Spawner & Overhaul pass.
Added: Reforged, Undead Redux 2, Goblin, Ogre & Orc override content. Updated appearance & placeables 2DA files to EE. Added NPC spawners for Goldeyes, Paladins, Town Guards. Added functionality to the mob randomizer.
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@@ -433,6 +433,14 @@ void main()
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DelayCommand(0.0f, ApplyEffectToObject(DURATION_TYPE_PERMANENT,eVis,OBJECT_SELF));
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}
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ms_Nomenclature(OBJECT_SELF);
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rnd_skin(OBJECT_SELF);
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rnd_head(OBJECT_SELF);
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rnd_tattoo(OBJECT_SELF);
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// Execute default OnSpawn script.
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ExecuteScript("nw_c2_default9", OBJECT_SELF);
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@@ -443,12 +451,4 @@ void main()
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SignalEvent(OBJECT_SELF,EventUserDefined(EVENT_USER_DEFINED_POSTSPAWN));
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}
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ms_Nomenclature(OBJECT_SELF);
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rnd_skin(OBJECT_SELF);
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rnd_head(OBJECT_SELF);
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rnd_tattoo(OBJECT_SELF);
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}
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