Added ACP 4.1
Added ACP 4.1. Updated TLK. Content organization. Full compile.
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@ -4,7 +4,7 @@ The goal of this project is to polish, modernize & make fit for multiplayer the
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## Features
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HDMI + CEP1 + CEP3 + PRC 4.1.10a
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HDMI + CEP1 + CEP3 + ACP v4.1 + PRC 8 4.1.10a
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TBD
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@ -6347,9 +6347,9 @@ Level
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<entry id="20400" lang="en" sex="m">++++++++++ ACP Styles ++++++++++</entry>
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<entry id="20401" lang="en" sex="m">Kensai</entry>
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<entry id="20402" lang="en" sex="m">Assassin</entry>
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<entry id="20403" lang="en" sex="m">Heavy</entry>
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<entry id="20403" lang="en" sex="m">Barbarian</entry>
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<entry id="20404" lang="en" sex="m">Fencing</entry>
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<entry id="20405" lang="en" sex="m">Katar/Claws</entry>
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<entry id="20405" lang="en" sex="m">*INVALID*</entry>
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<entry id="20406" lang="en" sex="m">Arcane</entry>
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<entry id="20407" lang="en" sex="m">Demon Blade</entry>
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<entry id="20408" lang="en" sex="m">Warrior</entry>
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@ -13911,13 +13911,13 @@ Special Abilities:
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<entry id="40008" lang="en" sex="m">Weapon of Choice (longspear)</entry>
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<entry id="40017" lang="en" sex="m">Fuscina*</entry>
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<entry id="40100" lang="en" sex="m">Plant, Unintelligent</entry>
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<entry id="40101" lang="en" sex="m">This package is for unintelligent plants that get do not feats and skills.</entry>
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<entry id="40101" lang="en" sex="m">This package is for unintelligent plants which receive no feats or skills.</entry>
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<entry id="40102" lang="en" sex="m">Plant, Intelligent</entry>
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<entry id="40103" lang="en" sex="m">This package is for intelligent plants that get feats and skills.</entry>
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<entry id="40104" lang="en" sex="m">Ooze</entry>
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<entry id="40105" lang="en" sex="m">This package is for oozes, which recieve no feats or skills.</entry>
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<entry id="40105" lang="en" sex="m">This package is for oozes, which receive no feats or skills.</entry>
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<entry id="40106" lang="en" sex="m">Undead, Unintelligent</entry>
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<entry id="40107" lang="en" sex="m">This package is for unintelligent undead, which recieve no feats or skills.</entry>
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<entry id="40107" lang="en" sex="m">This package is for unintelligent undead, which receive no feats or skills.</entry>
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<entry id="41000" lang="en" sex="m">Script-Related Entries start here</entry>
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<entry id="41010" lang="en" sex="m">You jump to the side and avoid falling into the pit.</entry>
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<entry id="41011" lang="en" sex="m">You fall into the pit!</entry>
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@ -25117,26 +25117,23 @@ The HD of the demon summoned increases to 10 HD at level 9, 15 HD at level 15, 2
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Prerequisite: Healer level 4
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A Healer deals with certain kinds of maladies so often, that eventually she can cure them without resorting to a spell. At 4th level, a healer gains the ability to cleanse disease once per day, as if casting a Remove Disease spell.
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At epic levels a Healer gains +1 use per day every 4 levels, starting at 21st level.</entry>
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<entry id="47323" lang="en" sex="m">Kensai</entry>
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<entry id="47324" lang="en" sex="m">Assassin</entry>
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<entry id="47325" lang="en" sex="m">Heavy</entry>
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<entry id="47326" lang="en" sex="m">Fencing</entry>
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<entry id="47327" lang="en" sex="m">Varied Fighting Styles</entry>
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<entry id="47328" lang="en" sex="m">Type of Feat: Special
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Prerequisite: Level 1.
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Specifics: You have learned to fight with your weapons in different ways. A character with this feat can, assuming he does not have an unusual phenotype, change his fighting style every so often (90 seconds).
