": { + "type": "list", + "value": [ + { + "__struct_id": 0, + "ChanceAppear": { + "type": "byte", + "value": 100 + }, + "CostTable": { + "type": "byte", + "value": 2 + }, + "CostValue": { + "type": "word", + "value": 1 + }, + "Param1": { + "type": "byte", + "value": 255 + }, + "Param1Value": { + "type": "byte", + "value": 0 + }, + "PropertyName": { + "type": "word", + "value": 56 + }, + "Subtype": { + "type": "word", + "value": 0 + } + }, + { + "__struct_id": 0, + "ChanceAppear": { + "type": "byte", + "value": 100 + }, + "CostTable": { + "type": "byte", + "value": 28 + }, + "CostValue": { + "type": "word", + "value": 42 + }, + "Param1": { + "type": "byte", + "value": 255 + }, + "Param1Value": { + "type": "byte", + "value": 0 + }, + "PropertyName": { + "type": "word", + "value": 85 + }, + "Subtype": { + "type": "word", + "value": 0 + } + }, + { + "__struct_id": 0, + "ChanceAppear": { + "type": "byte", + "value": 100 + }, + "CostTable": { + "type": "byte", + "value": 29 + }, + "CostValue": { + "type": "word", + "value": 11 + }, + "Param1": { + "type": "byte", + "value": 255 + }, + "Param1Value": { + "type": "byte", + "value": 0 + }, + "PropertyName": { + "type": "word", + "value": 86 + }, + "Subtype": { + "type": "word", + "value": 0 + } + } + ] + }, + "StackSize": { + "type": "word", + "value": 1 + }, + "Stolen": { + "type": "byte", + "value": 0 + }, + "Tag": { + "type": "cexostring", + "value": "RA_WBWXL_MSTRWRK" + }, + "TemplateResRef": { + "type": "resref", + "value": "ra_wbwxl_mstrwrk" + } +} diff --git a/_module/uti/ra_wmgwn_holdp.uti.json b/_module/uti/ra_wmgwn_holdp.uti.json new file mode 100644 index 00000000..e681952a --- /dev/null +++ b/_module/uti/ra_wmgwn_holdp.uti.json @@ -0,0 +1,247 @@ +{ + "__data_type": "UTI ", + "AddCost": { + "type": "dword", + "value": 499 + }, + "BaseItem": { + "type": "int", + "value": 46 + }, + "Charges": { + "type": "byte", + "value": 21 + }, + "Comment": { + "type": "cexostring", + "value": "Wand of Hold Person" + }, + "Cost": { + "type": "dword", + "value": 5000 + }, + "Cursed": { + "type": "byte", + "value": 0 + }, + "DescIdentified": { + "id": 14191, + "type": "cexolocstring", + "value": { + "0": "Those who create items of this type are not quick to let their names be known, as they are often accused of cruelty or treacherous behavior. As useful as Wands of Hold Person are, they are forever linked to tales of strong warriors rendered helpless and forced to endure gods know what, and that never sits well with a tavern crowd." + } + }, + "Description": { + "type": "cexolocstring", + "value": { + "0": "" + } + }, + "Identified": { + "type": "byte", + "value": 0 + }, + "LocalizedName": { + "id": 14192, + "type": "cexolocstring", + "value": { + "0": "Wand of Hold Person" + } + }, + "ModelPart1": { + "type": "byte", + "value": 62 + }, + "ModelPart2": { + "type": "byte", + "value": 44 + }, + "ModelPart3": { + "type": "byte", + "value": 62 + }, + "PaletteID": { + "type": "byte", + "value": 50 + }, + "Plot": { + "type": "byte", + "value": 0 + }, + "PropertiesList": { + "type": "list", + "value": [ + { + "__struct_id": 0, + "ChanceAppear": { + "type": "byte", + "value": 100 + }, + "CostTable": { + "type": "byte", + "value": 3 + }, + "CostValue": { + "type": "word", + "value": 6 + }, + "Param1": { + "type": "byte", + "value": 255 + }, + "Param1Value": { + "type": "byte", + "value": 0 + }, + "PropertyName": { + "type": "word", + "value": 15 + }, + "Subtype": { + "type": "word", + "value": 144 + } + }, + { + "__struct_id": 0, + "ChanceAppear": { + "type": "byte", + "value": 100 + }, + "CostTable": { + "type": "byte", + "value": 31 + }, + "CostValue": { + "type": "word", + "value": 6 + }, + "Param1": { + "type": "byte", + "value": 255 + }, + "Param1Value": { + "type": "byte", + "value": 0 + }, + "PropertyName": { + "type": "word", + "value": 94 + }, + "Subtype": { + "type": "word", + "value": 144 + } + }, + { + "__struct_id": 0, + "ChanceAppear": { + "type": "byte", + "value": 100 + }, + "CostTable": { + "type": "byte", + "value": 28 + }, + "CostValue": { + "type": "word", + "value": 16 + }, + "Param1": { + "type": "byte", + "value": 255 + }, + "Param1Value": { + "type": "byte", + "value": 0 + }, + "PropertyName": { + "type": "word", + "value": 85 + }, + "Subtype": { + "type": "word", + "value": 0 + } + }, + { + "__struct_id": 0, + "ChanceAppear": { + "type": "byte", + "value": 100 + }, + "CostTable": { + "type": "byte", + "value": 23 + }, + "CostValue": { + "type": "word", + "value": 1 + }, + "Param1": { + "type": "byte", + "value": 255 + }, + "Param1Value": { + "type": "byte", + "value": 0 + }, + "PropertyName": { + "type": "word", + "value": 89 + }, + "Subtype": { + "type": "word", + "value": 0 + } + }, + { + "__struct_id": 0, + "ChanceAppear": { + "type": "byte", + "value": 100 + }, + "CostTable": { + "type": "byte", + "value": 23 + }, + "CostValue": { + "type": "word", + "value": 1 + }, + "Param1": { + "type": "byte", + "value": 255 + }, + "Param1Value": { + "type": "byte", + "value": 0 + }, + "PropertyName": { + "type": "word", + "value": 90 + }, + "Subtype": { + "type": "word", + "value": 0 + } + } + ] + }, + "StackSize": { + "type": "word", + "value": 1 + }, + "Stolen": { + "type": "byte", + "value": 0 + }, + "Tag": { + "type": "cexostring", + "value": "RA_WMGWN_HOLDP" + }, + "TemplateResRef": { + "type": "resref", + "value": "ra_wmgwn_holdp" + } +} diff --git a/_module/utp/ra_plc_rubble01.utp.json b/_module/utp/ra_plc_rubble01.utp.json new file mode 100644 index 00000000..aca9b885 --- /dev/null +++ b/_module/utp/ra_plc_rubble01.utp.json @@ -0,0 +1,221 @@ +{ + "__data_type": "UTP ", + "AnimationState": { + "type": "byte", + "value": 0 + }, + "Appearance": { + "type": "dword", + "value": 84 + }, + "AutoRemoveKey": { + "type": "byte", + "value": 0 + }, + "BodyBag": { + "type": "byte", + "value": 0 + }, + "CloseLockDC": { + "type": "byte", + "value": 0 + }, + "Comment": { + "type": "cexostring", + "value": "Rubble Pile" + }, + "Conversation": { + "type": "resref", + "value": "" + }, + "CurrentHP": { + "type": "short", + "value": 100 + }, + "Description": { + "id": 67630, + "type": "cexolocstring", + "value": { + "0": "A pile of stones." + } + }, + "DisarmDC": { + "type": "byte", + "value": 0 + }, + "Faction": { + "type": "dword", + "value": 10 + }, + "Fort": { + "type": "byte", + "value": 5 + }, + "Hardness": { + "type": "byte", + "value": 20 + }, + "HasInventory": { + "type": "byte", + "value": 0 + }, + "HP": { + "type": "short", + "value": 100 + }, + "Interruptable": { + "type": "byte", + "value": 0 + }, + "KeyName": { + "type": "cexostring", + "value": "" + }, + "KeyRequired": { + "type": "byte", + "value": 0 + }, + "Lockable": { + "type": "byte", + "value": 0 + }, + "Locked": { + "type": "byte", + "value": 0 + }, + "LocName": { + "id": 14682, + "type": "cexolocstring", + "value": { + "0": "Rubble Pile" + } + }, + "OnClick": { + "type": "resref", + "value": "" + }, + "OnClosed": { + "type": "resref", + "value": "" + }, + "OnDamaged": { + "type": "resref", + "value": "" + }, + "OnDeath": { + "type": "resref", + "value": "" + }, + "OnDisarm": { + "type": "resref", + "value": "" + }, + "OnHeartbeat": { + "type": "resref", + "value": "" + }, + "OnInvDisturbed": { + "type": "resref", + "value": "" + }, + "OnLock": { + "type": "resref", + "value": "" + }, + "OnMeleeAttacked": { + "type": "resref", + "value": "" + }, + "OnOpen": { + "type": "resref", + "value": "" + }, + "OnSpellCastAt": { + "type": "resref", + "value": "" + }, + "OnTrapTriggered": { + "type": "resref", + "value": "" + }, + "OnUnlock": { + "type": "resref", + "value": "" + }, + "OnUsed": { + "type": "resref", + "value": "" + }, + "OnUserDefined": { + "type": "resref", + "value": "" + }, + "OpenLockDC": { + "type": "byte", + "value": 0 + }, + "PaletteID": { + "type": "byte", + "value": 44 + }, + "Plot": { + "type": "byte", + "value": 0 + }, + "PortraitId": { + "type": "word", + "value": 442 + }, + "Ref": { + "type": "byte", + "value": 0 + }, + "Static": { + "type": "byte", + "value": 1 + }, + "Tag": { + "type": "cexostring", + "value": "RA_PLC_RUBBLE01" + }, + "TemplateResRef": { + "type": "resref", + "value": "ra_plc_rubble01" + }, + "TrapDetectable": { + "type": "byte", + "value": 1 + }, + "TrapDetectDC": { + "type": "byte", + "value": 0 + }, + "TrapDisarmable": { + "type": "byte", + "value": 1 + }, + "TrapFlag": { + "type": "byte", + "value": 0 + }, + "TrapOneShot": { + "type": "byte", + "value": 1 + }, + "TrapType": { + "type": "byte", + "value": 1 + }, + "Type": { + "type": "byte", + "value": 0 + }, + "Useable": { + "type": "byte", + "value": 0 + }, + "Will": { + "type": "byte", + "value": 0 + } +} diff --git a/_module/utp/sec_trpd_door001.utp.json b/_module/utp/sec_trpd_door001.utp.json new file mode 100644 index 00000000..c071afe3 --- /dev/null +++ b/_module/utp/sec_trpd_door001.utp.json @@ -0,0 +1,221 @@ +{ + "__data_type": "UTP ", + "AnimationState": { + "type": "byte", + "value": 0 + }, + "Appearance": { + "type": "dword", + "value": 252 + }, + "AutoRemoveKey": { + "type": "byte", + "value": 0 + }, + "BodyBag": { + "type": "byte", + "value": 0 + }, + "CloseLockDC": { + "type": "byte", + "value": 0 + }, + "Comment": { + "type": "cexostring", + "value": "This is the trap door that will be created when the Hidden door trigger determins that the door has been found. see comments on the trigger for how to use.\r\n\r\nSecret Doors: There are, in fact, two secret doors (2\r\nin. thick; Hardness 8; hp 40; Break DC 22, Open Lock\r\nDC 25, Search DC 28). Both are very hard to detect,\r\nlocked, and trapped (see below).