Journal & quest persistence
Journal & quest persistence
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@@ -7,10 +7,10 @@
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//:://////////////////////////////////////////////
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void main()
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{
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// Give the speaker some gold
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GiveGoldToCreature(GetPCSpeaker(), 2700);
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// Give the speaker some gold
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GiveGoldToCreature(GetPCSpeaker(), 1000);
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// Give the speaker some XP
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GiveXPToCreature(GetPCSpeaker(), 3000);
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// Give the speaker some XP
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GiveXPToCreature(GetPCSpeaker(), 3000);
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}
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