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Use: Selected.</entry>
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<entry id="47329" lang="en" sex="m">Fighting Style: Kensai</entry>
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<entry id="47330" lang="en" sex="m">You know how to wield your weapons like a Kensai.</entry>
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<entry id="47331" lang="en" sex="m">Fighting Style: Assassin</entry>
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<entry id="47332" lang="en" sex="m">You know how to stab your opponents carefully, like an assassin.</entry>
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<entry id="47333" lang="en" sex="m">Fighting Style: Heavy</entry>
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<entry id="47334" lang="en" sex="m">You know how to hit hard with big weaponry.</entry>
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<entry id="47335" lang="en" sex="m">Fighting Style: Fencing</entry>
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<entry id="47336" lang="en" sex="m">You know how to goad your opponents on with your fencing style.</entry>
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<entry id="47337" lang="en" sex="m">Fighting Style: Normal (Reset)</entry>
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<entry id="47338" lang="en" sex="m">This is the general way most people learn to fight.</entry>
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<entry id="47339" lang="en" sex="m"><CUSTOM0> changes his stance.</entry>
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<entry id="47323" lang="en" sex="m">****</entry>
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<entry id="47324" lang="en" sex="m">****</entry>
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<entry id="47325" lang="en" sex="m">****</entry>
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<entry id="47326" lang="en" sex="m">****</entry>
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<entry id="47327" lang="en" sex="m">****</entry>
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<entry id="47328" lang="en" sex="m">****</entry>
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<entry id="47329" lang="en" sex="m">****</entry>
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<entry id="47330" lang="en" sex="m">****</entry>
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<entry id="47331" lang="en" sex="m">****</entry>
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<entry id="47332" lang="en" sex="m">****</entry>
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<entry id="47333" lang="en" sex="m">****</entry>
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<entry id="47334" lang="en" sex="m">****</entry>
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<entry id="47335" lang="en" sex="m">****</entry>
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<entry id="47336" lang="en" sex="m">****</entry>
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<entry id="47337" lang="en" sex="m">****</entry>
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<entry id="47338" lang="en" sex="m">****</entry>
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<entry id="47339" lang="en" sex="m">****</entry>
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<entry id="47340" lang="en" sex="m">Maester</entry>
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<entry id="47341" lang="en" sex="m">Maesters</entry>
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<entry id="47342" lang="en" sex="m">maester</entry>
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@ -60819,6 +60816,55 @@ Prerequisite: Shifter
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You can "shift" and assume aspects of your ancestral heritage.
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While shifting, a winterhide shifter gains a +2 bonus to Constitution, a +1 natural armor bonus to AC, and resistance to cold 5. In addition, a winterhide shifter has a +2 racial bonus on Fortitude saving throws to resist the environmental effects of extreme cold.
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Use: Automatic.</entry>
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<entry id="58700" lang="en" sex="m">##ACP Styles 4.0 Reserve##
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</entry>
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<entry id="58701" lang="en" sex="m">Kensai</entry>
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<entry id="58702" lang="en" sex="m">Assassin</entry>
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<entry id="58703" lang="en" sex="m">Barbarian</entry>
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<entry id="58704" lang="en" sex="m">Fencing</entry>
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<entry id="58705" lang="en" sex="m">INVALID</entry>
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<entry id="58706" lang="en" sex="m">Arcane</entry>
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<entry id="58707" lang="en" sex="m">Demon Blade</entry>
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<entry id="58708" lang="en" sex="m">Warrior</entry>
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<entry id="58709" lang="en" sex="m">Tiger Fang</entry>
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<entry id="58710" lang="en" sex="m">Sun Fist</entry>
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<entry id="58711" lang="en" sex="m">Dragon Palm</entry>
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<entry id="58712" lang="en" sex="m">Bear's Claw
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</entry>
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<entry id="58713" lang="en" sex="m">Quick Combat Styles</entry>
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<entry id="58714" lang="en" sex="m">Heavy Combat Styles</entry>
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<entry id="58715" lang="en" sex="m">Unarmed Combat Styles
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</entry>
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<entry id="58716" lang="en" sex="m">Type of Feat: Special
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Prerequisite: Level 1.