\r\nSecret Door A, Poison Gas Explosion: CR 5; mechanical; location trigger; manual reset; gas; multiple targets (all\r\ntargets in the 2 squares directly in front of the door); never\r\nmiss; poison (no attack roll necessary, affects everyone within\r\n20 feet of the door (Fortitude save DC 18 resists, 1d6/1d6\r\nCon); Search DC 25; Disable Device DC 25." + }, + "Conversation": { + "type": "resref", + "value": "" + }, + "CurrentHP": { + "type": "short", + "value": 40 + }, + "Description": { + "id": 75934, + "type": "cexolocstring", + "value": { + "0": "You have found a secret door. This is bound to lead somewhere interesting." + } + }, + "DisarmDC": { + "type": "byte", + "value": 25 + }, + "Faction": { + "type": "dword", + "value": 4 + }, + "Fort": { + "type": "byte", + "value": 5 + }, + "Hardness": { + "type": "byte", + "value": 8 + }, + "HasInventory": { + "type": "byte", + "value": 0 + }, + "HP": { + "type": "short", + "value": 40 + }, + "Interruptable": { + "type": "byte", + "value": 1 + }, + "KeyName": { + "type": "cexostring", + "value": "" + }, + "KeyRequired": { + "type": "byte", + "value": 0 + }, + "Lockable": { + "type": "byte", + "value": 0 + }, + "Locked": { + "type": "byte", + "value": 1 + }, + "LocName": { + "id": 68906, + "type": "cexolocstring", + "value": { + "0": "Secret Door" + } + }, + "OnClick": { + "type": "resref", + "value": "" + }, + "OnClosed": { + "type": "resref", + "value": "" + }, + "OnDamaged": { + "type": "resref", + "value": "" + }, + "OnDeath": { + "type": "resref", + "value": "se_door_death" + }, + "OnDisarm": { + "type": "resref", + "value": "ema_xp4trap_dis" + }, + "OnHeartbeat": { + "type": "resref", + "value": "" + }, + "OnInvDisturbed": { + "type": "resref", + "value": "" + }, + "OnLock": { + "type": "resref", + "value": "" + }, + "OnMeleeAttacked": { + "type": "resref", + "value": "" + }, + "OnOpen": { + "type": "resref", + "value": "ra_close_door" + }, + "OnSpellCastAt": { + "type": "resref", + "value": "" + }, + "OnTrapTriggered": { + "type": "resref", + "value": "" + }, + "OnUnlock": { + "type": "resref", + "value": "" + }, + "OnUsed": { + "type": "resref", + "value": "x0_o2_use_wdoor" + }, + "OnUserDefined": { + "type": "resref", + "value": "" + }, + "OpenLockDC": { + "type": "byte", + "value": 25 + }, + "PaletteID": { + "type": "byte", + "value": 15 + }, + "Plot": { + "type": "byte", + "value": 0 + }, + "PortraitId": { + "type": "word", + "value": 815 + }, + "Ref": { + "type": "byte", + "value": 0 + }, + "Static": { + "type": "byte", + "value": 0 + }, + "Tag": { + "type": "cexostring", + "value": "SEC_TRPD_DOOR001" + }, + "TemplateResRef": { + "type": "resref", + "value": "sec_trpd_door001" + }, + "TrapDetectable": { + "type": "byte", + "value": 1 + }, + "TrapDetectDC": { + "type": "byte", + "value": 25 + }, + "TrapDisarmable": { + "type": "byte", + "value": 1 + }, + "TrapFlag": { + "type": "byte", + "value": 1 + }, + "TrapOneShot": { + "type": "byte", + "value": 1 + }, + "TrapType": { + "type": "byte", + "value": 27 + }, + "Type": { + "type": "byte", + "value": 0 + }, + "Useable": { + "type": "byte", + "value": 1 + }, + "Will": { + "type": "byte", + "value": 0 + } +} diff --git a/_module/utp/sec_trpd_door002.utp.json b/_module/utp/sec_trpd_door002.utp.json new file mode 100644 index 00000000..4d4a3cf1 --- /dev/null +++ b/_module/utp/sec_trpd_door002.utp.json @@ -0,0 +1,221 @@ +{ + "__data_type": "UTP ", + "AnimationState": { + "type": "byte", + "value": 0 + }, + "Appearance": { + "type": "dword", + "value": 252 + }, + "AutoRemoveKey": { + "type": "byte", + "value": 0 + }, + "BodyBag": { + "type": "byte", + "value": 0 + }, + "CloseLockDC": { + "type": "byte", + "value": 0 + }, + "Comment": { + "type": "cexostring", + "value": "This is the trap door that will be created when the Hidden door trigger determins that the door has been found. see comments on the trigger for how to use.