Added creatures & models
Added creatures & models in support for Horsefly Swamp Update. Full compile.
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@@ -13,8 +13,8 @@ void main()
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{
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//:: Declare major variables
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object oNPC = OBJECT_SELF;
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object oItem = GetSpellCastItem();
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object oTarget = GetSpellTargetObject();
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object oItem = PRCGetSpellCastItem();
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object oTarget = PRCGetSpellTargetObject();
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int oFort = GetFortitudeSavingThrow(oTarget);
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int nDC = 10 + (GetHitDice(oNPC) / 2) + GetAbilityModifier(ABILITY_CONSTITUTION, oNPC);
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