Tweaked & Bugfixed "Spider's Captive" quest

Tweaked & Bugfixed "Spider's Captive" quest.  Breathed a little life into the Warrior's Guild.  Changed several quest rewards to be split among the party.  Full compile.
This commit is contained in:
Jaysyn904
2022-11-20 00:21:57 -05:00
parent 310b26f555
commit 8989a30fc8
90 changed files with 2758 additions and 1892 deletions

View File

@@ -123,6 +123,31 @@ int SpawnCheckCustom(object oSpawn)
}
//:: Checks for stage 1 or lower for the "Spider's Captive quest"
//:: Checks for stage 2 or lower for the "Spider's Captive quest"
if (nSpawnCheckCustom == 51)
{
//:: Initialize major variables
object oArea = GetArea(OBJECT_SELF);
object oPC = GetFirstObjectInArea(oArea);
//:: Cycle through PCs in Area
while (oPC != OBJECT_INVALID)
{
//:: Check quest stage
if ( RetrieveQuestState("spiders", oPC) <= 2 )
{
nProcessSpawn = TRUE;
//SendMessageToPC(oPC, "Spawn Processed");
SetLocalInt(oSpawn, "SpawnProcessed", TRUE);
}
oPC = GetNextObjectInArea(oArea);
}
}
//:: Checks for stage 2 or lower for the "Spider's Captive quest"
// -------------------------------------------
// Only Make Modifications Between These Lines
//