Dupe file removal.
Removed weapon models duped in the CEP 3 facelift haks. More henchman & packages work.
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@@ -83,7 +83,7 @@ void main()
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SetLocalInt(OBJECT_SELF, "HenchInvDrop", TRUE);
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//Sets the distance from the enemy that the henchman will switch to melee weapons
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SetLocalFloat(OBJECT_SELF, "HenchRange", 10.0);
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SetLocalFloat(OBJECT_SELF, "HenchRange", 7.0);
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//Sets up the special henchmen listening patterns
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SetAssociateListenPatterns();
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