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Specifics: You have learned to fight with your weapons in different ways. A character with this feat can, assuming he does not have an unusual phenotype, change his fighting style every so often (90 seconds).</entry>
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<entry id="58717" lang="en" sex="m">Combat Style: Kensai</entry>
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<entry id="58718" lang="en" sex="m">You move & flow like water, your weapons an extension of your form.</entry>
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<entry id="58719" lang="en" sex="m">Combat Style: Assassin</entry>
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<entry id="58720" lang="en" sex="m">This combat style lends itself to ambushes & rapid attacks.</entry>
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<entry id="58721" lang="en" sex="m">Combat Style: Barbarian</entry>
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<entry id="58722" lang="en" sex="m">You excel at heavy, brutal attacks with the largest weapons.</entry>
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<entry id="58723" lang="en" sex="m">Combat Style: Fencing</entry>
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<entry id="58724" lang="en" sex="m">This combat style lends itself to fients & graceful ripostes.</entry>
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<entry id="58725" lang="en" sex="m">Combat Style: Arcane</entry>
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<entry id="58726" lang="en" sex="m">Let your mind do the fighting with this telekinesis based combat style.</entry>
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<entry id="58727" lang="en" sex="m">Combat Style: Demon Blade</entry>
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<entry id="58728" lang="en" sex="m">You fight like a man possessed.
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</entry>
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<entry id="58729" lang="en" sex="m">Combat Style: Warrior</entry>
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<entry id="58730" lang="en" sex="m">This sword & shield combat style is heavy on blocking & counters.</entry>
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<entry id="58731" lang="en" sex="m">Combat Style: Tiger Fang</entry>
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<entry id="58732" lang="en" sex="m">Adopt the Tiger Fang martial arts combat style.</entry>
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<entry id="58733" lang="en" sex="m">Combat Style: Sun Fist</entry>
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<entry id="58734" lang="en" sex="m">Adopt the Sun Fist martial arts combat style.</entry>
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<entry id="58735" lang="en" sex="m">Combat Style: Dragon Palm</entry>
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<entry id="58736" lang="en" sex="m">Adopt the Dragon Palm martial arts combat style.</entry>
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<entry id="58737" lang="en" sex="m">Combat Style: Bear's Claw</entry>
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<entry id="58738" lang="en" sex="m">Adopt the Bear's Claw martial arts combat style.</entry>
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<entry id="58739" lang="en" sex="m">Combat Style: Default</entry>
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<entry id="58740" lang="en" sex="m">Revert to the default combat style.</entry>
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<entry id="58741" lang="en" sex="m"><CUSTOM0> changes his stance.</entry>
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<entry id="58749" lang="en" sex="m">Spiretop Dragon</entry>
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<entry id="58750" lang="en" sex="m">Spiretop Dragon</entry>
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<entry id="58751" lang="en" sex="m">spiretop dragon</entry>
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@ -77171,7 +77217,7 @@ Temples to evil deities sell cursed water at cost (making no profit).
