Added Daz's persistent NUI storage
Added Daz's persistent NUI storage. Added instanced player room at the Inn of the Flying Monkey. Added PnP cockatrice & dire weasel. Full compile.
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_module/nss/sob_examine001.nss
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8
_module/nss/sob_examine001.nss
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//Make PC read the description on a placeable when he interacts with it
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void main()
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{
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object oPC=GetLastUsedBy();
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object oExamine=OBJECT_SELF;
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AssignCommand(oPC,ActionExamine(oExamine));
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}
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