\r\n\r\nSecret Doors: There are, in fact, two secret doors (2\r\nin. thick; Hardness 8; hp 40; Break DC 22, Open Lock\r\nDC 25, Search DC 28). Both are very hard to detect,\r\nlocked, and trapped (see below).\r\nSecret Door A, Poison Gas Explosion: CR 5; mechanical; location trigger; manual reset; gas; multiple targets (all\r\ntargets in the 2 squares directly in front of the door); never\r\nmiss; poison (no attack roll necessary, affects everyone within\r\n20 feet of the door (Fortitude save DC 18 resists, 1d6/1d6\r\nCon); Search DC 25; Disable Device DC 25." + }, + "Conversation": { + "type": "resref", + "value": "" + }, + "CurrentHP": { + "type": "short", + "value": 40 + }, + "Description": { + "id": 75934, + "type": "cexolocstring", + "value": { + "0": "You have found a secret door. This is bound to lead somewhere interesting." + } + }, + "DisarmDC": { + "type": "byte", + "value": 25 + }, + "Faction": { + "type": "dword", + "value": 4 + }, + "Fort": { + "type": "byte", + "value": 5 + }, + "Hardness": { + "type": "byte", + "value": 8 + }, + "HasInventory": { + "type": "byte", + "value": 0 + }, + "HP": { + "type": "short", + "value": 40 + }, + "Interruptable": { + "type": "byte", + "value": 1 + }, + "KeyName": { + "type": "cexostring", + "value": "" + }, + "KeyRequired": { + "type": "byte", + "value": 0 + }, + "Lockable": { + "type": "byte", + "value": 0 + }, + "Locked": { + "type": "byte", + "value": 1 + }, + "LocName": { + "id": 68906, + "type": "cexolocstring", + "value": { + "0": "Secret Door" + } + }, + "OnClick": { + "type": "resref", + "value": "" + }, + "OnClosed": { + "type": "resref", + "value": "" + }, + "OnDamaged": { + "type": "resref", + "value": "" + }, + "OnDeath": { + "type": "resref", + "value": "se_door_death" + }, + "OnDisarm": { + "type": "resref", + "value": "ema_xp4trap_dis" + }, + "OnHeartbeat": { + "type": "resref", + "value": "" + }, + "OnInvDisturbed": { + "type": "resref", + "value": "" + }, + "OnLock": { + "type": "resref", + "value": "" + }, + "OnMeleeAttacked": { + "type": "resref", + "value": "" + }, + "OnOpen": { + "type": "resref", + "value": "ra_close_door" + }, + "OnSpellCastAt": { + "type": "resref", + "value": "" + }, + "OnTrapTriggered": { + "type": "resref", + "value": "" + }, + "OnUnlock": { + "type": "resref", + "value": "" + }, + "OnUsed": { + "type": "resref", + "value": "x0_o2_use_wdoor" + }, + "OnUserDefined": { + "type": "resref", + "value": "" + }, + "OpenLockDC": { + "type": "byte", + "value": 25 + }, + "PaletteID": { + "type": "byte", + "value": 15 + }, + "Plot": { + "type": "byte", + "value": 0 + }, + "PortraitId": { + "type": "word", + "value": 815 + }, + "Ref": { + "type": "byte", + "value": 0 + }, + "Static": { + "type": "byte", + "value": 0 + }, + "Tag": { + "type": "cexostring", + "value": "SEC_TRPD_DOOR002" + }, + "TemplateResRef": { + "type": "resref", + "value": "sec_trpd_door002" + }, + "TrapDetectable": { + "type": "byte", + "value": 1 + }, + "TrapDetectDC": { + "type": "byte", + "value": 25 + }, + "TrapDisarmable": { + "type": "byte", + "value": 1 + }, + "TrapFlag": { + "type": "byte", + "value": 1 + }, + "TrapOneShot": { + "type": "byte", + "value": 1 + }, + "TrapType": { + "type": "byte", + "value": 19 + }, + "Type": { + "type": "byte", + "value": 0 + }, + "Useable": { + "type": "byte", + "value": 1 + }, + "Will": { + "type": "byte", + "value": 0 + } +} diff --git a/_module/utp/villix_stor_nook.utp.json b/_module/utp/villix_stor_nook.utp.json new file mode 100644 index 00000000..8b653133 --- /dev/null +++ b/_module/utp/villix_stor_nook.utp.json @@ -0,0 +1,421 @@ +{ + "__data_type": "UTP ", + "AnimationState": { + "type": "byte", + "value": 0 + }, + "Appearance": { + "type": "dword", + "value": 84 + }, + "AutoRemoveKey": { + "type": "byte", + "value": 0 + }, + "BodyBag": { + "type": "byte", + "value": 0 + }, + "CloseLockDC": { + "type": "byte", + "value": 0 + }, + "Comment": { + "type": "cexostring", + "value": "Villix's Storage Nook" + }, + "Conversation": { + "type": "resref", + "value": "" + }, + "CurrentHP": { + "type": "short", + "value": 100 + }, + "Description": { + "id": 67630, + "type": "cexolocstring", + "value": { + "0": "A pile of stones with some objects clearly visible in a hole underneath it." + } + }, + "DisarmDC": { + "type": "byte", + "value": 0 + }, + "Faction": { + "type": "dword", + "value": 10 + }, + "Fort": { + "type": "byte", + "value": 5 + }, + "Hardness": { + "type": "byte", + "value": 20 + }, + "HasInventory": { + "type": "byte", + "value": 1 + }, + "HP": { + "type": "short", + "value": 100 + }, + "Interruptable": { + "type": "byte", + "value": 0 + }, + "ItemList": { + "type": "list", + "value": [ + { + "__struct_id": 0, + "InventoryRes": { + "type": "resref", + "value": "nw_wambo001" + }, + "Repos_PosX": { + "type": "word", + "value": 0 + }, + "Repos_Posy": { + "type": "word", + "value": 0 + } + }, + { + "__struct_id": 1, + "InventoryRes": { + "type": "resref", + "value": "wandoficestorm" + }, + "Repos_PosX": { + "type": "word", + "value": 1 + }, + "Repos_Posy": { + "type": "word", + "value": 0 + } + }, + { + "__struct_id": 2, + "InventoryRes": { + "type": "resref", + "value": "nw_wswmss002" + }, + "Repos_PosX": { + "type": "word", + "value": 2 + }, + "Repos_Posy": { + "type": "word", + "value": 0 + } + }, + { + "__struct_id": 3, + "InventoryRes": { + "type": "resref", + "value": "ra_wblss_mstrwrk" + }, + "Repos_PosX": { + "type": "word", + "value": 3 + }, + "Repos_Posy": { + "type": "word", + "value": 0 + } + }, + { + "__struct_id": 4, + "InventoryRes": { + "type": "resref", + "value": "ra_wblss_mstrwrk" + }, + "Repos_PosX": { + "type": "word", + "value": 4 + }, + "Repos_Posy": { + "type": "word", + "value": 0 + } + }, + { + "__struct_id": 5, + "InventoryRes": { + "type": "resref", + "value": "ra_wblss_mstrwrk" + }, + "Repos_PosX": { + "type": "word", + "value": 5 + }, + "Repos_Posy": { + "type": "word", + "value": 0 + } + }, + { + "__struct_id": 6, + "InventoryRes": { + "type": "resref", + "value": "ra_wbwxl_mstrwrk" + }, + "Repos_PosX": { + "type": "word", + "value": 0 + }, + "Repos_Posy": { + "type": "word", + "value": 2 + } + }, + { + "__struct_id": 7, + "InventoryRes": { + "type": "resref", + "value": "ra_wbwxl_mstrwrk" + }, + "Repos_PosX": { + "type": "word", + "value": 