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<entry id="69279" lang="en" sex="m">Warmage Flame Weapon</entry>
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<entry id="69280" lang="en" sex="m">Warmage Gedlee's Electric Loop</entry>
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<entry id="69281" lang="en" sex="m">Warmage Ice Knife</entry>
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<entry id="69282" lang="en" sex="m">Warmage Acid Arrow</entry>
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<entry id="69282" lang="en" sex="m">Warmage Melf's Acid Arrow</entry>
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<entry id="69283" lang="en" sex="m">Warmage Pyrotechnics</entry>
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<entry id="69284" lang="en" sex="m">Warmage Pyrotechnics: Fireworks</entry>
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<entry id="69285" lang="en" sex="m">Warmage Pyrotechnics: Smoke</entry>
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@ -81231,7 +81277,23 @@ When within your own black labyrinth, you are immune to the last two effects (mo
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<entry id="71820" lang="en" sex="m">War mind Teleport - Party within 10ft</entry>
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<entry id="71821" lang="en" sex="m">War mind Tower of Iron Will</entry>
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<entry id="71822" lang="en" sex="m">War mind True Seeing, Psionic</entry>
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<entry id="75000" lang="en" sex="m">####END_OF_PSI_SPELLBOOK_RESERVE</entry>
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<entry id="74500" lang="en" sex="m">####END_OF_PSI_SPELLBOOK_RESERVE</entry>
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<entry id="74800" lang="en" sex="m">###PRC8 Loadscreen Hint Reserve 74800-75000-###
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</entry>
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<entry id="74801" lang="en" sex="m">LETO does not support the PRC8</entry>
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<entry id="74802" lang="en" sex="m">Due to Bioware limitations, non-Bioware spontaneous casters do not use the normal spellbook. Those spells can be found in your class radial.</entry>
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<entry id="74803" lang="en" sex="m">Due to Bioware limitations, only your highest level Arcane or Divine class can receive new Arcane or Divine spells at level up.</entry>
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<entry id="74804" lang="en" sex="m">Two handed weapons are shown being wielded one handed to allow feats such as Monkey Grip & Oversized Two-Weapon fighting to work properly. Combat isn't affected.</entry>
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<entry id="74805" lang="en" sex="m">De-leveling isn't supported by the PRC8 & can in fact break your character.
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</entry>
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<entry id="74806" lang="en" sex="m">Casting an Exalted or Vile spell causes ability damage.</entry>
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<entry id="74807" lang="en" sex="m">Enable & disable optional game features with the PRC Options radial.</entry>
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<entry id="74808" lang="en" sex="m">Knockdown, Called Shot, Taunt & Parry are not valid 3e D&D feats or skills & have been disabled in the PRC8.
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</entry>
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<entry id="74809" lang="en" sex="m">As in Neverwinter Nights 2, Arcane & Divine prestige classes must pick a marker feat at 1st class level to choose which spellcasting class will be boosted by the new prestige class.</entry>
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<entry id="74810" lang="en" sex="m">Some prestige classes can advance invoking or shadowcasting instead of spellcasting.</entry>
