Added creatures & models
Added creatures & models in support for Horsefly Swamp Update. Full compile.
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@@ -46,7 +46,7 @@ void DoGhoulBite(object oTarget, object oCaster)
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void main()
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{
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object oTarget = GetSpellTargetObject();
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object oTarget = PRCGetSpellTargetObject();
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object oCaster = OBJECT_SELF;
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DelayCommand(0.1,DoGhoulBite(oTarget,oCaster));
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