2 + }, + "Repos_Posy": { + "type": "word", + "value": 2 + } + }, + { + "__struct_id": 8, + "InventoryRes": { + "type": "resref", + "value": "ra_wbwxl_mstrwrk" + }, + "Repos_PosX": { + "type": "word", + "value": 4 + }, + "Repos_Posy": { + "type": "word", + "value": 2 + } + }, + { + "__struct_id": 9, + "InventoryRes": { + "type": "resref", + "value": "ra_wbwxl_mstrwrk" + }, + "Repos_PosX": { + "type": "word", + "value": 0 + }, + "Repos_Posy": { + "type": "word", + "value": 5 + } + }, + { + "__struct_id": 10, + "InventoryRes": { + "type": "resref", + "value": "ra_altcm_mstr002" + }, + "Repos_PosX": { + "type": "word", + "value": 2 + }, + "Repos_Posy": { + "type": "word", + "value": 5 + } + }, + { + "__struct_id": 11, + "InventoryRes": { + "type": "resref", + "value": "ra_amdcm_mstr001" + }, + "Repos_PosX": { + "type": "word", + "value": 4 + }, + "Repos_Posy": { + "type": "word", + "value": 5 + } + }, + { + "__struct_id": 12, + "InventoryRes": { + "type": "resref", + "value": "ra_altsl_mstrwrk" + }, + "Repos_PosX": { + "type": "word", + "value": 0 + }, + "Repos_Posy": { + "type": "word", + "value": 10 + } + } + ] + }, + "KeyName": { + "type": "cexostring", + "value": "" + }, + "KeyRequired": { + "type": "byte", + "value": 0 + }, + "Lockable": { + "type": "byte", + "value": 0 + }, + "Locked": { + "type": "byte", + "value": 0 + }, + "LocName": { + "id": 14682, + "type": "cexolocstring", + "value": { + "0": "Villix's Storage Nook" + } + }, + "OnClick": { + "type": "resref", + "value": "" + }, + "OnClosed": { + "type": "resref", + "value": "close_vanish" + }, + "OnDamaged": { + "type": "resref", + "value": "" + }, + "OnDeath": { + "type": "resref", + "value": "" + }, + "OnDisarm": { + "type": "resref", + "value": "" + }, + "OnHeartbeat": { + "type": "resref", + "value": "" + }, + "OnInvDisturbed": { + "type": "resref", + "value": "" + }, + "OnLock": { + "type": "resref", + "value": "" + }, + "OnMeleeAttacked": { + "type": "resref", + "value": "" + }, + "OnOpen": { + "type": "resref", + "value": "" + }, + "OnSpellCastAt": { + "type": "resref", + "value": "" + }, + "OnTrapTriggered": { + "type": "resref", + "value": "" + }, + "OnUnlock": { + "type": "resref", + "value": "" + }, + "OnUsed": { + "type": "resref", + "value": "" + }, + "OnUserDefined": { + "type": "resref", + "value": "" + }, + "OpenLockDC": { + "type": "byte", + "value": 0 + }, + "PaletteID": { + "type": "byte", + "value": 18 + }, + "Plot": { + "type": "byte", + "value": 0 + }, + "PortraitId": { + "type": "word", + "value": 442 + }, + "Ref": { + "type": "byte", + "value": 0 + }, + "Static": { + "type": "byte", + "value": 0 + }, + "Tag": { + "type": "cexostring", + "value": "VILLIX_STOR_NOOK" + }, + "TemplateResRef": { + "type": "resref", + "value": "villix_stor_nook" + }, + "TrapDetectable": { + "type": "byte", + "value": 1 + }, + "TrapDetectDC": { + "type": "byte", + "value": 0 + }, + "TrapDisarmable": { + "type": "byte", + "value": 1 + }, + "TrapFlag": { + "type": "byte", + "value": 0 + }, + "TrapOneShot": { + "type": "byte", + "value": 1 + }, + "TrapType": { + "type": "byte", + "value": 1 + }, + "Type": { + "type": "byte", + "value": 0 + }, + "Useable": { + "type": "byte", + "value": 1 + }, + "Will": { + "type": "byte", + "value": 0 + } +}