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<entry id="74811" lang="en" sex="m">Spellcraft doesn't provide a bonus to your save vs. spells in 3e Dungeons & Dragons. This is reflected in the PRC8.</entry>
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<entry id="74812" lang="en" sex="m">Tumble doesn't provide a bonus to your Armor Class in 3e Dungeons & Dragons. This is reflected in the PRC8.</entry>
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<entry id="75001" lang="en" sex="m">Favored Mystery - Black Labyrinth</entry>
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<entry id="75002" lang="en" sex="m">Holy Warrior</entry>
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<entry id="75003" lang="en" sex="m">Type of Feat: Reserve
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@ -25,7 +25,7 @@
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21 Beast 112208 527 527 4911 8154 IR_WIZARD 10 CLS_ATK_2 CLS_FEAT_CREA CLS_SAVTHR_WILD CLS_SKILL_CREA CLS_BFEAT_BARB 2 **** **** 1 0 16 13 16 3 12 8 STR 0X00 0X0 0 CLASS_TYPE_BEAST 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_BEAST 0 0 0 0 -1 83 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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22 Giant 112209 541 541 4912 8154 IR_WIZARD 8 CLS_ATK_2 CLS_FEAT_GIAN CLS_SAVTHR_FIGHT CLS_SKILL_CREA CLS_BFEAT_BARB 2 **** **** 1 0 25 8 19 10 6 17 STR 0X00 0X0 0 CLASS_TYPE_GIANT 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_GIANT 0 0 0 0 -1 84 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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23 MagicBeast 112210 542 542 4913 8154 IR_WIZARD 10 CLS_ATK_1 CLS_FEAT_CREA CLS_SAVTHR_WILD CLS_SKILL_CREA CLS_BFEAT_BARB 2 **** **** 1 0 15 8 15 12 2 10 STR 0X00 0X0 0 CLASS_TYPE_MAGICAL_BEAST 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_MAGBST 0 0 0 0 -1 85 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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24 Outsider 112211 4812 4812 4914 8154 IR_WIZARD 8 CLS_ATK_1 CLS_FEAT_OUTS CLS_SAVTHR_MONK CLS_SKILL_CREA CLS_BFEAT_BARB 8 **** **** 1 0 15 10 13 13 10 12 STR 0X00 0X0 0 CLASS_TYPE_OUTSIDER 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_OUT 0 0 0 0 -1 86 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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24 Outsider 112211 4812 4812 4914 8154 IR_WIZARD 8 CLS_ATK_1 CLS_FEAT_OUTS CLS_SAVTHR_MONK CLS_SKILL_OUTS CLS_BFEAT_BARB 8 **** **** 1 0 15 10 13 13 10 12 STR 0X00 0X0 0 CLASS_TYPE_OUTSIDER 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_OUT 0 0 0 0 -1 86 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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25 Shapechanger 112212 546 546 4915 8154 IR_WIZARD 8 CLS_ATK_2 CLS_FEAT_SHCHNG CLS_SAVTHR_MONK CLS_SKILL_CREA CLS_BFEAT_BARB 2 **** **** 1 0 15 11 17 10 10 10 STR 0X00 0X0 0 CLASS_TYPE_SHAPECHANGER 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_SHAPE 0 0 0 0 -1 87 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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26 Vermin 112213 548 548 4916 8154 IR_WIZARD 8 CLS_ATK_2 CLS_FEAT_CREA CLS_SAVTHR_FIGHT CLS_SKILL_CREA CLS_BFEAT_BARB 2 **** **** 1 0 11 17 12 10 10 3 STR 0X00 0X0 0 CLASS_TYPE_VERMIN 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_VERMIN 0 0 0 0 -1 88 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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27 Shadowdancer 112214 2944 2945 2946 2947 IR_X1_SHADOW 8 CLS_ATK_2 CLS_FEAT_SHADOW CLS_SAVTHR_ROG CLS_SKILL_SHADOW CLS_BFEAT_SHADOW 6 **** **** 1 0 12 16 14 8 14 12 DEX 0X00 0X0 0 CLASS_TYPE_SHADOWDANCER 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_SHADOW 40 0 0 0 10 63 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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@ -118,7 +118,7 @@
