Added helms and dynamic goblins
Added helms and dynamic goblins. Added onEnter spawner scripts to all dungeon areas. Fixed the Dishonest Patrol to be dynamic & more like PnP. Full compile. Co-Authored-By: Draygoth <65428430+Draygoth@users.noreply.github.com>
This commit is contained in:
18
_module/nss/otres_re_flag.nss
Normal file
18
_module/nss/otres_re_flag.nss
Normal file
@@ -0,0 +1,18 @@
|
||||
//::///////////////////////////////////////////////
|
||||
//:: FileName otresre_flag2
|
||||
//:://////////////////////////////////////////////
|
||||
//:://////////////////////////////////////////////
|
||||
//:: Created By: Script Wizard
|
||||
//:: Created On: 4/30/2003 9:31:32 AM
|
||||
//Sets up the dialog function for the optional encounter flag
|
||||
//:://////////////////////////////////////////////
|
||||
int StartingConditional()
|
||||
{
|
||||
|
||||
// Inspect local variables
|
||||
if(GetLocalInt(GetPCSpeaker(), "bEncounterDone") == TRUE)
|
||||
//Allows for a flag to keep the PC in the random encounter - set it to false in the OnEnter event for the area or encounter
|
||||
return FALSE;
|
||||
|
||||
return TRUE;
|
||||
}
|
Reference in New Issue
Block a user