Added creatures & models
Added creatures & models in support for Horsefly Swamp Update. Full compile.
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@@ -42,7 +42,7 @@ void main()
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{
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//:: Declare major variables
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object oCaster = OBJECT_SELF ; //:: Where the spell came from
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object oTarget = GetSpellTargetObject(); //:: What the spell is aimed at
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object oTarget = PRCGetSpellTargetObject(); //:: What the spell is aimed at
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int nRaceType = MyPRCGetRacialType(oTarget);
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int nChaMod = GetAbilityModifier(5, oCaster);
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