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114 Dragonsong_Lyrist 16852358 16825459 16825460 16825461 16825462 IR_DRSLYR 6 CLS_ATK_2 CLS_FEAT_DRSLYR CLS_SAVTHR_BARD CLS_SKILL_DRSLYR CLS_BFEAT_DRSLYR 4 **** **** 1 0 12 14 14 10 12 15 CHA 0X10 0X2 0 CLASS_TYPE_DRAGONSONG_LYRIST 1 2 3 4 5 6 7 8 9 10 11 12 12 14 15 16 17 18 19 20 CLS_PRES_DSLYR 5 0 2 0 5 1 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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115 SpinemeldWarrior 16852359 16836998 16836999 16837000 16837001 IR_TEMPEST 10 CLS_ATK_1 CLS_FEAT_SPNMLD CLS_SAVTHR_FIGHT CLS_SKILL_SPNMLD CLS_BFEAT_SPNMLD 4 **** **** 1 0 16 14 14 14 10 8 STR 0X02 0X1 1 CLASS_TYPE_SPINEMELD_WARRIOR 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_SPNMLD 10 0 0 0 10 17 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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116 Nightshade 16852360 16825413 16825414 16825415 16825416 IR_ASASIN 8 CLS_ATK_2 CLS_FEAT_NIGHTS CLS_SAVTHR_ROG CLS_SKILL_NIGHTS CLS_BFEAT_ASASIN 6 **** **** 1 0 12 16 14 8 14 12 DEX 0X09 0X2 0 CLASS_TYPE_NIGHTSHADE 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_NIGHTS 10 0 0 0 10 8 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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117 ShadowAdept 16852361 16825409 16825410 16825411 16825412 IR_SHADADEPT 4 CLS_ATK_3 CLS_FEAT_SHADEP CLS_SAVTHR_WIZ CLS_SKILL_SHADEP CLS_BFEAT_ASASIN 2 **** **** 1 0 14 16 14 8 14 10 DEX 0X08 0X2 0 CLASS_TYPE_SHADOW_ADEPT 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_SHADEP 40 0 1 0 10 10 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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117 ShadowAdept 16852361 16825409 16825410 16825411 16825412 IR_SHADADEPT 4 CLS_ATK_3 CLS_FEAT_SHADEP CLS_SAVTHR_WIZ CLS_SKILL_SHADEP CLS_BFEAT_SHADEP 2 **** **** 1 0 14 16 14 8 14 10 DEX 0X08 0X2 0 CLASS_TYPE_SHADOW_ADEPT 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_SHADEP 40 0 1 0 10 10 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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118 Soldier_of_Light 16852362 16825874 16825875 16825876 16825877 IR_PALADIN 10 CLS_ATK_1 CLS_FEAT_SOL CLS_SAVTHR_PAL CLS_SKILL_SOL CLS_BFEAT_SOL 2 CLS_SPGN_SOL **** 1 1 15 9 14 13 10 15 WIS 0X16 0X3 0 CLASS_TYPE_SOLDIER_OF_LIGHT 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_SOL 40 0 0 0 10 6 0 **** 1 0 0 0 0 0 0 WIS SoLight 1 1 255 0 0
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119 SapphireHierarch 16852363 16837004 16837005 16837006 16837007 IC_HOSPITALER 6 CLS_ATK_3 CLS_FEAT_SAPPHR CLS_SAVTHR_WIZ CLS_SKILL_SAPPHR CLS_BFEAT_SAPPHR 2 **** **** 1 0 15 9 14 13 10 15 WIS 0X02 0X1 1 CLASS_TYPE_SAPPHIRE_HIERARCH 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_SAPPHR 40 0 0 1 10 4 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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120 Telflammar_Shadowlord 16852364 16822992 16822993 16822994 16822995 IR_TFSHAD 6 CLS_ATK_2 CLS_FEAT_TFSHAD CLS_SAVTHR_ROG CLS_SKILL_TFSHAD CLS_BFEAT_TFSHAD 4 CLS_SPGN_TFSHAD **** 1 1 12 16 14 10 14 10 DEX 0X00 0X0 0 CLASS_TYPE_SHADOWLORD 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_TFSHAD 6 0 0 0 6 8 128 **** 1 1 0 0 1 1 1 INT Telflammar 1 1 255 0 0
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||||
|
@ -99,7 +99,7 @@
|
||||
95 42 WeapFinesse 0.01 42
|
||||
96 16822975 Diehard 0.01 3297
|
||||
97 8497 FEAT_EPIC_IMPROVED_COMBAT_CASTING 10 696
|
||||
98 16824543 ACP_FEAT 0 2892
|
||||
98 16835929 ACP_QUICK_FEAT 0 3479
|
||||
99 1905 SpellFocusTrans 0.75 172
|
||||
100 435 WeapFocClub 1 43
|
||||
101 1823 WeapFocDagger 1 90
|
||||
@ -582,9 +582,9 @@
|
||||
578 111730 FEAT_MOUNTED_ARCHERY 0.01 1088
|
||||
579 16823144 FEAT_PRESTIGE_ASSN_DEATH_ATTACK 0.01 2930
|
||||
580 16829740 CrusaderSmite 0.01 2863
|
||||
581 **** ReservedForISCAndESS **** ****
|
||||
582 **** ReservedForISCAndESS **** ****
|
||||
583 **** ReservedForISCAndESS **** ****
|
||||
581 16828014 DaylightAdaptation 0.01 4592
|
||||
582 16835930 ACP_HEAVY_FEAT 0 3480
|
||||
583 16835931 ACP_UNARMED_FEAT 0 3481
|
||||
584 **** ReservedForISCAndESS **** ****
|
||||
585 **** ReservedForISCAndESS **** ****
|
||||
586 **** ReservedForISCAndESS **** ****
|
||||
|
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