Added Daz's persistent NUI storage
Added Daz's persistent NUI storage. Added instanced player room at the Inn of the Flying Monkey. Added PnP cockatrice & dire weasel. Full compile.
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@@ -1,6 +1,8 @@
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#include "prc_inc_racial"
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//#include "journal_include"
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#include "pqj_inc"
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#include "inc_examine"
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#include "inc_gennui"
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void GivePCWands(object oPC)
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@@ -130,9 +132,13 @@ void main()
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{
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//:: Set Major Variables
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object oPC = GetEnteringObject();
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//:: NUI Magic by Daz
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//Examine_DisablePanels(oPC);
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PrintString(GetObjectUUID(oPC));
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//:: Restore jounral entries
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RebuildJournalQuestEntries(GetEnteringObject());
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RebuildJournalQuestEntries(oPC);
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// Make sure PC isn't set to Plot, for reasons
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SetPlotFlag(oPC, FALSE);
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